asneakybanana wrote: »The main issue is our lack of an oceanic presence. Dc has the Kelly gang and the *** guild. Not sure what ad has anymore but they've always had a very very strong oceanic presence to gain leads over night. With the loss of ram we lost our main oceanic guild so now it's just log on and see how bad the map is every day.
When playing on EP character and joining pvp.
1. Asking for inv (no response)
2. Trying to heal (people are being too squishy)
3. Trying to tell people to siege (No one brings any siege weapons)
4. Trying to make a group (everyone start to play by his own rules and die one by one)
Sadly, EP players are not made for PvP, they are better of in PvE. Will never join pvp as EP character.
asneakybanana wrote: »The main issue is our lack of an oceanic presence. Dc has the Kelly gang and the *** guild. Not sure what ad has anymore but they've always had a very very strong oceanic presence to gain leads over night. With the loss of ram we lost our main oceanic guild so now it's just log on and see how bad the map is every day.
From what I've seen the few times I've been on during oceanic time slot AD has numbers just no real organized guilds. RAM rerolled AD but I haven't heard much about them at least this campaign.
When playing on EP character and joining pvp.
1. Asking for inv (no response)
2. Trying to heal (people are being too squishy)
3. Trying to tell people to siege (No one brings any siege weapons)
4. Trying to make a group (everyone start to play by his own rules and die one by one)
Sadly, EP players are not made for PvP, they are better of in PvE. Will never join pvp as EP character.
That's every faction basically
I have not really played in a few weeks, but I would say it is not necessarily a organizational issue. Some of it is a learning issue. A lot of EP players make some very poor choices. Many of these are often considered experienced players.
I recall an instance near the beginning of the campaign where DC had Alessia, Roe, and was pushing chal. There where organized EP groups constantly attacking AD tri keeps while this DC emp push was taking place. At one point they even opened one of the gates.
I can think of another instance where we where messing around Arrius because DC was attacking it. A group of 12 decided that chasing Mer and I around a tower was more important than saving Arrius.
These are just a two examples of the real issues EP has. There countless examples of EP potato pushing Alessia while DC is making map pushes. Everyone tries to blame pugs, but more often than not it is organized EP groups. Often enough they are groups considered to be "Elite" groups.
doublestuffed wrote: »I would be willing to join a morning group on TF to help EP. I get up around 7 AM Eastern.
asneakybanana wrote: »The main issue is our lack of an oceanic presence. Dc has the Kelly gang and the *** guild. Not sure what ad has anymore but they've always had a very very strong oceanic presence to gain leads over night. With the loss of ram we lost our main oceanic guild so now it's just log on and see how bad the map is every day.
From what I've seen the few times I've been on during oceanic time slot AD has numbers just no real organized guilds. RAM rerolled AD but I haven't heard much about them at least this campaign.
AD's main organized guild is RAM. But there is also Nocturnal, which though a bit small and casual, has some pretty good players. There are two new Japanese guilds, too. One is called Haiku wo Yome. They run a pretty tight blob. Very good at staying on crown, and a few of them are showing some strong skills, though not all yet. The other is called Kagerou. They are fairly large when they are on, but haven't seen them as much recently. And of course, some very talented AD players exist in World Boss, etc.
But yeah, EP, look forward to more presence. It'll be exciting to see what you guys can get going.
asneakybanana wrote: »The main issue is our lack of an oceanic presence. Dc has the Kelly gang and the *** guild. Not sure what ad has anymore but they've always had a very very strong oceanic presence to gain leads over night. With the loss of ram we lost our main oceanic guild so now it's just log on and see how bad the map is every day.
From what I've seen the few times I've been on during oceanic time slot AD has numbers just no real organized guilds. RAM rerolled AD but I haven't heard much about them at least this campaign.
AD's main organized guild is RAM. But there is also Nocturnal, which though a bit small and casual, has some pretty good players. There are two new Japanese guilds, too. One is called Haiku wo Yome. They run a pretty tight blob. Very good at staying on crown, and a few of them are showing some strong skills, though not all yet. The other is called Kagerou. They are fairly large when they are on, but haven't seen them as much recently. And of course, some very talented AD players exist in World Boss, etc.
But yeah, EP, look forward to more presence. It'll be exciting to see what you guys can get going.
We've been grinding gear/vMA this patch and avoiding the procalypse, but we are finally about to come back to regular pvp to keep the kelly gang honest
azfardajiwang wrote: »EP has haxus.. Always a pain in the ass for DC during non primetime hours. Haven't seen them much lately tho?
Caring about who wins a campaign is so 2014.
Esgameplaya1 wrote: »EP trueflame pvp players probably feels like DC did the first year of the game!! Do you feel like a world of suck?
Joy_Division wrote: »I blame Alessia Front Door for all EP's woes.
Joy_Division wrote: »I blame Alessia Front Door for all EP's woes.
What if they removed keep doors like they did resource towers? That would be so much fun and actually add some value to holding the bridge!
I think we have something here Minno! Get on the phone and make it happen.