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[Major Issue] Igneous Shield

  • apostate9
    apostate9
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    Knowledge wrote: »
    I think that the Igneous Shield change should just be reverted to how it is on live. As many have stated the class lacks any worthwhile mobility and needs to stand its ground. It's not realistic to strip away sustain abilities while not giving the class a new mobility ability.

    But consistency...or....something.

    They don't even know why they did it, honestly.
  • dodgehopper_ESO
    dodgehopper_ESO
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    NBrookus wrote: »
    Feanor wrote: »
    Asardes wrote: »
    It's justified when taken into context. Major buffs should be hard and costly to get. Also DK has other ways to boost healing, namely Green Dragon Blood which boosts healing received by 20% from the skill itself and the class passive. It also works as burst heal.

    Green Dragon Blood gives major fortitude which increases health regeneration by 20%. Not healing received. Those are 2 very different things.

    Also in no case should another player be able to override self casted buffs. No matter how you turn it this is just outright stupid.

    And since most mDKs in PvP are vampires, +20% of nothing is a useless buff anyway.

    This is why I hate Vampires. I think the mathematics behind Vampires is all wrong. It is the reason it drives me nuts to make a Nord or an Orc a vampire as well, because you're essentially nullifying one of the core perks of the race.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • NBrookus
    NBrookus
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    Yeah, I don't understand why healing is an issue for the undead. People are vamps essentially for RP, for dark stalker, or for mistform. That's it.

    Werewolves on the other hand have a great skill line and are a ton of fun to play. Vampire needs some love.
  • Sugaroverdose
    Sugaroverdose
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    NBrookus wrote: »
    Yeah, I don't understand why healing is an issue for the undead. People are vamps essentially for RP, for dark stalker, or for mistform. That's it.

    Werewolves on the other hand have a great skill line and are a ton of fun to play. Vampire needs some love.
    It's DK topic, actually :)

    There's no need to love for vamps, ZoS slight buffs is going along with tons of indirect nerfs and in result you can't perform even half that good than before "buff"
    NBrookus wrote: »
    Feanor wrote: »
    Asardes wrote: »
    It's justified when taken into context. Major buffs should be hard and costly to get. Also DK has other ways to boost healing, namely Green Dragon Blood which boosts healing received by 20% from the skill itself and the class passive. It also works as burst heal.

    Green Dragon Blood gives major fortitude which increases health regeneration by 20%. Not healing received. Those are 2 very different things.

    Also in no case should another player be able to override self casted buffs. No matter how you turn it this is just outright stupid.

    And since most mDKs in PvP are vampires, +20% of nothing is a useless buff anyway.

    This is why I hate Vampires. I think the mathematics behind Vampires is all wrong. It is the reason it drives me nuts to make a Nord or an Orc a vampire as well, because you're essentially nullifying one of the core perks of the race.
    There's two options for magDK - be part of a group 100% of time, or become vamp because DK don't have skills which allows to reset or escape.
    Edited by Sugaroverdose on May 18, 2017 5:02PM
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