Maintenance for the week of September 15:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

The game is WAY too easy in single-player questing content (and overworld in general )

Dahveed
Dahveed
✭✭✭✭✭

I don't want to make another intricate, long-winded post about this. I just want to make this very simple.

The single-player questing and exploration is just way, WAY too easy. My thief character has almost no skill points in combat, no real gear to speak of (no enchantments or traits AT ALL), no champion points spent, and ALL my skill points except maybe a few have gone into Ledgermain and Thieves Guild talents.

(I'm trying to role-play as a pure thief as much as possible.)

I've made other threads which address this issue, or similar issues, if you're curious to read my entire history of forum whining (There is some slight nastiness that pops up from time to time, but still overall some good discussions here).

ESO needs a difficulty slider - First Thread

ESO needs a difficulty slider - Second Thread

ESO needs a difficulty slider - Third Thread

There are too many treasure chests, and they are too easy to open.

"Will we be able to opt out of One Tamriel?"

Exploration isn't fun, because there is too much repetitive and boring crap


I am not sure to what extent this will re-open any old cans of worms on the subject, but I just thought I would throw this idea out there again: The open world gets stale pretty quickly, because there is no unexpected challenge.

Even something as simple as "elite" NPCS patrolling everywhere on the map (instead of always remaining in the exact same place waiting for me to kill them) would serve to take players by surprise (like vanilla Warcraft often did).

Anyway, that's that.
  • Stovahkiin
    Stovahkiin
    ✭✭✭✭✭
    ✭✭
    Agreed. This game seems to be slowly going the SWTOR route, in that most of the challenge is being taken away.
    Beware the battle cattle, but don't *fear* the battle cattle!
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    Well, I argue that the overworld needs to be easy to help cater towards all levels of players.

    If you want more difficult content, start doing 4man group dungeons, eventually moving up to trials for the most difficult content.

    Also, you want "elite NPCs going around", that's literally what the world bosses are. But they don't move around the map so they don't just genocide all the new players.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Tholian1
    Tholian1
    ✭✭✭✭✭
    The difficulty seems just fine to me. I play for casual enjoyment.
    PS4 Pro NA
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    Well, I argue that the overworld needs to be easy to help cater towards all levels of players.

    If you want more difficult content, start doing 4man group dungeons, eventually moving up to trials for the most difficult content.

    Also, you want "elite NPCs going around", that's literally what the world bosses are. But they don't move around the map so they don't just genocide all the new players.

    I agree, but there is no learning curve towards dungeons and things.... so you go from easy overworld stuff to wall.

    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • ADarklore
    ADarklore
    ✭✭✭✭✭
    ✭✭✭✭✭
    For a new player fresh to the game with no CP and only dropped gear, they are NOT going to find it super easy. Funny how experienced players complain about it being easy, of course it is, because you know how to play the game- but a brand new player will not.

    Not everyone likes a challenge, the majority of players DO NOT, especially solo questing players who simply want to sign in run some quests and not have to stress out about difficulty.
    Edited by ADarklore on March 15, 2017 11:16PM
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • Integral1900
    Integral1900
    ✭✭✭✭✭
    ✭✭
    Difficulty is fine, if I want to smash my face against an immovable wall of rage inducing difficulty I'll go fire up street fighter or go back to work at that stupid call centre B)
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    ADarklore wrote: »
    Let's also not forget that with One Tamriel, lower level players receives HUGE buffs... which makes things SEEM easier. But for an everyday new player fresh to the game with no CP and only dropped gear, they are NOT going to find it super easy. Funny how experienced players complain about it being easy, of course it is, because you know how to play the game- but a brand new player will not.

    Not everyone likes a challenge, the majority of players DO NOT, especially solo questing players who simply want to sign in run some quests and not have to stress out about difficulty.

    dude, we argued this stuff far before one tamriel was a thing

    EDIT: Dude, we argued this stuff far before before CP were a thing

    And because its worth arguing, we will argue it long after the game dies too.
    Edited by Shunravi on March 15, 2017 11:19PM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Dahveed
    Dahveed
    ✭✭✭✭✭
    ADarklore wrote: »
    For a new player fresh to the game with no CP and only dropped gear, they are NOT going to find it super easy. Funny how experienced players complain about it being easy, of course it is, because you know how to play the game- but a brand new player will not.

    Not everyone likes a challenge, the majority of players DO NOT, especially solo questing players who simply want to sign in run some quests and not have to stress out about difficulty.

    I disagree. Since day 1 I have found this game sickeningly easy. I can't imagine anyone dying in this game ever.

    And even if they do... so what? When you play a video game do you automatically expect to succeed at everything immediately?

    By coddling everyone and catering to "new players" only you are destroying the replay value and the excitement of progression.
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭✭
    I wouldn't mind if they added a means to increase the difficulty of an area. Something that wouldn't affect other players
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    Cadbury wrote: »
    I wouldn't mind if they added a means to increase the difficulty of an area. Something that wouldn't affect other players

    heck, everything is scaling now. Why not have additional scaling options?
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • flizomica
    flizomica
    ✭✭✭✭✭
    It used to be difficult. Way back when VR zones were much harder than their sub-50 counterparts. Lots of people complained so it was changed.

    Tbh most of the people that care about solo questing are casual RPers, and theres really no reason to have it be more difficult. If you want a challenging single-player RPG play the witcher or dark souls, or challenge yourself by trying to solo group content.

    Or just wear lower-level gear to reduce the effect of scaling on you.
    Edited by flizomica on March 15, 2017 11:41PM
  • ZiRM
    ZiRM
    ✭✭✭✭✭
    Play your character naked and with under leveled weapons.
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Dahveed
    Dahveed
    ✭✭✭✭✭
    It used to be difficult. Way back when VR zones were much harder than their sub-50 counterparts. Lots of people complained so it was changed.

    Tbh most of the people that care about solo questing are casual RPers, and theres really no reason to have it be more difficult. If you want a challenging single-player RPG play the witcher or dark souls, or challenge yourself by trying to solo group content.

    Or just wear lower-level gear to reduce the effect of scaling on you.

    I see this suggestion a lot (wear crappy gear), but it usually doesn't work. As I said in the OP, I have gone out of my way to make my character very weak, but most enemies are still pushovers.

    It's not that I want impossible, in-your-face difficulty from every mudcrab I meet. But it would be nice if it felt even *possible* to lose a fight if a couple enemies gang up on me.
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    ZiRM wrote: »
    Play your character naked and with under leveled weapons.

    Been there done that every single time this worthless suggestion has been posted...

    Edited by Shunravi on March 30, 2017 11:08PM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • ZiRM
    ZiRM
    ✭✭✭✭✭
    Shunravi wrote: »
    ZiRM wrote: »
    Play your character naked and with under leveled weapons.

    Been there done that every singele time this worthless suggestion has been posted...

    Been there done that every single time someone whines about the game being too easy.
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • flizomica
    flizomica
    ✭✭✭✭✭
    Dahveed wrote: »
    It used to be difficult. Way back when VR zones were much harder than their sub-50 counterparts. Lots of people complained so it was changed.

    Tbh most of the people that care about solo questing are casual RPers, and theres really no reason to have it be more difficult. If you want a challenging single-player RPG play the witcher or dark souls, or challenge yourself by trying to solo group content.

    Or just wear lower-level gear to reduce the effect of scaling on you.

    I see this suggestion a lot (wear crappy gear), but it usually doesn't work. As I said in the OP, I have gone out of my way to make my character very weak, but most enemies are still pushovers.

    It's not that I want impossible, in-your-face difficulty from every mudcrab I meet. But it would be nice if it felt even *possible* to lose a fight if a couple enemies gang up on me.

    it is possible. ignore red, dont block, dont self-heal..
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZiRM wrote: »
    Play your character naked and with under leveled weapons.

    That wouldn't work for me. My characters are too sexy to be naked.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Magdalina
    Magdalina
    ✭✭✭✭✭
    ✭✭✭
    There we go again...(and I do agree with the OP but, as practice shows.....)
    We can't have hard overworld content because then there might actually be players(and no, I don't really mean new players here, who are actually getting really nice bonuses from battle levelling now) who can't complete something and we can't have that, can we? They're catering to the lowest common denominator which appears to be doing the content by spamming light attacks naked(and no, you don't need cp to do that, for the most part).
    The real thing ESO needs is a learning curve. I and a lot of people have been saying this forever, I made a longass thread about it when they wanted to nerf wgt/icp/coa(which they did anyway) but no one cares apparently. It'd actually be a bit difficult to implement with One Tamriel I suppose since there's no longer an option of simply making zones slightly increase in difficulty as they increase in level since now they're all basically the same level, but there still needs to be something.

    The issue isn't catering to low level players. I've come to accept that if I want to see a quest boss mechanics I'll have to light attack them (sparsely, too) so they don't die before doing them, much as I wish there was indeed a difficulty slider for them, oh well. The real issue is the game teaching those low players nothing and then we have cp 300 or even 600 who have no clue whatsoever how to interrupt or why it needs to be done at all, or why they need to move out of red and how to rolldodge and whatnot.
  • ZiRM
    ZiRM
    ✭✭✭✭✭
    Cadbury wrote: »
    ZiRM wrote: »
    Play your character naked and with under leveled weapons.

    That wouldn't work for me. My characters are too sexy to be naked.

    Pics? :*
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Dagoth_Rac
    Dagoth_Rac
    ✭✭✭✭✭
    ✭✭✭✭✭
    Overworld content is non-instanced. Every player in the game will pas through it, of all skill levels and gear levels and knowledge levels and dedication levels and ability levels. And all those players will be mixed together. Imagine a baseball game where the next batter up might be an MLB All-Star or ... might be a little leaguer. Where the next relief pitcher might be Mariano Rivera or ... might be a career A ball pitcher. Just how hard can you make that content? And how would a difficulty slider even work? You crank up difficulty slider so that a trash spriggan becomes like a world boss. Someone else cranks down difficulty slider and one-shots that spriggan you were in an epic battle with. In the absence of an ability to banish all other players from overworld, difficulty sliders just don't work in non-instanced content.
  • Meryyl
    Meryyl
    ✭✭✭
    I find that video games are a lot like movies or books. Not everyone enjoys everything. No harm in that. It's a big world full of different people. This game is the way it is. Other games are the way they are. If you don't like this one, there are plenty more to choose from.

    I believe this game offers a little something for a lot of different approaches. Some easy, some hard. That's a good thing.
    Police Detective: “Why did you shoot him, Marlowe?”
    Phillip Marlowe: “There was a lot of killing going on and I wasn’t getting my fair share.”
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    ADarklore wrote: »
    For a new player fresh to the game with no CP and only dropped gear, they are NOT going to find it super easy. Funny how experienced players complain about it being easy, of course it is, because you know how to play the game- but a brand new player will not.

    Not everyone likes a challenge, the majority of players DO NOT, especially solo questing players who simply want to sign in run some quests and not have to stress out about difficulty.

    And how long exactly should 'being a brand new player' last? All the way through Tamriel Hero or Indomitable Adventurer? Thats an awfully long time to be new.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    It used to be difficult. Way back when VR zones were much harder than their sub-50 counterparts. Lots of people complained so it was changed.

    Tbh most of the people that care about solo questing are casual RPers, and theres really no reason to have it be more difficult. If you want a challenging single-player RPG play the witcher or dark souls, or challenge yourself by trying to solo group content.

    Or just wear lower-level gear to reduce the effect of scaling on you.
    Yes the vr zones was a bit too hard, in fact current one dot mini bosses like trolls was more like the old mob.
    Its also about skills, the harness magi skillc change sorcerer from being scared of 3 mobs trough pulling public dungeons into kill boxes.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Myrrah
    Myrrah
    ✭✭✭
    ADarklore wrote: »
    For a new player fresh to the game with no CP and only dropped gear, they are NOT going to find it super easy. Funny how experienced players complain about it being easy, of course it is, because you know how to play the game- but a brand new player will not.

    Not everyone likes a challenge, the majority of players DO NOT, especially solo questing players who simply want to sign in run some quests and not have to stress out about difficulty.

    yes-i was going to say this. The OP is only correct for experienced players. i hear/observe all the time-that new players struggle
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    Shunravi wrote: »
    ADarklore wrote: »
    For a new player fresh to the game with no CP and only dropped gear, they are NOT going to find it super easy. Funny how experienced players complain about it being easy, of course it is, because you know how to play the game- but a brand new player will not.

    Not everyone likes a challenge, the majority of players DO NOT, especially solo questing players who simply want to sign in run some quests and not have to stress out about difficulty.

    And how long exactly should 'being a brand new player' last? All the way through Tamriel Hero or Indomitable Adventurer? Thats an awfully long time to be new.

    It used to be that VR zones (like the other 2 alliances) were actually more difficult. I know I struggled a bit (granted I was geared more towards healing).

    But, people wanted to be able to go everywhere with same difficulty, and that's what we have now.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZiRM wrote: »
    Cadbury wrote: »
    ZiRM wrote: »
    Play your character naked and with under leveled weapons.

    That wouldn't work for me. My characters are too sexy to be naked.

    Pics? :*

    ....Are you hitting on me?

    LsCk7CQoHNomA.gif
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • ZiRM
    ZiRM
    ✭✭✭✭✭
    Cadbury wrote: »
    ZiRM wrote: »
    Cadbury wrote: »
    ZiRM wrote: »
    Play your character naked and with under leveled weapons.

    That wouldn't work for me. My characters are too sexy to be naked.

    Pics? :*

    ....Are you hitting on me?

    LsCk7CQoHNomA.gif

    MX9NOQZ.jpg

    Edited by ZiRM on March 16, 2017 12:47AM
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Cêltic421
    Cêltic421
    ✭✭✭✭
    ADarklore wrote: »
    For a new player fresh to the game with no CP and only dropped gear, they are NOT going to find it super easy. Funny how experienced players complain about it being easy, of course it is, because you know how to play the game- but a brand new player will not.

    Not everyone likes a challenge, the majority of players DO NOT, especially solo questing players who simply want to sign in run some quests and not have to stress out about difficulty.

    I agree somewhat. it's easier than what it used to be. Since everything scales to your level. Before one tamerial it's was harder imo. I quest my way up to vet levels and some quests were 2 or more levels than what I was at the time and they were extremely difficult to can't beat it now come back when I gain a couple levels. ZoS took that challenge away to new players.

    I remember doing my first vet dungeon, well vet level dungeon. Was doing blessed crucible and got to the fire crabs and wow my group got destroyed over and over again by some crabs lol.
    Several other vet dungeons were difficult to but now with 600cp they are cake. Except for the newest ones. On PS4 it's hard to find a group to run CoS and Mazztun because it's difficult and I assume majority of console players like it to be more causual...
    Edited by Cêltic421 on March 16, 2017 1:00AM
  • Villious
    Villious
    ✭✭✭
    Meryyl wrote: »
    I find that video games are a lot like movies or books. Not everyone enjoys everything. No harm in that. It's a big world full of different people. This game is the way it is. Other games are the way they are. If you don't like this one, there are plenty more to choose from.

    I believe this game offers a little something for a lot of different approaches. Some easy, some hard. That's a good thing.

    You, Sir/Ma'am, win this thread!
  • srfrogg23
    srfrogg23
    ✭✭✭✭✭
    ✭✭✭
    Dahveed wrote: »
    I don't want to make another intricate, long-winded post about this. I just want to make this very simple.

    The single-player questing and exploration is just way, WAY too easy. My thief character has almost no skill points in combat, no real gear to speak of (no enchantments or traits AT ALL), no champion points spent, and ALL my skill points except maybe a few have gone into Ledgermain and Thieves Guild talents.

    (I'm trying to role-play as a pure thief as much as possible.)

    I've made other threads which address this issue, or similar issues, if you're curious to read my entire history of forum whining (There is some slight nastiness that pops up from time to time, but still overall some good discussions here).

    ESO needs a difficulty slider - First Thread

    ESO needs a difficulty slider - Second Thread

    ESO needs a difficulty slider - Third Thread

    There are too many treasure chests, and they are too easy to open.

    "Will we be able to opt out of One Tamriel?"

    Exploration isn't fun, because there is too much repetitive and boring crap


    I am not sure to what extent this will re-open any old cans of worms on the subject, but I just thought I would throw this idea out there again: The open world gets stale pretty quickly, because there is no unexpected challenge.

    Even something as simple as "elite" NPCS patrolling everywhere on the map (instead of always remaining in the exact same place waiting for me to kill them) would serve to take players by surprise (like vanilla Warcraft often did).

    Anyway, that's that.

    Yup, but...MMO.

    Your difficulty slider comes in the form of content types.
Sign In or Register to comment.