leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
Waffennacht wrote: »I don't want them gone, I don't want them unplayable, I don't want everyone to re roll magicka again.
I think if they acted more like skoria - telegraphed and "timed" it would allow for counter play.
Or... Well I dunno. I don't want them gone but I also want some sort of reactionary gameplay, it's so counter intuitive
Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
Strider_Roshin wrote: »The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
No, gear strengthens your personal abilities. If I hit you with a sword in real life, the effectiveness of my attack is determined by the weight and quality of the sword, as well as how capable I am to swing the weapon quickly.
If ESO logic were applied to the same scenario; a five year old could pick up the same weapon then sluggishly swing the sword, and do pitiful damage to the child's target; however, a giant bear will then appear, and rip the victim in half. Because reasons.
The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
Go ahead, buff Thunderbug and Storm Knight, then wait for the stam tears to roll in about how it's not fair that sorcs have shields AND can proc damage.
Just make them scale with max pool, spell / wpn dmge already. It's stupid how tanks and in no cp the dish out so much dmge.
Go ahead, buff Thunderbug and Storm Knight, then wait for the stam tears to roll in about how it's not fair that sorcs have shields AND can proc damage.
If they are going to stick to the proc set meta(and it seems clear that they are), something like this will be necessary.
I assure you though, even stam players get killed by proc sets constantly(just by other stam players usually). MANY of us want this crap gone. It's not really a stam vs magicka issue.
Prospero_ESO wrote: »The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
Do you actally know how the proc sets mentioned here work ?
The Uninvited wrote: »Prospero_ESO wrote: »The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
Do you actally know how the proc sets mentioned here work ?
Yes I do, so let's focus on those.
Reasoning like "No damaging proc sets should work on player. Period." is flawed if only a few of them are overperforming.
Let's compare Velidreth to Valkyn Skoria:
Tooltip Valkyn: When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 9000 Flame Damage to target and 4000 Flame Damage all other enemies within 5 meters. This effect can occur once every 5 seconds.
That's 8% chance to deal a total of 13000 damage every 5 seconds IF you use dots.
Tooltip Velidreth: When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you that deal 10320 Disease Damage to the first enemy hit. Thie effect can occur once every 9 seconds.
That's 20% chance to deal 10320 damage every 9 seconds no matter what skill you use.
These are base tooltips not taking CP or attributes and enchantments into account. But it's clear to see where the problem lies.
The Uninvited wrote: »Prospero_ESO wrote: »The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
Do you actally know how the proc sets mentioned here work ?
Yes I do, so let's focus on those.
Reasoning like "No damaging proc sets should work on player. Period." is flawed if only a few of them are overperforming.
Let's compare Velidreth to Valkyn Skoria:
Tooltip Valkyn: When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 9000 Flame Damage to target and 4000 Flame Damage all other enemies within 5 meters. This effect can occur once every 5 seconds.
That's 8% chance to deal a total of 13000 damage every 5 seconds IF you use dots.
Tooltip Velidreth: When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you that deal 10320 Disease Damage to the first enemy hit. Thie effect can occur once every 9 seconds.
That's 20% chance to deal 10320 damage every 9 seconds no matter what skill you use.
These are base tooltips not taking CP or attributes and enchantments into account. But it's clear to see where the problem lies.
Actually, skoria is much stronger than velidreth in any non gank scenario. Veli is one of the few sets you can actually have some control about getting hit by and the cooldown is pretty long. That + the high chance on any dmg make it easily predictable. On the other hand, against a dedicated build you will have skoria meteor proccing every 5-7 seconds, with no reactive counterplay whatsoever.
Not i use neither, and hate all procc sets equally, so im not biased in that regard.
The Uninvited wrote: »Prospero_ESO wrote: »The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
Do you actally know how the proc sets mentioned here work ?
Yes I do, so let's focus on those.
Reasoning like "No damaging proc sets should work on player. Period." is flawed if only a few of them are overperforming.
Let's compare Velidreth to Valkyn Skoria:
Tooltip Valkyn: When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 9000 Flame Damage to target and 4000 Flame Damage all other enemies within 5 meters. This effect can occur once every 5 seconds.
That's 8% chance to deal a total of 13000 damage every 5 seconds IF you use dots.
Tooltip Velidreth: When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you that deal 10320 Disease Damage to the first enemy hit. Thie effect can occur once every 9 seconds.
That's 20% chance to deal 10320 damage every 9 seconds no matter what skill you use.
These are base tooltips not taking CP or attributes and enchantments into account. But it's clear to see where the problem lies.
The Uninvited wrote: »Prospero_ESO wrote: »The Uninvited wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
No damaging proc sets should work on player. Period.
Abilities should damage players, not armor.
Following that reasoning, you should go into Cyrodill naked. Even sets that boost stats give more damage than just abilities.
Do you actally know how the proc sets mentioned here work ?
Yes I do, so let's focus on those.
Reasoning like "No damaging proc sets should work on player. Period." is flawed if only a few of them are overperforming.
Let's compare Velidreth to Valkyn Skoria:
Tooltip Valkyn: When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 9000 Flame Damage to target and 4000 Flame Damage all other enemies within 5 meters. This effect can occur once every 5 seconds.
That's 8% chance to deal a total of 13000 damage every 5 seconds IF you use dots.
Tooltip Velidreth: When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you that deal 10320 Disease Damage to the first enemy hit. Thie effect can occur once every 9 seconds.
That's 20% chance to deal 10320 damage every 9 seconds no matter what skill you use.
These are base tooltips not taking CP or attributes and enchantments into account. But it's clear to see where the problem lies.
Actually, skoria is much stronger than velidreth in any non gank scenario. Veli is one of the few sets you can actually have some control about getting hit by and the cooldown is pretty long. That + the high chance on any dmg make it easily predictable. On the other hand, against a dedicated build you will have skoria meteor proccing every 5-7 seconds, with no reactive counterplay whatsoever.
Not i use neither, and hate all procc sets equally, so im not biased in that regard.
Extinct_Solo_Player wrote: »Inb4 blanket nerf to everything that counts as a proc set
Vendor has 2 diff proc sets
Proc build is the featured build on zos website
GG boys well played