ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
I thought Fossalize was the strongest CC in the game single target?
Generally I agree with you, give Templars their damn major mending...they're Templars. NBs still bad. Once PTS is closed and patch notes are confirmed as final we can draw conclusions. I think DKs will still be good, just need to adjust. You don't need to be mobile to win in BGs I bet, they make up for it with being the tank class. Just wish the patch notes can be changed and finalized so we can figure it all out completely. Timeeee.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
The Freedom of Opinions
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
NightbladeMechanics wrote: »
Wardless, streakless, mineless sorc.
And all of my damage is blockable or dodgeable.
At least I don't have to worry about my class becoming fotm, I guess...
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
NightbladeMechanics wrote: »
Wardless, streakless, mineless sorc.
And all of my damage is blockable or dodgeable.
At least I don't have to worry about my class becoming fotm, I guess...
Pretty much. The one thing Magblade has going for it in open world PvP (bombing groups) just isn't really relevant in BGs. Good groups will focus down individual targets and not try to AoE smash everything.
NightbladeMechanics wrote: »NightbladeMechanics wrote: »
Wardless, streakless, mineless sorc.
And all of my damage is blockable or dodgeable.
At least I don't have to worry about my class becoming fotm, I guess...
Pretty much. The one thing Magblade has going for it in open world PvP (bombing groups) just isn't really relevant in BGs. Good groups will focus down individual targets and not try to AoE smash everything.
Hmmm mageblade might actually be stronger in BGs than you give it credit for in a couple of niche build styles. Overall, though, yea from what I've heard and seen on PTS, it does look to be outclassed.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
I thought Fossalize was the strongest CC in the game single target?
Generally I agree with you, give Templars their damn major mending...they're Templars. NBs still bad. Once PTS is closed and patch notes are confirmed as final we can draw conclusions. I think DKs will still be good, just need to adjust. You don't need to be mobile to win in BGs I bet, they make up for it with being the tank class. Just wish the patch notes can be changed and finalized so we can figure it all out completely. Timeeee.
DKs are not the tank class anymore. Fossilize is a strong single-target CC, but Fear is stronger and is an AoE.
D0ntevenL1ft wrote: »I thought Fossalize was the strongest CC in the game single target?
Generally I agree with you, give Templars their damn major mending...they're Templars. NBs still bad. Once PTS is closed and patch notes are confirmed as final we can draw conclusions. I think DKs will still be good, just need to adjust. You don't need to be mobile to win in BGs I bet, they make up for it with being the tank class. Just wish the patch notes can be changed and finalized so we can figure it all out completely. Timeeee.
DKs are not the tank class anymore. Fossilize is a strong single-target CC, but Fear is stronger and is an AoE.
Took the words right out of my mouth. DK's lost almost everything they had going for them.
wimhwimladimf wrote: »D0ntevenL1ft wrote: »I thought Fossalize was the strongest CC in the game single target?
Generally I agree with you, give Templars their damn major mending...they're Templars. NBs still bad. Once PTS is closed and patch notes are confirmed as final we can draw conclusions. I think DKs will still be good, just need to adjust. You don't need to be mobile to win in BGs I bet, they make up for it with being the tank class. Just wish the patch notes can be changed and finalized so we can figure it all out completely. Timeeee.
DKs are not the tank class anymore. Fossilize is a strong single-target CC, but Fear is stronger and is an AoE.
Took the words right out of my mouth. DK's lost almost everything they had going for them.
They can still nerf Reflective Scales :P
Tbh, i think NB's will get nerfed more, because many NB's players camp questing areas on Cyrodil and hunt undergeared newbes. Newbes get 1-2 shoted and they will think that NB is OP -> they will write the feedback through in game client and at some point ZOS will listen, it's just a matter of how much people will complain.
Everyone's talking about magblades (well, when refering to a nb at least). What about stamblades? Have they been erased completely?? People don't even mention that anymore....have they forgotten that route?
No one will play in BG's, it sucks I was hyped about it, but no CP and sustain nerf? They will become a 3 proc place where people only do heavy attacks.
santos.vellab16_ESO wrote: »
You misspelled "forever"
Bad jokes aside, thanks for the informative report.
No one will play in BG's, it sucks I was hyped about it, but no CP and sustain nerf? They will become a 3 proc place where people only do heavy attacks.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
I thought Fossalize was the strongest CC in the game single target?
Generally I agree with you, give Templars their damn major mending...they're Templars. NBs still bad. Once PTS is closed and patch notes are confirmed as final we can draw conclusions. I think DKs will still be good, just need to adjust. You don't need to be mobile to win in BGs I bet, they make up for it with being the tank class. Just wish the patch notes can be changed and finalized so we can figure it all out completely. Timeeee.
KramUzibra wrote: »I thought Fossalize was the strongest CC in the game single target?
Generally I agree with you, give Templars their damn major mending...they're Templars. NBs still bad. Once PTS is closed and patch notes are confirmed as final we can draw conclusions. I think DKs will still be good, just need to adjust. You don't need to be mobile to win in BGs I bet, they make up for it with being the tank class. Just wish the patch notes can be changed and finalized so we can figure it all out completely. Timeeee.
Lol sorcs could probably tank better than a mdk
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
psychotic13 wrote: »I'm guessing StamDKs are now bottom of the pecking order in BG? I've tried on live playing with no reduction and only 15% recovery and find it difficult enough to sustain, with the nerfs to battle roar and igneous (and helping hands) I just can't imagine them being all that good anymore.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
psychotic13 wrote: »I'm guessing StamDKs are now bottom of the pecking order in BG? I've tried on live playing with no reduction and only 15% recovery and find it difficult enough to sustain, with the nerfs to battle roar and igneous (and helping hands) I just can't imagine them being all that good anymore.