No, Gina, that is complete and utter rubbish. Please don't let your software developers fob you off with excuses. There must be loads of people queueing for Battlegrounds. Your algorithm appears to compose a group, then ask everyone whether they are ready. How about you ask people first, then compose groups from people who have all confirmed they are ready? Possibly don't ask people whether they are ready at all.ZOS_GinaBruno wrote: »To be fair, you will receive the message that someone declined the invitation if someone does legitimately decline the Ready Check.
@ZOS_GinaBruno @ZOS_JessicaFolsom
After forming group anybody who drops out from the group somehow should get the deserted debuff instead, AFTER everybody got teleported to the battleground - and the system should try to back fill the place during the ongoing battle.
ZOS_GinaBruno wrote: »To be fair, you will receive the message that someone declined the invitation if someone does legitimately decline the Ready Check.
Still nothing? I sure love paying for products that don't work...
Currently there is no further reply from Zenimax to this post. Honestly, I don't know what to say. This should be number one priority for the business. Fix the major update (First of its kind of the game, aka the entire publicity and standing of the game), and keep the players informed about what is going on.
Dungeon Ready Check
We’ve updated the way the Dungeon Finder forms groups. When your dungeon group is ready, you will no longer immediately be put into a group. Instead, all 4 members of the group will have to verify that they are ready for the dungeon.
Once everyone says they are ready, the group will form and be sent to the dungeon.
If someone declines or times out, they will be removed from the queue, and the other three members will be placed at the front of the queue.
These changes were made to reduce the amount of AFK players entering dungeons, and also give you the option to decline a dungeon group prior to it being formed.
ZOS_GinaBruno wrote: »To be clear, the message you all are seeing about someone in your group declining the invite could be for any one of the 12 players in your group - not just anyone on your own team. This is working as designed. However! We are actively investigating to see if there's any remaining bugs with this system that's causing you to be kicked back to the queue incessantly.
We need to ask if everyone is ready to join the Battleground, otherwise you could be ported over if you're in the middle of doing something else (killing a boss, looting a chest, etc).
ZOS_GinaBruno wrote: »To be fair, you will receive the message that someone declined the invitation if someone does legitimately decline the Ready Check.
ZOS_GinaBruno wrote: »To be clear, the message you all are seeing about someone in your group declining the invite could be for any one of the 12 players in your group - not just anyone on your own team. This is working as designed. However! We are actively investigating to see if there's any remaining bugs with this system that's causing you to be kicked back to the queue incessantly.
We need to ask if everyone is ready to join the Battleground, otherwise you could be ported over if you're in the middle of doing something else (killing a boss, looting a chest, etc).
ZOS_GinaBruno wrote: »To be clear, the message you all are seeing about someone in your group declining the invite could be for any one of the 12 players in your group - not just anyone on your own team. This is working as designed. However! We are actively investigating to see if there's any remaining bugs with this system that's causing you to be kicked back to the queue incessantly.
We need to ask if everyone is ready to join the Battleground, otherwise you could be ported over if you're in the middle of doing something else (killing a boss, looting a chest, etc).
ZOS_GinaBruno wrote: »To be clear, the message you all are seeing about someone in your group declining the invite could be for any one of the 12 players in your group - not just anyone on your own team. This is working as designed. However! We are actively investigating to see if there's any remaining bugs with this system that's causing you to be kicked back to the queue incessantly.
We need to ask if everyone is ready to join the Battleground, otherwise you could be ported over if you're in the middle of doing something else (killing a boss, looting a chest, etc).
ZOS mentality on it's my way or the highway blows my mind. Just start posting on all the public forums like Reddit vs. here. Show us a screen with all the players and who has not hit ready check. No one believes you anymore.
ZOS_GinaBruno wrote: »To be clear, the message you all are seeing about someone in your group declining the invite could be for any one of the 12 players in your group - not just anyone on your own team. This is working as designed. However! We are actively investigating to see if there's any remaining bugs with this system that's causing you to be kicked back to the queue incessantly.
We need to ask if everyone is ready to join the Battleground, otherwise you could be ported over if you're in the middle of doing something else (killing a boss, looting a chest, etc).
ZOS_GinaBruno wrote: »To be clear, the message you all are seeing about someone in your group declining the invite could be for any one of the 12 players in your group - not just anyone on your own team. This is working as designed. However! We are actively investigating to see if there's any remaining bugs with this system that's causing you to be kicked back to the queue incessantly.
We need to ask if everyone is ready to join the Battleground, otherwise you could be ported over if you're in the middle of doing something else (killing a boss, looting a chest, etc).
ZOS mentality on it's my way or the highway blows my mind. Just start posting on all the public forums like Reddit vs. here. Show us a screen with all the players and who has not hit ready check. No one believes you anymore.
Vercingetorix wrote: »Battlegrounds is PvP. PvP is optional side-dish content. PvE is the actual game. ZoS will fix Battlegrounds when more important things are taken care of first. Go to Cyrodiil.
Erm - where is this specifically mentioned in ToS?
It's part of the game and is released after QA and PTS - so expected to work.