exeeter702 wrote: »exeeter702 wrote: »When they'll add a ranking sistem, the BG pop will skyrocket
There will never be nor should there be a ranking system for bgs as long a ZOS insists on keeping them casual 3 team mini game nonsense.
People claiming in depth strategy in 3 way bgs .... lol please. Bgs are "fun" enough but anyone that tries to take them seriously should in turn not be taken seriously.
Guessing you get rolled a lot in BGs???
Lol.. come on now.. On the contrary. Did i pinch a nerve? Do you feel insulted? The reality is roughly 90 percent of the players you generally come across are really bad which speaks entirely on bgs as a whole. You see the same small group of solid players with all the cannon fodder filling in the blanks.
Just some recent ones. This is generally how it goes everytime.
My opinion of bgs comes from a place where i really appreciate competetive pvp and acknowledging the inherent sillyness of ESOs bgs, when directly compared to various other mmos that have done it infinitely better.
You should at the very least try to convey a compelling argument isntead of the limp "you must get rolled in bgs thats why you dislike them!"
Bgs are a silly side game for casual past time fun to kill some time and should noy be taken seriously in any capacity.
Completely disagree with you, just because you don't like something doesn't inherently make it stupid and not something to be taken seriously. Ok, so its not your cup of tea, that's fine, but there are plenty of players that really do enjoy it and do take it seriously and do want to see it survive longer than one patch cycle. Anyone that loves this game should want to see a healthy population in all aspects of what its offering.
I didn't start this thread to compare ESO PVP (Cyro or BG) to other MMOs, I was comparing BG's population from a few weeks ago to now and offering a solution to getting more traffic in there. I really don't care how "silly" you think BGs is, your's is just one opinion out of millions, a moo point really. Having more people in there isn't going to be hurting you if you find it so "silly"
Lord Xanhorn wrote: »Chalk another system failed because of ESO's endgame mentality. Everyone says they hate WoW style gear grinds but WoW never seems to have the end game problems that ESO has.
ESO endgame is a dumpster fire and will continue to be until either the game dies cause there's not enough new players to attract or they change their end game system.
When they'll add a ranking sistem, the BG pop will skyrocket
Unfortunately at this point, permanently separating the premades from the PUGs will cause too long of a delay in the queue.
As it is now, if you play a lot you can tell that the system TRIES to separate the PUGs from the premades. this is most noticeable when 3/4 of your group gets ported into the BG but the fourth was zoning or something and didn't port in. If they then try to join as a solo during prime time, even if you have an open slot on your team, they'll often get put into a PUG BG with no premades.
Also do this: if you get put into a BG during prime time, and you queue up as a solo but end up fighting a premade, try asking your group if they're a premade too. Many times, the answer is yes and you are the "flex" spot stolen from the PUG queue to make the game happen.
I think once the game progresses and certain strategies become more common, as well as the BG group maker actually trying to build fair teams so that each team has healer, DPS, DPS, and tank (who's actually a DPS or off healer) then it'll be more fair.
As is, there are already plenty of players that can get put as the fourth with a three man premade and perform perfectly. And there are some players that are so high-impact that they can carry an otherwise terrible group.. @DubzugPvP @zendran @cardinal05 @trinitops @karlotta @ali_sabre and a few others are all good examples.
Since the PVP Event Battleground queue times have been getting worse each day as less people play. This is for primetime Australia on PC/NA, not sure if it's true for other platforms and time zones but I'm sure it will happen soon enough.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
I don't know that adding additional modes for different sized groups will help with the way things are currently set up with BGs. It will take an already relatively small pool of bg players and try to stretch it further.wildbear247 wrote: »3) 4x4x4...this setup just isn't very fun to me. Would like to see a 6v6 and a big team battle mode like 10v10 added. Have all three options available to players: 4v4v4, 6v6, and 10v10.
4) Allow us to choose our game mode. The modes I enjoy are the ones that are based on actually fighting other players, not sprinting away with the flag. And if (when?) they add a 6v6 or 10v10, those are the modes I would most want to play.
Ha! I don't always see it that way but I appreciate it. Sometimes @Taylor_MB carries me
>extensive PvP background and experience
>console player
Pick one...
I don't know that adding additional modes for different sized groups will help with the way things are currently set up with BGs. It will take an already relatively small pool of bg players and try to stretch it further.wildbear247 wrote: »3) 4x4x4...this setup just isn't very fun to me. Would like to see a 6v6 and a big team battle mode like 10v10 added. Have all three options available to players: 4v4v4, 6v6, and 10v10.
4) Allow us to choose our game mode. The modes I enjoy are the ones that are based on actually fighting other players, not sprinting away with the flag. And if (when?) they add a 6v6 or 10v10, those are the modes I would most want to play.
That said I think the real thing we wanted out of BGs all along was smaller scale fights with even numbered teams, something that we simply can't count on in Cyrodiil. So being able to challenge another pvp guild to a 6v6 or 10v10 would be amazing, without the power sigil nonsense. Just Deathmatch all the time, that's what I want lol.Ha! I don't always see it that way but I appreciate it. Sometimes @Taylor_MB carries me
Demycilian wrote: »Reminds me of WildStar, where premades utterly destroyed bgs. Only that the ESO bgs died way faster, as this game has less ambitious players, i would imagine
Based on what are you saying bgs population is low? It doesn't take more than two or three minutes to find a group when i queue, and i play quite some bgs per week, do very well with scores, and still struggle to get into the leaderboards. Game is fine, i would appreciate a leaderboard based on w/l ratio instead of grind, and the queue to consider skill somhow when forming groups, but it's still enjoyable.
exeeter702 wrote: »>extensive PvP background and experience
>console player
Pick one...
I dont even know what this is supposed to mean. There are plenty of people that come from a very involved mmo backround that choose to play this particular game on console. Nor does this have any bearing on the subject at hand.
I often play quite late into eastern night and still doesn't take long to find a game when queuing alone. I don't know, but if I were to do something I guess i'd start with trying Cp Bgs and maybe reworking rewards, increase Ap gains, and a sachle similar to what we had on the last event, with chances of gold mats, reagents or even motifs, instead of the bg sets.Based on what are you saying bgs population is low? It doesn't take more than two or three minutes to find a group when i queue, and i play quite some bgs per week, do very well with scores, and still struggle to get into the leaderboards. Game is fine, i would appreciate a leaderboard based on w/l ratio instead of grind, and the queue to consider skill somhow when forming groups, but it's still enjoyable.
I find myself constantly playing games with the same people, but if I take a 5 min break to make more potions and then requeue then I'll probably be with a different group.
I think the belief that not many people play comes from the fact that many times when you immediately requeue, so is everyone else from the game you just finished, and you get placed together again.
But it is pretty dead during the Australian time zone. Not many aussies left playing.
I often play quite late into eastern night and still doesn't take long to find a game when queuing alone. I don't know, but if I were to do something I guess i'd start with trying Cp Bgs and maybe reworking rewards, increase Ap gains, and a sachle similar to what we had on the last event, with chances of gold mats, reagents or even motifs, instead of the weapons.Based on what are you saying bgs population is low? It doesn't take more than two or three minutes to find a group when i queue, and i play quite some bgs per week, do very well with scores, and still struggle to get into the leaderboards. Game is fine, i would appreciate a leaderboard based on w/l ratio instead of grind, and the queue to consider skill somhow when forming groups, but it's still enjoyable.
I find myself constantly playing games with the same people, but if I take a 5 min break to make more potions and then requeue then I'll probably be with a different group.
I think the belief that not many people play comes from the fact that many times when you immediately requeue, so is everyone else from the game you just finished, and you get placed together again.
But it is pretty dead during the Australian time zone. Not many aussies left playing.
exeeter702 wrote: »exeeter702 wrote: »exeeter702 wrote: »When they'll add a ranking sistem, the BG pop will skyrocket
There will never be nor should there be a ranking system for bgs as long a ZOS insists on keeping them casual 3 team mini game nonsense.
People claiming in depth strategy in 3 way bgs .... lol please. Bgs are "fun" enough but anyone that tries to take them seriously should in turn not be taken seriously.
Guessing you get rolled a lot in BGs???
Lol.. come on now.. On the contrary. Did i pinch a nerve? Do you feel insulted? The reality is roughly 90 percent of the players you generally come across are really bad which speaks entirely on bgs as a whole. You see the same small group of solid players with all the cannon fodder filling in the blanks.
Just some recent ones. This is generally how it goes everytime.
My opinion of bgs comes from a place where i really appreciate competetive pvp and acknowledging the inherent sillyness of ESOs bgs, when directly compared to various other mmos that have done it infinitely better.
You should at the very least try to convey a compelling argument isntead of the limp "you must get rolled in bgs thats why you dislike them!"
Bgs are a silly side game for casual past time fun to kill some time and should noy be taken seriously in any capacity.
Completely disagree with you, just because you don't like something doesn't inherently make it stupid and not something to be taken seriously. Ok, so its not your cup of tea, that's fine, but there are plenty of players that really do enjoy it and do take it seriously and do want to see it survive longer than one patch cycle. Anyone that loves this game should want to see a healthy population in all aspects of what its offering.
I didn't start this thread to compare ESO PVP (Cyro or BG) to other MMOs, I was comparing BG's population from a few weeks ago to now and offering a solution to getting more traffic in there. I really don't care how "silly" you think BGs is, your's is just one opinion out of millions, a moo point really. Having more people in there isn't going to be hurting you if you find it so "silly"
Understand my implication is not to see bgs as they are in eso to fail and become dead.. I also never said that you cannot find enjoyment out of them. What i said is that there are far to many people that put too much stock into them as being well structured and competitively balanced pvp experiences.
They are not. If they were, they would be far more popular then they currently are. Reward Incentives are only a key motivator for players that want a measurable return on their time investment. Players that truly just want an avenue to play against other players in a controlled environment to demonstrate their ability vs others were hoping for just that and no amount of ap increase is going to push them into it. The only thing that increased rewards for bgs would do is have more average players filling the queues to farm currency X or Y for whatever reason. Which only serves to further remove conpetetive minded players from bothering with the content.
The reality is they are not very popular any more. The queues on both pc and ps4 have worsened noticably. 4v4v4 with gimicks is inherently non competitive at its core. This is why the only solution you are seeking is material rewards to fill the queus with players that frankly dont give a ***.
Yes, and I think part of their motivation to make them 4v4v4 was exactly that. Knowing that they wouldn't have a system in place which would attempt to balance groups, best shot was to 4v4v4 where the two losing teams should team up agaisnt the best one.Toc de Malsvi wrote: »exeeter702 wrote: »exeeter702 wrote: »exeeter702 wrote: »When they'll add a ranking sistem, the BG pop will skyrocket
There will never be nor should there be a ranking system for bgs as long a ZOS insists on keeping them casual 3 team mini game nonsense.
People claiming in depth strategy in 3 way bgs .... lol please. Bgs are "fun" enough but anyone that tries to take them seriously should in turn not be taken seriously.
Guessing you get rolled a lot in BGs???
Lol.. come on now.. On the contrary. Did i pinch a nerve? Do you feel insulted? The reality is roughly 90 percent of the players you generally come across are really bad which speaks entirely on bgs as a whole. You see the same small group of solid players with all the cannon fodder filling in the blanks.
Just some recent ones. This is generally how it goes everytime.
My opinion of bgs comes from a place where i really appreciate competetive pvp and acknowledging the inherent sillyness of ESOs bgs, when directly compared to various other mmos that have done it infinitely better.
You should at the very least try to convey a compelling argument isntead of the limp "you must get rolled in bgs thats why you dislike them!"
Bgs are a silly side game for casual past time fun to kill some time and should noy be taken seriously in any capacity.
Completely disagree with you, just because you don't like something doesn't inherently make it stupid and not something to be taken seriously. Ok, so its not your cup of tea, that's fine, but there are plenty of players that really do enjoy it and do take it seriously and do want to see it survive longer than one patch cycle. Anyone that loves this game should want to see a healthy population in all aspects of what its offering.
I didn't start this thread to compare ESO PVP (Cyro or BG) to other MMOs, I was comparing BG's population from a few weeks ago to now and offering a solution to getting more traffic in there. I really don't care how "silly" you think BGs is, your's is just one opinion out of millions, a moo point really. Having more people in there isn't going to be hurting you if you find it so "silly"
Understand my implication is not to see bgs as they are in eso to fail and become dead.. I also never said that you cannot find enjoyment out of them. What i said is that there are far to many people that put too much stock into them as being well structured and competitively balanced pvp experiences.
They are not. If they were, they would be far more popular then they currently are. Reward Incentives are only a key motivator for players that want a measurable return on their time investment. Players that truly just want an avenue to play against other players in a controlled environment to demonstrate their ability vs others were hoping for just that and no amount of ap increase is going to push them into it. The only thing that increased rewards for bgs would do is have more average players filling the queues to farm currency X or Y for whatever reason. Which only serves to further remove conpetetive minded players from bothering with the content.
The reality is they are not very popular any more. The queues on both pc and ps4 have worsened noticably. 4v4v4 with gimicks is inherently non competitive at its core. This is why the only solution you are seeking is material rewards to fill the queus with players that frankly dont give a ***.
While competition may be linked to popularity, it does not equal popularity.
Strategy and moreover competition does not cease to exist with the addition of another opposing team, the only things that change are the number of unknowns and the variance of outcomes. Teams of players that perform well will still rise to the top and win more often than not, however in a 4v4v4 system they will not be able to guarantee a win simply because they are better than either opposing team in a two team 4v4 situation.