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Pet Peeve: Remove the IC and Hist dungeons from the random list

Iselin
Iselin
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Through attempting to run these 4 dungeons (ICP, WGT, Ruins and Cradle) many times when it's what I get from being queued for randoms I've just given up and routinely quit the group and give myself a 15 minute penalty whenever one of these 4 pop.

Not that there's anything wrong with them - they are all in fact very nice dungeons. It's just that the trickier boss mechanics and other factors make these an almost guaranteed PUG fail. Those should only be run when you deliberately want those with three others who want the same.

It's almost like we're getting penalized for being ESO+ or owning those DLCs :)
Edited by Iselin on October 29, 2016 1:37PM

Pet Peeve: Remove the IC and Hist dungeons from the random list 189 votes

Yes. Remove them from the list of possible randoms
53%
Grunimnexxus_ESOraidentenshu_ESOarkansas_ESOCaligamy_ESOMojmiraverlancheb14_ESOErock25BirdovicKelzanaItsGlaiveAlienSlofcosmic_niklas_93b16_ESOKhenarthiNebthet78IselinDaraughinf.toniceb17_ESOdeleted220701-004865Malmai 101 votes
No. Suck it up
33%
Fat_Cat45vailjohn_ESOkadarwenchmore420b14_ESOlolo_01b16_ESOraglaufreespiritTonnopesceLava_Croftthomas1970b16_ESOarrowzagub17_ESOedopeyfioskalidkNifty2gDunkmeisterMilvansparafucilsarwb17_ESOShad0wfire99Rev Rielle 63 votes
Some other strange idea.
13%
ManoekinNewBlacksmurfyodasedPashenGothrenRajajshkadsalterLarianaChuckar0oG-sus_NLAlucardoDim101AntMan100673BeardimusZolexiBossXVEryasheyjreyOutLaw_Nynxpraxis 25 votes
  • arkansas_ESO
    arkansas_ESO
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    Yes. Remove them from the list of possible randoms
    I'm in favor of it, if only so that ZOS won't feel the need to nerf these dungeons to make them PUG friendly.


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  • Wing
    Wing
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    Yes. Remove them from the list of possible randoms
    i have had no problem with any of the other dungeons, but the DLC 4 mans are just too rough to pug or try to sherpa through, I'm all for taking them off the random list.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

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  • OutLaw_Nynx
    OutLaw_Nynx
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    Some other strange idea.
    I would like the option to have like 3 "skips". If you're doing random group on the finder you can skip that dungeon.

    You only get three skips and after that you're stuck with whatever you get. These dungeons are much less complicated if you have your friends or guild mates but trying these with randoms is frustrating. My healer almost always is thrown into COS and I don't want to try that dungeon with randoms.

    If anyone is going to say "lol you suck" they haven't tried to beat these dungeons with people that have zero clue what they're doing. I'm fine with helping people learn but I don't want to waste my time trying to help someone that doesn't care.
    Edit

    If I could I would vote for remove them as well.
    Edited by OutLaw_Nynx on October 29, 2016 2:37PM
  • Taylor_MB
    Taylor_MB
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    Yes. Remove them from the list of possible randoms
    Yes.

    I was ranking up a new toon and it was terrible getting these dungeons for random normal, not because with a half decent crew they couldn't be done (it's normal XD), just cause these dungeons are unlocked as soon as you hit level 10, these should not be the first dungeons people do, even if they did pay for the dlc.
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  • susmitds
    susmitds
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    Yes. Remove them from the list of possible randoms
    Just add an tickbox with SotH and IC dungeons to determine whether you want them or not in your random pool. Also solves the issues of not owning the specific dungeon DLC. @ZOS_Finn , @ZOS_RichLambert
  • EvilCroc
    EvilCroc
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    Yes. Remove them from the list of possible randoms
    CoS is boring. Very boring in design and atmosphere. Nice boss mechanics, yes, but all other things are boring. Why game developers still think that spiders are interesting in any possible ways? Spiders are boring. The most boring creatures in all modern culture. They are not scary or spooky for people without arachnophobia, just extremely boring.
    So yes, I agree. This dungeons should be removed from random list.
  • fioskal
    fioskal
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    No. Suck it up
    I don't want to see them removed, however, I would like to see some changes to how the system is set up.

    Maybe have a choice of dungeons in that you can chose between Maj al-Ragath dungeons, Glirion the Redbeard dungeons, or Urgalarg the Chief-bane dungeons for the random dailies? Perhaps for decreased experience or something.

    I think there's probably a decent middle ground over removing them all together.
    -Fiona-
    PC - NA
  • alexkdd99
    alexkdd99
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    Yes. Remove them from the list of possible randoms
    Atleast remove them from random vet dungeons. Many people can complete them but all it takes is 1 person to not be able to pull their weight or not know what is going on to screw everything.

    1 person refusing to look at text chat or listen to voice chat can cause the group to fail. These dungeons seem to be the only ones where that happens. The rest of the dungeons can be beaten without everyone knowing all the mechanics.
    I don't think we should make them easier, just pull them from the random veteran dungeon list. They don't belong next to the rest of the vet dungeons.
  • G-sus_NL
    G-sus_NL
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    Some other strange idea.
    I would not remove them completely, just give players a filter option how many times the other player should've cleared the dungeon to see if they have cleared it before.
    Edited by G-sus_NL on October 29, 2016 4:26PM
    PSN: G-sus - EU - Daggerfall Covenant - DW DK Imperial
  • Doctordarkspawn
    Doctordarkspawn
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    Yes. Remove them from the list of possible randoms
    IF YOU DONT WANT PEOPLE TO PUG THESE DUNGEONS, DO NOT GIVE THEM THE OPTION TO PUG THESE DUNGEONS.

    It's not friggin rocket science, it's a mechanical way to communicate the difficulty of these things. Now they have their own pledge giver, there isn't an excuse anymore. Fix your crappy tutorial system and teach people how to be effective for these dungeons, or just remove the option.
  • AlienSlof
    AlienSlof
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    Yes. Remove them from the list of possible randoms
    I'm in favor of it, if only so that ZOS won't feel the need to nerf these dungeons to make them PUG friendly.

    For exactly this reason. These dungeons need proper teamwork and communication.
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  • OutLaw_Nynx
    OutLaw_Nynx
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    Some other strange idea.
    People are so afraid of using their Mics ;/
  • Glaiceana
    Glaiceana
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    Yes. Remove them from the list of possible randoms
    I'd love an option to untick DLC ones. Sometimes we just want a quick random that is fun. :) Don't get me wrong, those dungeons are fine, but they are very hard with randoms.
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  • bigted209
    bigted209
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    No. Suck it up
    Initially I had a long rant posted because I thought we were discussing removing them from the daily pledges....silly me.

    Yeah they are tough, very in some cases. Often times I'm faced with the same choice....hour plus of frustration or a 15 min cook down. Depends how I feel that second which I choose. That being said, no they should stay in the line up. 15 mins is nothing compared to the time we all have invested in each of our characters.

    Some of you have said that you need a good team to do these....partially true. If you yourself know the mechanics to a fight where no one else does...you explain them. There was a time when we were all new and didn't know a thing about dungeon mechanics...someone either taught us, or we taught ourselves through YouTube or stubborn determination. Either way...welcome to the community, you may need to participate to succeed.
    Edited by bigted209 on October 29, 2016 7:34PM
  • Bigevilpeter
    Bigevilpeter
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    Yes. Remove them from the list of possible randoms
    When I do random vet with a pug sure as hell not planning to ICP, if I unqueue i have to wait for 15 mins. These dungeons needs preparation and a good team
  • Loc2262
    Loc2262
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    Yes. Remove them from the list of possible randoms
    We're not talking about the undaunted pledges, but about Random dungeons.

    And I have to agree: I find it kinda odd that a new character has access to the tier-1 dungeons (Banished Cells, Spindleclutch, Fungal Grotto), the *easiest* ones in the game, at level 10. In addition to that though, they have access to the *hardest* ones, WGT, ICP, RoM and CoS. But none of the others. And those 7 can occur when they select a Random Normal. That means they have a 4:3 chance to get a DLC dungeon when they first use the finder!

    I don't see the logic behind this. Why restrict access to the vanilla dungeons based on level, but at the same time have the RNG select the hardest ones that a group of level 10-20 has no chance in hell of completing? Especially without coordination via Teamspeak?

    It's a different story of course when I'm in TS with my group of 3 and we get a "newbie" as 4th player. We can carry them just fine. But as far as I'm concerned, when I'm PUGing alone, I do it like the OP and immediately leave the group when a DLC dungeon comes up in the random finder.

    So yes, my vote definitely goes to "add a checkbox to choose whether or not to get them".
    Edited by Loc2262 on October 29, 2016 7:40PM
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • OutLaw_Nynx
    OutLaw_Nynx
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    Some other strange idea.
    @ZOS_RichLambert
  • Beardimus
    Beardimus
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    Some other strange idea.
    Sure they can be annoying..and a time.sink.if you are on a speed XP run, but also with my L14 healer I got WGT with a L20 tank and two 561 DPS. They burnt the bosses as fast we got it done in 30 mins. Also I got ICP with my main and the group where on the last boss, I ran to.them, burnt the boss first time and got the skill point / random.XP etc so big profit.

    Anyway I have three ideas

    1. A vote on DLC dungeons. If majority vote to skip it in.the first 60 seconds of grouping you pass it
    2. Some indicator that dungeon is half way thru
    3. An indocator or pool for those willing to try / explore / slow play dungeons and another for this speed running for the XP. It wrecks it for first timers to charge thru and vice versa, pros don't like people reading all.the books etc.
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  • Loc2262
    Loc2262
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    Yes. Remove them from the list of possible randoms
    @Beardimus: Yep I agree, you can of course get lucky and have 2+ experienced players in your group that burn thru nWGT and nICP just like through any other normal dungeon.

    My experience has been a different one though, sadly, and very similar to the OP's. :(
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • BlanketFort
    BlanketFort
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    Yes. Remove them from the list of possible randoms
    Absolutely. I agree on all points mentioned for taking them off the list.
  • Loc2262
    Loc2262
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    Yes. Remove them from the list of possible randoms
    Yep, just happened again. Wanted to do a "quick" Random Normal before lunch with my healer. Got White-Gold Tower with a group of level 12, 18 and 22. Left group, no random normal before lunch for me.

    Please ZOS, remove the DLC dungeons from the random pool for low-levels!!
    Edited by Loc2262 on October 30, 2016 9:48AM
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Mettaricana
    Mettaricana
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    Cradle kills me on that either get tannks dps or healer who cannot survive tge dremora mid boss chick
  • Voxicity
    Voxicity
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    Yes. Remove them from the list of possible randoms
    Although me and my group can carry any random dd through them, I would like to see them at least put into a different random category

  • Eshja
    Eshja
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    Some other strange idea.
    I vote for this strange idea :P
    I would like the option to have like 3 "skips". If you're doing random group on the finder you can skip that dungeon.

    You only get three skips and after that you're stuck with whatever you get. These dungeons are much less complicated if you have your friends or guild mates but trying these with randoms is frustrating. My healer almost always is thrown into COS and I don't want to try that dungeon with randoms.

    If anyone is going to say "lol you suck" they haven't tried to beat these dungeons with people that have zero clue what they're doing. I'm fine with helping people learn but I don't want to waste my time trying to help someone that doesn't care.
    Edit

    If I could I would vote for remove them as well.

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  • raidentenshu_ESO
    raidentenshu_ESO
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    Yes. Remove them from the list of possible randoms
    DLC Dungeons require high dps (even on normal) and not everyone has it nor have the time to farm the proper gear to get the high DPS.

    Either nerf dlc dungeons making it friendly for all - even for lowbies or remove it from the random dungeon list.
  • nick_dean14
    nick_dean14
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    Some other strange idea.
    The biggest problem I could see with this suggestion would be newbies getting grouped for one of the dlc dungeons once, ending up in an average/sub-par group and immediately opting out and never trying them again.

    I think it would be much better to simply add two queues for the group finder. One that's 'looking to learn/happy to teach' and one that's 'experienced/speed run'. Then everyone knows what to expect when they're put in a group.
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  • Silver_Strider
    Silver_Strider
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    I keep telling myself, "If it's ICP, WGT, CoS or RoM, just back out."

    I never do :D

    Sometimes, I'm surprised and we actually clear it relatively easily. Most of the times though, it's hours of agonizing pain and suffering with people that cannot grasp the simplest of instructions.

    "Grab the pinion in the middle as soon as it opens"
    "Jump into the portal to avoid the 1 shot mechanic"
    "Reveal the glowing statue for the other guy to destroy"

    Why can people NOT understand those instructions? Do I need to write them in Spanish? French? Japanese? TELL ME WHAT LANGUAGE I NEED TO SPEAK!!!
    Argonian forever
  • OutLaw_Nynx
    OutLaw_Nynx
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    Some other strange idea.
    Lol
  • ScooberSteve
    ScooberSteve
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    Why remove them because you to tight to pay for a subscription? One of the undaunted key givers is ment to give hard dungeons.
  • RebornV3x
    RebornV3x
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    Yes. Remove them from the list of possible randoms
    I just back out if I queue for a random normal and get a DLC dungeon Ill take a 15 minute penalty instead of getting stuck for hours trying to help the helpless and ultimately fail.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
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