so you want to destroy the only way to reset a dungeon and be able to farm ... just because you don't have time to spam E for a quest ?
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so you want to destroy the only way to reset a dungeon and be able to farm ... just because you don't have time to spam E for a quest ?
True this is standard, if not all member in group is veteran you re-form group, you will only do this then all is out of dungeon.SirCritical wrote: »
I understand your point but what I have done in these situations is just to ask my group not to leave the dungeon until I turned the quest in. There will always be people who will ignore you and just leave, but I have always found 1 other person who stayed so I could turn the quest in.
Maybe you should just say it, probably the other people in your group do not even know you are doing the quest if you do not tell them.
so you want to destroy the only way to reset a dungeon and be able to farm ... just because you don't have time to spam E for a quest ?
If you enter the dungeon manually, you can stay in there for about as long as you want after everyone else leaves.
The other thing people miss out on is Chest Farming. I love poking around in the dungeons hoping to catch any chest spawns we missed or that appear after the events are over. It can take 10 to 20 minutes for a chest to spawn, and while I don't always take that much time, I would like the ability to do so that I get when we manually enter a dungeon.
DMuehlhausen wrote: »
I've always been kicked from the dungeon regardless of how I entered it.
letsdothedungeonslow wrote: »The reason is so that the instance can be put to bed. With the change you're suggesting, there would be even more pressure on the servers and I don't think anyone wants that. There are too many people who are doing multi-player content with a solo mindset, that's the real problem
DMuehlhausen wrote: »
I've always been kicked from the dungeon regardless of how I entered it.
Did you have Crown? Was the group disbanded or were people leaving it?