ZOS needs to do something to actually incentivizes people dueling in other locations like Hammerdeath Arena. Until there's a way for duelers to find sparring partners without needing to go to cities, it's not really fair to force them out of the only places they can find people.
Lieblingsjunge wrote: »FrancisCrawford wrote: »If somebody duels in a place where they shouldn't -- because it's otherwise too busy -- I often stand in the dueling circle, on horseback, or otherwise mildly grief them.
I hope you are aware of the fact that such offences are reportable, and eventually will lead to a temporarely ban. This is the same griefing people had, when players threw mud-balls on people that was dyeing their gear/costumes. People got punished for that & people will get punished for griefing duels, too.
Eh, the only thing I think is that people shouldn't be able to duel inside of small enclosed places, such as a bank. At that point they are just trying to grief others.
ZOS
I don't understand why the guards don't get involved and attack the duelers for disturbing the peace. That would certainly discourage it from happening on top of wayshrines in the cities.
I like to think of it like the Wild West. Back then you could blow someone away whenever you wanted in the middle of town as long as it was an agreed duel. A test of honor. Police didn't get involved because it was common to handle your problems with death. Same as these times I suppose. If two people want to duke it out to the drag who are the guards to get involved.
ZOS needs to do something to actually incentivizes people dueling in other locations like Hammerdeath Arena. Until there's a way for duelers to find sparring partners without needing to go to cities, it's not really fair to force them out of the only places they can find people.
They could send them to their own instance for the duel...
or me.
Lieblingsjunge wrote: »FrancisCrawford wrote: »If somebody duels in a place where they shouldn't -- because it's otherwise too busy -- I often stand in the dueling circle, on horseback, or otherwise mildly grief them.
I hope you are aware of the fact that such offences are reportable, and eventually will lead to a temporarely ban. This is the same griefing people had, when players threw mud-balls on people that was dyeing their gear/costumes. People got punished for that & people will get punished for griefing duels, too.
I think people should be able to duel where ever they want. and as far as performance. . . i mean, that was there before dueling. Like, why is Maw of Lorkhaj sooooo laggy? theres no dueling in there.
If it breaks immersion, just pretend its a bar fight. . . or that a fight broke out to defend a Lady's honor!
Mystrius_Archaion wrote: »ZOS needs to do something to actually incentivizes people dueling in other locations like Hammerdeath Arena. Until there's a way for duelers to find sparring partners without needing to go to cities, it's not really fair to force them out of the only places they can find people.
They could send them to their own instance for the duel...
or me.
Just wait for battlegrounds in Morrowind. That's supposed to get that urge fixed for people.
But, you will still always have those too lazy and who just want to own noobs who accidentally agree to a duel, not to mention those weird crazies that just duel everyone and don't care if they get owned.
FYI, they duel around the wayshrines because they can resurrect for free there, no soul gem usage or waste of the soul skill.
This part seems like a major oversight. Other games have pvp not cause item durability damage and not cost anything to resurrect. I bet they could do that here if they actually tried. That would get people to move away from wayshrines a bit if they actually pay attention to those mechanics, but could be too little too late or too different from normal pve.
I really hate item durability losses and resurrect taxing anyway. We don't need those things since whatever killed us likely can kill us again just as easily, or we should be able to reposition for better tactics, and all it does is add a lot of annoying time to running back to where you were from the wayshrine.
I'm surprised they don't have us respawn from a pond in coldharbour back in the tutorial every time as the lore says we should, or form a puddle of goo where we die and force us to respawn on that spot only or back in coldharbour. That would make sense.
Although I don't really care whether or not they ban duelling in certain areas (it never really bothered me). I was just thinking how cool it would be if they added big gladiator arenas in the major cities for duelling, hell you can even go into the grandstand and watch if you like.
PelinalWhitestrake wrote: »Or troll by healing them?
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Most towns already have predetermined(by the players of course) duel locations.
I can understand the lag here and there but being on console as well, it's not nearly as bad as a year ago, before dueling was even a thing.
Don't like duels? Cool, just turn off invites. But relocating us when most of us are clearly out of the way, is a little extreme.