Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.
Doomslinger781 wrote: »Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.
Why is this concept so hard for folks to grasp? Make them equal! Rebalance them, whatever. Just do it!
Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.
SJD_Phoenix wrote: »Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.
So a leki 2h would passively give you 126 weapon dmg? 2 handed weapons have their advantages so do not need any more buffing.
As far as logic goes, you can use a 3pc jewellery set, 5 piece armour set, 2 piece undaunted set and a master or maelstrom weapon. Fits perfectly. If you chose to take a 5 piece, undaunted set and don't want to use a 3 piece jewellery or maelstrom/master weapon AND you're using a 2H then deal with the fact you won't have a 2nd 5 piece.
Also how would that work on maelstrom and master weapons anyway?
To fix the disparity between set bonuses of weapon types, simply make all 2-handed weapons count as two pieces of a set. If not, 2-handed weapons should have some inherent bonus to make up for the loss of a set bonus.
To fix the disparity between set bonuses of weapon types, simply make all 2-handed weapons count as two pieces of a set. If not, 2-handed weapons should have some inherent bonus to make up for the loss of a set bonus.
No. It's ONE item you need to hold with two of your hands. That's why it's called "two handed".
And last i checked we're not applying traits and enchants to our hands.
If you want two items, use the ones provided by the game. It's called a "choice". Deal with it.
SJD_Phoenix wrote: »Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.
So a leki 2h would passively give you 126 weapon dmg? 2 handed weapons have their advantages so do not need any more buffing.
As far as logic goes, you can use a 3pc jewellery set, 5 piece armour set, 2 piece undaunted set and a master or maelstrom weapon. Fits perfectly. If you chose to take a 5 piece, undaunted set and don't want to use a 3 piece jewellery or maelstrom/master weapon AND you're using a 2H then deal with the fact you won't have a 2nd 5 piece.
Also how would that work on maelstrom and master weapons anyway?
Please pay attention. Nobody said that 2-handed weapons should be overpowered. This thread has nothing whatsoever to do with how powerful weapons are.
To fix the disparity between set bonuses of weapon types, simply make all 2-handed weapons count as two pieces of a set. If not, 2-handed weapons should have some inherent bonus to make up for the loss of a set bonus.
No. It's ONE item you need to hold with two of your hands. That's why it's called "two handed".
And last i checked we're not applying traits and enchants to our hands.
If you want two items, use the ones provided by the game. It's called a "choice". Deal with it.
It's called "bad design". The number of items required for set bonuses are completely arbitrary. If you're not pro-balance, then you're part of the problem.
No, it's not bad design. And there is no problem.It's called "bad design". The number of items required for set bonuses are completely arbitrary. If you're not pro-balance, then you're part of the problem.
No, it's not bad design. And there is no problem.It's called "bad design". The number of items required for set bonuses are completely arbitrary. If you're not pro-balance, then you're part of the problem.
Just because you can't figure out how to make a 2H build work doesn't mean it's broken.
It just means you are failing ...
I don't like the idea of them granting a two-piece bonus by themselves so I'd suggest finding a way to get around that. Otherwise, they'll be almost as good as maelstrom weapons. Perhaps they only count as one until you have another piece equipped? I'm not sure how they'd do that.
To fix the disparity between set bonuses of weapon types, simply make all 2-handed weapons count as two pieces of a set. If not, 2-handed weapons should have some inherent bonus to make up for the loss of a set bonus.
Everyone on here who is saying "no that's stupid", I gots some news.
In a thread that came up while the PTS was still out @Wrobel acknowledged there was a imbalance at how many sets you can use between magicka users using dual wield vs staffs. Kinda seemed like he was leaning towards the idea that a staff/2h/bow would all count as a two piece to a 5 piece set. So a staff of torugs pact gives you the same increased spell damage set bonus as two torugs pact 1h swords would.
It's probably coming next patch, they were "looking into what we could do".
mark my words, if the forums scream too much of "no don't count one weapon as 2 set pieces" they will probably go with the "some inherent bonus" route op mentioned. Which would probably cause much imbalance, based on ZOS's track record.
Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.
Doomslinger781 wrote: »Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.
Why is this concept so hard for folks to grasp? Make them equal! Rebalance them, whatever. Just do it!
Everyone on here who is saying "no that's stupid", I gots some news.
In a thread that came up while the PTS was still out @Wrobel acknowledged there was a imbalance at how many sets you can use between magicka users using dual wield vs staffs. Kinda seemed like he was leaning towards the idea that a staff/2h/bow would all count as a two piece to a 5 piece set. So a staff of torugs pact gives you the same increased spell damage set bonus as two torugs pact 1h swords would.
It's probably coming next patch, they were "looking into what we could do".
mark my words, if the forums scream too much of "no don't count one weapon as 2 set pieces" they will probably go with the "some inherent bonus" route op mentioned. Which would probably cause much imbalance, based on ZOS's track record.
Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.Doomslinger781 wrote: »Nobody said anything about making 2-handed setups better than 1-handed setups. I'm speaking strictly about set bonuses and the illogical design of making it impossible to have an equal amount of set bonuses based on preference of weapon type.
Why is this concept so hard for folks to grasp? Make them equal! Rebalance them, whatever. Just do it!
A concept you two seem to be struggling with or simple overlooking is 2H is balanced around not being able to stack two 5 Pice set bonuses and a 2 piece monster helm by allowing to this you are buffing 2H (and may I add specifically leaving out the bow and stave crowd which shows your overall bias and lack of concern for balance) but suspenseding the obvious; how would you adjust (nerf) 2H to account for the buff in gear set build availability?