Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Nerf Sharpened!

  • Dubhliam
    Dubhliam
    ✭✭✭✭✭
    Dubhliam wrote: »

    Preposterous.png

    Testing conditions:
    • 100 CP into Elemental Expert, 87 points into Elfborn
    • 59,1% base Critical chance (64,9% with 7 Divines, 71,9% with Divines+Precise)
    >>>Detailed Justice System Concept thread<<<
  • Dubhliam
    Dubhliam
    ✭✭✭✭✭
    I know this thread isn't active for quite some time, but I just came here to say:

    GG well played ZOS!

    Patch Notes

    Took you a really long time, but you finally got the guts to do it.
    >>>Detailed Justice System Concept thread<<<
  • Insomnia rex
    Insomnia rex
    ✭✭✭
    Dubhliam wrote: »
    I know this thread isn't active for quite some time, but I just came here to say:

    GG well played ZOS!

    Patch Notes

    Took you a really long time, but you finally got the guts to do it.

    It's a well deserved post. Not so much a necro as much as closing the grave.
    CP630 AR20 PC EU, Alt Mag Sorc AD - Insomnicia Rex
  • zcripturez
    Dubhliam wrote: »
    Ever since they buffed Sharpened, there is absolutely no choice for offensive traits. Sharpened outshines Precise and Nirnhoned in almost all situations.

    This is exactly why it got nerfed, it was literally the only option for most people including myself. The whole reason why the devs do these kind of things is to get everyone to consider other options. Most likely they would buff the other ones soon.

  • Dubhliam
    Dubhliam
    ✭✭✭✭✭
    zcripturez wrote: »
    Dubhliam wrote: »
    Ever since they buffed Sharpened, there is absolutely no choice for offensive traits. Sharpened outshines Precise and Nirnhoned in almost all situations.

    This is exactly why it got nerfed, it was literally the only option for most people including myself. The whole reason why the devs do these kind of things is to get everyone to consider other options. Most likely they would buff the other ones soon.

    You haven't read the patch notes?
    Adjusted the values and bonuses of most Weapon Traits in the following ways, with the listed values being for Two-Handed, gold-quality items:
    Decisive: Increased the chance to generate one additional Ultimate to 40% from 34%.
    Defending: Reduced the Spell and Physical Resistance granted to 2752 from 5160.
    Infused: Increased the bonus value granted to the applied enchantment to 30% from 20%, and increased the cooldown reduction to the applied enchantment to 50% from 40%.
    Nirnhorned: Increased the bonus to the weapon’s damage to 15% from 11%.
    Powered: Increased the bonus to healing done to 9% from 7%.
    Precise: Increased the Critical Strike Chance granted to 9% from 7%.
    Sharpened: Reduced the Spell and Physical Penetration granted to 2752 from 5160.
    Charged, Intricate, Ornate, and Training remain unchanged.
    The Prosperous Armor Trait has been re-designed to give it a combat function. It now grants 11 Health, Magicka, and Stamina Recovery as a gold-quality item, instead of gold gain.
    >>>Detailed Justice System Concept thread<<<
  • Bombashaman
    Bombashaman
    ✭✭✭
    @Dubhliam can we haz new charts with new changes calculated in? :)
  • apostate9
    apostate9
    ✭✭✭✭✭
    Dubhliam wrote: »
    Yes, I said the magic word.
    NERF!

    Ever since they buffed Sharpened, there is absolutely no choice for offensive traits. Sharpened outshines Precise and Nirnhoned in almost all situations.
    It is the reason why we have so many vMA whine threads, because people deconstruct Nirnhoned and Precise weapons.

    The traits should be put into balance again, and I don't think buffs are the way to go, not with such a fast power creep we have.
    Sharpened is seriously overpowered and deserves to be toned down.
    I mean, seriously?! A 12% damage increase?! What the hell is ZOS thinking?!

    Now, I know some would argue that the HA meta dictates for high penetration values. And it is partially true. But good players can and will adapt. With a nerfed Sharpened trait, people will turn to Mauls and Maces to combat HA. Also, let's not forget: those HA users will hit like wet noodles if their Sharpened weapons no longer wreck people.

    And before you all go into a rage mode, defending your hard earned Sharpened weapons, let me ask you a question:
    When we get the gear increase to CP180 (and we will), would you like to farm for one particular trait, or have three useful traits to choose from?

    In my opinion, Sharpened should be reworked to state:
    "ignores 20% of the target's resistances (10% for one handed weapons)"
    Sharpened.png

    In PvE, those values would be 3700 resistance.
    Against high armor targets in PvP, those values would go all the way up to 6400 ignored resistances for 32k armor targets.

    Just for comparison, the trait would be just as useful as it is today against players with 25800 resistance, and would only gain more power against tanks.

    POOF!!! YOUR WISH IS OUR COMMAND!

    Sharpened nerfed.

    /thread
  • MarbleQuiche
    MarbleQuiche
    ✭✭✭
    I hate it when they sharpen nerfs
    Currently obsessed with battlegrounds. Spamming here between rounds. Sometimes, when forums are particularly good, I skip ballerina around*

    *autocorrected nonsense, but it sounds amusing enough to me that I've taken up ballet
Sign In or Register to comment.