@ZOS_RichLambert Make changes to lightning staves damage obviouslyAm I missing something, @ZOS_RichLambert said faster heavy attacks but all I see is faster flame and frost heavy attacks and not lightning?
I'm getting tired of the *** said on ESO Live, say it right next time.
This^
Make the change to Lightning staffs as well!
https://www.twitch.tv /videos/142418891?t=08m43s
But do what you said next time. Or at least mention it, you guys knew lightning staves were not going to be changed because they were being used currently.
The majority of ZoS changes are based on pseudo statistics. Its one of the major problems with their development team, and why we see so many "wait - you're nerfing or changing what again?" type decisions. They make the majority of their decisions based on how many morphs are chosen, how many people have a certain set slotted, etc. without taking time to understand the reasons behind the choices. They aren't changes/fixes/balances born out of identified problems or creativity.
Its why Velocious Curse (attempted) to get changed. Its why BSW gets a nerf. Its why we got a new ability called magickasteal. It's why CP is now front-loaded. Its why pets got 3x buffs. Rather than find a creative solution/niche to pets, they just buffed the ever living crap out of it until someone was inevitably bound to start using it (PvE dps). It goes on and on.
Its why we're being homogenized. Its statistically driven balances.
Their idea is that balance will come with all skills, all sets, and all classes are used in equal proportion. Wrobel science is pseudo statistically driven decisions, not creative game-play identified (targeted) balance fixes.
ZOS_GinaBruno wrote: »For those asking about igneous Sheild, it's something we're aware of and working on, but likely won't have a solution in place in time for launch.
Sugaroverdose wrote: »
@ZOS_RichLambert Make changes to lightning staves damage obviouslyAm I missing something, @ZOS_RichLambert said faster heavy attacks but all I see is faster flame and frost heavy attacks and not lightning?
I'm getting tired of the *** said on ESO Live, say it right next time.
This^
Make the change to Lightning staffs as well!
https://www.twitch.tv /videos/142418891?t=08m43s
But do what you said next time. Or at least mention it, you guys knew lightning staves were not going to be changed because they were being used currently.
The majority of ZoS changes are based on pseudo statistics. Its one of the major problems with their development team, and why we see so many "wait - you're nerfing or changing what again?" type decisions. They make the majority of their decisions based on how many morphs are chosen, how many people have a certain set slotted, etc. without taking time to understand the reasons behind the choices. They aren't changes/fixes/balances born out of identified problems or creativity.
Its why Velocious Curse (attempted) to get changed. Its why BSW gets a nerf. Its why we got a new ability called magickasteal. It's why CP is now front-loaded. Its why pets got 3x buffs. Rather than find a creative solution/niche to pets, they just buffed the ever living crap out of it until someone was inevitably bound to start using it (PvE dps). It goes on and on.
Its why we're being homogenized. Its statistically driven balances.
Their idea is that balance will come with all skills, all sets, and all classes are used in equal proportion. Wrobel science is pseudo statistically driven decisions, not creative game-play identified (targeted) balance fixes.
@BigES so they really aren't examining KDRs, cast amounts, and kills per skill then?
So basically you're not interested in our views of this until it's too late to change it.ZOS_GinaBruno wrote: »Just to clarify and make sure we're all on the same page, the Sorc adjustments and changes to Siphoning Strikes are not included in this patch. These will be coming in next week's PC patch on Live.
So basically you're not interested in our views of this until it's too late to change it.ZOS_GinaBruno wrote: »Just to clarify and make sure we're all on the same page, the Sorc adjustments and changes to Siphoning Strikes are not included in this patch. These will be coming in next week's PC patch on Live.
I see.
deepseamk20b14_ESO wrote: »Can someone explain the relentless focus/grim focus change?
Am I correct in assuming 5 attacks then fire bow another 5 attacks than fire bow, so on until you need to rebuff?
I guess for PvE that's nice but PvP it's a nerf in my eyes.
ZOS_GinaBruno wrote: »
General
- Increased the damage of Light Attacks by 15%.
- Decreased the damage of Heavy Attacks by 15%.
- Increased the resources restored by fully-charged Heavy Attacks by 30%.
- Reduced the cast time of fully-charged Bow Heavy Attacks by 10%.
- Reduced the cast time of fully-charged Flame and Frost Heavy Attacks by 12.5%.
- Removed increase cost poisons completely
Developer Comments:There are two goals with all the changes listed above. First, we want the damage difference between Light Attack weaving and Heavy Attack weaving to be more prominent. Light Attacks should be the clear winner when you are trying to maximize damage per second, while Heavy Attacks should deal less damage per second in exchange for restoring resources. Second, we thought the increase cost poison zerg/tank meta was getting a bit stale and can only see it getting worse with the coming of Morrowind, we originally added them to remove the more skilled players from the game to alleviate some of the forum rage and present a better image to newer players; but now realize we were completely wrong to do so.
No mention of silks of the sun set change ?
staracino_ESO wrote: »How is anything in 3.x update better/more efficient/healthy/sane than simply putting softcaps for stats back in the game?
while I like the changes, they do not address the frost staff problems. The frost staff should be at least a 25-50% reduction in dmg, and 25-50% cast time reduction.
as long as the taunt is on it, it is a tank weapon and nothing else.
Why reduce staff heavy attack channel time more than bow? And why just flame and frost and not lightning and Resto?