I think that the Igneous Shield change should just be reverted to how it is on live. As many have stated the class lacks any worthwhile mobility and needs to stand its ground. It's not realistic to strip away sustain abilities while not giving the class a new mobility ability.
It's justified when taken into context. Major buffs should be hard and costly to get. Also DK has other ways to boost healing, namely Green Dragon Blood which boosts healing received by 20% from the skill itself and the class passive. It also works as burst heal.
Green Dragon Blood gives major fortitude which increases health regeneration by 20%. Not healing received. Those are 2 very different things.
Also in no case should another player be able to override self casted buffs. No matter how you turn it this is just outright stupid.
And since most mDKs in PvP are vampires, +20% of nothing is a useless buff anyway.
It's DK topic, actuallyYeah, I don't understand why healing is an issue for the undead. People are vamps essentially for RP, for dark stalker, or for mistform. That's it.
Werewolves on the other hand have a great skill line and are a ton of fun to play. Vampire needs some love.
There's two options for magDK - be part of a group 100% of time, or become vamp because DK don't have skills which allows to reset or escape.dodgehopper_ESO wrote: »It's justified when taken into context. Major buffs should be hard and costly to get. Also DK has other ways to boost healing, namely Green Dragon Blood which boosts healing received by 20% from the skill itself and the class passive. It also works as burst heal.
Green Dragon Blood gives major fortitude which increases health regeneration by 20%. Not healing received. Those are 2 very different things.
Also in no case should another player be able to override self casted buffs. No matter how you turn it this is just outright stupid.
And since most mDKs in PvP are vampires, +20% of nothing is a useless buff anyway.
This is why I hate Vampires. I think the mathematics behind Vampires is all wrong. It is the reason it drives me nuts to make a Nord or an Orc a vampire as well, because you're essentially nullifying one of the core perks of the race.