Nah, you can still use them in PvE. I think it's your problem if you're spending hundreds of bucks on virtual dress up...FearlessOne_2014 wrote: »
Sure if you can convince ZOS to refund me my Hundreds of USDs I've spent on my wardrobe
Which is exactly my point. That's exactly why it would work. It's a deterrent to using them, without actually changing any functional stats of the gear.FearlessOne_2014 wrote: »because of the fact the mix match unmorphable gear set looks fugly as all hell
Well, apologies for trying to think outside the box for a minute.But I have to admit nice attempt at derailing this subject. However you could've used more effort.
I think think players that use them suck. I'll tell you, I've been running non proc the whole last two major update and 2 weeks in this current patch. After 2 weeks of getting wrecked by, not the average joes, but people like Chief, Miat, Essa, using those and not being able to compete versus those guys, I had to switch.
On my 1st game on my viper's sting DK I've got my Merciless title...
I still think the utmost issue is cheeseballcalypse. An organised group all wearing the worst possible combos (and that is not necessarily procsets) is where things really go to the next level of wrong. And it is the community who is doing these cheeseballs, don't forget, and they like it.
I assure you, there are many people who are doing it, but don't like it. I wouldn't touch a proc set with a 10 foot pole if they weren't substantially better than all the alternatives. Unfortunately, they are.
TBH, I find alot of the stuff that's at the top tier at the moment to be pretty dumb. I'll still use it though, because it's top tier.
Agreed. A
nd in all honnesty, I've been dreading mag sorcs this patch since they got no significant nerf. I've had a hard time beating them without procs on all 4 classes with stam builds.
Now with proc sets? Well... let's just say they dont need a nerf anymore
Lughlongarm wrote: »Easy solution to all proc sets
Proc sets are interestingly designed, user friendly for new players and shouldn't be removed. They do less damage compared to a flat damage set over moderate period of time(that's why you'll never see viper in PVE high level play). The power of proc sets is the burst potential, enabling the player to make easy K.O combos, and may cause RNG undeserved kills.
The solution is very simple- make all proc effects damage, as DoT damage. 100% proc chance with CD sets, like "viper" can have the DOT over longer period of time(5-6 sec), low % proc sets like "selene", will have the Dot over shorter period of time(3 sec).
Proc sets will still be effective especially for beginners , giving them the option to put strong Dot damage along side their own burst coming from skill. For the defending player it will give a chance to react/ get healed etc.. This alone strengthen the action-reaction base combat concept of the game. This change will also negate RNG combos like "selene" doublle proc, etc... Because it will only refresh the Dot.
leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
Ragnaroek93 wrote: »leepalmer95 wrote: »Not all procs are OP though and a universal nerf will bury the unused sets, i don't want more unused sets either.
Hoping zos adjust individual proc sets viper/ selene/ skoria/ red mountain etc... rather than flat out nerf them all again.
Don't forget to put axebleeds on the nerf list as well...