gdroebuckrwb17_ESO wrote: »I agree and was talking to guild members about the exact same issue this past weekend. Way too many and way too easy to pick. I like the idea of making them harder to find, harder to pick and less of them around with the payoff being better loot.
It's just another XP boost. You get more XP for opening your 300th easy chest, than you get for killing an opponent.
It doesn't take long for anyone to figure out there are only three different pin positions in a lock and opening them becomes just another repetitive content with no challenge.
Yeah, but apart from the first passive the rest of the skill line only affects Justice activities in the first place, so leveling the Skill is largely irrelevant: and the passive that can be used outside of Justice affects Sneak which you'll already have tons of mitigation for if you play a 'sneaky' class/race (my Wood Elf can sneak without ever seeing the Stamina bar already) so that added saving from this skill line is pretty worthless anyway.Treasure Chests are the only way for people who do not want anything to do with Stealing and Murdering in town to level up the Legermain skill line and it takes a long time at that just from opening the chests.
On release that's what they were like, usually got a 'blue' at least, rarely a 'purple'. The bots farmed them, ZOS nerfed them .. story of the game really, same thing can be said of delve bosses, XP grinds, etc.The chests could then have a tidy sum of gold and some really fun or rare items in them
I remember those days too. Chests were harder to find and someone else or a bot usually got there first. It seems chests were harder to open too but that was probably more reflective of my skill level before I got used to it. But yeah, like the other things there was a lot of bad behavior going on to get them in the early days. Now they're more something you stumble across than a competitive sport.fromtesonlineb16_ESO wrote: »On release that's what they were like, usually got a 'blue' at least, rarely a 'purple'. The bots farmed them, ZOS nerfed them .. story of the game really, same thing can be said of delve bosses, XP grinds, etc.The chests could then have a tidy sum of gold and some really fun or rare items in them
Oh, I know that cave! Surprised me too. I love finding cool things like this, and I wish there were more. I seem to remember coming across something similar in the swamps of Shadowfen too.There is an unmarked cave (no Objective marker on the map) in Malabal Tor. I discovered it while looking for unmarked locales after finding several in Cyrodiil, and at the end is a treasure chest. A keg lies off to the side, a sword and shield fallen near the chest. I approach to pick the lock and loot the contents when an odd sound rings out from behind... two skeletons rose from the ground, intent on stopping me from stealing their loot.
It was a normal treasure chest.
With an abnormal surprise.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
They also give you a chance at a soul gem. I can't remember the last time I had to buy those.
I like the chests as they are. Of course, in the higher zones with fewer people, you will get them more often because of less competition, but they are a good source of set items, some of which are very hard to come by if you are not the right level.
Here is my idea for the Chests.
1. Level lock the chests, perhaps tie to the Legerdemain Skill. You have to be a certain rank in order to open a Master or Advanced or Intermediate chest. Loot is increased per level where Masters give one Gold item, Advanced Purple, Intermediate Blue. This along with the other stuff you get. Anyone can open Simple Chests and they give Green items.
Chuggernaut wrote: »They also give you a chance at a soul gem. I can't remember the last time I had to buy those.
I like the chests as they are. Of course, in the higher zones with fewer people, you will get them more often because of less competition, but they are a good source of set items, some of which are very hard to come by if you are not the right level.
lol, my enchanter is sitting on 196 grand soul gems thanks to writs and the soul magic ability to passively steal souls!