Would you want a "class re-choose" token/option in the game?

  • MarrazzMist
    MarrazzMist
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    No, but I do want a token to change alliance.
  • White wabbit
    White wabbit
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    Enodoc wrote: »
    Enodoc wrote: »
    Enodoc wrote: »
    Defo, my main was maxed out on crafting, shards and pretty much all achievements a soloer can get, having to do all that again on my new warden is a pain, but at least its a fun class to play.

    Cheers
    Sorry but why do you need to do all that again ?
    Because new characters don't have them? That's the primary reason for wanting class change - to keep your existing content progress (questing, crafting, skyshards, etc) while being able to experience a different class from scratch.
    Sorry but why does a new character have to have it all
    Completionism. Having incomplete completion targets is a major turn off with regards to new character creation. If a completionist doesn't see themselves completing all the content again, they won't create a new character, regardless of how much they want to try a new class.
    Sorry but never turned me off from trying a new class I'm on my 10th character just all seems a few lazy people can't be bothered to put some effort in for the reward and just want the easy route
    Do you consider yourself a completionist? If not, I would posit that you may not understand what it feels like to be compelled to do everything so that you can fill in all the empty boxes. The thought of having to do all three Alliance storylines, plus Coldharbour, Cyrodiil and Craglorn - again - is why I would be very unlikely to start a whole new character just to try another class. That's 90% content that's the same, that you didn't really want to do again, for just 10% of something different. Conversely, a class change means that all you're doing is levelling three new class skill lines, while the rest of the time you're doing whatever it was you were doing before.

    Can complete on one character and still level up another
  • MLGProPlayer
    MLGProPlayer
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    Yes. Levelling alts is tedious.
    Edited by MLGProPlayer on June 14, 2017 7:55AM
  • VampiricByNature
    VampiricByNature
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    I don't mind leveling. Power leveling or questing is fine with me. Leveling my undaunted? Or assault and support? No big deal! I do that while playing and having fun.


    But lore book hunting on console is an absolute horror. Hours of squinting at dulfy lorebook maps on my phone and putting waypoints on my map. Why is this still a thing?
    Edited by VampiricByNature on June 14, 2017 9:41AM
  • Amorpho
    Amorpho
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    Absolutely not. Everyone would switch to the flavour of the month and kill both diversity and skill-based gameplay (while making ZOS filthy rich since it would certainly be a crowns only purchase). In fact, I might even foresee class balance get wrecked every 2 months for the community to spend silly crowns to play the strongest class that period.
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  • SilverWF
    SilverWF
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    If they would do all list below account wide:
    * All skyshards
    * All achievments
    * All lorebooks
    * Mount training
    * Alliance War rank
    * All guilds rank
    then, no need in class change token for me.
    Until this - I'm strongly UP for it.
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  • ScytheNL
    ScytheNL
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    Not really. How would that work, all my skill lines that are high are for my nightblade, if I change then the skill lines woudl be all wrong
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  • Enodoc
    Enodoc
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    Classes are different skills! It wouldnt be fair or even possibly work out well. How do we decide how your previous class skills carry over in terms of exp and individual skill level. Just make a alt lazies ;)
    It's clearly stated in the OP that there would be no carry over. New class skills will start at 0.

    Enodoc wrote: »
    Enodoc wrote: »
    Enodoc wrote: »
    Defo, my main was maxed out on crafting, shards and pretty much all achievements a soloer can get, having to do all that again on my new warden is a pain, but at least its a fun class to play.

    Cheers
    Sorry but why do you need to do all that again ?
    Because new characters don't have them? That's the primary reason for wanting class change - to keep your existing content progress (questing, crafting, skyshards, etc) while being able to experience a different class from scratch.
    Sorry but why does a new character have to have it all
    Completionism. Having incomplete completion targets is a major turn off with regards to new character creation. If a completionist doesn't see themselves completing all the content again, they won't create a new character, regardless of how much they want to try a new class.
    Sorry but never turned me off from trying a new class I'm on my 10th character just all seems a few lazy people can't be bothered to put some effort in for the reward and just want the easy route
    Do you consider yourself a completionist? If not, I would posit that you may not understand what it feels like to be compelled to do everything so that you can fill in all the empty boxes. The thought of having to do all three Alliance storylines, plus Coldharbour, Cyrodiil and Craglorn - again - is why I would be very unlikely to start a whole new character just to try another class. That's 90% content that's the same, that you didn't really want to do again, for just 10% of something different. Conversely, a class change means that all you're doing is levelling three new class skill lines, while the rest of the time you're doing whatever it was you were doing before.
    Can complete on one character and still level up another
    And leave a bunch of things on that other character incomplete? Yeah.... no.
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  • idk
    idk
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    Solariken wrote: »
    Turelus wrote: »
    Not really, I feel like we need to have character creation choices mean something... we're only class and alliance change tokens away from never actually needing to make a permanent choice in the game.

    Classes are completely arbitrary. There is no reason whatsoever not to allow some form of class change, or better yet, a complete dissolution of ESO's class system which is an abomination to what TES fans expect from character building.

    This game was never intended to play just like a single player TES game. Well before it launched Paul Sage stated that clearly that it was intended to be an MMO in an ES world but not play like the single player games.
  • Banana
    Banana
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    Magicka Sorcerer for everyone
  • Vapirko
    Vapirko
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    jcaceresw wrote: »
    Autolycus wrote: »
    Right, so everyone and their dog can swap Warden without the effort of leveling or unlocking skills. Classy.

    Changing class should FORCE us to level up every class skill. The other skills should stay untouched and the same should be for our progress done in that toon like achievements, horse leveling, quests and explored areas.

    Speak for yourself I don't want a warden they kinda suck. I would go stamplar or stamblade.
  • Stuhlfleisch
    Stuhlfleisch
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    Banana wrote: »
    Magicka Sorcerer for everyone

    is it that good, that everyone would immediately change to one?
  • Sikthlight08xz
    TBH every character should receive a free class change token whenever any 1 class skill gets revamped. How many times have i remade characters only to end up with something less.
  • Zalicius
    Zalicius
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    I would love to change one of my night-blades to something else.
  • Stuhlfleisch
    Stuhlfleisch
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    Zalicius wrote: »
    I would love to change one of my night-blades to something else.

    For me it´s my 600 hours sorc and I would Change to NB. :P
  • Stuhlfleisch
    Stuhlfleisch
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    TBH every character should receive a free class change token whenever any 1 class skill gets revamped. How many times have i remade characters only to end up with something less.

    Hm, interesting thought, I doubt, that they will do that, but still. It wouldn´t hurt, to have that. :P
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    Maybe, like the other three shrines, they should have a "Shrine to Sheogorath" where you can reset your class for a small amount of cheese.
  • Brrrofski
    Brrrofski
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    It will just see an increase in form builds.

    Magica sorc good this patch? Class change. Stamplar next patch? Class change. It would be 90% of people playing the same 1 or 2 classes every patch.

    Although the grind to 50 isn't much, it still puts people off. Plus skill points, undaunted, mages guild, alliance war skills/passives.

    No thanks.
  • Stuhlfleisch
    Stuhlfleisch
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    Brrrofski wrote: »
    It will just see an increase in form builds.

    Magica sorc good this patch? Class change. Stamplar next patch? Class change. It would be 90% of people playing the same 1 or 2 classes every patch.

    Although the grind to 50 isn't much, it still puts people off. Plus skill points, undaunted, mages guild, alliance war skills/passives.

    No thanks.

    As I said, it should be a one time deal for each char, after that you cannot change that char anymore.
  • Iluvrien
    Iluvrien
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    Brrrofski wrote: »
    It will just see an increase in form builds.

    Magica sorc good this patch? Class change. Stamplar next patch? Class change. It would be 90% of people playing the same 1 or 2 classes every patch.

    Although the grind to 50 isn't much, it still puts people off. Plus skill points, undaunted, mages guild, alliance war skills/passives.

    No thanks.

    As I said, it should be a one time deal for each char, after that you cannot change that char anymore.

    How long do you think it would be take for people to start asking for it to be more than once?

    "After all, it's already in the game, what would it hurt if we did it more than once? It doesn't affect anyone but me."
  • Kalebron
    Kalebron
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    Kalebron wrote: »
    How would this be fun? And how would they even implement the skillpoint differences? Say someone levels a sorc and has invested many skillpoints into specific trees, then they decide to change their class to a DK which they have never leveled or played. We would essentially have many people running around with no clue how to play certain classes.

    All skill points invested in the old class would be refunded and you have to level each skill in the new class. Pretty simple

    Still, I think it would be unfair. There has to be something in the game that is unchangeable and not on easy street or else people will just simply not bother playing and adding new toons which can be beneficial to a guild's overall versatility when they need specific classes. Just a thought, just an opinion, and in no way think my opinion matters in the grand scheme of things.
  • Kalebron
    Kalebron
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    Maybe someone should make a poll?
  • cmetzger93
    cmetzger93
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    Yes. Just reset all class skill lines to zero upon using one.
  • Stuhlfleisch
    Stuhlfleisch
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    Kalebron wrote: »
    Maybe someone should make a poll?

    This is a poll...
  • Stuhlfleisch
    Stuhlfleisch
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    cmetzger93 wrote: »
    Yes. Just reset all class skill lines to zero upon using one.

    Yup, that plus the one time use should be balancing it.
  • Stuhlfleisch
    Stuhlfleisch
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    Iluvrien wrote: »
    Brrrofski wrote: »
    It will just see an increase in form builds.

    Magica sorc good this patch? Class change. Stamplar next patch? Class change. It would be 90% of people playing the same 1 or 2 classes every patch.

    Although the grind to 50 isn't much, it still puts people off. Plus skill points, undaunted, mages guild, alliance war skills/passives.

    No thanks.

    As I said, it should be a one time deal for each char, after that you cannot change that char anymore.

    How long do you think it would be take for people to start asking for it to be more than once?

    "After all, it's already in the game, what would it hurt if we did it more than once? It doesn't affect anyone but me."

    Because that would be, in my opinion, to much. And the devs can do what they want anyway, it´s just how I think it would be best implemented. The devs could choose to not add this feature at all, make it one time use only, or usable for ever without restriction (with the exception, that you have to buy a new token every time of Course. :P)
  • Alaztor91
    Alaztor91
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    If this game keeps being so alt-unfriendly it would be a good idea imo. I personally don't mind leveling a character from 1 to 50, getting skyshards and leveling guild skill lines, but what really stops me from doing it is the freaking mount training and the achievements, motifs and recipes learned to some extent also.

    Also considering the last few balance changes that ZoS has been doing it would't surprise me if people think that their main character no longer feels like it used to, in my personal case for example if ZoS ever decided to completely rework funnel health so that it no longer heals or something like that I would seriously consider stop playing or reroll to a sorc as main, but if the stuff I mentioned were account bound I probably would not care.
  • Stuhlfleisch
    Stuhlfleisch
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    Alaztor91 wrote: »
    If this game keeps being so alt-unfriendly it would be a good idea imo. I personally don't mind leveling a character from 1 to 50, getting skyshards and leveling guild skill lines, but what really stops me from doing it is the freaking mount training and the achievements, motifs and recipes learned to some extent also.

    Also considering the last few balance changes that ZoS has been doing it would't surprise me if people think that their main character no longer feels like it used to, in my personal case for example if ZoS ever decided to completely rework funnel health so that it no longer heals or something like that I would seriously consider stop playing or reroll to a sorc as main, but if the stuff I mentioned were account bound I probably would not care.

    But it isn´t, so you have to care. :P
  • hamburgerler76
    hamburgerler76
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    Yes but it needs to come with a cool down or a limit like 1 change a month with I reversal allowing you to go back to class you changed from if you don't like the change
  • Stuhlfleisch
    Stuhlfleisch
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    Yes but it needs to come with a cool down or a limit like 1 change a month with I reversal allowing you to go back to class you changed from if you don't like the change

    Great idea, "you can only revert back to your original class". I love it. :D
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