Prof_Bawbag wrote: »hmsdragonfly wrote: »I am not advocating for a nerf or anything but can anyone tell me how to kill a magplar using BoL in a 1v1? (As a magdk)
Please. I am desperate. It's like hitting a wall.
Yeah, don't spam talons and I won't spam BoL. Deal?
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »I stated it's broken for PvP, In Pve it's fine but cause that's honestly not really as competitive content, Yes you have trials but in trials it revolves around healing springs alot, PvP it revolves around BoL spamming everyone to full health and it's incredibly broken
Except in this game, when something gets nerfed for PVP, it's nerfed for everyone - even PVE. They don't separate the two.
I think pve would manage if bol was given a increased cost the more you cast it consecutively.
And I think PVP can manage without a nerf.
Probably because you're a templar lmfao, If you play enough PvP and find a small group with a templar are even a 2 man group with a templar and you're running solo, You're not killing that said Templar. Guarantee you're one of these I'm complaining about cause no Templar would want this nerf.
I am not a Templar, so there goes your theory. I am sick and tired of PVE getting nerfed because of PVP. You PVP guys come in here and cry and cry about "Nerf this! Nerf that! I can't kill X so it must be OP! Nerf it and PVE can just suck it up!" - but you never take your own advice. You never want to learn to overcome things you have trouble with, but you expect PVE players to just deal with it so you can have what YOU want. It's not all about you, and it isn't all about PVP, no matter if you want it to be or not. Go play LoL or some other game geared towards PVP if you want everything focused on that aspect of the game. This game happens to have both, and both need to be considered when making changes.
Why? Cause PvP is way more competetive then pve will ever be. I went into vma for my first time ever the other night not knowing wtf I was doing and got to round 7 on my PvP build... PvE is easy and always has been
you are a mag sorc. your pvp skills are basically your pve solo skills: frags, force pulse, execute, hzealing ward, hardened ward. try it without shieldstacking and see how competetive it is. try a 600k score
That's why people run necropotence and have 31k shields in vma
No competitive pve Player will Run shield stack in a msa speed Run for leaderboard
"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
So a 30k HP templar with that much health also had enough magicka and spell power to heal for 27k according to your math which would be 54k outside of Cyrodiil.
Got it.
Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
So a 30k HP templar with that much health also had enough magicka and spell power to heal for 27k according to your math which would be 54k outside of Cyrodiil.
Got it.
Guess I'm clueless then but he had 30k health and healed fully from execute range with 1 BoL so. Also you act like that's hard when my stam dk can get 34k max stam, 26k hp, 3400 weapon dmg and 30k resistances with 2h/bow....The BoL coulda crit who knows. But I know what I saw and he healed from execute range to full with 1 BoL
hmsdragonfly wrote: »hmsdragonfly wrote: »
You out sustain their stamina. They get up, spam bol twice, get CCed, spam bol twice, get CCed, spam bol twice etc. Eventually either magica or Stam will run out and you kill them. Keep pressure on and line up burst for when their CCed.
Bol is kinda costly. Just spamming that leaves you with no magica pretty quickly.
Your magicka/stamina will run out before their magicka and stamina run out, they will go offensive and you will die.
A decent magplar know show to apply pressure as well, magplars who spam BoLs all day are very few, yet it also takes so much time to kill even those bad magplars, in the end zergs will come and you die xD
hmsdragonfly wrote: »hmsdragonfly wrote: »
You out sustain their stamina. They get up, spam bol twice, get CCed, spam bol twice, get CCed, spam bol twice etc. Eventually either magica or Stam will run out and you kill them. Keep pressure on and line up burst for when their CCed.
Bol is kinda costly. Just spamming that leaves you with no magica pretty quickly.
Your magicka/stamina will run out before their magicka and stamina run out, they will go offensive and you will die.
A decent magplar know show to apply pressure as well, magplars who spam BoLs all day are very few, yet it also takes so much time to kill even those bad magplars, in the end zergs will come and you die xD
There's very few I've come across that outsustain me if I'm keeping them on the defensive.
Avran_Sylt wrote: »Burst them down without CC. then CC and execute.
use an armor set like: Fasalla's Guile or Crest of Cyrodill or Durok's Bane
Backbar Lethal Arrow for the poison proc, or poison enchantment, put points into the Befoul CP tree. use player made poisons that reduce healing taken.
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »I stated it's broken for PvP, In Pve it's fine but cause that's honestly not really as competitive content, Yes you have trials but in trials it revolves around healing springs alot, PvP it revolves around BoL spamming everyone to full health and it's incredibly broken
Except in this game, when something gets nerfed for PVP, it's nerfed for everyone - even PVE. They don't separate the two.
I think pve would manage if bol was given a increased cost the more you cast it consecutively.
And I think PVP can manage without a nerf.
Probably because you're a templar lmfao, If you play enough PvP and find a small group with a templar are even a 2 man group with a templar and you're running solo, You're not killing that said Templar. Guarantee you're one of these I'm complaining about cause no Templar would want this nerf.
Ridiculous thread. L2P, OP.
You tell me if you haven't had a 10+ man group or seen 1 and found a 2-3 man group and there's a templar you are trying to focus down but can't cause they just block cast spam Bol? It's happened to everyone and it's broken
You do realize this is ESO, right?
With some tweaks I'm sure I could make that mag sorc of yours seem "broken" to many players.
This game is completely unbalanced, but BoL is far from being the problem.
Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
BOL healing a lot when a target is low isnt really the bad thing - thats what the heal is for and should be, and it plays to the templars strengths. The problem is that it can be used solely as templars heal and the rest of their skills/equip can focus on survival. Theyre very easy to run for high effectiveness. They can pound BOLs all day and be the last target you should focus in the fight. Thats poor design. The problem isnt as simple as just the skill, there is equipment and CP to take into consideration. Overall - there is an issue. People failing to acknowledge that is just refusal to take the first step towards a better solution.
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
So a 30k HP templar with that much health also had enough magicka and spell power to heal for 27k according to your math which would be 54k outside of Cyrodiil.
Got it.
Guess I'm clueless then but he had 30k health and healed fully from execute range with 1 BoL so. Also you act like that's hard when my stam dk can get 34k max stam, 26k hp, 3400 weapon dmg and 30k resistances with 2h/bow....The BoL coulda crit who knows. But I know what I saw and he healed from execute range to full with 1 BoL
Why are you comparing stam and weapon damage and still 4k health off? Whats even the point? Is there some stam ability you meant to talk about with that setup that has the same base damage as BOLs base healing that hits for 27k?
Are you sure it was BOL and not rememberance?
BOL hitting for 27k in cyrodil is [snip]. no way you can build to get it that high...ok i stand corrected, it may be possible. but you are stacking everything possible into building it up that high i will tell you OP. if you have a templar casting 27k in cyrodil, then you are fighting a healer...he will tickle you with his jabs, and be nothing more than a minor nuisance to you. if he DID in fact heal that much, and DID keep pressure on you damage wise, then you are a liar.
so turning the cost of BOL into a gradual increase, nerfing the healing of it or putting any kind of other "nerf" to the skill, had better be applied to all shields, blocking (which i DISagree with the block nerfs from the day they implemented them), dodge rolls (once again DISagree with that nerf) reflects, cloak or any other skill any class or spec decides to use for defense.
the thing here is, as a magplar, playing since day one release as my main and only toon, having come across ALL classes/ Specs in duels/ large scale/ small scale PVP.
i can come across a 600 CP sorc one day and wipe the floor with him, the next day on a ifferent 600 CP sorc he'll turn me into butter within the first ten seconds. ALL specs, and ALL classes can be hard given the proper countering and GOOD gameplay.
so basically OP. L2P first, then complain, after reading your complaints i can safely assume you DO NOT in fact know..."how to play" and should figure it out. before calling for non broken skills to be nerfed. its the reason why VIGOR was added into the game, and why dodge rolling was nerfed. cause idiots couldnt stand that a player could dodge roll 50 times, when you could streak 50 times, or shield 50 times. it's rediculous.
most encounters go through cycles of defense and offense, as a sorc they typically last 6-10 seconds each, if you BREAK THE FLOW AND RYTHM of combat...you will throw your opponent off.
also as a PVP magplar, i typically do not heal untill i am at just above execute range. since i focus on more bursting and offense than worrying about defense, if you get me during that time? with ur proper rotation, i'm toast.
not trying to be bullish here OP, but there seem to be quite a few posts recently pissing on magplar in heavy armor and BOL...it's like people bitching about sorcs in Light armor and shielding...doesnt make sense. or complaining about a stam DK in heavy.
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »I stated it's broken for PvP, In Pve it's fine but cause that's honestly not really as competitive content, Yes you have trials but in trials it revolves around healing springs alot, PvP it revolves around BoL spamming everyone to full health and it's incredibly broken
Except in this game, when something gets nerfed for PVP, it's nerfed for everyone - even PVE. They don't separate the two.
I think pve would manage if bol was given a increased cost the more you cast it consecutively.
And I think PVP can manage without a nerf.
Probably because you're a templar lmfao, If you play enough PvP and find a small group with a templar are even a 2 man group with a templar and you're running solo, You're not killing that said Templar. Guarantee you're one of these I'm complaining about cause no Templar would want this nerf.
I am not a Templar, so there goes your theory. I am sick and tired of PVE getting nerfed because of PVP. You PVP guys come in here and cry and cry about "Nerf this! Nerf that! I can't kill X so it must be OP! Nerf it and PVE can just suck it up!" - but you never take your own advice. You never want to learn to overcome things you have trouble with, but you expect PVE players to just deal with it so you can have what YOU want. It's not all about you, and it isn't all about PVP, no matter if you want it to be or not. Go play LoL or some other game geared towards PVP if you want everything focused on that aspect of the game. This game happens to have both, and both need to be considered when making changes.
Why? Cause PvP is way more competetive then pve will ever be. I went into vma for my first time ever the other night not knowing wtf I was doing and got to round 7 on my PvP build... PvE is easy and always has been
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »I stated it's broken for PvP, In Pve it's fine but cause that's honestly not really as competitive content, Yes you have trials but in trials it revolves around healing springs alot, PvP it revolves around BoL spamming everyone to full health and it's incredibly broken
Except in this game, when something gets nerfed for PVP, it's nerfed for everyone - even PVE. They don't separate the two.
I think pve would manage if bol was given a increased cost the more you cast it consecutively.
And I think PVP can manage without a nerf.
Probably because you're a templar lmfao, If you play enough PvP and find a small group with a templar are even a 2 man group with a templar and you're running solo, You're not killing that said Templar. Guarantee you're one of these I'm complaining about cause no Templar would want this nerf.
I am not a Templar, so there goes your theory. I am sick and tired of PVE getting nerfed because of PVP. You PVP guys come in here and cry and cry about "Nerf this! Nerf that! I can't kill X so it must be OP! Nerf it and PVE can just suck it up!" - but you never take your own advice. You never want to learn to overcome things you have trouble with, but you expect PVE players to just deal with it so you can have what YOU want. It's not all about you, and it isn't all about PVP, no matter if you want it to be or not. Go play LoL or some other game geared towards PVP if you want everything focused on that aspect of the game. This game happens to have both, and both need to be considered when making changes.
Why? Cause PvP is way more competetive then pve will ever be. I went into vma for my first time ever the other night not knowing wtf I was doing and got to round 7 on my PvP build... PvE is easy and always has been
If pve is so easy then you are fine with Zeni removing The Golden so you would have to start doing dungeons and grinding pve zones for your gear again, right?
Or are you going to stfu because you said something you didn't really mean, and haven't thought through the consequences?
Sorc can't really complain about Templar. Sorc has their own bol which is the twilight heal + can easily put on healing ward then slap on hardened ward over the top. The only thing that can kill this is very high damage along with cc.
I sometimes like to run into groups with eye of storm and of course there is 1 or two templars just standing there spamming bol. So long as I can cc them while eye of storm is up and focus them they usually die.
hmsdragonfly wrote: »I am not advocating for a nerf or anything but can anyone tell me how to kill a magplar using BoL in a 1v1? (As a magdk)
Please. I am desperate. It's like hitting a wall.
Ohhgrizyyy wrote: »Gonna sound like a cry baby but really grinds my gears on a magsorc to burst down a heavy armor templar them be in execute range just to hit Bol once and go all the way back up to full....And it's PvP and heals are supposed to be cut in half? Will BoL ever see any kind of nerf or are we gonna leave magplars to be the most frustrating and annoying classes to play against in pvp?
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
So a 30k HP templar with that much health also had enough magicka and spell power to heal for 27k according to your math which would be 54k outside of Cyrodiil.
Got it.
Guess I'm clueless then but he had 30k health and healed fully from execute range with 1 BoL so. Also you act like that's hard when my stam dk can get 34k max stam, 26k hp, 3400 weapon dmg and 30k resistances with 2h/bow....The BoL coulda crit who knows. But I know what I saw and he healed from execute range to full with 1 BoL
Why are you comparing stam and weapon damage and still 4k health off? Whats even the point? Is there some stam ability you meant to talk about with that setup that has the same base damage as BOLs base healing that hits for 27k?
Are you sure it was BOL and not rememberance?
I saw him magically waive his hand so pretty sure it was BoL
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
So a 30k HP templar with that much health also had enough magicka and spell power to heal for 27k according to your math which would be 54k outside of Cyrodiil.
Got it.
Guess I'm clueless then but he had 30k health and healed fully from execute range with 1 BoL so. Also you act like that's hard when my stam dk can get 34k max stam, 26k hp, 3400 weapon dmg and 30k resistances with 2h/bow....The BoL coulda crit who knows. But I know what I saw and he healed from execute range to full with 1 BoL
Why are you comparing stam and weapon damage and still 4k health off? Whats even the point? Is there some stam ability you meant to talk about with that setup that has the same base damage as BOLs base healing that hits for 27k?
Are you sure it was BOL and not rememberance?
I saw him magically waive his hand so pretty sure it was BoL
Well thats impressive. All I can think is if it was an argonian and they were heavily stacked in healing in CP and sets. I'd say I would like to have that build but I wouldn't. My frustration as a templar was that it was pushing people toward a zergling who built around BOL and Radiant Opression sitting in the back of the crowd. I know I have to change my templar for vet trials but I like it as is with a bit of tank, a bit of heals, and a bit of damage but certainly does not excel any of those like the templar you describe. It's why I run NB in PvP lately. I group and support the team but Im not anyones healbot.
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »"Templar killed me, nerf pls"
Is this the whole crux of this thrrad? I mean, come on ...
I get killed in PVP by templars, NB's, Sorcs, DK's and I don't come on here shouting for a nerf. I merely rez or get resurrected and go and get them back in return.
I didn't die to the Templar I tried bursting him and and he fully healed from about 10% when he had 30k hp and I knocked him on his ass for him to break and his butt buddy stam sorc just comes over and hits me with a 10k dizzying and melts me lmao. Just overall I think BoL is dumb especially when you have a templar that won't die when they are outnumbered 5:1
So a 30k HP templar with that much health also had enough magicka and spell power to heal for 27k according to your math which would be 54k outside of Cyrodiil.
Got it.
Guess I'm clueless then but he had 30k health and healed fully from execute range with 1 BoL so. Also you act like that's hard when my stam dk can get 34k max stam, 26k hp, 3400 weapon dmg and 30k resistances with 2h/bow....The BoL coulda crit who knows. But I know what I saw and he healed from execute range to full with 1 BoL
Why are you comparing stam and weapon damage and still 4k health off? Whats even the point? Is there some stam ability you meant to talk about with that setup that has the same base damage as BOLs base healing that hits for 27k?
Are you sure it was BOL and not rememberance?
I saw him magically waive his hand so pretty sure it was BoL
Well thats impressive. All I can think is if it was an argonian and they were heavily stacked in healing in CP and sets. I'd say I would like to have that build but I wouldn't. My frustration as a templar was that it was pushing people toward a zergling who built around BOL and Radiant Opression sitting in the back of the crowd. I know I have to change my templar for vet trials but I like it as is with a bit of tank, a bit of heals, and a bit of damage but certainly does not excel any of those like the templar you describe. It's why I run NB in PvP lately. I group and support the team but Im not anyones healbot.
Honestly might have been a bit of exaggeration when I say 10% health but he was in execute range and I know he had 30.4k health and healed from execute range to full and he was Heavy Armor with Sword and Shield. Not sure what race