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https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

[HOTR] Healers - Best Master resto staff trait(s)?

WhoSlappedThePie
WhoSlappedThePie
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Hi guys,

Did VDSA for the first time last night and got a Powered Master Resto staff for my healer but what is the best trait to use?

Is there one? Is powered as good as precise, more or less? Is Defending still a decent trait to stay alive for longer?

So confused! :) Thanks
"It does not matter how slowly you go so long as you do not stop."

Current Toons (Max CP):
Magsorc Breton
Magblade Darkelf
Stam DK Redguard
Healer Templar High Elf
Tank DK Argonian
Stamblade Redguard

Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • WhoSlappedThePie
    WhoSlappedThePie
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    And also what lightning staff on back bar? What trait?

    Currently using a random lightning staff with Charged but I've seen videos showing Master light staff, decisive??
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Just use any master resto you get and it is BiS. I used a sharpened one till I got a defending one. But for straight healing boost, powered is the best but for that staff, the most useful is infused, gives more stam.
  • Beardimus
    Beardimus
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    I'd love a powered Master staff, be mint for my setup, or precise.

    I think with current setup things are more situation so no absolute BIS, but I'm sure someone way more knowledgable than me will be along. Charged to help that concussed uptime is good but think infused with the shock enchant is still the win for damage
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
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    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • WhoSlappedThePie
    WhoSlappedThePie
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    OK great advice, I'll keep using the powered one I have then until I get a infused staff.

    Also, lightning staff I think Charged would be best? Not trying to do damage but to keep the concussion up, right?
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • paulsimonps
    paulsimonps
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    Powered Resto, Charged Destro
  • WhoSlappedThePie
    WhoSlappedThePie
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    Yeah well I'm wondering whether to gold my powered resto staff or try to get infused/precise?

    Really don't know! >.<

    A few people have said powered is decent now so I might just bite the bullet and gold it out.
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • casparian
    casparian
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    Gold it! The differences between powered and precise for a resto staff are incredibly small. Many healers swear by powered and many others swear by precise. If you end up regretting your choice l, you can always retrait it in Clockwork City.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • WhoSlappedThePie
    WhoSlappedThePie
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    True, I will do! Thanks for the help here. I guess it is preference and if there isn't actually much difference then that is fine.
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • Tasear
    Tasear
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    Now that we can transumate come oct-sept , it could actually matter. For most part we are apericate when we actually get one instead of a frost staff (like me :'( ) . On point though, powered is greater the precise for raw healing, precise if a balance for dps/healing, infused is most supported.... the other traits aren't as useful on a master staff.
    And also what lightning staff on back bar? What trait?

    Currently using a random lightning staff with Charged but I've seen videos showing Master light staff, decisive??

    Charged the uptime for minor concussion nearly 100% this way as such the most supportive trait. Also just support is infused with weakening or crushing glyph. Infused is also good for sustain of resources though make sure to pack extra soul gems! Other precise is okay if you are trying to dps and heal on same bar.

    Defending is good option to have on either bar especially when you don't have supportive champion points.

    Nirn is questionable to ever use

    sharpened worst trait for healers...maybe okay for a poor option instead of precise for dps/healers
    Edited by Tasear on September 8, 2017 12:58PM
  • FakeFox
    FakeFox
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    Powered does very little in most situations, since the increased healing usually isn't needed. But if you need more healing it is strong.
    Infused is the best in my opinion since it buffs the enchant and that's the whole reason to run a mast staff after all.
    Defending, charged, percise and decisive are okayish as well.

    And for backbar definitely go with charged lightning enchant.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • WhoSlappedThePie
    WhoSlappedThePie
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    FakeFox wrote: »
    Powered does very little in most situations, since the increased healing usually isn't needed. But if you need more healing it is strong.
    Infused is the best in my opinion since it buffs the enchant and that's the whole reason to run a mast staff after all.
    Defending, charged, percise and decisive are okayish as well.

    And for backbar definitely go with charged lightning enchant.

    It's so strange how many different answers there are; one of my friends, very good healer, swears by Defending... some other told me powered/precise are very similar... and of course a few have said infused is better for the increase stam...

    I still don't know! I might grind for an infused one :P
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • eso_nya
    eso_nya
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    Infused w/ 5 torugs restores more stam over 12 secs than shards do, to the whole raid.....just incase u can spam springs for 12 secs nonstop. Also great choice for nice looking armor and pretending to be useful by wearing it^^
  • SoLooney
    SoLooney
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    infused on my master works great for me
  • idk
    idk
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    The desired trait for a master rStaff is not different than any rStaff. Powered, precise, defending isn't bad though it was nerfed heavy, decisive. Powered and precise is probably know at prefered but what you get first certainly will take care of you until you get something better.

    Powered became more attractive with the CP nerf and the Templar major healing was reduced to minor healing.
    Edited by idk on September 8, 2017 9:00PM
  • Dasovaruilos
    Dasovaruilos
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    I'm really liking the buffed Decisive, specially on a Warden with Master Architect.

    Still use Infused most of the time though.
    Edited by Dasovaruilos on September 8, 2017 9:06PM
  • Tasear
    Tasear
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    FakeFox wrote: »
    Powered does very little in most situations, since the increased healing usually isn't needed. But if you need more healing it is strong.
    Infused is the best in my opinion since it buffs the enchant and that's the whole reason to run a mast staff after all.
    Defending, charged, percise and decisive are okayish as well.

    And for backbar definitely go with charged lightning enchant.

    It's so strange how many different answers there are; one of my friends, very good healer, swears by Defending... some other told me powered/precise are very similar... and of course a few have said infused is better for the increase stam...

    I still don't know! I might grind for an infused one :P

    Power and precise have reasons for each usage, but powered is by far greater than precise for healing

    https://forums.elderscrollsonline.com/en/discussion/363420/healer-weapon-trait-power-vs-precise

    Edit

    On point with the topic, you have the weigh in the skills you have slotted on your bars to make your final decision.
    Edited by Tasear on September 8, 2017 9:30PM
  • code65536
    code65536
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    Powered gives you stronger heals, but failures in healing is seldom due to healing being too weak--slow reaction to healing need, poor positioning of heals, or not laying down preemptive HoTs in anticipation of damage are more common causes of failures in healing than heals being outright weak.

    Defending is nice in situations where there is a lot of incoming damage to the healer, like Rakkhat Hard Mode, but with the nerf to defending, it's not as useful as it used to be. In most content, though, a healer should not need those extra defenses.

    With the increasing prevalence of stamina DPS as the backbone of a vet trials group, the extra stamina return from Infused is quite useful. But if you're running a dungeon with two magicka DPS, that infused trait is just going to waste.

    Which one of these is "best" varies based on context. I'd have one of each handy.
    Nightfighters ― PC/NA and PC/EU

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  • Asardes
    Asardes
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    Infused Master staff returns something like 75 stamina and gives you 300 magicka more than the other traits. You won't even notice that during a trial unless you compare it to a non-set one.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • WhoSlappedThePie
    WhoSlappedThePie
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    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • SoLooney
    SoLooney
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    im liking infused on mine, more magicka and more stam given
  • failkiwib16_ESO
    failkiwib16_ESO
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    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.
  • WhoSlappedThePie
    WhoSlappedThePie
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    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.

    I'm on PS4, speaking with some really good healers, powered is pretty much the best in slot? Infused is OK but the extra heal % is beneficial as infused is only a little bit more stam returned which was already a decent amount.

    Powered & Precise perform pretty similarly, I've heard from these healers so I'm going with powered.

    I'll keep my infused around in case i am in a dungeon with 2 stam DD's and the extra stam would be worth it but otherwise I'll just use powered in trials etc
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.

    I'm on PS4, speaking with some really good healers, powered is pretty much the best in slot? Infused is OK but the extra heal % is beneficial as infused is only a little bit more stam returned which was already a decent amount.

    Powered & Precise perform pretty similarly, I've heard from these healers so I'm going with powered.

    I'll keep my infused around in case i am in a dungeon with 2 stam DD's and the extra stam would be worth it but otherwise I'll just use powered in trials etc

    Powered will give you more then double the average healing that precise does at base. 9% vs around 3.5% more healing. This is the average increase, which depends on your crit rate and crit hit damage but in general, this is around the truth.

    The Stam return is *THE* reason that the master resto is so sought after, so any improvement to it is great. Infused takes the 258 and makes it 335. That is pretty substantial. You really ought to be fine with the actual healing strength that you have without the 9% from powered.
    Edited by Lightspeedflashb14_ESO on September 11, 2017 8:28AM
  • WhoSlappedThePie
    WhoSlappedThePie
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    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.

    I'm on PS4, speaking with some really good healers, powered is pretty much the best in slot? Infused is OK but the extra heal % is beneficial as infused is only a little bit more stam returned which was already a decent amount.

    Powered & Precise perform pretty similarly, I've heard from these healers so I'm going with powered.

    I'll keep my infused around in case i am in a dungeon with 2 stam DD's and the extra stam would be worth it but otherwise I'll just use powered in trials etc

    Powered will give you more then double the average healing that precise does at base. 9% vs around 3.5% more healing. This is the average increase, which depends on your crit rate and crit hit damage but in general, this is around the truth.

    The Stam return is *THE* reason that the master resto is so sought after, so any improvement to it is great. Infused takes the 258 and makes it 335. That is pretty substantial. You really ought to be fine with the actual healing strength that you have without the 9% from powered.

    I dunno, I'm just going for healers I've worked with in HM Vso and who have done Vmol etc... with the powered staff... If it works for them it works for me and I'm not min/maxing, I've already made it gold now ;D can't be bothered golding out the infused staff too.... like I said I may just use it if I have dungeon runs with 2x stam but otherwise keep the gold powered on.
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • Asardes
    Asardes
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    Well Master healing staff used to be quite good when it came out, since there weren't any 5p sets that came with weapons. It's still good for some fights where they players stay huddled together block casting under intense damage and they need every ounce of stamina to keep blocking - certainly not easy when you play magicka and you only have 10K of the green juice. But for the wast majority of content it's way better to run staves from one of your 5p sets, another 5p set on the body and a monster set for higher stats. Of course that involves a lot of farming but upcoming re-trait function may make things easier.

    In my case things are pretty good, since I have a powered SPC healing staff and a sharp lightning one - I will actually re-trait that to charged for higher blockade off-balance up-time. I also run the other 4 pieces on the body, and only change the feet, belt and jewels from the secondary set - small armor pieces and jewels are by far the easiest items to farm. Also aesthetically things don't change since you can hardly notice those items - I have SPC robe that mostly covers the feet) and I really like Xivkyn style, especially when dyed with contrasting shades of blue. All topped by a heavy Kena head for a bit more health from the passives and extra spell damage. I like having the powered trait on staff and relatively high spell damage (2.7K fully buffed) since I can rely almost exclusively on HoTs to keep people fully healed and use the saved magicka for throwing more orbs and shards. In fact orbs are a very good HoT by themselves if you spread them evenly.
    Edited by Asardes on September 11, 2017 10:58AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.

    I'm on PS4, speaking with some really good healers, powered is pretty much the best in slot? Infused is OK but the extra heal % is beneficial as infused is only a little bit more stam returned which was already a decent amount.

    Powered & Precise perform pretty similarly, I've heard from these healers so I'm going with powered.

    I'll keep my infused around in case i am in a dungeon with 2 stam DD's and the extra stam would be worth it but otherwise I'll just use powered in trials etc

    Powered will give you more then double the average healing that precise does at base. 9% vs around 3.5% more healing. This is the average increase, which depends on your crit rate and crit hit damage but in general, this is around the truth.

    The Stam return is *THE* reason that the master resto is so sought after, so any improvement to it is great. Infused takes the 258 and makes it 335. That is pretty substantial. You really ought to be fine with the actual healing strength that you have without the 9% from powered.

    I dunno, I'm just going for healers I've worked with in HM Vso and who have done Vmol etc... with the powered staff... If it works for them it works for me and I'm not min/maxing, I've already made it gold now ;D can't be bothered golding out the infused staff too.... like I said I may just use it if I have dungeon runs with 2x stam but otherwise keep the gold powered on.

    No kidding it works for them, they are probably quality players already and an extra 9% healing is wasted. Just because they are good healers doesn't mean they know what is best or what would work for you or me.
  • WhoSlappedThePie
    WhoSlappedThePie
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    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.

    I'm on PS4, speaking with some really good healers, powered is pretty much the best in slot? Infused is OK but the extra heal % is beneficial as infused is only a little bit more stam returned which was already a decent amount.

    Powered & Precise perform pretty similarly, I've heard from these healers so I'm going with powered.

    I'll keep my infused around in case i am in a dungeon with 2 stam DD's and the extra stam would be worth it but otherwise I'll just use powered in trials etc

    Powered will give you more then double the average healing that precise does at base. 9% vs around 3.5% more healing. This is the average increase, which depends on your crit rate and crit hit damage but in general, this is around the truth.

    The Stam return is *THE* reason that the master resto is so sought after, so any improvement to it is great. Infused takes the 258 and makes it 335. That is pretty substantial. You really ought to be fine with the actual healing strength that you have without the 9% from powered.

    I dunno, I'm just going for healers I've worked with in HM Vso and who have done Vmol etc... with the powered staff... If it works for them it works for me and I'm not min/maxing, I've already made it gold now ;D can't be bothered golding out the infused staff too.... like I said I may just use it if I have dungeon runs with 2x stam but otherwise keep the gold powered on.

    No kidding it works for them, they are probably quality players already and an extra 9% healing is wasted. Just because they are good healers doesn't mean they know what is best or what would work for you or me.

    Well I feel like I play the same, it's really not hard to heal :P You just spam your rotation, use heavy attacks to regenerate, use healing springs, have decent gear, keep an eye on the health bars, buff the group etc.... not too hard to be honest, I've now healed some veteran trials with no issue so I'm fine with powered.

    I think it actually is pretty decent. I used infused too but didn't really notice a difference. Like I said, it works on veteran trials with the rest of the gear, no problem. Thanks for your somewhat pessimistic response though :P
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.

    I'm on PS4, speaking with some really good healers, powered is pretty much the best in slot? Infused is OK but the extra heal % is beneficial as infused is only a little bit more stam returned which was already a decent amount.

    Powered & Precise perform pretty similarly, I've heard from these healers so I'm going with powered.

    I'll keep my infused around in case i am in a dungeon with 2 stam DD's and the extra stam would be worth it but otherwise I'll just use powered in trials etc

    Powered will give you more then double the average healing that precise does at base. 9% vs around 3.5% more healing. This is the average increase, which depends on your crit rate and crit hit damage but in general, this is around the truth.

    The Stam return is *THE* reason that the master resto is so sought after, so any improvement to it is great. Infused takes the 258 and makes it 335. That is pretty substantial. You really ought to be fine with the actual healing strength that you have without the 9% from powered.

    I dunno, I'm just going for healers I've worked with in HM Vso and who have done Vmol etc... with the powered staff... If it works for them it works for me and I'm not min/maxing, I've already made it gold now ;D can't be bothered golding out the infused staff too.... like I said I may just use it if I have dungeon runs with 2x stam but otherwise keep the gold powered on.

    No kidding it works for them, they are probably quality players already and an extra 9% healing is wasted. Just because they are good healers doesn't mean they know what is best or what would work for you or me.

    Well I feel like I play the same, it's really not hard to heal :P You just spam your rotation, use heavy attacks to regenerate, use healing springs, have decent gear, keep an eye on the health bars, buff the group etc.... not too hard to be honest, I've now healed some veteran trials with no issue so I'm fine with powered.

    I think it actually is pretty decent. I used infused too but didn't really notice a difference. Like I said, it works on veteran trials with the rest of the gear, no problem. Thanks for your somewhat pessimistic response though :P

    So if you don't notice the difference in heals, why not have the one that give more resources to your team? You are going to do what you are going to do but remember you came here to ask what is better. With the answers given, you can see most say infused with the master resto is best and you are just like nah, I know some *other*, better people that know more then you and I am just going to do what they do. So yeah, you can see how that would lead one to be pessimistic.
  • WhoSlappedThePie
    WhoSlappedThePie
    ✭✭✭
    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.

    I'm on PS4, speaking with some really good healers, powered is pretty much the best in slot? Infused is OK but the extra heal % is beneficial as infused is only a little bit more stam returned which was already a decent amount.

    Powered & Precise perform pretty similarly, I've heard from these healers so I'm going with powered.

    I'll keep my infused around in case i am in a dungeon with 2 stam DD's and the extra stam would be worth it but otherwise I'll just use powered in trials etc

    Powered will give you more then double the average healing that precise does at base. 9% vs around 3.5% more healing. This is the average increase, which depends on your crit rate and crit hit damage but in general, this is around the truth.

    The Stam return is *THE* reason that the master resto is so sought after, so any improvement to it is great. Infused takes the 258 and makes it 335. That is pretty substantial. You really ought to be fine with the actual healing strength that you have without the 9% from powered.

    I dunno, I'm just going for healers I've worked with in HM Vso and who have done Vmol etc... with the powered staff... If it works for them it works for me and I'm not min/maxing, I've already made it gold now ;D can't be bothered golding out the infused staff too.... like I said I may just use it if I have dungeon runs with 2x stam but otherwise keep the gold powered on.

    No kidding it works for them, they are probably quality players already and an extra 9% healing is wasted. Just because they are good healers doesn't mean they know what is best or what would work for you or me.

    Well I feel like I play the same, it's really not hard to heal :P You just spam your rotation, use heavy attacks to regenerate, use healing springs, have decent gear, keep an eye on the health bars, buff the group etc.... not too hard to be honest, I've now healed some veteran trials with no issue so I'm fine with powered.

    I think it actually is pretty decent. I used infused too but didn't really notice a difference. Like I said, it works on veteran trials with the rest of the gear, no problem. Thanks for your somewhat pessimistic response though :P

    So if you don't notice the difference in heals, why not have the one that give more resources to your team? You are going to do what you are going to do but remember you came here to ask what is better. With the answers given, you can see most say infused with the master resto is best and you are just like nah, I know some *other*, better people that know more then you and I am just going to do what they do. So yeah, you can see how that would lead one to be pessimistic.

    No, I don't see a majority of infused actually, youtube videos, players in game, players responding here, friends that heal; I have a mixture of infused, defending (by a few that love it) powered, precise, all being very close, I think minus defending. I'm saying I didnt notice the difference in the healing vs the resources back to my team; the team I was with still cleared the vet trial with no issue, so I feel like the infused didn't really help them out too much?

    I dont know, I did ask for opinions and I think I got them; the fact that it was a mixed response helped me to just keep powered. It doesn't really matter anyway, I just wondered if there was a big difference. Case closed :P
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    I just did my 2nd run and got infused. To be honest, I'm going to gold out my powered. Anything is better than my crappy maelstrom defending xD

    What platform do you play on? In PC/EU most people I know would have golded their vDSA staves with decent traits in a heartbeat, to try them all out.

    I'm on PS4, speaking with some really good healers, powered is pretty much the best in slot? Infused is OK but the extra heal % is beneficial as infused is only a little bit more stam returned which was already a decent amount.

    Powered & Precise perform pretty similarly, I've heard from these healers so I'm going with powered.

    I'll keep my infused around in case i am in a dungeon with 2 stam DD's and the extra stam would be worth it but otherwise I'll just use powered in trials etc

    Powered will give you more then double the average healing that precise does at base. 9% vs around 3.5% more healing. This is the average increase, which depends on your crit rate and crit hit damage but in general, this is around the truth.

    The Stam return is *THE* reason that the master resto is so sought after, so any improvement to it is great. Infused takes the 258 and makes it 335. That is pretty substantial. You really ought to be fine with the actual healing strength that you have without the 9% from powered.

    I dunno, I'm just going for healers I've worked with in HM Vso and who have done Vmol etc... with the powered staff... If it works for them it works for me and I'm not min/maxing, I've already made it gold now ;D can't be bothered golding out the infused staff too.... like I said I may just use it if I have dungeon runs with 2x stam but otherwise keep the gold powered on.

    No kidding it works for them, they are probably quality players already and an extra 9% healing is wasted. Just because they are good healers doesn't mean they know what is best or what would work for you or me.

    Well I feel like I play the same, it's really not hard to heal :P You just spam your rotation, use heavy attacks to regenerate, use healing springs, have decent gear, keep an eye on the health bars, buff the group etc.... not too hard to be honest, I've now healed some veteran trials with no issue so I'm fine with powered.

    I think it actually is pretty decent. I used infused too but didn't really notice a difference. Like I said, it works on veteran trials with the rest of the gear, no problem. Thanks for your somewhat pessimistic response though :P

    So if you don't notice the difference in heals, why not have the one that give more resources to your team? You are going to do what you are going to do but remember you came here to ask what is better. With the answers given, you can see most say infused with the master resto is best and you are just like nah, I know some *other*, better people that know more then you and I am just going to do what they do. So yeah, you can see how that would lead one to be pessimistic.

    No, I don't see a majority of infused actually, youtube videos, players in game, players responding here, friends that heal; I have a mixture of infused, defending (by a few that love it) powered, precise, all being very close, I think minus defending. I'm saying I didnt notice the difference in the healing vs the resources back to my team; the team I was with still cleared the vet trial with no issue, so I feel like the infused didn't really help them out too much?

    I dont know, I did ask for opinions and I think I got them; the fact that it was a mixed response helped me to just keep powered. It doesn't really matter anyway, I just wondered if there was a big difference. Case closed :P

    You do know. Are we reading the same stuff? I see infused as best in more posts then not. And I wouldn't even bothered to respond but you put that emoji at the end like a teanage girl.
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