If they would do all list below account wide:
* All skyshards
* All achievments
* All lorebooks
* Mount training
* Alliance War rank
* All guilds rank
then, no need in class change token for me.
Until this - I'm strongly UP for it.
If they would do all list below account wide:
* All skyshards
* All achievments
* All lorebooks
* Mount training
* Alliance War rank
* All guilds rank
then, no need in class change token for me.
Until this - I'm strongly UP for it.
I'd be all for that. It would make more sense to have account-wide training per mount, since it would make more sense to be training your mount rather than your character.aisriyth_ESO wrote: »Hell, lets go crazy and put training back on the mounts themselves but make more armor, saddle options so we can customize our mounts more!
I'd be all for that. It would make more sense to have account-wide training per mount, since it would make more sense to be training your mount rather than your character.aisriyth_ESO wrote: »Hell, lets go crazy and put training back on the mounts themselves but make more armor, saddle options so we can customize our mounts more!
OP already said that you'd be levelling the new class from the start. Why does that mean you'd need to level the character from the start too?I would support this only if it reset your character level and skyshard count to base level.
Monster status/Quest Status/Motif and Trait knowledge/Achivments/Horse training? Keep it. But if you are playing as a new class, you need to level the new class from the start. No freebies.
OP already said that you'd be leveling the new class from the start. Why does that mean you'd need to level the character from the start too?I would support this only if it reset your character level and skyshard count to base level.
Monster status/Quest Status/Motif and Trait knowledge/Achivments/Horse training? Keep it. But if you are playing as a new class, you need to level the new class from the start. No freebies.
Not really, I feel like we need to have character creation choices mean something... we're only class and alliance change tokens away from never actually needing to make a permanent choice in the game.
This argument makes no sense, though it's touted often in class change discussion. If you want your class choice to be permanent, then you don't ever have to change it. But why should you want to limit what other people do with theirs? Why do you care?
Classes are completely arbitrary. There is no reason whatsoever not to allow some form of class change, or better yet, a complete dissolution of ESO's class system which is an abomination to what TES fans expect from character building.
I think i voted no but i have changed my mind, let people waste money to switch to a FoTM class and realize its not as OP as they initially thought and change back.
inf.toniceb17_ESO wrote: »Hell yes. I even i agree to re-level my toon all the way up to 50 if i can keep my achievments, mount skills and such stuff.
If they would do all list below account wide:
* All skyshards
* All achievments
* All lorebooks
* Mount training
* Alliance War rank
* All guilds rank
then, no need in class change token for me.
Until this - I'm strongly UP for it.
^^^^ so much this
Although just placing the lorebooks and skyshards on our maps would go a long way !!
If they would do all list below account wide:
* All skyshards
* All achievments
* All lorebooks
* Mount training
* Alliance War rank
* All guilds rank
then, no need in class change token for me.
Until this - I'm strongly UP for it.
I'm going to say Yes, for the sake of there being more options out there for everyone. However I wouldn't ever use it myself. I've formed an attachment to my characters and who/what they are. Katt's my Nightblade, Tazrah's my Templar, and Dehyesha's my Sorc etc. It'd be weird for them to suddenly be something entirely different.
White wabbit wrote: »Completionism. Having incomplete completion targets is a major turn off with regards to new character creation. If a completionist doesn't see themselves completing all the content again, they won't create a new character, regardless of how much they want to try a new class.White wabbit wrote: »Sorry but why does a new character have to have it allBecause new characters don't have them? That's the primary reason for wanting class change - to keep your existing content progress (questing, crafting, skyshards, etc) while being able to experience a different class from scratch.White wabbit wrote: »Sorry but why do you need to do all that again ?Knightpanther wrote: »Defo, my main was maxed out on crafting, shards and pretty much all achievements a soloer can get, having to do all that again on my new warden is a pain, but at least its a fun class to play.
Cheers
Sorry but never turned me off from trying a new class I'm on my 10th character just all seems a few lazy people can't be bothered to put some effort in for the reward and just want the easy route