Tommy_The_Gun wrote: »Pff....
Un-nerf NB... xD
Btw. look at this:
http://elderscrollsonline.wiki.fextralife.com/Teleport+Strike
Teleport Strike has different effect on players and different effect on NPC / mobs (as far as I know there are only 2 - 3 skills in the whole game that have such feature)
That is weird. ZOS has proven us that it is possible to balance skills differently for PvP / PvE.
leepalmer95 wrote: »70k crits in pve weren't exactly balanced either tbh.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
TequilaFire wrote: »The range is not as useful as some think because if you use it at max range invariably it snaps to the wrong target.
Besides got to stay out of range of those destro ult trains.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
TequilaFire wrote: »The range is not as useful as some think because if you use it at max range invariably it snaps to the wrong target.
Besides got to stay out of range of those destro ult trains.
That's the point: the range allows players to spam it with impunity.
If you want to double the damage on bosses or something, buff away. But seriously, the design of that skill is unmistakably ridiculous. A long-ranged, channeled, undodgeable execute that scales starting at 50% should never cross the mind of someone who is attempting to have a balanced product. Other things about the skill should be nerfed before it gets a damage buff, if it ever happens.
No need to revert the changes, RD is still the best execute in the game.
Brutusmax1mus wrote: »Radiant is hardly even an execute any more. Stamina classes can literally out heal with vigor not to mention the other counters like bash, stun and blocking. Magicka class can bc easily shield through it.
Anyone who said it's damage scaling at 50%was a problem never tried it's laughable damage at 50 %. If you're complaining bc of the zerg vs zerg and you get targeted, qq more.
ScooberSteve wrote: »Agreed revert these awful changes. If not im going to spam BOL extra hard in pvp tonight as protest.
Every one knows it was only nerfed because it hit kids with 200 health left 12k and it showed on their death recap.
Also whats with the shard nerf. Turn luminous into hard stun not disporient or revert changes please!!
>using scrub class
>calling others kids
>QQ about his no brainer ranged execute being slightly nerfed
gr8 b8 m8, I r8 u 8/8
Strider_Roshin wrote: »
Strider_Roshin wrote: »
Yea sure, compare class executes unbuffed so tht you later can compared a buffed RD execute........seems legit
Strider_Roshin wrote: »
Yea sure, compare class executes unbuffed so tht you later can compared a buffed RD execute........seems legit
THEDKEXPERIENCE wrote: »Enough with the 50% thing. This is the most misleading tooltip in the game. The scaling is awful until about 35% and it only truly becomes a great execute around 20%.
Other Myths Busted
- Radiant has an incorrect death recap. You did not die to a 25k beam. You had one hit point left and would have died to an unarmed punch. It just shows all of the damage you would have gotten if you somehow survived with only 1 hit point left. Which you wouldn't, because you can't.
- Radiant is no longer powerful due to the 21% nerf. So now you're getting hit for 20k instead of 25k. Not that it matters because you're dead anyway. See previous point.
- Radiant spammers only push one button. Nope. You have to empower it first. That's 2 buttons. Even 3 if you include a CC.
- Radiant would be fixed if you lowered the distance. Nope. Only if you also lowered heavy armor. I can beam you from 5 feet just as easily as I can from 30 yards. If I was in light armor that would not be a viable option.
- Radiant is unfair to roll dodgers. Nope. Radiant is the only thing keeping roll dodgers in line. It's the exact rock to their scissors.
- Radiant was nerfed due to PVP. Nope. It was nerfed because people were hitting 60 to 80k damage ticks on bosses in PVE.
- Sam Bradford is a good quarterback. Nope. He stinks.
Nelson_Rebel wrote: »THEDKEXPERIENCE wrote: »Enough with the 50% thing. This is the most misleading tooltip in the game. The scaling is awful until about 35% and it only truly becomes a great execute around 20%.
Other Myths Busted
- Radiant has an incorrect death recap. You did not die to a 25k beam. You had one hit point left and would have died to an unarmed punch. It just shows all of the damage you would have gotten if you somehow survived with only 1 hit point left. Which you wouldn't, because you can't.
- Radiant is no longer powerful due to the 21% nerf. So now you're getting hit for 20k instead of 25k. Not that it matters because you're dead anyway. See previous point.
- Radiant spammers only push one button. Nope. You have to empower it first. That's 2 buttons. Even 3 if you include a CC.
- Radiant would be fixed if you lowered the distance. Nope. Only if you also lowered heavy armor. I can beam you from 5 feet just as easily as I can from 30 yards. If I was in light armor that would not be a viable option.
- Radiant is unfair to roll dodgers. Nope. Radiant is the only thing keeping roll dodgers in line. It's the exact rock to their scissors.
- Radiant was nerfed due to PVP. Nope. It was nerfed because people were hitting 60 to 80k damage ticks on bosses in PVE.
- Sam Bradford is a good quarterback. Nope. He stinks.
Everything here I agree with. Besides 1 thing
the 50% was not the reason it got nerfed correct,
but it was part of the problem. And yes it did
hit hard. At 50% With full Impen gold Julianos gear5/1/1 light/medium/heavy. I was getting 4k ticks on me. That's a continuous execution tick from 40yards out
It was excessive. And even with the nerfs is still the best pvp and pve execute. That alone is proof to uphold the nerf