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Am I alone in disliking Naryu?

  • Nirnian
    Nirnian
    Soul Shriven
    1. Ideally all people in the world should be nice to each other.
    2. Fictional characters shouldn't. That's why characters like Darth Vader or Joker can be immoral and interesting at the same time.
    3. Video games and movies are not the same. Film is a passive experience, video game is interactive. Interactivity affects the reaction greatly. The things that are awesome in movie fall flat in games and vice versa.
    4. The whole Balmora quest line doesn't really fit to interactive experience. In movie it is alright if someone threatens the protagonist. But in video games this situation should provide the player some way to interact. If the character is a 5-year old boy with a good heart, the choice will differ from the one of Savior of Nirn.
    5. In our case the player's character is capable. What would the PC do in face of an insult: resist? joke? punch the ***? or agree on everything because the PC is in love with bully?
    6. The last one is the only option. Creators of this quest line thought it would be cool, but they thought in terms of passive experience.
    7. The problem isn't only in Naryu and not only with threatening. The PC is repeatedly considered to be a simpleton "Are you surprised? Oh, I like this look on your face!", spineless "Do this right now or I will kill ya", sexually unrealized "I'll mention the word 'bath' and you will make anything for me".
    8. I like games with variety of characters. Still I would prefer them to bear the consequences of own attitude instead of enjoying the questgiver's immortality and servitude of players who do want to fill this Balmora icon on the map.
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
    ✭✭✭✭✭
    Can't believe such a thread exists, would 10/10 marry.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Violynne
    Violynne
    ✭✭✭✭✭
    Well, I suppose this corpse of a thread wasn't entirely decomposed, so I'll chime in since a Necromancer raised it from the dead.

    I didn't mind Naryu, but I wouldn't say I'm a huge fan. She has her moments (I have to admit I enjoyed seeing her in the dress during the EB quests), but that's about as far as it goes.

    Besides, I pine for Cariel. Similar, but different.

    I'm hoping Cariel makes a return in the future.
  • Bbsample197
    Bbsample197
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    Nirnian wrote: »
    1. Ideally all people in the world should be nice to each other.
    2. Fictional characters shouldn't. That's why characters like Darth Vader or Joker can be immoral and interesting at the same time.
    3. Video games and movies are not the same. Film is a passive experience, video game is interactive. Interactivity affects the reaction greatly. The things that are awesome in movie fall flat in games and vice versa.
    4. The whole Balmora quest line doesn't really fit to interactive experience. In movie it is alright if someone threatens the protagonist. But in video games this situation should provide the player some way to interact. If the character is a 5-year old boy with a good heart, the choice will differ from the one of Savior of Nirn.
    5. In our case the player's character is capable. What would the PC do in face of an insult: resist? joke? punch the ***? or agree on everything because the PC is in love with bully?
    6. The last one is the only option. Creators of this quest line thought it would be cool, but they thought in terms of passive experience.
    7. The problem isn't only in Naryu and not only with threatening. The PC is repeatedly considered to be a simpleton "Are you surprised? Oh, I like this look on your face!", spineless "Do this right now or I will kill ya", sexually unrealized "I'll mention the word 'bath' and you will make anything for me".
    8. I like games with variety of characters. Still I would prefer them to bear the consequences of own attitude instead of enjoying the questgiver's immortality and servitude of players who do want to fill this Balmora icon on the map.

    STOP NECROING THREADS!!!! FFS!
  • Eyro
    Eyro
    ✭✭✭✭
    I was a fan before the last expansion. Before the expansion she came across as another talented assassin, who enjoyed teasing you and respected your abilities. At one point she even hides because she thinks you might be out to kill her.

    Her role in the expansion, is to be nothing more then a dangly pretty thing, flirting with you and telling you how you couldn’t possibly understand the life of an assassin. Which is really odd because not to long ago she came to me for help with one of her kills.

    Mostly I think it is just a case of bad writing and trying to fit her in to a role that didn’t make sense for her just so you could have more of her in the expansion.
    Edited by Eyro on May 8, 2018 3:21PM
  • Reverb
    Reverb
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    ✭✭✭✭✭
    Why do so many people think we need to hear their thoughts on a long dead topic? If a thread has been dormant for more than a few months, and you really want to talk about it, open a new thread! Stop bumping conversations that went silent a year or more ago.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Eyro
    Eyro
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    Reverb wrote: »
    Why do so many people think we need to hear their thoughts on a long dead topic? If a thread has been dormant for more than a few months, and you really want to talk about it, open a new thread! Stop bumping conversations that went silent a year or more ago.

    If it is the same conversation why exactly does it matter?
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