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PTS Patch Notes v3.0.3

  • olsborg
    olsborg
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    Jsmalls wrote: »
    Don't understand how Lich still goes untouched. Talks about how burning spellweave is too dominant for their liking... Then does nothing about the borderline mandatory set (Lich) next update. Tsk tsk. Lich is easy mode, please bring it in line with other options...

    Amberplasm too.

    PC EU
    PvP only
  • Silver_Strider
    Silver_Strider
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    So glad I never got rid of my Scathing Mage set for my Magblade.
    It'll need some testing to confirm but I want to say Scathing is probably better than BSW for Magblade now.
    Argonian forever
  • Nifty2g
    Nifty2g
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    BraidasNM wrote: »
    Im really confused ?

    this man so confused he's not even sure if he's confused
    thats how i feel about this patch
    #MOREORBS
  • Capt_Morgan
    Capt_Morgan
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    So glad I never got rid of my Scathing Mage set for my Magblade.
    It'll need some testing to confirm but I want to say Scathing is probably better than BSW for Magblade now.

    Scathing mage only procs on direct damage crits. Was really only useful with force pulse spam. Doing heavy attacks, and only counting on path to proc it won't be very good. And switching to funnel health to try and sustain a bit more absolutely demolishes uptime itself. Scathing mage got nerfed as bad as BSW just did, only indirectly.
    MagBlade main since early Access. Long live the warlock.
    PC/NA
    @CAPT_Morgan
  • potirondb16_ESO
    potirondb16_ESO
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    What about of the Sun 2pc bonus ?
  • bUxx222
    bUxx222
    Saint_Bud wrote: »
    Still no change to sustain!
    You talk about how important heavy attacks will be, but you forget that complytly replace spamskills with heavy attacks give much better results. This changes would be ok for me when i have an option to get same result with normal playstyle instead heavy attack build, but thats not possible right now. And with nearfing bsw you punisch all how have farmed it and not want to play a pet sorc with necropotance.

    818c7a538d40c58bb8cbf4d39b1c3f36_-obama-thank-you-meme-thank-u-memes_447-300.jpeg
  • Domander
    Domander
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    Bow
    Heavy Attacks now automatically fire when they are fully charged.



    YAY!
  • Domander
    Domander
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    Burning Spellweave: Decreased the proc chance to 15% from 20%, and decreased the Spell Damage bonus to 525 from 600.

    Can you please decrease the cooldown then?
  • Kwivur
    Kwivur
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    Can you now give back our sustain through light/medium armor?
  • J18696
    J18696
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    Good to see devs still not listening dragon knight still in the trash.
    PC NA Server
    @J18696
    Characters
    Pridē - Dragonknight
    Vanıty - Arcanist
  • bUxx222
    bUxx222
    could you please add ress-reg through light/med & heavy attacks? so a poper weaving is almost as good as HA's?

    skill should at least be as much honorable than just pressing a button down :neutral:
  • Trouble13691
    Trouble13691
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    *Deletes MagDk*
  • Mauin
    Mauin
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    Pardon me if this has already been mentioned, but where did the extra effects from Master and Maelstrom weapons go? I just checked through my current templates and the Master staves several have equipped have lost their extra magicka, and the Maelstrom staves no longer have the extra spell damage.

    If that's intentional, I'm going to be seriously unhappy. Even more than I already am.
  • Fasque
    Fasque
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    whats next?

    "We fixed and improved the craftable item set "Law of Julianos"
    The 5-piece bonus of this set grants you now 150 weapon damage AND 150 Spell damage instead of 299 spell damage - This is actually a buff because the value of the overall damage of this set is now increased by 1"
    Edited by Fasque on May 8, 2017 10:24PM
    Can't wait for this...

    DEV comments
    We fixed and improved the craftable item set Law of Julianos
    The 5-piece bonus of this set grants you now 150 weapon damage AND 150 Spell damage instead of 299 spell damage - This is actually a buff because the value of the overall damage of this set is now increased by 1
  • Leogon
    Leogon
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    Wrobel is like Jon Snow. He knows nothing.

    Edited by Leogon on May 10, 2017 3:27AM
  • Silver_Strider
    Silver_Strider
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    So glad I never got rid of my Scathing Mage set for my Magblade.
    It'll need some testing to confirm but I want to say Scathing is probably better than BSW for Magblade now.

    Scathing mage only procs on direct damage crits. Was really only useful with force pulse spam. Doing heavy attacks, and only counting on path to proc it won't be very good. And switching to funnel health to try and sustain a bit more absolutely demolishes uptime itself. Scathing mage got nerfed as bad as BSW just did, only indirectly.

    Have you actually tested cause I had near 100% proc off Twisting path alone last I checked (granted it has been a while)?
    Argonian forever
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    rrated-language.jpg?w=640


    so Sorc's get a $#%$^$^ 200 ms added (1.2 sec's vs 1.0 sec) on the Dark Exchange cast time, where is the Numbers slashed like Siphoning Strikes..

    Dark Exchange and it's Morph's should only get like 10% of what it currently gives to Players on Live, just like the Nightblades Siphoning Strikes..

    You want to make everything balanced ^^^^^^ that above is %^$%$$# fair and Balanced..

    Sorc's need to take the Nerf Bat just as hard as everyone else in the recovery DEPT..

    @Wrobel

    PS- I never call for Nerf's, really, I only advocate against them but when I am calling for the Nerf Bat then you know it is about to hit the FAN..

    Casual-Industrees-***-Hits-The-Fan-Sticker-_259121.jpg

    TOO LATE
    Edited by whiteshadow711jppreub18_ESO on May 8, 2017 10:12PM
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3409 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • ofSunhold
    ofSunhold
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    Enchants aren't showing up on jewelry and armor today. (Still on weapons, whether they were already there or I added a new one.)

    Cyrodiil isn't available at all this week? :( My campaign list is empty.
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • bebynnag
    bebynnag
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    HA!

    that bit about inactive players at dolmens!

  • drake88131
    drake88131
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    So what you're telling me is after you released the nerfageddon ptch notes and I leveled up a mag sorc because you destroyed my dk and stamblade...and farmed all the bsw...and learned how to play on the mag sorc..,,now that's getting a nerf too? Seriously???!!!! Ummmm....can we just ACTUALLY BUFF everything back to homestead patch and leave it alone. I have ZERO desire to grind any more. I can't take it anymore. This is me...taking that break and going full casual. You can see me doing quests in my bsw on my mag sorc, viper on my stamblade, and ebony on my dk from time to time. No subbing. No more crowns. Just here to hang with my peeps. Gonna treat eso like an old episode of Seinfeld. It was good in its time but is out of place now. Still fun to watch every now and then but not every day.
  • SirDopey
    SirDopey
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    BSW Nerf? What have the internal clocks of ZOS said ok, finally enough people have spent enough time farming its time to *** all over them?

    Seriously WTF!

    *** this game man, if I hadn't already pre-purchased morrowwind there'd be no chance I would be.....
    NA PC | AD
    xx Doc Holliday xx
  • AuT6GHad
    AuT6GHad
    Still no changes to sustain!
    Time is running ZOS :#
  • bUxx222
    bUxx222
    Fasque wrote: »
    whats next?

    "We fixed and improved the craftable item set "Law of Julianos"
    The 5-piece bonus of this set grants you now 150 weapon damage AND 150 Spell damage instead of 299 spell damage - This is actually a buff because the value of the overall damage of this set is now increased by 1"

    lolz, you could be a ZOS dev Oo
  • Freyjah
    Freyjah
    Soul Shriven
    so are they gonna fix crafting thats not at lvl 50 yet? its hard to test this to the fullest if i cant use everything. also its been like this since the first week of the morrowind pts update.
  • Sinolai
    Sinolai
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    [*]The following item sets now has a 2-piece bonus of Spell Critical instead of Max Health:
    • Light Speaker
    • Netch’s Touch
    • Spider Cultist
    • Ysgramor’s Birthright
    Developer Comments:
    These sets are meant to be damage or healing focused by augmenting a particular element or skill line, so the 2-piece bonus of Max Health was out of place for this theme. We’ve updated them to have more appropriate 2-piece bonuses instead.
    [/list]
    • The following item sets now has a 2-piece bonus of Weapon Critical instead of Max Health:
      • Strength of the Automaton
      • Sword Dancer

      Does this change also affect old sets that are lying in my bank or only fresh items dropped after the update? (I dont play in PTS but I have a few pieces of Netch and Ysgramor lying in my bank in live)
  • Tasear
    Tasear
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    So is this enough sorcerer nerfs? This is getting annoying.
  • Capt_Morgan
    Capt_Morgan
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    So glad I never got rid of my Scathing Mage set for my Magblade.
    It'll need some testing to confirm but I want to say Scathing is probably better than BSW for Magblade now.

    Scathing mage only procs on direct damage crits. Was really only useful with force pulse spam. Doing heavy attacks, and only counting on path to proc it won't be very good. And switching to funnel health to try and sustain a bit more absolutely demolishes uptime itself. Scathing mage got nerfed as bad as BSW just did, only indirectly.

    Have you actually tested cause I had near 100% proc off Twisting path alone last I checked (granted it has been a while)?

    AoE fights Yeah, proc time is insane. But any single target fight it can take 3 to 5 seconds to proc. Sometimes even longer. In all my single target tests on the skeleton I got 65 to 75 percent up time with force pulse. Drops about 10 percent on average with funnel health. And that is with the current spam meta. I'm not sure lightning staff procs is, I will test that tonight. But if not then I figure it will probably drop even further with morrowind. Maybe low fifties to 60 at most.

    You might be able to get a buff tracker to read the proc and track it along side your wall of elements or something to throw in a nicely timed force pulse when down, but foe only a six second proc I'm not sure that would be exactly beneficial to do.
    MagBlade main since early Access. Long live the warlock.
    PC/NA
    @CAPT_Morgan
  • drake88131
    drake88131
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    Tasear wrote: »
    So is this enough sorcerer nerfs? This is getting annoying.

    Nope! The goal is to nerf everything multiple times until we all quit. ZOS is playing a game...how stupid is our player base?! Watch how instead of demanding they buff up everything for balance they start all demanding everything gets pulled down. Then we,zos, can say we just did what you asked?
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    Divine Intervention: Realizing that history will record her as Imperial, Volrina Quarra has decided not to argue and has changed herself to an Imperial.

    *cheers*
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • Stamicka
    Stamicka
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    I was really hoping you would revert a lot of the changes you made to sustain. Heavy attack builds are clunky, slow, repetitive, and to be blatant, just not fun. I had some pretty big plans before I read the first 3.0 patch notes. I was going to farm the remaining bit of my BiS gear and become a competitive PVE player. I had plans to work hard enough to get my maelstrom score into at least top the 50 range, and I even joined a vet trials team. Why? Because combat was fast paced, fun, and rewarding to learn. Why does fast pace combat matter so much? You game developers basically force us to run the same content over and over again to get good gear etc. Usually this would be a huge pain, admittedly it sometimes is a pain but it's bareable. However, the only reason I can tolerate repetitive content is because it's rewarding to clear content faster, and more efficiently. There's something rewarding about watching your character slowly develop a fast paced, smooth looking PVE rotation. In my opinion, it's the only thing that kept me from quitting PVE from sheer boredom. Taking away the fast paced combat system and replacing it with a clunky heavy attack system will be less rewarding, and will no doubt make running the same repetitive content an even bigger, and boring pain. Unfortunately these changes will make the game so boring that I've canceled my plans to push and become a top tier player, and am now searching for another game to be competitive on.

    PC NA and Xbox NA
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