Agrippa_Invisus wrote: »I think the simplest solution would be to put all procs on the same universal timer. This will fix the issue of stacking multiple proc sets. If there's a universal ICD, then only one proc every so many seconds can fire off.
I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Sandman929 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Yeah, I hadn't considered the possibility that making player skill more important than proc damage might inconvenience you. I don't know what I was thinking.
Sandman929 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Yeah, I hadn't considered the possibility that making player skill more important than proc damage might inconvenience you. I don't know what I was thinking.
It's not only me who spent hours upon hours farming this stuff... You must not understand how valuable time is, it's the only resource in life that we can't obtain more of.
Sandman929 wrote: »Sandman929 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Yeah, I hadn't considered the possibility that making player skill more important than proc damage might inconvenience you. I don't know what I was thinking.
It's not only me who spent hours upon hours farming this stuff... You must not understand how valuable time is, it's the only resource in life that we can't obtain more of.
I've farmed too. It's still gotta go because as a system, it's stupid.
Sandman929 wrote: »Sandman929 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Yeah, I hadn't considered the possibility that making player skill more important than proc damage might inconvenience you. I don't know what I was thinking.
It's not only me who spent hours upon hours farming this stuff... You must not understand how valuable time is, it's the only resource in life that we can't obtain more of.
I've farmed too. It's still gotta go because as a system, it's stupid.
I can't be bothered with a game that blatantly wastes my time. I have a life outside of the virtual world. Full time job, wife, mortgage, children. There is an answer to proc sets, and it's not to make them usless. Your hours spent farming might take you a day, mine might take a week or two because I do t have much time to play each day.
Sandman929 wrote: »Sandman929 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Yeah, I hadn't considered the possibility that making player skill more important than proc damage might inconvenience you. I don't know what I was thinking.
It's not only me who spent hours upon hours farming this stuff... You must not understand how valuable time is, it's the only resource in life that we can't obtain more of.
I've farmed too. It's still gotta go because as a system, it's stupid.
I can't be bothered with a game that blatantly wastes my time. I have a life outside of the virtual world. Full time job, wife, mortgage, children. Your hours spent farming might take you a day, mine might take a week or two because I don't have much time to play each day.
There is an answer to proc sets, and it's not to make them usless.
Sandman929 wrote: »
thankyourat wrote: »Sandman929 wrote: »Sandman929 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Yeah, I hadn't considered the possibility that making player skill more important than proc damage might inconvenience you. I don't know what I was thinking.
It's not only me who spent hours upon hours farming this stuff... You must not understand how valuable time is, it's the only resource in life that we can't obtain more of.
I've farmed too. It's still gotta go because as a system, it's stupid.
I can't be bothered with a game that blatantly wastes my time. I have a life outside of the virtual world. Full time job, wife, mortgage, children. Your hours spent farming might take you a day, mine might take a week or two because I don't have much time to play each day.
There is an answer to proc sets, and it's not to make them usless.
Lol i have a wife a house and a family as well, what does this have to do with the game being broken. When you farmed the broken sets you had to know they would be nerfed eventually
I survive proc builds just fine. The only time it gets dicey is when I am outnumbered 3 to 1 and in those instances you're supposed to die because you're OUTNUMBERED. The game's design shouldn't be based around feedback from players who want to get ratings by 1vX'ing a ton of people and coming out on top so they can make more money off streams. I'm sick and tired of misinformation in the forums causing nerf after nerf, patch after patch to my class, builds, and preferred playstyle. People that spend the time to grind gear, champ points, skills, pvp experience, experience with teams with high level play that synergize well, should definitely be at an advantage over the people who have invested less into the game. If you build to be the most deadly player, you should be rewarded for it with wins, not nerf after nerf.
I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Sandman929 wrote: »Sandman929 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
Yeah, I hadn't considered the possibility that making player skill more important than proc damage might inconvenience you. I don't know what I was thinking.
It's not only me who spent hours upon hours farming this stuff... You must not understand how valuable time is, it's the only resource in life that we can't obtain more of.
I've farmed too. It's still gotta go because as a system, it's stupid.
I can't be bothered with a game that blatantly wastes my time. I have a life outside of the virtual world. Full time job, wife, mortgage, children. Your hours spent farming might take you a day, mine might take a week or two, or more, because I don't have much time to play each day.
There is an answer to proc sets, and it's not to make them usless.
I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
https://www.youtube.com/watch?v=wzts-wD8dKg&t=934sGreenSoup2HoT wrote: »Ragnaroek93 wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
Don't forget to put axebleeds on the nerf list as well...
Whats op about axe bleeds?
FearlessOne_2014 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
If you watch just the first minute of my video here.https://www.youtube.com/watch?v=wzts-wD8dKg&t=934s
You'll understand me when I say. I feel your pain. It was painful for me as well. However the nerf bat needs to hit procs hard. The way that proc sets are dominating the PvP scene just makes the game. Quite boring and frustrating to play. Procs set need their damage against players gone!
Cant all the proc damage sets have something like negate has? A different effect in PVE and in PVP? ''Viper sting, this effect will have no effect on human players'' ''Selene, the not so friendly bear wont harm human player'' ''Skoria, skoria has no problems with humans and his wrath will not occur'' Or just put a serious cooldown on it.. a cooldown of about 24 hours would be nice. That way a really bad player can still get his or her daily kill with some procs!
Stam NB = cloak, ambush, viper, suprise, (decent nb will now fear but most wont) incap, viper, selene, execute. Failed? Cloak and repeat the whole 4 button combo...
Mag temp/dk = place dots (fire stuff from dk, sweeps and purify damage thing from templar), hold block and wait for skoria to do your damage.
As a lower cp player or non cp player it is even worse.. you cant outheal/revcover from a viper, poisons and selene before the proccer does the same viper, selene and poison combo.
Edit :
The new DK tank meta overpreformed during Morrowind and got nerfed ASAP... Viper, Selene, Red mountain and all the other stuff does overperform in pvp (Yes it does, if it didnt 99% of the people wouldnt be using it) so shouldnt that be nerfed/changed in the next patch? Nah.. not likely. This will just be another proc patch to endure like the patch before they removed the abilty for proc sets to crit.
I survive proc builds just fine. The only time it gets dicey is when I am outnumbered 3 to 1 and in those instances you're supposed to die because you're OUTNUMBERED. The game's design shouldn't be based around feedback from players who want to get ratings by 1vX'ing a ton of people and coming out on top so they can make more money off streams. I'm sick and tired of misinformation in the forums causing nerf after nerf, patch after patch to my class, builds, and preferred playstyle. People that spend the time to grind gear, champ points, skills, pvp experience, experience with teams with high level play that synergize well, should definitely be at an advantage over the people who have invested less into the game. If you build to be the most deadly player, you should be rewarded for it with wins, not nerf after nerf.
FearlessOne_2014 wrote: »I see many people advocating making procs usless... This can NOT be a solution. The game has already wasted so much of my time. Nerfing procs into the ground would make my grind for the Debaser and Selen's shoulders a waste of time... Soooo many hours spent doing content I didn't want to do!
If you watch just the first minute of my video here.https://www.youtube.com/watch?v=wzts-wD8dKg&t=934s
You'll understand me when I say. I feel your pain. It was painful for me as well. However the nerf bat needs to hit procs hard. The way that proc sets are dominating the PvP scene just makes the game. Quite boring and frustrating to play. Procs set need their damage against players gone!
The truth is it should have never existed to begin with. Enjoy it while it lasts.
FearlessOne_2014 wrote: »ezeepeezee wrote: »Just wanna leave a comment here, another one of many people tired of this proc set thing. I was very much looking forward to BG's, I've been playing this game a long time and I'm here for the PVP. I haven't been in BG's but a handful of times since they came out. They are truly awful.
Videos of your's truely FearlessOne. Stooping low, to the level of the other bads, for the first time in ESO. I've tried to reason with that which can not be reasoned with. I've hit a brick wall like many of you guys.
So I decided if ZOS is just going to let these proc set be this OP. Then a change of mindset and strategy is in order. I've decided to throw all of my gaming morals and values to the curb, and raise the good ole Jolly Rogers. Screw Morality if the gods of this universe is not going to enforce fair play for all. Then I might as well become my most hated enemy and prey on the flock. In a full fledge potato mode engaged status.
The first look at my set up. Not much special just your standard Procblade build.https://youtu.be/L1qntVXB_DI
Here is my first try at this brain dead playstyle.https://youtu.be/wtwSDDzKnHY
More videos to follow. These gear sets should not be this powerful it is very bad for PvP.
As of now these gear sets are so strong that it's pretty much either zerg or conform or just stop crying and die or just stop playing this game altogether. The Procalypse is here guys, resistance is very very futile. Conform and join the darkside.
What if they implemented something like for each proc set you wear, all regen is decreased x% or x amount... OR skill costs are increased x% or x amount?
This would essentially make the procs cost something to the user.