Surely this has to be a Crown purchase, I mean I want it to be gold I really do but something that nice and ZOS using it to sell in the Crown store? I would be shocked.
Also @Demion I believe you'll be buying this sir.
@Hymzir you keep talking about house in Anvil I fear I have another bad news for you. It is not in Anvil. It is out in the wilderness near Kvatch.
... It is in Gold Coast. You can visit it already (well... the gate; you cant go inside)
Been checking up the interior a lot these few past days, since I really want to get a nice big house around Anvil. Would've been rather nice if I could've bought the house that is where Benirus Manor will stand, at some point in the future, but that's the bank in Anvil, so not much chance of that happening.
So it seems it's Linchal Grand Manor or not at all then... Which sucks, since that house model is starting to annoy me more and more. My biggest gripe is the fact that the interior is not aligned correctly. The exterior of the house is symmetrical but the interior is not. It's not off by much, but it is enough to be obvious. And once you start laying out furnishings, it will become even more obvious.
Am also not a fan of those ledges in the side rooms downstairs. They serve no real purpose, except to waste space and make furnishing them that much harder. The Dark Elf houses share this problem. But not planning on buying any of those so I can always just ignore them. But was planning on buying a home in Anvil so... In this house those ledges are an issue.
The upstairs is bit better than I first remembered, but still has a lot of wasted space and a bad layout. The stairwell takes enormous amount of space when compared to the size of the actual rooms. And the two doorways to the balcony are also rather large. I understand the point in having the exterior door frames to be big and imposing - but why on earth would one waste the space on the interior doorways?
Cultural design nonsense I suppose... Not what I would've done, but guess I can live with that one. Still annoys me though.
But the real kicker is, that the third and fourth floor in the central spire, do not exist inside the building. I already bought one house that has an obvious third floor according to the exterior, but only has two floors inside. That one also has other problems with the interior and exterior not matching. And it took a lot of self convincing myself about the location - which is the point why I bought the damn place - being so good that it would outweigh the disconnect between interior and exterior.
I don't know if I can do that again. One of the reasons I bought the house that I did for my primary home, was that it's interior matched the exterior fairly well. And despite there being some sort of belief among game devs, that it doesn't matter whether the exterior matches the interior, that nobody pays any attention to such things,... Well they are wrong. These things do matter, and people do pay attention to them.
Please make the interiors of buildings match their exteriors.
So, at the very least, you need to fix either the exterior to be asymmetrical, or make the interior symmetrical and align the damn door, and the small room opposite of said door, with the central axis of the building. You also need to need to make the third and fourth floor accessible. They can exist as separate space for all I care. The easiest way to do this is, to simply plop a doorway next to the fire place upstairs, that leads to a new space. In the new space you can have the entry point be at the bottom of a narrow stairwell leading to the upper floors. That would add 2 more rooms to the whole thing (the third floor, which I would 'prolly furnish into a master bedroom, and a smaller 4th floor lookout, which would make an excellent spot for a mages study.) and thus add some real value to the property. And make buying it that much more enticing.
If you do that, then I at least will be a pretty much guaranteed buyer when it becomes available. Whether for gold or Crowns. But as it stands... I'd have to force myself into buying it, and would hate having done so. And would hate the game even more for having this thing as the option in Anvil - my all time favorite town in all of Tamriel.
@Hymzir you keep talking about house in Anvil I fear I have another bad news for you. It is not in Anvil. It is out in the wilderness near Kvatch.
I see... I haven't had time to install PTS this time around - busy with travel plans and stuff, and the time I have to game I need to use for doing stuff on the live servers. So am going by what others posted in the thread, and on the way it looked in the pic in to OP. It is in the Anvil style and not the general Imperial style used in Kvatch, so it was, in my mind at least, reasonable to expect it to be closer to Anvil than Kvatch. If you could post some landmark on live servers that is near the place, that'd be much appreciated.
But even so... The whole gold coast area is really small so it doesn't really matter. Where it is. So if it lies some where between Kvatch and Anvil, it's still, in my mind, around Anvil. The problems the house model has, does make the whole thing moot anyway - since I am quite dis-inclined on buying it at the moment. It's just that ever since Homestead update I've been wishing they'd add one to Gold coast. But looks like I'm gonna pass this one by. Shame really.
MLGProPlayer wrote: »None of the houses have an interior that matches the exterior.Been checking up the interior a lot these few past days, since I really want to get a nice big house around Anvil. Would've been rather nice if I could've bought the house that is where Benirus Manor will stand, at some point in the future, but that's the bank in Anvil, so not much chance of that happening.
So it seems it's Linchal Grand Manor or not at all then... Which sucks, since that house model is starting to annoy me more and more. My biggest gripe is the fact that the interior is not aligned correctly. The exterior of the house is symmetrical but the interior is not. It's not off by much, but it is enough to be obvious. And once you start laying out furnishings, it will become even more obvious.
Am also not a fan of those ledges in the side rooms downstairs. They serve no real purpose, except to waste space and make furnishing them that much harder. The Dark Elf houses share this problem. But not planning on buying any of those so I can always just ignore them. But was planning on buying a home in Anvil so... In this house those ledges are an issue.
The upstairs is bit better than I first remembered, but still has a lot of wasted space and a bad layout. The stairwell takes enormous amount of space when compared to the size of the actual rooms. And the two doorways to the balcony are also rather large. I understand the point in having the exterior door frames to be big and imposing - but why on earth would one waste the space on the interior doorways?
Cultural design nonsense I suppose... Not what I would've done, but guess I can live with that one. Still annoys me though.
But the real kicker is, that the third and fourth floor in the central spire, do not exist inside the building. I already bought one house that has an obvious third floor according to the exterior, but only has two floors inside. That one also has other problems with the interior and exterior not matching. And it took a lot of self convincing myself about the location - which is the point why I bought the damn place - being so good that it would outweigh the disconnect between interior and exterior.
I don't know if I can do that again. One of the reasons I bought the house that I did for my primary home, was that it's interior matched the exterior fairly well. And despite there being some sort of belief among game devs, that it doesn't matter whether the exterior matches the interior, that nobody pays any attention to such things,... Well they are wrong. These things do matter, and people do pay attention to them.
Please make the interiors of buildings match their exteriors.
So, at the very least, you need to fix either the exterior to be asymmetrical, or make the interior symmetrical and align the damn door, and the small room opposite of said door, with the central axis of the building. You also need to need to make the third and fourth floor accessible. They can exist as separate space for all I care. The easiest way to do this is, to simply plop a doorway next to the fire place upstairs, that leads to a new space. In the new space you can have the entry point be at the bottom of a narrow stairwell leading to the upper floors. That would add 2 more rooms to the whole thing (the third floor, which I would 'prolly furnish into a master bedroom, and a smaller 4th floor lookout, which would make an excellent spot for a mages study.) and thus add some real value to the property. And make buying it that much more enticing.
If you do that, then I at least will be a pretty much guaranteed buyer when it becomes available. Whether for gold or Crowns. But as it stands... I'd have to force myself into buying it, and would hate having done so. And would hate the game even more for having this thing as the option in Anvil - my all time favorite town in all of Tamriel.
@Hymzir you keep talking about house in Anvil I fear I have another bad news for you. It is not in Anvil. It is out in the wilderness near Kvatch.
I see... I haven't had time to install PTS this time around - busy with travel plans and stuff, and the time I have to game I need to use for doing stuff on the live servers. So am going by what others posted in the thread, and on the way it looked in the pic in to OP. It is in the Anvil style and not the general Imperial style used in Kvatch, so it was, in my mind at least, reasonable to expect it to be closer to Anvil than Kvatch. If you could post some landmark on live servers that is near the place, that'd be much appreciated.
But even so... The whole gold coast area is really small so it doesn't really matter. Where it is. So if it lies some where between Kvatch and Anvil, it's still, in my mind, around Anvil. The problems the house model has, does make the whole thing moot anyway - since I am quite dis-inclined on buying it at the moment. It's just that ever since Homestead update I've been wishing they'd add one to Gold coast. But looks like I'm gonna pass this one by. Shame really.
Can do better than that:
http://imgur.com/a/fbkr1
MLGProPlayer wrote: »None of the houses have an interior that matches the exterior.Been checking up the interior a lot these few past days, since I really want to get a nice big house around Anvil. Would've been rather nice if I could've bought the house that is where Benirus Manor will stand, at some point in the future, but that's the bank in Anvil, so not much chance of that happening.
So it seems it's Linchal Grand Manor or not at all then... Which sucks, since that house model is starting to annoy me more and more. My biggest gripe is the fact that the interior is not aligned correctly. The exterior of the house is symmetrical but the interior is not. It's not off by much, but it is enough to be obvious. And once you start laying out furnishings, it will become even more obvious.
Am also not a fan of those ledges in the side rooms downstairs. They serve no real purpose, except to waste space and make furnishing them that much harder. The Dark Elf houses share this problem. But not planning on buying any of those so I can always just ignore them. But was planning on buying a home in Anvil so... In this house those ledges are an issue.
The upstairs is bit better than I first remembered, but still has a lot of wasted space and a bad layout. The stairwell takes enormous amount of space when compared to the size of the actual rooms. And the two doorways to the balcony are also rather large. I understand the point in having the exterior door frames to be big and imposing - but why on earth would one waste the space on the interior doorways?
Cultural design nonsense I suppose... Not what I would've done, but guess I can live with that one. Still annoys me though.
But the real kicker is, that the third and fourth floor in the central spire, do not exist inside the building. I already bought one house that has an obvious third floor according to the exterior, but only has two floors inside. That one also has other problems with the interior and exterior not matching. And it took a lot of self convincing myself about the location - which is the point why I bought the damn place - being so good that it would outweigh the disconnect between interior and exterior.
I don't know if I can do that again. One of the reasons I bought the house that I did for my primary home, was that it's interior matched the exterior fairly well. And despite there being some sort of belief among game devs, that it doesn't matter whether the exterior matches the interior, that nobody pays any attention to such things,... Well they are wrong. These things do matter, and people do pay attention to them.
Please make the interiors of buildings match their exteriors.
So, at the very least, you need to fix either the exterior to be asymmetrical, or make the interior symmetrical and align the damn door, and the small room opposite of said door, with the central axis of the building. You also need to need to make the third and fourth floor accessible. They can exist as separate space for all I care. The easiest way to do this is, to simply plop a doorway next to the fire place upstairs, that leads to a new space. In the new space you can have the entry point be at the bottom of a narrow stairwell leading to the upper floors. That would add 2 more rooms to the whole thing (the third floor, which I would 'prolly furnish into a master bedroom, and a smaller 4th floor lookout, which would make an excellent spot for a mages study.) and thus add some real value to the property. And make buying it that much more enticing.
If you do that, then I at least will be a pretty much guaranteed buyer when it becomes available. Whether for gold or Crowns. But as it stands... I'd have to force myself into buying it, and would hate having done so. And would hate the game even more for having this thing as the option in Anvil - my all time favorite town in all of Tamriel.
Well that just is not true.
Many the houses do in fact have matching interiors and exteriors - am not gonna list all of them, but Snugpod in Elden Root is pretty much the same inside and outside, as is Grymhart's Woe in Windhelm and so is my primary home - House of the Silent Magnifigo in Sentinel. The houses added in Morrowind also seemed to have matching exteriors and interiors.
There may be scale issues between some exteriors and interiors, it is quite common practice after all. However, as long as the shape is mostly the same, and has the right number of windows on the correct walls and so on, then it isn't that big of a problem. When exteriors have windows on wrong walls, or have incorrect numbers of them, or there are structures visible outside that do not exist on the inside, that is when disconnects start to happen. And those things are easy to spot.
Difference in spatial dimensions are harder to gauge, as long as they are not too egregious. A lot of the building assets exist in game also as ruined versions, where the interior and exterior exist in the space world space. So it's hard to tell how much there is of this thing going around, and in any case it is not that big of a deal to me.
But there are houses that do not have matching interiors with their exteriors for sure - Check Old Mistveil Manor for an example... When you enter the building you are in a corridor, and the ground floor is roughly T shaped, but according to the exterior it should be a rectangle. It's that kind of differences that really annoy me.
Generally speaking, the bigger the house is, the more likely it is that it's interior and exteriors do not match. The bigger houses all sort of ancillary structures glued onto them that do not exist as interior spaces. And all the imperial houses are really bad as far as matching exteriors and interiors go.@Hymzir you keep talking about house in Anvil I fear I have another bad news for you. It is not in Anvil. It is out in the wilderness near Kvatch.
I see... I haven't had time to install PTS this time around - busy with travel plans and stuff, and the time I have to game I need to use for doing stuff on the live servers. So am going by what others posted in the thread, and on the way it looked in the pic in to OP. It is in the Anvil style and not the general Imperial style used in Kvatch, so it was, in my mind at least, reasonable to expect it to be closer to Anvil than Kvatch. If you could post some landmark on live servers that is near the place, that'd be much appreciated.
But even so... The whole gold coast area is really small so it doesn't really matter. Where it is. So if it lies some where between Kvatch and Anvil, it's still, in my mind, around Anvil. The problems the house model has, does make the whole thing moot anyway - since I am quite dis-inclined on buying it at the moment. It's just that ever since Homestead update I've been wishing they'd add one to Gold coast. But looks like I'm gonna pass this one by. Shame really.
Can do better than that:
http://imgur.com/a/fbkr1
Thanks - damn... that is a shame. Definitely not interested in it anymore then. And it is in a really rather stupid place for a home anyway. It's totally in the middle of nowhere, difficult to access, and everything around it is build in the general imperial style. So those Anvil style walls and towers really look out of place sitting there next to Kvatch.
Oh well... At least will save my money then.
MLGProPlayer wrote: »MLGProPlayer wrote: »None of the houses have an interior that matches the exterior.Been checking up the interior a lot these few past days, since I really want to get a nice big house around Anvil. Would've been rather nice if I could've bought the house that is where Benirus Manor will stand, at some point in the future, but that's the bank in Anvil, so not much chance of that happening.
So it seems it's Linchal Grand Manor or not at all then... Which sucks, since that house model is starting to annoy me more and more. My biggest gripe is the fact that the interior is not aligned correctly. The exterior of the house is symmetrical but the interior is not. It's not off by much, but it is enough to be obvious. And once you start laying out furnishings, it will become even more obvious.
Am also not a fan of those ledges in the side rooms downstairs. They serve no real purpose, except to waste space and make furnishing them that much harder. The Dark Elf houses share this problem. But not planning on buying any of those so I can always just ignore them. But was planning on buying a home in Anvil so... In this house those ledges are an issue.
The upstairs is bit better than I first remembered, but still has a lot of wasted space and a bad layout. The stairwell takes enormous amount of space when compared to the size of the actual rooms. And the two doorways to the balcony are also rather large. I understand the point in having the exterior door frames to be big and imposing - but why on earth would one waste the space on the interior doorways?
Cultural design nonsense I suppose... Not what I would've done, but guess I can live with that one. Still annoys me though.
But the real kicker is, that the third and fourth floor in the central spire, do not exist inside the building. I already bought one house that has an obvious third floor according to the exterior, but only has two floors inside. That one also has other problems with the interior and exterior not matching. And it took a lot of self convincing myself about the location - which is the point why I bought the damn place - being so good that it would outweigh the disconnect between interior and exterior.
I don't know if I can do that again. One of the reasons I bought the house that I did for my primary home, was that it's interior matched the exterior fairly well. And despite there being some sort of belief among game devs, that it doesn't matter whether the exterior matches the interior, that nobody pays any attention to such things,... Well they are wrong. These things do matter, and people do pay attention to them.
Please make the interiors of buildings match their exteriors.
So, at the very least, you need to fix either the exterior to be asymmetrical, or make the interior symmetrical and align the damn door, and the small room opposite of said door, with the central axis of the building. You also need to need to make the third and fourth floor accessible. They can exist as separate space for all I care. The easiest way to do this is, to simply plop a doorway next to the fire place upstairs, that leads to a new space. In the new space you can have the entry point be at the bottom of a narrow stairwell leading to the upper floors. That would add 2 more rooms to the whole thing (the third floor, which I would 'prolly furnish into a master bedroom, and a smaller 4th floor lookout, which would make an excellent spot for a mages study.) and thus add some real value to the property. And make buying it that much more enticing.
If you do that, then I at least will be a pretty much guaranteed buyer when it becomes available. Whether for gold or Crowns. But as it stands... I'd have to force myself into buying it, and would hate having done so. And would hate the game even more for having this thing as the option in Anvil - my all time favorite town in all of Tamriel.
Well that just is not true.
Many the houses do in fact have matching interiors and exteriors - am not gonna list all of them, but Snugpod in Elden Root is pretty much the same inside and outside, as is Grymhart's Woe in Windhelm and so is my primary home - House of the Silent Magnifigo in Sentinel. The houses added in Morrowind also seemed to have matching exteriors and interiors.
There may be scale issues between some exteriors and interiors, it is quite common practice after all. However, as long as the shape is mostly the same, and has the right number of windows on the correct walls and so on, then it isn't that big of a problem. When exteriors have windows on wrong walls, or have incorrect numbers of them, or there are structures visible outside that do not exist on the inside, that is when disconnects start to happen. And those things are easy to spot.
Difference in spatial dimensions are harder to gauge, as long as they are not too egregious. A lot of the building assets exist in game also as ruined versions, where the interior and exterior exist in the space world space. So it's hard to tell how much there is of this thing going around, and in any case it is not that big of a deal to me.
But there are houses that do not have matching interiors with their exteriors for sure - Check Old Mistveil Manor for an example... When you enter the building you are in a corridor, and the ground floor is roughly T shaped, but according to the exterior it should be a rectangle. It's that kind of differences that really annoy me.
Generally speaking, the bigger the house is, the more likely it is that it's interior and exteriors do not match. The bigger houses all sort of ancillary structures glued onto them that do not exist as interior spaces. And all the imperial houses are really bad as far as matching exteriors and interiors go.@Hymzir you keep talking about house in Anvil I fear I have another bad news for you. It is not in Anvil. It is out in the wilderness near Kvatch.
I see... I haven't had time to install PTS this time around - busy with travel plans and stuff, and the time I have to game I need to use for doing stuff on the live servers. So am going by what others posted in the thread, and on the way it looked in the pic in to OP. It is in the Anvil style and not the general Imperial style used in Kvatch, so it was, in my mind at least, reasonable to expect it to be closer to Anvil than Kvatch. If you could post some landmark on live servers that is near the place, that'd be much appreciated.
But even so... The whole gold coast area is really small so it doesn't really matter. Where it is. So if it lies some where between Kvatch and Anvil, it's still, in my mind, around Anvil. The problems the house model has, does make the whole thing moot anyway - since I am quite dis-inclined on buying it at the moment. It's just that ever since Homestead update I've been wishing they'd add one to Gold coast. But looks like I'm gonna pass this one by. Shame really.
Can do better than that:
http://imgur.com/a/fbkr1
Thanks - damn... that is a shame. Definitely not interested in it anymore then. And it is in a really rather stupid place for a home anyway. It's totally in the middle of nowhere, difficult to access, and everything around it is build in the general imperial style. So those Anvil style walls and towers really look out of place sitting there next to Kvatch.
Oh well... At least will save my money then.
Two houses that I looked at pretty closely when Homestead came out (Strident Springs and Mathiisen Manor) had interiors that weren't even remotely similar to their exteriors. None of the windows matched up. Walls where there shouldn't be walls. Missing stories. And so on. From quick scans of the other large homes, it's more of the same.
The only ones that are close to their exterior are the small, single room homes (it's kind of hard for a square or circle shaped room to not match its exterior).
I just wish they would give a thought to position these houses near wayshrines .... or better still, allow us place wayshrines in our homes
I just wish they would give a thought to position these houses near wayshrines .... or better still, allow us place wayshrines in our homes
Anne_Firehawk wrote: »Is it gonna be available for purchase for Gold and Crowns at the launch of the new DLC?Im really hyped for it!
@ZOS_GinaBruno @ZOS_JessicaFolsom
Linchal Grand Manor: This imposing estate in the Nibenese style was originally built as the summer manor of an Imperial City nobleman, now sadly deceased. Gardens with statues and a reflecting pool surround the stately walled mansion. Sumptuous!
This home will only be available for purchase with crowns once it goes live.