D0ntevenL1ft wrote: »I thought Fossalize was the strongest CC in the game single target?
Generally I agree with you, give Templars their damn major mending...they're Templars. NBs still bad. Once PTS is closed and patch notes are confirmed as final we can draw conclusions. I think DKs will still be good, just need to adjust. You don't need to be mobile to win in BGs I bet, they make up for it with being the tank class. Just wish the patch notes can be changed and finalized so we can figure it all out completely. Timeeee.
DKs are not the tank class anymore. Fossilize is a strong single-target CC, but Fear is stronger and is an AoE.
Took the words right out of my mouth. DK's lost almost everything they had going for them.
For PvP I see no reason to even log a DK for anything but crafting at this point. There is nothing that a DK can provide to the group that is not outshined by the warden or another class. Shoot even some warden skills are better than the most expensive DK ultimates. There is nothing good that can be said about a DK other than permatank/can't kill anyone which might not even be viable this patch.
The only reason to bring a DK into your group instead of a sorc/warden/templar is to load it down with non class utilities like siege shield, retreating maneuvers, combat prayer, and group gear buffs.