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Why queue for a dungeon if you're just gonna solo it?

  • jlboozer
    jlboozer
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    Nestor wrote: »
    Just kick them from the group, they get removed from the instance and have to start all over again in 15 minutes

    Why? You still get drops, just let them solo if they want to. Don't be the initiate kick guy...it's a d move!
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    My friends and I are very close but that does not mean they need to farm a dungeon they dont need for me. Want to know the amazing reason why?
    GROUP FINDER.

    So you prefer to use a tool that groups you with people so bad and so horrible that you end up complaining about them and mocking them in countless forum threads, rather than doing it with your friends.
    Doesn't sound logical to me. But do as you please.
    They kick me for going to fast, cool bad luck me.

    I doubt that.
    "But you complained about being kicked"

    Yup you did. Regardless of anything else, really.



    No but good try at trying to twist my words since you have no good reply. I group find because its convenient.

    You doubt it? Good for you. Prove it.

    That was me impersonating you and you literally quoted it like a fool.. that is too funny... I cant believe you just quoted me impersonating you as if it was my thought hahaha...

    "You have been weighed, you have been measured, and you have been found wanting." You are out of your depth.. I am going to go watch tv in bed since I am up in 7 hours. I might check back for a laugh tomorrow.. just to see what other dumb *** you come out with which makes no sense.
  • Zypheran
    Zypheran
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    oaXui9O.gif

    This thread is just becoming a flaming session by one person
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Zypheran wrote: »
    oaXui9O.gif

    This thread is just becoming a flaming session by one person

    By one person?... ahaha *hands victim cards out*

    Lucky I came back to check it one last time for that laugh..
  • Demolitionary
    Demolitionary
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    Do 3 of your friends play every second you are online? Not only are they online EVERY second you are on but are they farming the EXACT armour you want? Not just that are they willing to go at the intensity that you want none stop for EXACTLY as long as you want?

    So you understand from your FRIENDS that they may have other priorities than you, but not from PUGs ? You expect from total random strangers to play at your speed, at your conditions ("ele drain"...), with the same objectives (quick gear farming) ... ? Are you aware that people run dungeons for a lot of different reasons and motivations... ?

    Oddly enough, I have enough friends to have at least some of them online at any given time.
    And they might come help farm my gear even if that's not what they need. Because that's what friends do for each other. Just like I'll come help farm their gear.
    A bit of flexibility helps when it comes to friendship, though.

    No I expect nothing from pugs. Asking someone for a skill to be slotted is not demanding. Its called asking for a reason. I go into a pug like anyone else. With my own reasons.. I am the one ok with people doing what they want.. YOU are one telling everyone to go as slow as the slowest in the group..

    My friends and I are very close but that does not mean they need to farm a dungeon they dont need for me. Want to know the amazing reason why?

    GROUP FINDER.

    You are so blind you cant even see that you are the one asking others to do something FOR YOU and we just want to group and do our thing. Just like anyone else in the group can.

    They kick me for going to fast, cool bad luck me. Ill re group. However if I dont get kicked and I finish the dungeon with them barely keeping up, well good for me and who ever chose to not kick me.

    Its not all about you... however you think every way you do things is the RIGHT way and pretend to white knight.. pathetic.

    I am going to intrude here, that in bold. Selfish much?! It is not all about you either, yes everyone does their own thing but by the looks of it you are some of the cause for new players not gaining any experience on how to do dungeons.
    You are in fact being more selfish, if the group can't keep up then it isn't just about one persons time is it, working as a team is the group thinking about each other, not just themselves.
    The Healer, thinks about the group, assisting keeping them alive.
    The Tank, thinks about the group taking most of the damage.
    The DD, thinks about the group as if they don't deal damage then no one will get through the dungeon.

    So really with that all in mind, you rushing ahead, leaving everyone behind, you are only thinking about yourself, those left behind, are actually thinking about each other as well as themselves most of the time, as, they joined the dungeon with their role in mind to assist the group to get through the dungeon.

    If all you want is a speed run, why don't make a pug group via chat and say speed normal random, I am sure it will fill quick enough.
    Stop ruining the experience for people new to dungeons it is as simple as that. You could say the same to people wanting to learn the dungeons but some don't have the confidence to start up a group via chat. Clearly you are over confident so kudos in that regard as setting up the speed group via chat shouldn't be a problem no?!
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Do 3 of your friends play every second you are online? Not only are they online EVERY second you are on but are they farming the EXACT armour you want? Not just that are they willing to go at the intensity that you want none stop for EXACTLY as long as you want?

    So you understand from your FRIENDS that they may have other priorities than you, but not from PUGs ? You expect from total random strangers to play at your speed, at your conditions ("ele drain"...), with the same objectives (quick gear farming) ... ? Are you aware that people run dungeons for a lot of different reasons and motivations... ?

    Oddly enough, I have enough friends to have at least some of them online at any given time.
    And they might come help farm my gear even if that's not what they need. Because that's what friends do for each other. Just like I'll come help farm their gear.
    A bit of flexibility helps when it comes to friendship, though.

    No I expect nothing from pugs. Asking someone for a skill to be slotted is not demanding. Its called asking for a reason. I go into a pug like anyone else. With my own reasons.. I am the one ok with people doing what they want.. YOU are one telling everyone to go as slow as the slowest in the group..

    My friends and I are very close but that does not mean they need to farm a dungeon they dont need for me. Want to know the amazing reason why?

    GROUP FINDER.

    You are so blind you cant even see that you are the one asking others to do something FOR YOU and we just want to group and do our thing. Just like anyone else in the group can.

    They kick me for going to fast, cool bad luck me. Ill re group. However if I dont get kicked and I finish the dungeon with them barely keeping up, well good for me and who ever chose to not kick me.

    Its not all about you... however you think every way you do things is the RIGHT way and pretend to white knight.. pathetic.

    I am going to intrude here, that in bold. Selfish much?! It is not all about you either, yes everyone does their own thing but by the looks of it you are some of the cause for new players not gaining any experience on how to do dungeons.
    You are in fact being more selfish, if the group can't keep up then it isn't just about one persons time is it, working as a team is the group thinking about each other, not just themselves.
    The Healer, thinks about the group, assisting keeping them alive.
    The Tank, thinks about the group taking most of the damage.
    The DD, thinks about the group as if they don't deal damage then no one will get through the dungeon.

    So really with that all in mind, you rushing ahead, leaving everyone behind, you are only thinking about yourself, those left behind, are actually thinking about each other as well as themselves most of the time, as, they joined the dungeon with their role in mind to assist the group to get through the dungeon.

    If all you want is a speed run, why don't make a pug group via chat and say speed normal random, I am sure it will fill quick enough.
    Stop ruining the experience for people new to dungeons it is as simple as that. You could say the same to people wanting to learn the dungeons but some don't have the confidence to start up a group via chat. Clearly you are over confident so kudos in that regard as setting up the speed group via chat shouldn't be a problem no?!

    They can kick me, if they dont... it means at least 50% are ok with it. So no.
  • ParaNostram
    ParaNostram
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    Youre getting a free run, don't complain.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • FakeFox
    FakeFox
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    I usually do that because of mechanics that keep you from soloing it or for the random que bonus.
    But I don't see the issue, just be happy to get carried or tell the person to stop.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • Zypheran
    Zypheran
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    FakeFox wrote: »
    I usually do that because of mechanics that keep you from soloing it or for the random que bonus.
    But I don't see the issue, just be happy to get carried or tell the person to stop.

    Running off ahead of the group is not the same as carrying the group.
    Carrying the group is when the group cant manage the content and rely on one person to do the work. Racing ahead of everyone does not mean that the people behind you cant do the content it just means you're getting there first and spoiling it for everyone. Also, staying with the rest of the group does not equate to being a weaker player. I could solo the content but chose to move through the dungeon at the same pace as the rest of the group, which is not slow btw, just not a flat out sprint from start to finish.
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Zendran
    Zendran
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    Which of these scenarios sounds preferable? This is actually personal experience.

    1. Queue on tank, end up doing over 50% of the group's dps as a PURE TANK SPEC while everyone else spams light attacks despite you telling them proper rotations. You are ignored, and the dungeon that should have taken a few minutes takes an hour. Too bad you're an elitist telling them how to play. Better luck next time.

    2. Someone who knows what they're doing is in the group and makes the dungeon actually finish in a non-time wasting manner. They kill things quickly and you no longer have to be tied down by people who don't listen and spam light attacks.

    I know which of these two options I prefer, and it's why I don't tank for pugs anymore.
    I don't understand why you would complain about people doing things quickly.
    Edited by Zendran on September 8, 2017 5:17PM
  • LadyNalcarya
    LadyNalcarya
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    max_only wrote: »
    max_only wrote: »
    The content is simply too easy to wait for people. Blame the power creep.

    If you're talking about normal dungeons, then it's because they're farming. Blame the current system which encourages farming normal mode for gear instead of vet (the same gear drops in both, so running normals is more efficient).

    If you want to play as a group, then do DLC dungeons.

    No. Knobheads are speeding through the Horns of the Reach dungeons too. Those are Dlc dungeons. Jerks will be jerks will be jerks regardless of circumstance. If they changed depending on environment then they'd have empathy. Knobheads have none.

    Honestly, this post is a good argument against "but who cares that group is bad, couldnt you just carry them?" posts.
    One can never be good for entitled pugs, I guess.

    Also, the empathy youre talking about is kinda one-sided. You're calling people you dont even know "knobheads", "jerks", but they should be courteous to you when you meet them in dungeons? Thats... Interesting.

    Yawn. I was responding to the "dlc dungeon" qualifier of the person I quoted.

    I'm calling people who display jerk behavior, jerks. I don't have to know them from Adam. Or if that turn of phrase is unknown, then yes, I am calling people "I don't even know" jerks because how can I "get to know them" if they won't respond to chat?

    Why exactly speedrunning dlc dungeons is a jerk behavior?
    Some trash pulls in dlc dungeons are skippable, for example, most of teams skip slugde-slingers in vet RoM because theyre a pain in the neck... Same for other dungeons. In Falkreath, for example, it might be a good idea to skip the minotaurs if someone in group doesnt have much time. Thats better than leaving on the last boss anyway.
    In WGT, people often sneak behind the first trash. Etc...
    Also, groups with good dps can often engage multiple trash pulls at once, especially in normal dungeons. If they still get the job done, where's the reason to call them "jerks", "knowbheads" etc? I'm sorry, I really dont understand why are you bashing someone for carrying their team. LFG is not the best place to look for rp runs anyway.
    max_only wrote: »
    max_only wrote: »
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.

    Correct.

    Incorrect.

    Just like I. Your other thread I will repeat what went largely ignored. If someone zones in and immediately requests a skill from others, I have to assume that their build is so deficient that they can't play without that skill. That they built their entire character depending on another person's set up-- which means they need to be carried. I use ele drain, so your particular request doe st phase me, it's the fact that you requested it immediately upon zoning in as if you can't survive without it.

    Carrying and cooperation are different things.
    Most of healers and tanks cant solo the dungeon if the dps is non-existant. Does that mean theyre getting carried?
    Most of dds cant do veteran dungeons without at least a tank or healer. Does that mean that theyre getting carried?
    Also, this contradicts your previous post. You blame people who depend on others, but in the other post you're bashing those who are totally independent.

    It doesn't really. My first post was about the dlc dungeon qualifier, my second post was me getting caught on bait. Like I said, I use ele drain as a healer. I do that because it benefits the group. I don't mind carrying people at all, you assume a negative from me when I said "they need to be carried". If Hortato zoned into my group and immediately asked for ele drain I'd reply "already got that bro", and move on, but the whole time I'd be wary of them standing in red and derping behind the healer with light bow Attacks because a request like that makes it seem to me that they are dependent on other people. Being dependent on other people is the definition of being carried.

    Edit: I'm carried all the time. I play either healer or tank so I'm carried through dps checks. Because Zos can't build a dungeon that actually REQUIRES a dedicated tank and a dedicated healer.

    Well, in this game "carrying" has a mostly negative connotation. It implies that a person who is being carried is useless for the group, or nearly useless. Cant say that about tanks and healers. They can boost dds by a lot so they technically contribute to it.
    Edited by LadyNalcarya on September 8, 2017 5:25PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • LadyNalcarya
    LadyNalcarya
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    Zendran wrote: »
    Which of these scenarios sounds preferable? This is actually personal experience.

    1. Queue on tank, end up doing over 50% of the group's dps as a PURE TANK SPEC while everyone else spams light attacks despite you telling them proper rotations. You are ignored, and the dungeon that should have taken a few minutes takes an hour. Too bad you're an elitist telling them how to play. Better luck next time.

    2. Someone who knows what they're doing is in the group and makes the dungeon actually finish in a non-time wasting manner. They kill things quickly and you no longer have to be tied down by people who don't listen and spam light attacks.

    I know which of these two options I prefer, and it's why I don't tank for pugs anymore.
    I don't understand why you would complain about people doing things quickly.

    This. My main is a healer and I will prefer speedrunners any day.
    I dont know why people are even complaining about being carried... Its free exp and free loot.
    And for immersion runs its better to go solo/duo.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • lillybit
    lillybit
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    Zypheran wrote: »
    FakeFox wrote: »
    I usually do that because of mechanics that keep you from soloing it or for the random que bonus.
    But I don't see the issue, just be happy to get carried or tell the person to stop.

    Running off ahead of the group is not the same as carrying the group.
    Carrying the group is when the group cant manage the content and rely on one person to do the work. Racing ahead of everyone does not mean that the people behind you cant do the content it just means you're getting there first and spoiling it for everyone. Also, staying with the rest of the group does not equate to being a weaker player. I could solo the content but chose to move through the dungeon at the same pace as the rest of the group, which is not slow btw, just not a flat out sprint from start to finish.

    This. 100%
    PS4 EU
  • max_only
    max_only
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    max_only wrote: »
    max_only wrote: »
    The content is simply too easy to wait for people. Blame the power creep.

    If you're talking about normal dungeons, then it's because they're farming. Blame the current system which encourages farming normal mode for gear instead of vet (the same gear drops in both, so running normals is more efficient).

    If you want to play as a group, then do DLC dungeons.

    No. Knobheads are speeding through the Horns of the Reach dungeons too. Those are Dlc dungeons. Jerks will be jerks will be jerks regardless of circumstance. If they changed depending on environment then they'd have empathy. Knobheads have none.

    Honestly, this post is a good argument against "but who cares that group is bad, couldnt you just carry them?" posts.
    One can never be good for entitled pugs, I guess.

    Also, the empathy youre talking about is kinda one-sided. You're calling people you dont even know "knobheads", "jerks", but they should be courteous to you when you meet them in dungeons? Thats... Interesting.

    Yawn. I was responding to the "dlc dungeon" qualifier of the person I quoted.

    I'm calling people who display jerk behavior, jerks. I don't have to know them from Adam. Or if that turn of phrase is unknown, then yes, I am calling people "I don't even know" jerks because how can I "get to know them" if they won't respond to chat?

    Why exactly speedrunning dlc dungeons is a jerk behavior?
    Some trash pulls in dlc dungeons are skippable, for example, most of teams skip slugde-slingers in vet RoM because theyre a pain in the neck... Same for other dungeons. In Falkreath, for example, it might be a good idea to skip the minotaurs if someone in group doesnt have much time. Thats better than leaving on the last boss anyway.
    In WGT, people often sneak behind the first trash. Etc...
    Also, groups with good dps can often engage multiple trash pulls at once, especially in normal dungeons. If they still get the job done, where's the reason to call them "jerks", "knowbheads" etc? I'm sorry, I really dont understand why are you bashing someone for carrying their team. LFG is not the best place to look for rp runs anyway.
    max_only wrote: »
    max_only wrote: »
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.

    Correct.

    Incorrect.

    Just like I. Your other thread I will repeat what went largely ignored. If someone zones in and immediately requests a skill from others, I have to assume that their build is so deficient that they can't play without that skill. That they built their entire character depending on another person's set up-- which means they need to be carried. I use ele drain, so your particular request doe st phase me, it's the fact that you requested it immediately upon zoning in as if you can't survive without it.

    Carrying and cooperation are different things.
    Most of healers and tanks cant solo the dungeon if the dps is non-existant. Does that mean theyre getting carried?
    Most of dds cant do veteran dungeons without at least a tank or healer. Does that mean that theyre getting carried?
    Also, this contradicts your previous post. You blame people who depend on others, but in the other post you're bashing those who are totally independent.

    It doesn't really. My first post was about the dlc dungeon qualifier, my second post was me getting caught on bait. Like I said, I use ele drain as a healer. I do that because it benefits the group. I don't mind carrying people at all, you assume a negative from me when I said "they need to be carried". If Hortato zoned into my group and immediately asked for ele drain I'd reply "already got that bro", and move on, but the whole time I'd be wary of them standing in red and derping behind the healer with light bow Attacks because a request like that makes it seem to me that they are dependent on other people. Being dependent on other people is the definition of being carried.

    Edit: I'm carried all the time. I play either healer or tank so I'm carried through dps checks. Because Zos can't build a dungeon that actually REQUIRES a dedicated tank and a dedicated healer.

    Well, in this game "carrying" has a mostly negative connotation. It implies that a person who is being carried is useless for the group, or nearly useless. Cant say that about tanks and healers. They can boost dds by a lot so they technically contribute to it.

    You are conflating two separate points in my post as directly related. It's my fault for not being clearer. The person I was responding to understood what point I was making -- a jerk doesn't change jerk behavior because circumstance has changed. The person I was responding to made a claim that "If you want to play as a group, then do DLC dungeons." As if the dlc quality of the dungeon will change a person predisposed to be a jerk. I disagree that the dlc qualifier will change a person who is predisposed to being a jerk.

    I was responding to someone who implied that all the problems of the op can be solved by running dlc dungeons.
    This is not the case because anyone who is already a jerk, will continue to be a jerk regardless of the circumstance.

    Speed running dlc dungeons is, itself, not a jerk behavior.

    Separately,

    A jerk will be a jerk regardless of the environment (dlc or base game).

    The person I was responding to was able to separate these ideas...


    --

    Tanks and healers are, to me, carried because the vast majority of group content that Zos has designed doesn't even require them -- much to my extreme displeasure. I play a tank or a healer in a game that doesn't require either. I have a tonne of support skills to buff the team and debuff the enemies. While those skills are useful, 4 dps players can speed through the majority of content without one or the other.
    Edited by max_only on September 8, 2017 5:53PM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • lillybit
    lillybit
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    Zendran wrote: »
    Which of these scenarios sounds preferable? This is actually personal experience.

    1. Queue on tank, end up doing over 50% of the group's dps as a PURE TANK SPEC while everyone else spams light attacks despite you telling them proper rotations. You are ignored, and the dungeon that should have taken a few minutes takes an hour. Too bad you're an elitist telling them how to play. Better luck next time.

    2. Someone who knows what they're doing is in the group and makes the dungeon actually finish in a non-time wasting manner. They kill things quickly and you no longer have to be tied down by people who don't listen and spam light attacks.

    I know which of these two options I prefer, and it's why I don't tank for pugs anymore.
    I don't understand why you would complain about people doing things quickly.

    This. My main is a healer and I will prefer speedrunners any day.
    I dont know why people are even complaining about being carried... Its free exp and free loot.
    And for immersion runs its better to go solo/duo.

    I don't want 'free xp'. I'm 750+ cp; xp is pretty much irrelevant.

    I want to do the dungeon I've queued for, as a dps, for probably best part of an hour. I enjoy playing in groups for the most part, when it's as a group. I don't want to follow after someone, clearing up after them while they do everything.

    On a side note, most of the time when I come across this, it's a dps who's got in as a tank or healer. They usually skip mobs, and even bosses, that some players (lacking a healer, who's just run ahead) struggle to then get through without dying. How is that enjoyable?

    I started out with dungeons by soloing them before I ever tried group finder. I use it now because I like playing in groups. I could be one of those running ahead and dictating how the dungeon should be run. In the long run tho, it actually saves very little time because most groups are actually reasonably competent. It just makes you look like selfish idiot and ruins the enjoyment of everyone else.
    PS4 EU
  • SydneyGrey
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    I dont know why people are even complaining about being carried... Its free exp and free loot.
    Because some people want to do the quest without having to do the same dungeon five times because people keep running ahead and not letting them finish it. If they're in there for the quest and don't want to farm, then it sucks when they have to re-do a dungeon because one person is inconsiderate. If someone's going to run ahead, they need to ask the group if it's ok first. if they aren't going to be a team, they don't need to be using group finder.

  • kargen27
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    disintegr8 wrote: »
    Nestor wrote: »
    Just kick them from the group, they get removed from the instance and have to start all over again in 15 minutes

    If it does not cause a problem, if they are not dying, why kick them?
    Because it is a group dungeon, you work together to complete it.

    So since he is not causing a problem he still gets kicked. Ok. Makes no sense, but what they heck. We now kick people because they are strong players and cause no issues.

    Hopefully the group gets someone more their speed.

    So if I think someone is taking to long or not pulling their weight in the group should they be kicked?

    If they wanted to watch someone run the dungeon they could just bring it up on You Tube. You join to participate. Running ahead does nothing for the group. It is selfish. That person isn't even trying to be a part of the group. Many players not "pulling their weight" are at least trying. They deserve some benefit and if you can you should help them so next time they can contribute more.
    and then the parrot said, "must be the water mines green too."
  • Sevn
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    One thing is clear from this thread, some players just don't give a damn about the other 3 groupmates, and nothing is going to sway them or think differently. I'm just hoping most of these players are not on NA ps4 and if so their forums names match their in-game names. No use asking for a little bit of courtesy, just avoid them.
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • Judas Helviaryn
    Judas Helviaryn
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    's
    Nestor wrote: »

    This specific post, @Nestor , is why I said you should know better. You're wanting to punish someone with a tool explicitly designed for punishment, because they're not conforming to your expectations on gameplay, while they are otherwise



    Punish? No. Discipline? Yes. Big difference.

    I assumed that the OP tried to talk them, otherwise why post here. If someone never has consequences for their selfish actions which ruin the experience for others, then they will never change their behavior. Its not just my expectations, but the expectations of the group that are not being met.

    But it seems that your saying, hey, crap all over everyone else because you join a group and don't play with the group, its OK. You can be a selfish tool in a group dungeon, we will let you, it does not matter that the other 3 are not getting the group experience. No matter that we have to leave and reform a group to get the group experience that everyone signed up for. Heck, after the group kicks them, because remember, it's the group that has to kick the player, we have to spend time to replace them. So, one person ruins it for others and you just want to let that happen and have no consequences so they do it over and over again?

    Bottom line, if your in a group with me, and you take off ahead and start killing the mobs and don't come back when asked, your getting kicked. And I will feel no guilt for it.

    It is not your position to punish or discipline anybody, when they're not breaking the ToS. Asking implies they have a choice to continue unmolested with their activities, but you're giving them an ultimatum between conforming to your standards, or getting barred from the group finder for fifteen minutes at a time.

    This same mentality boots people for having insufficient DPS, or other capability. It's elitist and self-serving to the explicit, deliberate detriment of others, no matter how you look at it.
  • NyassaV
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    It's not my fault you're all to slow to keep up and the mobs to too easy kill!
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • ChandraNalaar
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    Nestor wrote: »
    @Nestor You should know better than that. =P

    If the OP had been successful at talking to them, that would be one thing. But, based on the description of them being "Miles ahead" I doubt any discourse would have been well received.

    I am glad your giving them the benefit of the doubt. I have come across this enough times with no response from the one running ahead to not even want to try. They have already shown their intentions by running ahead that they don't want to be part of the group. Now, I won't say that 1 out of 3 does this, but out of 10 to 20 pugs, I get this at least once. I send a "Hey do you want to wait?" message and get crickets back.

    So, try to talk to them if you feel it's the right thing to do, and maybe they will listen. But, I bet your going to be kicking more of them than getting them to hang back.

    Why kick someone who is doing the dungeon for you? If they can't do mechanics and are being a jerk then sure, but kicking everybody who runs ahead and clears mobs for you just seems like a silly thing to do. I think it's quite nice when somebody is successfully clearing mobs ahead of me if I'm in a loading screen or something; I only queue for random normals for the xp, so getting through it quickly is a bonus.
  • MehrunesFlagon
    MehrunesFlagon
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    If a the group is sitting there looking through their bags with, their thumb up their ass.Why not?
  • LadyNalcarya
    LadyNalcarya
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    max_only wrote: »
    Tanks and healers are, to me, carried because the vast majority of group content that Zos has designed doesn't even require them -- much to my extreme displeasure. I play a tank or a healer in a game that doesn't require either. I have a tonne of support skills to buff the team and debuff the enemies. While those skills are useful, 4 dps players can speed through the majority of content without one or the other.

    I would disagree about healers and tanks. The majority of dps players arent pulling crazy numbers, and 4 dd vet pug is often quite annoying. Some people can just ignore everything, but how many 30-40 dps dds with good survivability are pugging?
    lillybit wrote: »
    Zendran wrote: »
    Which of these scenarios sounds preferable? This is actually personal experience.

    1. Queue on tank, end up doing over 50% of the group's dps as a PURE TANK SPEC while everyone else spams light attacks despite you telling them proper rotations. You are ignored, and the dungeon that should have taken a few minutes takes an hour. Too bad you're an elitist telling them how to play. Better luck next time.

    2. Someone who knows what they're doing is in the group and makes the dungeon actually finish in a non-time wasting manner. They kill things quickly and you no longer have to be tied down by people who don't listen and spam light attacks.

    I know which of these two options I prefer, and it's why I don't tank for pugs anymore.
    I don't understand why you would complain about people doing things quickly.

    This. My main is a healer and I will prefer speedrunners any day.
    I dont know why people are even complaining about being carried... Its free exp and free loot.
    And for immersion runs its better to go solo/duo.

    I don't want 'free xp'. I'm 750+ cp; xp is pretty much irrelevant.

    I want to do the dungeon I've queued for, as a dps, for probably best part of an hour. I enjoy playing in groups for the most part, when it's as a group. I don't want to follow after someone, clearing up after them while they do everything.

    On a side note, most of the time when I come across this, it's a dps who's got in as a tank or healer. They usually skip mobs, and even bosses, that some players (lacking a healer, who's just run ahead) struggle to then get through without dying. How is that enjoyable?

    I started out with dungeons by soloing them before I ever tried group finder. I use it now because I like playing in groups. I could be one of those running ahead and dictating how the dungeon should be run. In the long run tho, it actually saves very little time because most groups are actually reasonably competent. It just makes you look like selfish idiot and ruins the enjoyment of everyone else.

    Well, first of all, are we talking about vet or normal now? Since in normal, with any semi-decent build you'd melt everything in seconds at your level, without even trying. o.O And in vet... I dont believe that theres many OP dds that can solo rush vet in group finder.
    SydneyGrey wrote: »
    I dont know why people are even complaining about being carried... Its free exp and free loot.
    Because some people want to do the quest without having to do the same dungeon five times because people keep running ahead and not letting them finish it. If they're in there for the quest and don't want to farm, then it sucks when they have to re-do a dungeon because one person is inconsiderate. If someone's going to run ahead, they need to ask the group if it's ok first. if they aren't going to be a team, they don't need to be using group finder.

    Like I said, this is pretty much the only legit reason why speedrunning might be "rude" to someone. If you asked to wait and they didnt, its rude, indeed.
    But I dont believe that the majority of people in group finder are OP dds and its impossible to get a casual group. I thought its other way around.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • montjie
    montjie
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    jlboozer wrote: »
    Nestor wrote: »
    Just kick them from the group, they get removed from the instance and have to start all over again in 15 minutes

    Why? You still get drops, just let them solo if they want to. Don't be the initiate kick guy...it's a d move!

    Its a GROUP dungeon..You queue in a GROUP finder to do it. The only one pulling a D move is the one player not playing as a GROUPmember. If you wanna run it solo, dont queue for a group.

    Almost as bad as DD's posing as tanks to get a quick group.
    Inconsiderate as hell.
    - easy farmable saltbucket -
    - retired QQ king of Daggerfall Covenant PC-EU Azura's Star/Sotha Sil/weird dragon name/Ravenwatch zone chat -
  • Hanokihs
    Hanokihs
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    Why don't you guys quit sprinting and slow down?
    A: Don't wanna.

    Why don't you guys just sprint and keep up?
    A: Don't wanna.

    Seems to be an impasse. Though personally, I prefer quick runs in group finder; if I wanted to go slow, I'd do it with my friends so we can fart around to our hearts' content. We try, we struggle, we die, we laugh, we get back on our stronger characters and go back to farming.

    Why can't there be two different queues? One for quick runs, another for casual runs; if you're in a quick run and slow, you get left behind and can't complain. If you're in a casual run and the group is lagging behind for whatever reason, you can't complain. Man, ZoS, solve the problem. It's so easy.
    "I haven't really played much yet, but lemme tell you all about how the game should include X and be a lot more like Y!" - Half the posters on this forum.
    "I've been here for years, and lemme tell you all about how they should never change or evolve Z, because then the game would be ruined forever." - The other half of posters on this forum.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Hanokihs wrote: »
    Why don't you guys quit sprinting and slow down?
    A: Don't wanna.

    Why don't you guys just sprint and keep up?
    A: Don't wanna.

    Seems to be an impasse. Though personally, I prefer quick runs in group finder; if I wanted to go slow, I'd do it with my friends so we can fart around to our hearts' content. We try, we struggle, we die, we laugh, we get back on our stronger characters and go back to farming.

    Why can't there be two different queues? One for quick runs, another for casual runs; if you're in a quick run and slow, you get left behind and can't complain. If you're in a casual run and the group is lagging behind for whatever reason, you can't complain. Man, ZoS, solve the problem. It's so easy.

    If 3 people ask 1 person to slow down and they "Don't Wanna", that is not a impasse. That is a person being rude to 3 of his "group mates".
    Just my 2 drakes.....
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • kargen27
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    Hollery wrote: »
    It's not my fault you're all to slow to keep up and the mobs to too easy kill!

    If the mobs are to easy to kill quit doing normal and step up to the big league.
    and then the parrot said, "must be the water mines green too."
  • kargen27
    kargen27
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    Nestor wrote: »
    @Nestor You should know better than that. =P

    If the OP had been successful at talking to them, that would be one thing. But, based on the description of them being "Miles ahead" I doubt any discourse would have been well received.

    I am glad your giving them the benefit of the doubt. I have come across this enough times with no response from the one running ahead to not even want to try. They have already shown their intentions by running ahead that they don't want to be part of the group. Now, I won't say that 1 out of 3 does this, but out of 10 to 20 pugs, I get this at least once. I send a "Hey do you want to wait?" message and get crickets back.

    So, try to talk to them if you feel it's the right thing to do, and maybe they will listen. But, I bet your going to be kicking more of them than getting them to hang back.

    Why kick someone who is doing the dungeon for you? If they can't do mechanics and are being a jerk then sure, but kicking everybody who runs ahead and clears mobs for you just seems like a silly thing to do. I think it's quite nice when somebody is successfully clearing mobs ahead of me if I'm in a loading screen or something; I only queue for random normals for the xp, so getting through it quickly is a bonus.

    Some people don't appreciate the participation ribbon. They actually want to contribute. Not everybody queues for a quick bit of xp and it is rude to not let them enjoy the experience. If you want to do a quick run form your group in zone then queue for the random with everybody knowing it is a quick run. If you want someone to carry you ask in zone for a carry. don't join a random group and assume.
    and then the parrot said, "must be the water mines green too."
  • WhoSlappedThePie
    WhoSlappedThePie
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    To encourage people to "up their game"?
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    To encourage people to "up their game"?

    Do you really think that "normal" players look at the speedrunner ahead thinking "wow, I wanna be that guy" ? LoL.

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