Ranged shade was kind of fun in pvp because of the utility teleport it offered. You can jump around the tower for a long time if you're good. That's why this skill is getting nerfed. Wouldn't want people to have fun unless they play stam sorc that wrobel plays, lol.Mordenkainen wrote: »Shade is essentially a fancier looking but terrible damage over time effect.
Here you go:Nightblade: Strife cost increase when nightblade dps is overall low, Crescent Sweep performance vs Incap (Incap cost increase)
- We increased the cost of Strife because it was so much lower than other similar abilities such as Laval Whip or Force Shock. Note - after the cost increase Strife, it is still much lower than these abilities. This change, along with the changes to Elemental Drain and Siphon Spirit were targeted at getting players to pay more attention to their resources.
- To help with magicka Nightblade dps, we increased the damage on Path of Darkness. For pvp this ability is harder to land on moving targets. To help with landing burst damage, we increased Impale range. This moves the ability’s range from 18 to 28, thus it gets a bonus +8 on top in Cyrodiil.
- Crescent Sweep and Incap have very similar costs, but one is AoE and the other is single target with added utility so it’s hard to compare them. For Incapacitate, we found that it was over performing and didn’t want to reduce the power of the ability. Adjusting the frequency at which the ability is used means you need to think a bit more strategically about when to use it.
Source: https://forums.elderscrollsonline.com/en/discussion/comment/3762292#Comment_3762292
TheBonesXXX wrote: »@ZOS
If you are going to lower the damage of Nightblades after the pop-out surprise, then you need to switch them to resource sustainment that is greater than all the other classes.
Rebuff the Siphons.
Meaning from Stealth = Best Burst
After stealth, mediocre damage but their sustain should be better than other classes in order to reactive positioning to open up to burst again..
So the fights go > big open.. fight fight fight, reset big open.
I do not care of Magicka NBs damage is whimsical.. what I do care is that their debuffs then control are better than that of all the other classes at the sacrifice of a DPS drop when not coming out of stealth.
-Night blades need to have, highest burst .. BUT from stealth and maintain that (Stamina NBs should be like a Remington 500 shotgun, one big boom at the beginning and fighting for control, magicka NBs not as bursty, but better sustain)
-Should have second best control, next to Sub-Zero spec Wardens
-Need to have top tier sustain with medicore damage
-Beyond slippery because they are after all a nightblade.
Nightblades should be forced back into stealth, other classes should be forced with keeping them out of stealth.
Speed, Grace, Precision are the three big characteristics of a Nightblade.
Arrchangell wrote: »DK best at tanking.
Templar best at healing.
Sorc best at Single and AOE dps.
NB best at getting nerfs.
Talking about PVE.
Arrchangell wrote: »DK best at tanking.
Templar best at healing.
Sorc best at Single and AOE dps.
NB best at getting nerfs.
Talking about PVE.
*cough* magDK best single and target dps *cough*
sorc is just great dps as mag dps...on overall dps ofc better than stamina
NB the best to 1shoting people from hide with proc sets and the best to not taking into trials
Arrchangell wrote: »Ok yeah i saw about mag dk, but still they are super close, and also i said i'm talking about PVE, so that 1 shooting i don't care about it. :P
TheBonesXXX wrote: »@ZOS
If you are going to lower the damage of Nightblades after the pop-out surprise, then you need to switch them to resource sustainment that is greater than all the other classes.
Rebuff the Siphons.
Meaning from Stealth = Best Burst
After stealth, mediocre damage but their sustain should be better than other classes in order to reactive positioning to open up to burst again..
So the fights go > big open.. fight fight fight, reset big open.
I do not care of Magicka NBs damage is whimsical.. what I do care is that their debuffs then control are better than that of all the other classes at the sacrifice of a DPS drop when not coming out of stealth.
-Night blades need to have, highest burst .. BUT from stealth and maintain that (Stamina NBs should be like a Remington 500 shotgun, one big boom at the beginning and fighting for control, magicka NBs not as bursty, but better sustain)
-Should have second best control, next to Sub-Zero spec Wardens
-Need to have top tier sustain with medicore damage
-Beyond slippery because they are after all a nightblade.
Nightblades should be forced back into stealth, other classes should be forced with keeping them out of stealth.
Speed, Grace, Precision are the three big characteristics of a Nightblade.
Needs and wants are two different things. NB does not Need any of that. All I see is "NBs should be the best at this and that."
Arrchangell wrote: »DK best at tanking.
Templar best at healing.
Sorc best at Single and AOE dps.
NB best at getting nerfs.
Talking about PVE.