ZOS_GinaBruno wrote: »
- Resized the Dunmer Rawhide shoulder pads for female player characters.
Mad Tinkerer (Light)
(2) Spell Critical
(3) Spell Critical
(4) Spell Damage
(5) When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 10,000 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.
CatchMeTrolling wrote: »Syrusthevirus187 wrote: »CatchMeTrolling wrote: »
You're right the guy with 690 cp has no advantage over the person with 160, we stand corrected. Must be a frequent BG player as well, am I right.
He earned those cp by playing the game longer. What is with gamers these days? You dont don't want to do any hard work. Everyone has the same opportunity to play as much as they want and grow as strong as they want.
Just shutup if you're going to respond with something completely irrelevant to the point my man. No advantage belongs in battlegrounds, nor should there be any hand holding lol what's wrong with gamers? People like you who've grown accustomed to the hand holding if anything, no competitive spirit & a need to feel entitled to an advantage.
Battlegrounds as they are now are fine balance wise, period.
CelticStones wrote: »'Asylum and Perfect Asylum Weapons'
Yet again locked out of these weapons (same with vMA weapons) due to low bandwidth and high ping. I have managed to complete 2 trial runs out of about 15 runs, due to game crashing/lagging so bad, and will be forever stuck on the last boss of vMA up top stage. Not everyone has 10mbps or more. Struggling with my <1/2 mbps max up and down............
Arantesovelha wrote: »I am the only one who dislikes the CP max upgraded every patch?
Don't get me wrong, I just wanna know
[*]These weapons will be blue-quality in Normal mode, and purple-quality on Veteran Mode.
Wait! You can now drop Maelstorm and master weapons in normal mode?
CatchMeTrolling wrote: »Syrusthevirus187 wrote: »CatchMeTrolling wrote: »
You're right the guy with 690 cp has no advantage over the person with 160, we stand corrected. Must be a frequent BG player as well, am I right.
He earned those cp by playing the game longer. What is with gamers these days? You dont don't want to do any hard work. Everyone has the same opportunity to play as much as they want and grow as strong as they want.
Just shutup if you're going to respond with something completely irrelevant to the point my man. No advantage belongs in battlegrounds, nor should there be any hand holding lol what's wrong with gamers? People like you who've grown accustomed to the hand holding if anything, no competitive spirit & a need to feel entitled to an advantage.
Battlegrounds as they are now are fine balance wise, period.
I'd be down for everything being even but lack of CP does not make it even. Procs and poisons seem to come out better than actual damage as an example being the meta at one point.
I do tend to agree with your premise but it's not reality of what has happened and they really need to get one ruleset for end game like they have claimed is there goal to go from PVE seemlessly to PVP or just go all in with seperate rules. We need a direction one way or the other.
Somehow I have a hard time believing this:
In this update, we’ve been hard at work improving the performance of the client. We’ve overhauled how the client handles animations, significantly reducing memory requirements.
Additionally, we’ve made significant optimizations to the Scene Graph. Together, these two additions have resulted in significant gains in frame rate and improved load times into areas with many characters and/or buildings.
Made improvements to the overall frame rate.
Improved load times into areas with many characters and/or buildings.
Fixed a number of infrequent game crashes.
Crystal Blast also stuns, and it does a LARGE amount of damage single target and AoE already, with more aoe with this buff now. I actually use it rather than relying on NOT using Crystal Fragments until it is procced as a 20% chance every time I use some other ability. Also, the animation time and global cooldown is long enough that a 1 second cast of Crystal Blast isn't much longer.No one will use it even after this buff. I know you will refuse to listen, you have always refused to listen about this ability and why no one uses it. The fact is - this morph is crap compared to Cyrstal Frag.Crystal Blast (Crystal Shards morph): Increased the splash damage of this morph by approximately 25%.
Everything about Frag synergises with Magicka Sorc build. Having a cast time dependent ranged mediocre AoE does not. And if you do need to have that, you can always use a Destro staff for that kinda stuff. Frags offer a super potent burst as an insta cast, for reduced cost and buffed damage. And it stuns! You people do not seem to understand how powerful direct stun abilities are!
All of you are forgetting they can be nirnhoned now with transmutation, giving you more spell/weapon damage than the passive ever gave on top of picking any enchant you want that gives more damage also.Oh my dear lord... Another Holy *** moment... This is a huge nerf. Like unimaginably huge one.The Master and Maelstrom unique enchantments have been rebuilt as Item Sets, with the new Asylum Weapons following suite as an Item Set and not an enchantment. This means you can now safely enchant and re-enchant these weapons, and still gain the special ability-altering benefit.
Due to the fact these items can now be enchanted or poisoned normally, their extraneous stat bonuses have been removed. For example, the Maelstrom’s Greatsword no longer adds 189 Weapon Damage on top of the modifier to Critical Charge.
You do know that's a problem of cheaters, if anything, because that ultimate costs 240 and it takes a while in combat to generate. So if that is all they are doing or you think they aren't doing anything else, you are either wrong or they're cheating and you should report them.And finally... Nothing done about the disgusting Destro-Ulti Heal span balls running amok in cyro.
CelticStones wrote: »'Asylum and Perfect Asylum Weapons'
Yet again locked out of these weapons (same with vMA weapons) due to low bandwidth and high ping. I have managed to complete 2 trial runs out of about 15 runs, due to game crashing/lagging so bad, and will be forever stuck on the last boss of vMA up top stage. Not everyone has 10mbps or more. Struggling with my <1/2 mbps max up and down............
1/2 mbps should be more than enough for ESO.
Seems to me your issue is a different one.
"When you deal damage, you have a 10% chance to call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 4000 Physical Damage. This effect can occur once every 15 seconds."
This... This I like...
HEBREWHAMMERRR wrote: »Please, please, please take another look at forcing CP enabled BGs on everyone above 50. The enticement to BGs for me is a safe haven away from the zerg and cheese builds that flood cyrodill.
IzakiBrotherSs wrote: »Waiting for @Paulington or someone to post datamined pictures of the new weapons and skins etc
@DPShiro You see the Fabrication Sheath? So now you imagine it without any skin patches and you imagine it in silver instead of bronze. There you go. That's the new skin. (Same yellow glowing eyes btw). #Disappointed
ZOS_GinaBruno wrote: »
[/list]
[*]Concentrated Force (Perfected)[*]Concentrated Force
- Force Shock always applies the Burning, Concussion, and Chilled status effects. This effect can occur once every 4 seconds per enemy.
- Force Shock always applies the Burning, Concussion, and Chilled status effects. This effect can occur once every 5 seconds per enemy.
This seems to be really underwhelming.....
I did and it's not a house. A house to me has a door to get in.JasonSilverSpring wrote: »Scratch that 'cuz it sucks. It's not even a house.I love you guys so much right now, thank you!ZOS_GinaBruno wrote: »Pariah's Pinnacle: Located in Wrothgar, the grand and majestic mountaintop retreat of Baloth Bloodtusk was sealed off in the First Era by King Joile, but its ancient Orcish halls were recently reopened by order of King Kurog.
Did you explore it fully? Multiple rooms and a large main room with very high ceiling.