LadyLethalla wrote: »IMO it would have been better to to implement something like in Borderlands 2, for group dungeons and trials. If you join a friend or they join you in B2, a message pops up that says "the monsters of (whatever place name it is) just got stronger!" = meaning that there were either more of them or they got more hit points because you weren't soloing. Or both, idk.
Hopefully that is what they're doing with the Craglorn revamp.
I would rather be able to travel everywhere and not get the bat-lev boost. That would be way more fun!
Yeah... Questing is just so easy that it isnt challenging at all, it would be awesome that quests would require some thinking and strength like it used to be in old veteran zones (right after launch) when I had to rebuild my toons as I couldnt handle more than one group of mobs, or IC when skyshard hunting was like a jurney into war zone where, I was happy when it was a player who attacked me not some random mobs... This easy mode kills PvE and questing totaly...
With one tamriel I believe that the content auto levels to you instead of battle leveling you to the content.
And besides... craglorn is being dumbed down anyway to make it solo friendly with update 12
Anyways we will know more in the coming weeks once pts goes up
With one tamriel I believe that the content auto levels to you instead of battle leveling you to the content.
And besides... craglorn is being dumbed down anyway to make it solo friendly with update 12
Anyways we will know more in the coming weeks once pts goes up
It will work exactly as Orsinium does now, they want the entire game to play like Orsinium as it was the model and inspiration behind One Tamriel.
Hiya.
I am a pretty casual ESO player (still nowhere even close to CP cap after almost 2 years), but I still like to be challenged by the content.
Currently my level 50 Dragon Knight is at CP 70, but I'm doing Craglorn stuff and mostly getting my butt kicked, which is great. I have managed to complete about a dozen quests and 3 or 4 group delves by myself, despite it being a group zone which greatly outlevels my character. I die a lot, and I fail a lot... I am currently stuck on Craglorn's main quest because the Trial dungeon (forget the name) keeps destroying me... but I plan on leveling up another 10 or 20 CPs to try again later.
However I am worried that once One Tamriel comes out, this will ruin my way of playing. If I am auto-scaled to the zone's level I worry that all the quests will once again become an idiotic face-roll, just like all the rest of this game's leveling.
I have made a couple different new discussions on the forums asking for various forms of difficulty sliders (my best idea would be a player-centered debuff), but most short-sighted posters just yell me out of the forums and tell me to "make my own challenge" by doing stuff that outlevels me, i.e. Craglorn. But it seems that this will no longer be possible.
Will I be able to disable battle-leveling so that the entire game doesn't become a giant, boring faceroll again?
Hiya.
I am a pretty casual ESO player (still nowhere even close to CP cap after almost 2 years), but I still like to be challenged by the content.
Currently my level 50 Dragon Knight is at CP 70, but I'm doing Craglorn stuff and mostly getting my butt kicked, which is great. I have managed to complete about a dozen quests and 3 or 4 group delves by myself, despite it being a group zone which greatly outlevels my character. I die a lot, and I fail a lot... I am currently stuck on Craglorn's main quest because the Trial dungeon (forget the name) keeps destroying me... but I plan on leveling up another 10 or 20 CPs to try again later.
However I am worried that once One Tamriel comes out, this will ruin my way of playing. If I am auto-scaled to the zone's level I worry that all the quests will once again become an idiotic face-roll, just like all the rest of this game's leveling.
I have made a couple different new discussions on the forums asking for various forms of difficulty sliders (my best idea would be a player-centered debuff), but most short-sighted posters just yell me out of the forums and tell me to "make my own challenge" by doing stuff that outlevels me, i.e. Craglorn. But it seems that this will no longer be possible.
Will I be able to disable battle-leveling so that the entire game doesn't become a giant, boring faceroll again?
Hiya.
I am a pretty casual ESO player (still nowhere even close to CP cap after almost 2 years), but I still like to be challenged by the content.
Currently my level 50 Dragon Knight is at CP 70, but I'm doing Craglorn stuff and mostly getting my butt kicked, which is great. I have managed to complete about a dozen quests and 3 or 4 group delves by myself, despite it being a group zone which greatly outlevels my character. I die a lot, and I fail a lot... I am currently stuck on Craglorn's main quest because the Trial dungeon (forget the name) keeps destroying me... but I plan on leveling up another 10 or 20 CPs to try again later.
However I am worried that once One Tamriel comes out, this will ruin my way of playing. If I am auto-scaled to the zone's level I worry that all the quests will once again become an idiotic face-roll, just like all the rest of this game's leveling.
I have made a couple different new discussions on the forums asking for various forms of difficulty sliders (my best idea would be a player-centered debuff), but most short-sighted posters just yell me out of the forums and tell me to "make my own challenge" by doing stuff that outlevels me, i.e. Craglorn. But it seems that this will no longer be possible.
Will I be able to disable battle-leveling so that the entire game doesn't become a giant, boring faceroll again?
Dude. . . That trial dungeon keeps kicking your ass BECAUSE it's a trial. Trials are 12 man raids. Not designed to be soloed. Lol
Mettaricana wrote: »I'd be fine with battle leveling if they made all enemies either smarter or hit harder like imperial city at launch difficulty where more than 3 enemies on a dps or healer my spell your doom quickly
With one tamriel I believe that the content auto levels to you instead of battle leveling you to the content.
With one tamriel I believe that the content auto levels to you instead of battle leveling you to the content.
That doesn't sound right. That would mean that every zone would have to be instanced for individual players. More likely is that all players entering the zone will be leveled up to meet the zone level.
Hiya.
I am a pretty casual ESO player (still nowhere even close to CP cap after almost 2 years), but I still like to be challenged by the content.
Currently my level 50 Dragon Knight is at CP 70, but I'm doing Craglorn stuff and mostly getting my butt kicked, which is great. I have managed to complete about a dozen quests and 3 or 4 group delves by myself, despite it being a group zone which greatly outlevels my character. I die a lot, and I fail a lot... I am currently stuck on Craglorn's main quest because the Trial dungeon (forget the name) keeps destroying me... but I plan on leveling up another 10 or 20 CPs to try again later.
However I am worried that once One Tamriel comes out, this will ruin my way of playing. If I am auto-scaled to the zone's level I worry that all the quests will once again become an idiotic face-roll, just like all the rest of this game's leveling.
I have made a couple different new discussions on the forums asking for various forms of difficulty sliders (my best idea would be a player-centered debuff), but most short-sighted posters just yell me out of the forums and tell me to "make my own challenge" by doing stuff that outlevels me, i.e. Craglorn. But it seems that this will no longer be possible.
Will I be able to disable battle-leveling so that the entire game doesn't become a giant, boring faceroll again?
Dude. . . That trial dungeon keeps kicking your ass BECAUSE it's a trial. Trials are 12 man raids. Not designed to be soloed. Lol
That would mean I will not be able to gather mats for my level 10 char with my level 50 char or am I reading this the wrong way?Bonzodog01 wrote: »...
For crafting nodes, they will be on the 50/50 system already implemented in the DLC zones, whereby the node will either be your character level or your crafting level....
Hiya.
I am a pretty casual ESO player (still nowhere even close to CP cap after almost 2 years), but I still like to be challenged by the content.
Currently my level 50 Dragon Knight is at CP 70, but I'm doing Craglorn stuff and mostly getting my butt kicked, which is great. I have managed to complete about a dozen quests and 3 or 4 group delves by myself, despite it being a group zone which greatly outlevels my character. I die a lot, and I fail a lot... I am currently stuck on Craglorn's main quest because the Trial dungeon (forget the name) keeps destroying me... but I plan on leveling up another 10 or 20 CPs to try again later.
However I am worried that once One Tamriel comes out, this will ruin my way of playing. If I am auto-scaled to the zone's level I worry that all the quests will once again become an idiotic face-roll, just like all the rest of this game's leveling.
I have made a couple different new discussions on the forums asking for various forms of difficulty sliders (my best idea would be a player-centered debuff), but most short-sighted posters just yell me out of the forums and tell me to "make my own challenge" by doing stuff that outlevels me, i.e. Craglorn. But it seems that this will no longer be possible.
Will I be able to disable battle-leveling so that the entire game doesn't become a giant, boring faceroll again?
Dude. . . That trial dungeon keeps kicking your ass BECAUSE it's a trial. Trials are 12 man raids. Not designed to be soloed. Lol
It's not a trial, it's a public dungeon.
Hiya.
I am a pretty casual ESO player (still nowhere even close to CP cap after almost 2 years), but I still like to be challenged by the content.
Currently my level 50 Dragon Knight is at CP 70, but I'm doing Craglorn stuff and mostly getting my butt kicked, which is great. I have managed to complete about a dozen quests and 3 or 4 group delves by myself, despite it being a group zone which greatly outlevels my character. I die a lot, and I fail a lot... I am currently stuck on Craglorn's main quest because the Trial dungeon (forget the name) keeps destroying me... but I plan on leveling up another 10 or 20 CPs to try again later.
However I am worried that once One Tamriel comes out, this will ruin my way of playing. If I am auto-scaled to the zone's level I worry that all the quests will once again become an idiotic face-roll, just like all the rest of this game's leveling.
I have made a couple different new discussions on the forums asking for various forms of difficulty sliders (my best idea would be a player-centered debuff), but most short-sighted posters just yell me out of the forums and tell me to "make my own challenge" by doing stuff that outlevels me, i.e. Craglorn. But it seems that this will no longer be possible.
Will I be able to disable battle-leveling so that the entire game doesn't become a giant, boring faceroll again?
Dude. . . That trial dungeon keeps kicking your ass BECAUSE it's a trial. Trials are 12 man raids. Not designed to be soloed. Lol
It's not a trial, it's a public dungeon.
How about you tell us the name of the place you tried to solo. We'll tell you how you may or may not ever be able to solo it. Oh and there are no public dungeons in craglorn. Only group delves and 3 trials. 12 man raids.