Another prime time EP emp. Seems like a lack of communication from the DC aswell as some nice EP timing allowing this to happen.
Where is the DC organisation our lord Prootch was talking about?
And to defend or take chal no matter what is lost in the meantime
Honestly, I'm convinced that apart from a very small number of small-medium sized guild-groups - DC are all soloers. Which means VERY limited ability to start a new siege, great at quickly rushing to where the nearest fight is, but also a lot of tunnel-vision (chalmania)..
Well lets make a trade, dc sells dragonclaw to ep and buys chalman problem solved.
This is true
And to defend or take chal no matter what is lost in the meantime
This is also true.
Honestly, I'm convinced that apart from a very small number of small-medium sized guild-groups - DC are all soloers. Which means VERY limited ability to start a new siege, great at quickly rushing to where the nearest fight is, but also a lot of tunnel-vision (chalmania)..
Well lets make a trade, dc sells dragonclaw to ep and buys chalman problem solved.
Tillalarrien wrote: »
It's a common psychological problem in DC. It's a simple case of following a familiar path based on the initial experiences within Cyrodiil.
DC upon entering Cyrodiil always head east within their safe zones, behaviour that becomes more ingrained and feels 'safer' as they become more accustomed to spending time doing PvP. Eventually it becomes an ingrained urge, like the salmon swimming upstream or being a fan of Nickelback, to always continue along the same familiar and comfortable pathway no matter what the obstacle, all the way to the bitter end.
If you took EP out of the picture, DC would carry on all the way to Akavir (for you lore buffs).
It doesn't matter where DC push, nightcappers allways win.
Well maybe atleast the dc guilds could try get off chalman? Thursday was 3 hours of dc pugs and atleast 3 guilds stacking in chal and going for arrius when EP didnt push. Most of EP was down south.
elfantasmo wrote: »
Cyrodil is dead. Long live taking scrolls to the slaughter fish.
I dont even know any "good" DC guilds any more, most vanished... theres a 24-48 man megazerg in white tabards at prime time but they only brige zerg. DC pvp literally sucks
Morning there are 20 AD to each DC.
Evening the megazerg takes all action to the bridge whilst 15k health pugs snipe at chalman.
I might be a solo pvper, but even we need some map objective play from the megazergs to generate any interesting pvp XD.
If you run in a mega zerg please god play objecives rather than 24man "ganking (bombing)" between keep routes where solo players might get some PvP
We regularly see DC guilds like Blackswords, Daggerfall Authority/Army, Hungry Wolves etc. but DC do have some real mega zergs. We tend to go elsewhere when we see them, no point fighting the.
We regularly see DC guilds like Blackswords, Daggerfall Authority/Army, Hungry Wolves etc. but DC do have some real mega zergs. We tend to go elsewhere when we see them, no point fighting the.
DA, last I heard, have lost most key leaders looking to make or involve in other guilds. Are either of those other 2 the white tabard mega zerg always bridge camping and pretending ti be small scale?
We regularly see DC guilds like Blackswords, Daggerfall Authority/Army, Hungry Wolves etc. but DC do have some real mega zergs. We tend to go elsewhere when we see them, no point fighting the.
DA, last I heard, have lost most key leaders looking to make or involve in other guilds. Are either of those other 2 the white tabard mega zerg always bridge camping and pretending ti be small scale?