GuyNamedSean wrote: »And here I am doing just fine as a DK tank in veteran dungeons without using Igneous Shield. I saw the patch would nerf its Major Mending so I decided to get used to just not having it. Sure, if you're with randoms that can't make builds to match well with yours or you're left as the only survivor on your team I can see why it's a major issue, but if you have a group to run with and you're all built to sync well, it really isn't much of an issue. At the least it's something you can adapt to.
GuyNamedSean wrote: »And here I am doing just fine as a DK tank in veteran dungeons without using Igneous Shield. I saw the patch would nerf its Major Mending so I decided to get used to just not having it. Sure, if you're with randoms that can't make builds to match well with yours or you're left as the only survivor on your team I can see why it's a major issue, but if you have a group to run with and you're all built to sync well, it really isn't much of an issue. At the least it's something you can adapt to.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Princess_Asgari wrote: »GuyNamedSean wrote: »And here I am doing just fine as a DK tank in veteran dungeons without using Igneous Shield. I saw the patch would nerf its Major Mending so I decided to get used to just not having it. Sure, if you're with randoms that can't make builds to match well with yours or you're left as the only survivor on your team I can see why it's a major issue, but if you have a group to run with and you're all built to sync well, it really isn't much of an issue. At the least it's something you can adapt to.
I was talking about PVP .. What DK needs major mending in PVE? you have minimum 1 full time healer.
Princess_Asgari wrote: »GuyNamedSean wrote: »And here I am doing just fine as a DK tank in veteran dungeons without using Igneous Shield. I saw the patch would nerf its Major Mending so I decided to get used to just not having it. Sure, if you're with randoms that can't make builds to match well with yours or you're left as the only survivor on your team I can see why it's a major issue, but if you have a group to run with and you're all built to sync well, it really isn't much of an issue. At the least it's something you can adapt to.
I was talking about PVP .. What DK needs major mending in PVE? you have minimum 1 full time healer.
A DK that wants to heal? Seems like it would be relatively useful in that situation. I know many who talk about this type of stuff don't consider non-meta builds for any class, but the devs and the large majority of players do.
GuyNamedSean wrote: »And here I am doing just fine as a DK tank in veteran dungeons without using Igneous Shield. I saw the patch would nerf its Major Mending so I decided to get used to just not having it. Sure, if you're with randoms that can't make builds to match well with yours or you're left as the only survivor on your team I can see why it's a major issue, but if you have a group to run with and you're all built to sync well, it really isn't much of an issue. At the least it's something you can adapt to.
NightbladeMechanics wrote: »DKs gonna be fighting over igneous like templars over bodies. Bahahaha this patch...
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Princess_Asgari wrote: »Princess_Asgari wrote: »GuyNamedSean wrote: »And here I am doing just fine as a DK tank in veteran dungeons without using Igneous Shield. I saw the patch would nerf its Major Mending so I decided to get used to just not having it. Sure, if you're with randoms that can't make builds to match well with yours or you're left as the only survivor on your team I can see why it's a major issue, but if you have a group to run with and you're all built to sync well, it really isn't much of an issue. At the least it's something you can adapt to.
I was talking about PVP .. What DK needs major mending in PVE? you have minimum 1 full time healer.
A DK that wants to heal? Seems like it would be relatively useful in that situation. I know many who talk about this type of stuff don't consider non-meta builds for any class, but the devs and the large majority of players do.
What? Did you even read my first post?
...?
Neither do I, are they important?Darnathian wrote: »GuyNamedSean wrote: »And here I am doing just fine as a DK tank in veteran dungeons without using Igneous Shield. I saw the patch would nerf its Major Mending so I decided to get used to just not having it. Sure, if you're with randoms that can't make builds to match well with yours or you're left as the only survivor on your team I can see why it's a major issue, but if you have a group to run with and you're all built to sync well, it really isn't much of an issue. At the least it's something you can adapt to.
Lol. U obviously have no idea who the OP is.
NightbladeMechanics wrote: »DKs gonna be fighting over igneous like templars over bodies. Bahahaha this patch...
ZOS_GinaBruno wrote: »For those asking about igneous Sheild, it's something we're aware of and working on, but likely won't have a solution in place in time for launch.
Princess_Asgari wrote: »ZOS_GinaBruno wrote: »For those asking about igneous Sheild, it's something we're aware of and working on, but likely won't have a solution in place in time for launch.
https://forums.elderscrollsonline.com/en/discussion/comment/4123626#Comment_4123626
Why not revert the changes to igneous until you can fix it?
Princess_Asgari wrote: »ZOS_GinaBruno wrote: »For those asking about igneous Sheild, it's something we're aware of and working on, but likely won't have a solution in place in time for launch.
https://forums.elderscrollsonline.com/en/discussion/comment/4123626#Comment_4123626
Why not revert the changes to igneous until you can fix it?
That would be admitting they made a mistake and, even worse, did not thoroughly think the changes to the consequent ends. Which explains a lot about the feel Update 14 will have aside from the story quests.
So the usual ZOS Modus operandi takes place: Tell the people you are aware and working on a fix with the hope it will get lost in the 1000 other problems that are there or will crop up and nobody will bother you about it again.
It's justified when taken into context. Major buffs should be hard and costly to get. Also DK has other ways to boost healing, namely Green Dragon Blood which boosts healing received by 20% from the skill itself and the class passive. It also works as burst heal.
It's justified when taken into context. Major buffs should be hard and costly to get. Also DK has other ways to boost healing, namely Green Dragon Blood which boosts healing received by 20% from the skill itself and the class passive. It also works as burst heal.
Green Dragon Blood gives major fortitude which increases health regeneration by 20%. Not healing received. Those are 2 very different things.
Also in no case should another player be able to override self casted buffs. No matter how you turn it this is just outright stupid.
It's justified when taken into context. Major buffs should be hard and costly to get. Also DK has other ways to boost healing, namely Green Dragon Blood which boosts healing received by 20% from the skill itself and the class passive. It also works as burst heal.
Green Dragon Blood gives major fortitude which increases health regeneration by 20%. Not healing received. Those are 2 very different things.
Also in no case should another player be able to override self casted buffs. No matter how you turn it this is just outright stupid.
Princess_Asgari wrote: »
I was talking about PVP .. What DK needs major mending in PVE? you have minimum 1 full time healer.
He is talking about Burning Heart + Minor Vitality (12% + 8%)