Stamina is better than magicka in every aspect except for aoe.
The only downsides are: you need to have good situation awareness (l2p guys), skill set is fairly the same, you need vMA weapons on this patch for Trials.
Also, stamina has:
-Bow
-DW
-2handed
-1h and shield
-Stamina class morphs
-Better sustain
-Better single target damage
-Immunity to silence effects like negate
ESO only hates the Stam builds that don't come equipped with a class spammable.
stablade and stamplar with class spammable stamina skill, worst dps ever in game, stam dk and stam sorc without class spammable, only some dots - the best stam dpskyle.wilson wrote: »I guess we are starting to see how many players were getting significant amounts of DPS from proc sets. Cause that's the only major change in this update.
Plus some people are finally learning how to kill the do nothing block tanks in pvp.
so overall nerf to stamina dps very significant by beast trap nerf, overal huge buff to magica build by staves
nerf to dk standard which will feel this nerf stam dk, mag dk got buff in other skill for recompensate this nerf
nb got cost increase for incap strike which was very nice spammable ulti, especially on finishers, now I cant spam enought often with this, before finishers its now much less usable, better to keep ulti for just dawnbreaker in mostly sitations and on finishers on trial fights you will spam maybe 2-3x this ult instead of 5 which is again dps loss (this is also nerf to magblade ofc)
stamplar? ehh next patch still not existing dead class
sstamsorc..I dont know, I never played this but people complaining hurricane got nerf ot atleast in dps is without changes while mag sorc got haunting curse to easier rotation, buff to pets to buff dps
and now I dont see any adventage in stamina in pve
I as stambled, playing on this nonstop while I pulling 40-45k dps on triall boss pure single target then mag dk is pulling over 55k pure single target dps, mag sorc 50k single target and add to this aoe, I as stmina will get with 2 adds maybe just 2-3k additional aoe by only endless hail? while mag builds have 3+ and more aoe skill which can add more than 6k+ additional dps with just 1-2 adds
Stamina is better than magicka in every aspect except for aoe.
The only downsides are: you need to have good situation awareness (l2p guys), skill set is fairly the same, you need vMA weapons on this patch for Trials.
Also, stamina has:
-Bow
-DW
-2handed
-1h and shield
-Stamina class morphs
-Better sustain
-Better single target damage
-Immunity to silence effects like negate
bow - only dot, main dps is just ***
DW - only weapon to true dps
2handed - pvp only, pve it suck
1h&s - tank or pvp, its not to dps
stamina class morphs, maybe 3-4 morphs per all class skills?
better single target damage - after this patch I dont see more difference in sine target damage between stamina and magica build while magice still ahve insane aoe dps
immunity to silenece effects - yes, this our only afvaantage over magica build
and to vMA weapons..this is just sad, without those weapons stamina dont have chance to be compare to any dps situationw ith magica, magica have great dps without be forced to farm vMA weapons while stamina is forced to have atleast duals from vMA to be comparable with just single target dps with magica build, this is sad
ESO only hates the Stam builds that don't come equipped with a class spammable.
stablade and stamplar with class spammable stamina skill, worst dps ever in game, stam dk and stam sorc without class spammable, only some dots - the best stam dpskyle.wilson wrote: »I guess we are starting to see how many players were getting significant amounts of DPS from proc sets. Cause that's the only major change in this update.
Plus some people are finally learning how to kill the do nothing block tanks in pvp.
so overall nerf to stamina dps very significant by beast trap nerf, overal huge buff to magica build by staves
nerf to dk standard which will feel this nerf stam dk, mag dk got buff in other skill for recompensate this nerf
nb got cost increase for incap strike which was very nice spammable ulti, especially on finishers, now I cant spam enought often with this, before finishers its now much less usable, better to keep ulti for just dawnbreaker in mostly sitations and on finishers on trial fights you will spam maybe 2-3x this ult instead of 5 which is again dps loss (this is also nerf to magblade ofc)
stamplar? ehh next patch still not existing dead class
sstamsorc..I dont know, I never played this but people complaining hurricane got nerf ot atleast in dps is without changes while mag sorc got haunting curse to easier rotation, buff to pets to buff dps
and now I dont see any adventage in stamina in pve
I as stambled, playing on this nonstop while I pulling 40-45k dps on triall boss pure single target then mag dk is pulling over 55k pure single target dps, mag sorc 50k single target and add to this aoe, I as stmina will get with 2 adds maybe just 2-3k additional aoe by only endless hail? while mag builds have 3+ and more aoe skill which can add more than 6k+ additional dps with just 1-2 adds
Lightspeedflashb14_ESO wrote: »ESO only hates the Stam builds that don't come equipped with a class spammable.
stablade and stamplar with class spammable stamina skill, worst dps ever in game, stam dk and stam sorc without class spammable, only some dots - the best stam dpskyle.wilson wrote: »I guess we are starting to see how many players were getting significant amounts of DPS from proc sets. Cause that's the only major change in this update.
Plus some people are finally learning how to kill the do nothing block tanks in pvp.
so overall nerf to stamina dps very significant by beast trap nerf, overal huge buff to magica build by staves
nerf to dk standard which will feel this nerf stam dk, mag dk got buff in other skill for recompensate this nerf
nb got cost increase for incap strike which was very nice spammable ulti, especially on finishers, now I cant spam enought often with this, before finishers its now much less usable, better to keep ulti for just dawnbreaker in mostly sitations and on finishers on trial fights you will spam maybe 2-3x this ult instead of 5 which is again dps loss (this is also nerf to magblade ofc)
stamplar? ehh next patch still not existing dead class
sstamsorc..I dont know, I never played this but people complaining hurricane got nerf ot atleast in dps is without changes while mag sorc got haunting curse to easier rotation, buff to pets to buff dps
and now I dont see any adventage in stamina in pve
I as stambled, playing on this nonstop while I pulling 40-45k dps on triall boss pure single target then mag dk is pulling over 55k pure single target dps, mag sorc 50k single target and add to this aoe, I as stmina will get with 2 adds maybe just 2-3k additional aoe by only endless hail? while mag builds have 3+ and more aoe skill which can add more than 6k+ additional dps with just 1-2 addsStamina is better than magicka in every aspect except for aoe.
The only downsides are: you need to have good situation awareness (l2p guys), skill set is fairly the same, you need vMA weapons on this patch for Trials.
Also, stamina has:
-Bow
-DW
-2handed
-1h and shield
-Stamina class morphs
-Better sustain
-Better single target damage
-Immunity to silence effects like negate
bow - only dot, main dps is just ***
DW - only weapon to true dps
2handed - pvp only, pve it suck
1h&s - tank or pvp, its not to dps
stamina class morphs, maybe 3-4 morphs per all class skills?
better single target damage - after this patch I dont see more difference in sine target damage between stamina and magica build while magice still ahve insane aoe dps
immunity to silenece effects - yes, this our only afvaantage over magica build
and to vMA weapons..this is just sad, without those weapons stamina dont have chance to be compare to any dps situationw ith magica, magica have great dps without be forced to farm vMA weapons while stamina is forced to have atleast duals from vMA to be comparable with just single target dps with magica build, this is sad
Please use periods and proper punctuation, it makes my head hurt to read your comments and totally undermines whatever you are trying to say if you don't even put effort into it.
Lightspeedflashb14_ESO wrote: »ESO only hates the Stam builds that don't come equipped with a class spammable.
stablade and stamplar with class spammable stamina skill, worst dps ever in game, stam dk and stam sorc without class spammable, only some dots - the best stam dpskyle.wilson wrote: »I guess we are starting to see how many players were getting significant amounts of DPS from proc sets. Cause that's the only major change in this update.
Plus some people are finally learning how to kill the do nothing block tanks in pvp.
so overall nerf to stamina dps very significant by beast trap nerf, overal huge buff to magica build by staves
nerf to dk standard which will feel this nerf stam dk, mag dk got buff in other skill for recompensate this nerf
nb got cost increase for incap strike which was very nice spammable ulti, especially on finishers, now I cant spam enought often with this, before finishers its now much less usable, better to keep ulti for just dawnbreaker in mostly sitations and on finishers on trial fights you will spam maybe 2-3x this ult instead of 5 which is again dps loss (this is also nerf to magblade ofc)
stamplar? ehh next patch still not existing dead class
sstamsorc..I dont know, I never played this but people complaining hurricane got nerf ot atleast in dps is without changes while mag sorc got haunting curse to easier rotation, buff to pets to buff dps
and now I dont see any adventage in stamina in pve
I as stambled, playing on this nonstop while I pulling 40-45k dps on triall boss pure single target then mag dk is pulling over 55k pure single target dps, mag sorc 50k single target and add to this aoe, I as stmina will get with 2 adds maybe just 2-3k additional aoe by only endless hail? while mag builds have 3+ and more aoe skill which can add more than 6k+ additional dps with just 1-2 addsStamina is better than magicka in every aspect except for aoe.
The only downsides are: you need to have good situation awareness (l2p guys), skill set is fairly the same, you need vMA weapons on this patch for Trials.
Also, stamina has:
-Bow
-DW
-2handed
-1h and shield
-Stamina class morphs
-Better sustain
-Better single target damage
-Immunity to silence effects like negate
bow - only dot, main dps is just ***
DW - only weapon to true dps
2handed - pvp only, pve it suck
1h&s - tank or pvp, its not to dps
stamina class morphs, maybe 3-4 morphs per all class skills?
better single target damage - after this patch I dont see more difference in sine target damage between stamina and magica build while magice still ahve insane aoe dps
immunity to silenece effects - yes, this our only afvaantage over magica build
and to vMA weapons..this is just sad, without those weapons stamina dont have chance to be compare to any dps situationw ith magica, magica have great dps without be forced to farm vMA weapons while stamina is forced to have atleast duals from vMA to be comparable with just single target dps with magica build, this is sad
Please use periods and proper punctuation, it makes my head hurt to read your comments and totally undermines whatever you are trying to say if you don't even put effort into it.
I don't understand what you mean,.,,,if you cant see it stamina have nothing today to do better than magica as in pve
skill lines? only 2 wepaon skill lines usable and only 2 skills from this 1 skill line and just those few stamina morphs from class skills
now magica got mre buffs and stamina nothing than nerfs, before this patch stamina had just small better dps in single target while magica was instane aoe damage and grear survivability, now magica and stmaina are on par with sinelge target dps and in most cases magica have much better this dps in every way than half classes on stamina build
magica have every class skill to use, myabe hav eonly 2 weapon skill line whiel stamina have 4 skill lines...but what with it if only 2 skill lines are usable to dps in pve? I dont any advantage in stamina over magica in pve, maybe only vMA which is other story for solo play
If this were true then why would they make a sorcerer (who by definition should be pure magic) have strong stamina morphs?
Lightspeedflashb14_ESO wrote: »If this were true then why would they make a sorcerer (who by definition should be pure magic) have strong stamina morphs?
This is simply not true, going by the lore of previous elder scrolls games
http://en.uesp.net/wiki/Oblivion:Classes#Standard_Classes
Spacifically
Sorcerer
Besting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor.
hmsdragonfly wrote: »hmsdragonfly wrote: »
Stam dk, i use only 1 skill, 1 ultimate. Other is crap.
Next time you are wrecking blown, or viper'd in the face by a stamdk, remind yourself that you get rekt by the worst stam class in the game.
L2stamdk.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »ESO only hates the Stam builds that don't come equipped with a class spammable.
stablade and stamplar with class spammable stamina skill, worst dps ever in game, stam dk and stam sorc without class spammable, only some dots - the best stam dpskyle.wilson wrote: »I guess we are starting to see how many players were getting significant amounts of DPS from proc sets. Cause that's the only major change in this update.
Plus some people are finally learning how to kill the do nothing block tanks in pvp.
so overall nerf to stamina dps very significant by beast trap nerf, overal huge buff to magica build by staves
nerf to dk standard which will feel this nerf stam dk, mag dk got buff in other skill for recompensate this nerf
nb got cost increase for incap strike which was very nice spammable ulti, especially on finishers, now I cant spam enought often with this, before finishers its now much less usable, better to keep ulti for just dawnbreaker in mostly sitations and on finishers on trial fights you will spam maybe 2-3x this ult instead of 5 which is again dps loss (this is also nerf to magblade ofc)
stamplar? ehh next patch still not existing dead class
sstamsorc..I dont know, I never played this but people complaining hurricane got nerf ot atleast in dps is without changes while mag sorc got haunting curse to easier rotation, buff to pets to buff dps
and now I dont see any adventage in stamina in pve
I as stambled, playing on this nonstop while I pulling 40-45k dps on triall boss pure single target then mag dk is pulling over 55k pure single target dps, mag sorc 50k single target and add to this aoe, I as stmina will get with 2 adds maybe just 2-3k additional aoe by only endless hail? while mag builds have 3+ and more aoe skill which can add more than 6k+ additional dps with just 1-2 addsStamina is better than magicka in every aspect except for aoe.
The only downsides are: you need to have good situation awareness (l2p guys), skill set is fairly the same, you need vMA weapons on this patch for Trials.
Also, stamina has:
-Bow
-DW
-2handed
-1h and shield
-Stamina class morphs
-Better sustain
-Better single target damage
-Immunity to silence effects like negate
bow - only dot, main dps is just ***
DW - only weapon to true dps
2handed - pvp only, pve it suck
1h&s - tank or pvp, its not to dps
stamina class morphs, maybe 3-4 morphs per all class skills?
better single target damage - after this patch I dont see more difference in sine target damage between stamina and magica build while magice still ahve insane aoe dps
immunity to silenece effects - yes, this our only afvaantage over magica build
and to vMA weapons..this is just sad, without those weapons stamina dont have chance to be compare to any dps situationw ith magica, magica have great dps without be forced to farm vMA weapons while stamina is forced to have atleast duals from vMA to be comparable with just single target dps with magica build, this is sad
Please use periods and proper punctuation, it makes my head hurt to read your comments and totally undermines whatever you are trying to say if you don't even put effort into it.
I don't understand what you mean,.,,,if you cant see it stamina have nothing today to do better than magica as in pve
skill lines? only 2 wepaon skill lines usable and only 2 skills from this 1 skill line and just those few stamina morphs from class skills
now magica got mre buffs and stamina nothing than nerfs, before this patch stamina had just small better dps in single target while magica was instane aoe damage and grear survivability, now magica and stmaina are on par with sinelge target dps and in most cases magica have much better this dps in every way than half classes on stamina build
magica have every class skill to use, myabe hav eonly 2 weapon skill line whiel stamina have 4 skill lines...but what with it if only 2 skill lines are usable to dps in pve? I dont any advantage in stamina over magica in pve, maybe only vMA which is other story for solo play
What I mean is that I stopped reading after the bolded because you are not using punctuation. You clearly are not putting in effort to what you are posting so why should I try to decipher what you are saying?
daedalusAI wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »ESO only hates the Stam builds that don't come equipped with a class spammable.
stablade and stamplar with class spammable stamina skill, worst dps ever in game, stam dk and stam sorc without class spammable, only some dots - the best stam dpskyle.wilson wrote: »I guess we are starting to see how many players were getting significant amounts of DPS from proc sets. Cause that's the only major change in this update.
Plus some people are finally learning how to kill the do nothing block tanks in pvp.
so overall nerf to stamina dps very significant by beast trap nerf, overal huge buff to magica build by staves
nerf to dk standard which will feel this nerf stam dk, mag dk got buff in other skill for recompensate this nerf
nb got cost increase for incap strike which was very nice spammable ulti, especially on finishers, now I cant spam enought often with this, before finishers its now much less usable, better to keep ulti for just dawnbreaker in mostly sitations and on finishers on trial fights you will spam maybe 2-3x this ult instead of 5 which is again dps loss (this is also nerf to magblade ofc)
stamplar? ehh next patch still not existing dead class
sstamsorc..I dont know, I never played this but people complaining hurricane got nerf ot atleast in dps is without changes while mag sorc got haunting curse to easier rotation, buff to pets to buff dps
and now I dont see any adventage in stamina in pve
I as stambled, playing on this nonstop while I pulling 40-45k dps on triall boss pure single target then mag dk is pulling over 55k pure single target dps, mag sorc 50k single target and add to this aoe, I as stmina will get with 2 adds maybe just 2-3k additional aoe by only endless hail? while mag builds have 3+ and more aoe skill which can add more than 6k+ additional dps with just 1-2 addsStamina is better than magicka in every aspect except for aoe.
The only downsides are: you need to have good situation awareness (l2p guys), skill set is fairly the same, you need vMA weapons on this patch for Trials.
Also, stamina has:
-Bow
-DW
-2handed
-1h and shield
-Stamina class morphs
-Better sustain
-Better single target damage
-Immunity to silence effects like negate
bow - only dot, main dps is just ***
DW - only weapon to true dps
2handed - pvp only, pve it suck
1h&s - tank or pvp, its not to dps
stamina class morphs, maybe 3-4 morphs per all class skills?
better single target damage - after this patch I dont see more difference in sine target damage between stamina and magica build while magice still ahve insane aoe dps
immunity to silenece effects - yes, this our only afvaantage over magica build
and to vMA weapons..this is just sad, without those weapons stamina dont have chance to be compare to any dps situationw ith magica, magica have great dps without be forced to farm vMA weapons while stamina is forced to have atleast duals from vMA to be comparable with just single target dps with magica build, this is sad
Please use periods and proper punctuation, it makes my head hurt to read your comments and totally undermines whatever you are trying to say if you don't even put effort into it.
I don't understand what you mean,.,,,if you cant see it stamina have nothing today to do better than magica as in pve
skill lines? only 2 wepaon skill lines usable and only 2 skills from this 1 skill line and just those few stamina morphs from class skills
now magica got mre buffs and stamina nothing than nerfs, before this patch stamina had just small better dps in single target while magica was instane aoe damage and grear survivability, now magica and stmaina are on par with sinelge target dps and in most cases magica have much better this dps in every way than half classes on stamina build
magica have every class skill to use, myabe hav eonly 2 weapon skill line whiel stamina have 4 skill lines...but what with it if only 2 skill lines are usable to dps in pve? I dont any advantage in stamina over magica in pve, maybe only vMA which is other story for solo play
What I mean is that I stopped reading after the bolded because you are not using punctuation. You clearly are not putting in effort to what you are posting so why should I try to decipher what you are saying?
Quite the hypocrite - aren't you.
I find it amusing that you even bothered to write a comment if you're this offended by his missing punctuation.
On topic: those few weapon lines are a joke.
1 weapon line for magicka dps, 1 line for healing.
3 weapon lines for stamina dps - of which 2h is utterly useless.
1 weapon line for tanking.
That's it.
hmsdragonfly wrote: »hmsdragonfly wrote: »
Stam dk, i use only 1 skill, 1 ultimate. Other is crap.
Next time you are wrecking blown, or viper'd in the face by a stamdk, remind yourself that you get rekt by the worst stam class in the game.
L2stamdk.
L2stamdk? Because viper and wrecking blow are DK"skills". In PvP stam dk uses just take flight as a damage ability,and occasionally burning breath
Without reading through four pages, suffice it to say that people complain that class skills are mostly all Magicka... yet I don't hear people complaining that almost all weapons are Stamina. Players have a choice, either utilize class skills as Magicka, or use weapon skills as Stamina... but a Stamina player should not have BOTH class skills AND weapons skills while Magicka players then have only class skills. And, NO, ESO doesn't have enough resources to give both Magicka or Stamina options for each and every skill/weapon. ESO is about making CHOICES while playing within the limiting structure that the game offers.
Not every stam DK runs proc sets, try againhmsdragonfly wrote: »hmsdragonfly wrote: »
Stam dk, i use only 1 skill, 1 ultimate. Other is crap.
Next time you are wrecking blown, or viper'd in the face by a stamdk, remind yourself that you get rekt by the worst stam class in the game.
L2stamdk.
Without reading through four pages, suffice it to say that people complain that class skills are mostly all Magicka... yet I don't hear people complaining that almost all weapons are Stamina. Players have a choice, either utilize class skills as Magicka, or use weapon skills as Stamina... but a Stamina player should not have BOTH class skills AND weapons skills while Magicka players then have only class skills. And, NO, ESO doesn't have enough resources to give both Magicka or Stamina options for each and every skill/weapon. ESO is about making CHOICES while playing within the limiting structure that the game offers.
you are some wrong...mainly people complain because stamina is pretty useless for pve.....yes, you can complete everything with stamina but magica bill do it much much better and faster than stamina and complain about class skills is just on the way to complain about it and to about skill and weapon skills...magica have 3 class skill lines and 1 weapon skill line to dps while stamina have only 2-4 class skills and 2 weapon skill lines so magica have almost 2 more skills to choose
Anti_Virus wrote: »Not every stam DK runs proc sets, try againhmsdragonfly wrote: »hmsdragonfly wrote: »
Stam dk, i use only 1 skill, 1 ultimate. Other is crap.
Next time you are wrecking blown, or viper'd in the face by a stamdk, remind yourself that you get rekt by the worst stam class in the game.
L2stamdk.
- Stamina morphs were tagged on (much later on) as an afterthought.
- The fact that this is so apparent proves it still needs some work.
It's not that ESO (ZOS) hates stamina, it's that they have taken an RPG whose mechanics are designed to be holy-trinity (tank, healer, dps) and have tried to turn it into a pvp-fest. It doesn't work. It hasn't worked for every other RPG MMO that has tried to do it. All it does is take the original concept of the game and turn it into a nerf-fest of this class, or that skill, or this piece of armor, as pvp'r after pvp'r complains how their healer isn't "viable" in pvp vs a tank, etc.
Bethesda has flat said they want OUT of RPG's and into the PVP action genre BECAUSE they have found out that trying to turn an RPG into a pvp-fest doesn't work. NOBODY is happy. PVE players aren't happy. PVP players aren't happy. ZOS actually said, "they've heard the PVP community and made X Y and Z changes". Great. What about the changes that have screwed over the PVE players?
RPG is not DESIGNED to be PVP friendly. The classes are meant to stand on their own COMPLIMENTING the other classes, NOT be comparable in dps, healing, buffs, etc, to every other class/skill. Every update that changes, nerfs, and tries to provide more "balance" is just negated by the theory-crafters that get around it by putting new combinations of class/race/skills/armor/weapons together to get the new "best" combination. The cycle then starts over: "OMG, this is so OP", "This needs to be nerfed because I'm dying", etc, etc, etc.
There will NEVER be parity in an RPG until they take every class, every race, every skill, every piece of armor, every weapon, and make it a cookie-cutter exact duplicate across the board. Until then, ALL you'll get are updates that nerf, change, and bring NEW complaints.