Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
So a 30k HP templar with that much health also had enough magicka and spell power to heal for 27k according to your math which would be 54k outside of Cyrodiil.
Got it.
Guess I'm clueless then but he had 30k health and healed fully from execute range with 1 BoL so. Also you act like that's hard when my stam dk can get 34k max stam, 26k hp, 3400 weapon dmg and 30k resistances with 2h/bow....The BoL coulda crit who knows. But I know what I saw and he healed from execute range to full with 1 BoL
Why are you comparing stam and weapon damage and still 4k health off? Whats even the point? Is there some stam ability you meant to talk about with that setup that has the same base damage as BOLs base healing that hits for 27k?
Are you sure it was BOL and not rememberance?
I saw him magically waive his hand so pretty sure it was BoL
Well thats impressive. All I can think is if it was an argonian and they were heavily stacked in healing in CP and sets. I'd say I would like to have that build but I wouldn't. My frustration as a templar was that it was pushing people toward a zergling who built around BOL and Radiant Opression sitting in the back of the crowd. I know I have to change my templar for vet trials but I like it as is with a bit of tank, a bit of heals, and a bit of damage but certainly does not excel any of those like the templar you describe. It's why I run NB in PvP lately. I group and support the team but Im not anyones healbot.
Honestly might have been a bit of exaggeration when I say 10% health but he was in execute range and I know he had 30.4k health and healed from execute range to full and he was Heavy Armor with Sword and Shield. Not sure what race
I am assuming not Azuras Star, right?
Generally; since I have been running my NB more, I do notice where people have been annoyed by things like Radiant Opression (although not lately, as I still see people spam it but I can cloak out, and LOS it since the last patch and it does not hit hard at all) or the prophecy of the light which is the new favorite, but I also manage to get out of damage while its is on me, and get a good vigor going. I just notice the things people complain about but BOL has not been something I have seen from the other end. But I run in Azuras.
Giles.floydub17_ESO wrote: »@FENGRUSH
How does your comments concerning magplar builds compare to a sorc shield stacking?
Sincerely asking.
Ohhgrizyyy wrote: »I honestly also personally find it dumb but I love playing a Mag Sorc, Was the 1st character I ever made in ESO and in Everquest I mained a Necromancer forever so I love the playstyle and the burst capabilities it has. But coming with that is also squishyness and with how much damage 2h can do I need survivability and want to keep my burst so instead of switching to heavy I just shield stack. I'm not proud of it and if rather not do it cause that means I have room for other abilities but I kinda have to do it.
Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
Ohhgrizyyy wrote: »BOL hitting for 27k in cyrodil is *BULL SH!T*. no way you can build to get it that high...ok i stand corrected, it may be possible. but you are stacking everything possible into building it up that high i will tell you OP. if you have a templar casting 27k in cyrodil, then you are fighting a healer...he will tickle you with his jabs, and be nothing more than a minor nuisance to you. if he DID in fact heal that much, and DID keep pressure on you damage wise, then you are a liar.
so turning the cost of BOL into a gradual increase, nerfing the healing of it or putting any kind of other "nerf" to the skill, had better be applied to all shields, blocking (which i DISagree with the block nerfs from the day they implemented them), dodge rolls (once again DISagree with that nerf) reflects, cloak or any other skill any class or spec decides to use for defense.
the thing here is, as a magplar, playing since day one release as my main and only toon, having come across ALL classes/ Specs in duels/ large scale/ small scale PVP.
i can come across a 600 CP sorc one day and wipe the floor with him, the next day on a ifferent 600 CP sorc he'll turn me into butter within the first ten seconds. ALL specs, and ALL classes can be hard given the proper countering and GOOD gameplay.
so basically OP. L2P first, then complain, after reading your complaints i can safely assume you DO NOT in fact know..."how to play" and should figure it out. before calling for non broken skills to be nerfed. its the reason why VIGOR was added into the game, and why dodge rolling was nerfed. cause idiots couldnt stand that a player could dodge roll 50 times, when you could streak 50 times, or shield 50 times. it's rediculous.
most encounters go through cycles of defense and offense, as a sorc they typically last 6-10 seconds each, if you BREAK THE FLOW AND RYTHM of combat...you will throw your opponent off.
also as a PVP magplar, i typically do not heal untill i am at just above execute range. since i focus on more bursting and offense than worrying about defense, if you get me during that time? with ur proper rotation, i'm toast.
not trying to be bullish here OP, but there seem to be quite a few posts recently pissing on magplar in heavy armor and BOL...it's like people bitching about sorcs in Light armor and shielding...doesnt make sense. or complaining about a stam DK in heavy.
I've stated he wasn't the one to kill me lmao. It was him and his buddy who I was fighting and his buddy ran off for a min so I tried bursting the Templar down. He healed back to pull and after he did that I just basically have up and his buddy came over bursted me down cause I didn't have my shields up cause I knew the Templar wasn't gonna do any damage
Savage_Audacity wrote: »Leave BoL alone its fine. btw i dont pvp on a templar ever. However, my stamblade rips through ppl trying to heal like a knife through hot butter. first time ive ever said this but it really is a L2P issue.
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »I stated it's broken for PvP, In Pve it's fine but cause that's honestly not really as competitive content, Yes you have trials but in trials it revolves around healing springs alot, PvP it revolves around BoL spamming everyone to full health and it's incredibly broken
Except in this game, when something gets nerfed for PVP, it's nerfed for everyone - even PVE. They don't separate the two.
I think pve would manage if bol was given a increased cost the more you cast it consecutively.
And I think PVP can manage without a nerf.
Probably because you're a templar lmfao, If you play enough PvP and find a small group with a templar are even a 2 man group with a templar and you're running solo, You're not killing that said Templar. Guarantee you're one of these I'm complaining about cause no Templar would want this nerf.
Ridiculous thread. L2P, OP.
You tell me if you haven't had a 10+ man group or seen 1 and found a 2-3 man group and there's a templar you are trying to focus down but can't cause they just block cast spam Bol? It's happened to everyone and it's broken
Ohhgrizyyy wrote: »Gonna sound like a cry baby but really grinds my gears on a magsorc to burst down a heavy armor templar them be in execute range just to hit Bol once and go all the way back up to full....And it's PvP and heals are supposed to be cut in half? Will BoL ever see any kind of nerf or are we gonna leave magplars to be the most frustrating and annoying classes to play against in pvp?
Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
DMuehlhausen wrote: »Ohhgrizyyy wrote: »Gonna sound like a cry baby but really grinds my gears on a magsorc to burst down a heavy armor templar them be in execute range just to hit Bol once and go all the way back up to full....And it's PvP and heals are supposed to be cut in half? Will BoL ever see any kind of nerf or are we gonna leave magplars to be the most frustrating and annoying classes to play against in pvp?
I hope not. Stop crying Nerf to a skill that is just fine in PvE. Accept the fact that PvP is just an add on and should never be fully balanced in a PvE based. It's impossible to do and will never happen in any game. The only way you could do it is make PvP only skills that are only active in PvP areas and that's it.
All the skills in the game are based around killing bosses with millions of life, not other players with thousands.
Ohhgrizyyy wrote: »I'll admit shield stacking is stupid but if I wanna still burst out good damage and not be forced to wear heavy Juliano's then I have to shield stack. Sorcs literally wouldn't be able to live without shield stacking. I don't honestly know why sorcs get all the hate for it cause magblades and even some mag dk's do it but they both just don't have the hardened ward. And most mag dk's now wear heavy anyway
DMuehlhausen wrote: »Ohhgrizyyy wrote: »Gonna sound like a cry baby but really grinds my gears on a magsorc to burst down a heavy armor templar them be in execute range just to hit Bol once and go all the way back up to full....And it's PvP and heals are supposed to be cut in half? Will BoL ever see any kind of nerf or are we gonna leave magplars to be the most frustrating and annoying classes to play against in pvp?
I hope not. Stop crying Nerf to a skill that is just fine in PvE. Accept the fact that PvP is just an add on and should never be fully balanced in a PvE based. It's impossible to do and will never happen in any game. The only way you could do it is make PvP only skills that are only active in PvP areas and that's it.
All the skills in the game are based around killing bosses with millions of life, not other players with thousands.
DMuehlhausen wrote: »Ohhgrizyyy wrote: »Gonna sound like a cry baby but really grinds my gears on a magsorc to burst down a heavy armor templar them be in execute range just to hit Bol once and go all the way back up to full....And it's PvP and heals are supposed to be cut in half? Will BoL ever see any kind of nerf or are we gonna leave magplars to be the most frustrating and annoying classes to play against in pvp?
I hope not. Stop crying Nerf to a skill that is just fine in PvE. Accept the fact that PvP is just an add on and should never be fully balanced in a PvE based. It's impossible to do and will never happen in any game. The only way you could do it is make PvP only skills that are only active in PvP areas and that's it.
All the skills in the game are based around killing bosses with millions of life, not other players with thousands.
Or instead they could act rationally and make it so different abilities have different effects in pvp instead of flat nerfing them so that it doesnt harm pve.
I get they dont want to spend so much effort and time on balancing the game in two halves but honestly its needed. Im sick and tired of pvp nerfs harming pve builds and then the same vice versa its really getting annoying.
Sure its a lot of development changes but it makes sense and its the only way to bring some sort of semblance of balance to the game as a whole. There is no such thing as true balance in games of course due to the multitude of variables when it comes to 4 classes for multiple skill lines and abilities and sets etc. But it would be more balanced than it is now.
Ohhgrizyyy wrote: »Gonna sound like a cry baby but really grinds my gears on a magsorc to burst down a heavy armor templar them be in execute range just to hit Bol once and go all the way back up to full....And it's PvP and heals are supposed to be cut in half? Will BoL ever see any kind of nerf or are we gonna leave magplars to be the most frustrating and annoying classes to play against in pvp?
Really grinds my gears how sorcs can streak away after you put in so much work bursting their sheilds. They are tge best class for pve pvp and solo. Quit trying to nerf the only good thing templar has. They gave it crappy skills exept BoL the tookshards stunandgave us back lash.
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »I stated it's broken for PvP, In Pve it's fine but cause that's honestly not really as competitive content, Yes you have trials but in trials it revolves around healing springs alot, PvP it revolves around BoL spamming everyone to full health and it's incredibly broken
Except in this game, when something gets nerfed for PVP, it's nerfed for everyone - even PVE. They don't separate the two.
I think pve would manage if bol was given a increased cost the more you cast it consecutively.
And I think PVP can manage without a nerf.
Probably because you're a templar lmfao, If you play enough PvP and find a small group with a templar are even a 2 man group with a templar and you're running solo, You're not killing that said Templar. Guarantee you're one of these I'm complaining about cause no Templar would want this nerf.
I am not a Templar, so there goes your theory. I am sick and tired of PVE getting nerfed because of PVP. You PVP guys come in here and cry and cry about "Nerf this! Nerf that! I can't kill X so it must be OP! Nerf it and PVE can just suck it up!" - but you never take your own advice. You never want to learn to overcome things you have trouble with, but you expect PVE players to just deal with it so you can have what YOU want. It's not all about you, and it isn't all about PVP, no matter if you want it to be or not. Go play LoL or some other game geared towards PVP if you want everything focused on that aspect of the game. This game happens to have both, and both need to be considered when making changes.
BoL shouldn't be used as a main heal in PvE anyway. So stop complaining about it. If all you do is use BoL in a dungeon or trial you aren't a healer.
Savage_Audacity wrote: »Leave BoL alone its fine. btw i dont pvp on a templar ever. However, my stamblade rips through ppl trying to heal like a knife through hot butter. first time ive ever said this but it really is a L2P issue.
You're a complete liar, and I would really like that you prove me that, @K1msest if you get through my healing I will give you 1M gold, especially on a NB.
Lol at all the people still talking about shield stacking. There is a 6 second duration, so if you are still shield stacking you aren't doing very much attacking. I would much rather have the old duration back and not be able to stack shields since as it is right now it is not really worth it to stack them repeatedly. Bar swapping just to stack your shields every few seconds is not effective.
Now I also don't think bol needs a nerf even though it is a pain to run into, just like shields, wings, and cloak.
Each class has their own defensive/ healing abilities that have to be worked around by other classes. Most of the time if I see dk wings on my sorc I just turn around. But I don't think they need nerfed.
I do hope they will make shields not stackable and increase the duration as all the current duration does is cause more spamming in PvE and PvP. With the upcoming cp changes I hope they will take into consideration the cost of all the skills and their durations.