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ONE SHOT NIGHTBLADE GANKING

  • joe.smith21b14_ESO
    joe.smith21b14_ESO
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    Lexxypwns wrote: »
    SRIBES wrote: »
    Lexxypwns wrote: »
    Kilandros wrote: »
    Based on the comments I was hoping for something other than Viper/Velidreth that literally every gankblade is running :/

    Right?

    I mean, this isn't so much a pvp video as a rant about not running cookie cutter while running cookie cutter...

    I don't think you even listened to the video. He was talking about our playstyle how fun ganking is, then encouraged people asking for the build we're using to make their own build. The build used to be more complex, but with the current meta and nerf to camo hunter it has forced us to use proc sets in order to kill impen black rose builds. The way the build is articulated is what makes it unique; staying in cloak after killing someone, being a melee bow ganker, the skills, etc.

    I guess the ganker hate blinds people to much :/

    I'm not hating on gankers, I think ganking is awesome. I just don't think you get to act like some secret ninja theorycrafter for basically running meta

    There are secrets to being a ninja but those are secrets that your gonna have to figure out on your own. Cause I don't share secrets.
    Smiff
  • mike.eso
    mike.eso
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    Good stuff Xin.
  • joe.smith21b14_ESO
    joe.smith21b14_ESO
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    Mikmak wrote: »
    Good stuff Xin.

    Mik mak
    It's peanut butter jelly time
    Edited by joe.smith21b14_ESO on October 25, 2016 9:59PM
    Smiff
  • Stoopid_Nwah
    Stoopid_Nwah
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    Always appreciate good ganking, especially that 70k hp clip :smiley:!

    As for giving out build info-I tend to just post it all so I'm not annoyed with a ton of people asking fifty questions. It's not like those people will perform the same anyway because it's not their build. Besides, I change what I run almost daily to adjust for what pvp is like that day, but props to you for explaining why it's good to take ideas and make something unique to individual play style (not that you won't still get a hundred people asking for your build :lol:)

    Also, @Lexxypwns has no hate for ganking. If anything they have appreciation for the good gankers out there; they were just making a point about the slight irony in it all.
  • yell0wdart
    yell0wdart
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    Good ***, @Xinthisis! The videos you and @SRIBES are putting out make me want to dust off my NB. :)
    PC/NA/EP Lambent Darkness

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  • Xinthisis
    Xinthisis
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    yell0wdart wrote: »
    Good ***, @Xinthisis! The videos you and @SRIBES are putting out make me want to dust off my NB. :)

    The darkside awaits. :)
    "What happens in ESO, stays in ESO"

    "Dont mind me."

    "Xin knows"

    "Yup"

    -YT-
  • Xinthisis
    Xinthisis
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    @Mikmak Thanks man. :)
    "What happens in ESO, stays in ESO"

    "Dont mind me."

    "Xin knows"

    "Yup"

    -YT-
  • Xinthisis
    Xinthisis
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    @Stoopid_Nwah Yup, I was so worried there would be someone in stealth crouching there with radiant magelight and detect pots at the ready. I say this, because it has happened before.
    "What happens in ESO, stays in ESO"

    "Dont mind me."

    "Xin knows"

    "Yup"

    -YT-
  • Stoopid_Nwah
    Stoopid_Nwah
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    Xinthisis wrote: »
    @Stoopid_Nwah Yup, I was so worried there would be someone in stealth crouching there with radiant magelight and detect pots at the ready. I say this, because it has happened before.
    Oh for sure. It's the sole reason I waste so much time gathering alchemy mats so I can use detect pots for my clever alchemist buff. The number of times I've chosen a target, popped my pot, and backed off after seeing three or four stealthed nearby...

    But yeah definitely impressive man!
  • RadioheadSh0t
    RadioheadSh0t
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    Xinthisis wrote: »
    People will see a melee range bow build and say its cookie cutter. k

    I could drop veli and viper and get 44k dps instead with a build I would consider more cookie cutter.

    Bunch of haters that think running a sub-optimal build then running in an 8 man group getting 1vx'd by proc builds saying it takes no skill to gank. Let me know where the other melee range bow gank builds that are running it the way @SRIBES and I are running it are, since its cookie cutter. Would you rather I run 5 flanking+1 kena, 1 veli abusing the sometimes bugged flanking weapon damage to get 36k 2 hit combos on heavy armor builds? Or something that is genuinely different then not just other gankers but all builds in general.

    Also, none of this "proc meta" would be "meta" without SRIBES mentioning it to the big time youtubers and streamers. Blackrose meta, also. Everyone would still be thinking running max spell/weapon damage+max regen is the way to go. You all don't even know that there's even more efficient builds out there to 1vx with, but why 1vx when you can take a zergling group away from the fight to try and kill two lonely gankers. The adrenaline rush from that far surpasses casting shuffle every 6 seconds to get rid of snares while passively dodging things then hitting people for 15k burst (on heavy armor users) while wearing heavy armor yourself with one light attack, ransack, bash.

    "Cookie cutter" refers to the most common, generic set-up there is, and right now that is Viper/Veli without question. That doesn't make you a bad player or anything like that, but it is what it is.

    Just because there are other effective builds doesn't mean yours is "Sub-optimal," either. I hate to say it, but your build is not as original as you think it is. And just because you and Sribes make awesome builds doesn't mean other people don't also make the exact same builds without your golden touch.

    And for the record I'm not mad at anyone for running it, I'm mad at ZOS for putting crap, no-skill sets like this in the game.
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • Sandman929
    Sandman929
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    ManDraKE wrote: »
    SRIBES wrote: »
    The way the build is articulated is what makes it unique; staying in cloak after killing someone, being a melee bow ganker, the skills, etc.

    That is the sad part, having the build around the stuck-in-combat bug is so annoying. I'm pretty sure than half of my deaths are related to the bow dots getting me stuck in combat for over 2 minutes lol
    Sandman929 wrote: »
    If someone shows me a DK ganker I'll be impressed.

    Plenty of examples. The heavy attack DK ganking build is not new, i think even alcast have a few videos of it.

    I'm aware of the heavy attack DK, so that wouldn't be new (though rarely encountered in the wild), I'm just saying don't try to pass off a fairly standard NB gank build as an reinvention of the wheel.
  • Minno
    Minno
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    Lexxypwns wrote: »
    SRIBES wrote: »
    Lexxypwns wrote: »
    Kilandros wrote: »
    Based on the comments I was hoping for something other than Viper/Velidreth that literally every gankblade is running :/

    Right?

    I mean, this isn't so much a pvp video as a rant about not running cookie cutter while running cookie cutter...

    I don't think you even listened to the video. He was talking about our playstyle how fun ganking is, then encouraged people asking for the build we're using to make their own build. The build used to be more complex, but with the current meta and nerf to camo hunter it has forced us to use proc sets in order to kill impen black rose builds. The way the build is articulated is what makes it unique; staying in cloak after killing someone, being a melee bow ganker, the skills, etc.

    I guess the ganker hate blinds people to much :/

    I'm not hating on gankers, I think ganking is awesome. I just don't think you get to act like some secret ninja theorycrafter for basically running meta

    There are secrets to being a ninja but those are secrets that your gonna have to figure out on your own. Cause I don't share secrets.

    And there are secrets to defending against them. Which I'm not inclined to share either :p.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Robbmrp
    Robbmrp
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    Thanks for the video. This just confirms the lack of skill needed for a kill in PVP now. In stealth you buff up and hit will all proc's at once for an instant kill. Just as others have mentioned in many threads about Proc's, CHANCE should not apply in PVP kills.
    NA Server - Kildair
  • Ghostbane
    Ghostbane
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    Real good vid, I love this series because of the commentary. It is a real nice touch.

    Completely agree with the build scenario. I remember a thread back in the day when Hova posted up a 1vX video and the amount of drivel in response to him not mentioning his build. This to a degree is a competitive game, people spend quite a damn long time doing their research amongst endless number testing.

    Knowing the meta baseline is one thing. But testing pvp numbers is even easier than before with dueling, there has never been more combinations available to make a build with, plus, you always have had a sandbox available to go crazy.
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  • Xinthisis
    Xinthisis
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    @Ghostbane Thanks, I'm glad you enjoyed. Cheers
    "What happens in ESO, stays in ESO"

    "Dont mind me."

    "Xin knows"

    "Yup"

    -YT-
  • Xinthisis
    Xinthisis
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    @Robbmrp I agree, I've made forum posts to help balance things a bit more but it seems zos wont listen. So, I guess I'll adapt.
    "What happens in ESO, stays in ESO"

    "Dont mind me."

    "Xin knows"

    "Yup"

    -YT-
  • KingYogi415
    KingYogi415
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    Great video man!

    Ignore the toxic crybabys.

    We always need more people promoting ESO with cool videos.
    Edited by KingYogi415 on October 27, 2016 6:24PM
  • Xinthisis
    Xinthisis
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    @KingYogi415 Thanks man, Glad you enjoyed.

    What crybabies? ;p
    "What happens in ESO, stays in ESO"

    "Dont mind me."

    "Xin knows"

    "Yup"

    -YT-
  • dantator
    dantator
    ✭✭✭
    2 velidreth, 5 alchemist, and 5 viper. That's a typical build I've seen a good amount of people run.
    Edited by dantator on October 27, 2016 7:02PM
    +Divine Force+

    +Divines+
  • dantator
    dantator
    ✭✭✭
    Xinthisis wrote: »
    @FENGRUSH you and essa are among the exceptions that I should have mentioned. Was a bit rushed with the commentary, but yeah you two do definitely test things out and make unique, powerful, openworld builds. Meant no disrespect, its just that I wanted to put it out there that most streamers aren't always directly responsible for coming up with the builds they post. It's often credited to lesser known players. You've said it yourself many times that Essa runs a lot of the numbers for the builds you end up using(This was even before he started streaming and had a somewhat unknown youtube). Not saying you're a bad theorycrafter, just that I would rather there be thousands more players like Essa, and sribes then what we have now with everyone running the same build for 4 months at a time.

    So wait, I've seen fengrush's current cancerous build and it consisted of black rose, viper, and tremorscale. With that in mind, was it scribes that made the build or fengrush? Kinda confusing here.
    Edited by dantator on October 27, 2016 7:30PM
    +Divine Force+

    +Divines+
  • Satiar
    Satiar
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    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • dantator
    dantator
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    Satiar wrote: »

    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.

    I think its the beauty of this game to where you can play any aspect of the game and still make a difference in cyrodiil or pve. Everyone has their preference when it comes to playing the game whether it be zerging, solo, small scale, or ganking. I just find it funny how a good amount of players hate on one aspect of the game and then eventually they try it out and they fall in love with it (or maybe not). Even Xin himself stated in one of the videos that he used to dislike gankers but now he understands why people do it.

    There is always a reason why people continue on playing the game the way they do.
    Edited by dantator on October 27, 2016 7:50PM
    +Divine Force+

    +Divines+
  • Satiar
    Satiar
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    ✭✭✭
    dantator wrote: »
    Satiar wrote: »

    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.

    I think its the beauty of this game to where you can play any aspect of the game and still make a difference in cyrodiil or pve. Everyone has their preference when it comes to playing the game whether it be zerging, solo, small scale, or ganking. I just find it funny how a good amount of players hate on one aspect of the game and then eventually they try it out and they fall in love with it (or maybe not). Even Xin himself stated in one of the videos that he used to dislike gankers but now he understands why people do it.

    There is always a reason why people continue on playing the game the way they do.

    I never said I hated ganking. I hate the idea that ganking is "my opponent never gets to fight back because he insta-died from stealth". Again, that's not ganking, that's bad game design.

    Early ganking in this game was fun. The "super lame" ganking tactics back when was using the morph of snipe that heal debuffed: the fight was in your favor because you opened up with high ranged burst, and then you go in for the kill on a hurt and debuffed target. That's more of what I call a ganker, a playstyle: a fight on your terms but it's still a fight. Just touching people from stealth and they fall over dead? Lol
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • dantator
    dantator
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    Satiar wrote: »
    dantator wrote: »
    Satiar wrote: »

    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.

    I think its the beauty of this game to where you can play any aspect of the game and still make a difference in cyrodiil or pve. Everyone has their preference when it comes to playing the game whether it be zerging, solo, small scale, or ganking. I just find it funny how a good amount of players hate on one aspect of the game and then eventually they try it out and they fall in love with it (or maybe not). Even Xin himself stated in one of the videos that he used to dislike gankers but now he understands why people do it.

    There is always a reason why people continue on playing the game the way they do.

    I never said I hated ganking. I hate the idea that ganking is "my opponent never gets to fight back because he insta-died from stealth". Again, that's not ganking, that's bad game design.

    Early ganking in this game was fun. The "super lame" ganking tactics back when was using the morph of snipe that heal debuffed: the fight was in your favor because you opened up with high ranged burst, and then you go in for the kill on a hurt and debuffed target. That's more of what I call a ganker, a playstyle: a fight on your terms but it's still a fight. Just touching people from stealth and they fall over dead? Lol

    Well, that's your definition of ganking but not everyone's.
    +Divine Force+

    +Divines+
  • KingYogi415
    KingYogi415
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    ✭✭
    Satiar wrote: »

    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.

    They can slot magelight.

    It's AvA. Not carebearland
  • Satiar
    Satiar
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    dantator wrote: »
    Satiar wrote: »
    dantator wrote: »
    Satiar wrote: »

    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.

    I think its the beauty of this game to where you can play any aspect of the game and still make a difference in cyrodiil or pve. Everyone has their preference when it comes to playing the game whether it be zerging, solo, small scale, or ganking. I just find it funny how a good amount of players hate on one aspect of the game and then eventually they try it out and they fall in love with it (or maybe not). Even Xin himself stated in one of the videos that he used to dislike gankers but now he understands why people do it.

    There is always a reason why people continue on playing the game the way they do.

    I never said I hated ganking. I hate the idea that ganking is "my opponent never gets to fight back because he insta-died from stealth". Again, that's not ganking, that's bad game design.

    Early ganking in this game was fun. The "super lame" ganking tactics back when was using the morph of snipe that heal debuffed: the fight was in your favor because you opened up with high ranged burst, and then you go in for the kill on a hurt and debuffed target. That's more of what I call a ganker, a playstyle: a fight on your terms but it's still a fight. Just touching people from stealth and they fall over dead? Lol

    Well, that's your definition of ganking but not everyone's.

    Sure. Some people would rather win against an opponent that can't fight back. They can define it however they want but that's what it comes down to.
    Edited by Satiar on October 27, 2016 8:11PM
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • FENGRUSH
    FENGRUSH
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    Satiar wrote: »
    dantator wrote: »
    Satiar wrote: »

    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.

    I think its the beauty of this game to where you can play any aspect of the game and still make a difference in cyrodiil or pve. Everyone has their preference when it comes to playing the game whether it be zerging, solo, small scale, or ganking. I just find it funny how a good amount of players hate on one aspect of the game and then eventually they try it out and they fall in love with it (or maybe not). Even Xin himself stated in one of the videos that he used to dislike gankers but now he understands why people do it.

    There is always a reason why people continue on playing the game the way they do.

    I never said I hated ganking. I hate the idea that ganking is "my opponent never gets to fight back because he insta-died from stealth". Again, that's not ganking, that's bad game design.

    Early ganking in this game was fun. The "super lame" ganking tactics back when was using the morph of snipe that heal debuffed: the fight was in your favor because you opened up with high ranged burst, and then you go in for the kill on a hurt and debuffed target. That's more of what I call a ganker, a playstyle: a fight on your terms but it's still a fight. Just touching people from stealth and they fall over dead? Lol

    I dont like insta killing in ganking or in open world. You can insta kill without sneak using a lot of burst and proc sets. The alternative is you dont instakill them though and you can outnumbered and you die. There is no resource drain or counter play really at hand either to wear down your opponent - which would be my desired end state.

    I can literally sustain against a large number of opponents with 600 stam regen. Something is terribly wrong, and one thing cant change without the other. Damage has to go down, heal bursts need to come down - but this is not a 'throw a 50% battle spirit' change at it.

    Without a vision for how the PvP design should look, its hard to say what changes they should make. I dont know what their vision is. The 'play as you want' vision is coming true. I see players spamming snipe on me with 40k hp in reactive. I dont even know whats going on anymore in pvp sometimes with opponents. But theres a lot more beef, and the only thing that drains resources is being outnumbered for too long.
    dantator wrote: »
    Xinthisis wrote: »
    @FENGRUSH you and essa are among the exceptions that I should have mentioned. Was a bit rushed with the commentary, but yeah you two do definitely test things out and make unique, powerful, openworld builds. Meant no disrespect, its just that I wanted to put it out there that most streamers aren't always directly responsible for coming up with the builds they post. It's often credited to lesser known players. You've said it yourself many times that Essa runs a lot of the numbers for the builds you end up using(This was even before he started streaming and had a somewhat unknown youtube). Not saying you're a bad theorycrafter, just that I would rather there be thousands more players like Essa, and sribes then what we have now with everyone running the same build for 4 months at a time.

    So wait, I've seen fengrush's current cancerous build and it consisted of black rose, viper, and tremorscale. With that in mind, was it scribes that made the build or fengrush? Kinda confusing here.

    I havent seen sribes outside of his NB this patch, but as a S+B master, this would be common sense for him. I used this through the PTS dueling though, didnt fight him there either though. I just released the build when live hit after I got a viper shield and sword while farming krag. Caught some BS from people saying I copied kodi, or maybe it was sribes? Who knows, 2 of these sets were core to meta before (viper + BR). A lot of players didnt invest in viper though, and I was one of them. I havent used it outside of that build. But a lot of questions about came about the build I used through PTS, so I made a video.

    Anyone can have the build - Im not including viper in any of my newer builds because Im pretty confident its the first set that will be nerfed if they dont apply a nerf to stacking multiple proc sets. One or the other will happen. Tremor would be the 2nd set to nerf. Its utilty/cooldown is so good, why it has decent damage is crazy too.
  • Magus
    Magus
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    Sribes tried to gank me last night when I was roaming about solo, and I hit shuffle right when he did the incap and it missed, and I laughed.
    Duraeon / Maoh
    Former Emperor of Haderus, Trueflame, and Azura's Star
    PC/NA
  • dantator
    dantator
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    Satiar wrote: »
    dantator wrote: »
    Satiar wrote: »
    dantator wrote: »
    Satiar wrote: »

    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.

    I think its the beauty of this game to where you can play any aspect of the game and still make a difference in cyrodiil or pve. Everyone has their preference when it comes to playing the game whether it be zerging, solo, small scale, or ganking. I just find it funny how a good amount of players hate on one aspect of the game and then eventually they try it out and they fall in love with it (or maybe not). Even Xin himself stated in one of the videos that he used to dislike gankers but now he understands why people do it.

    There is always a reason why people continue on playing the game the way they do.

    I never said I hated ganking. I hate the idea that ganking is "my opponent never gets to fight back because he insta-died from stealth". Again, that's not ganking, that's bad game design.

    Early ganking in this game was fun. The "super lame" ganking tactics back when was using the morph of snipe that heal debuffed: the fight was in your favor because you opened up with high ranged burst, and then you go in for the kill on a hurt and debuffed target. That's more of what I call a ganker, a playstyle: a fight on your terms but it's still a fight. Just touching people from stealth and they fall over dead? Lol

    Well, that's your definition of ganking but not everyone's.

    Sure. Some people would rather win against an opponent that can't fight back. They can define it however they want but that's what it comes down to.

    I'm not disagreeing with you. I too think it's cheesy but to me it makes sense simply because there are counters to it and the ganker invested everything into damage which makes him really squishy. Yes. I know it's super cheesy..
    +Divine Force+

    +Divines+
  • dantator
    dantator
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    FENGRUSH wrote: »
    Satiar wrote: »
    dantator wrote: »
    Satiar wrote: »

    I don't like the insta gank style at all. Ganking as a playstyle makes sense when your opponent can fight back. You catch them in a specialized 1v1 build at a time and place they're not expecting a fight, that's your advantage and home turf.

    Just instakilling people? That's not a playstyle that's just terrible game design.

    I think its the beauty of this game to where you can play any aspect of the game and still make a difference in cyrodiil or pve. Everyone has their preference when it comes to playing the game whether it be zerging, solo, small scale, or ganking. I just find it funny how a good amount of players hate on one aspect of the game and then eventually they try it out and they fall in love with it (or maybe not). Even Xin himself stated in one of the videos that he used to dislike gankers but now he understands why people do it.

    There is always a reason why people continue on playing the game the way they do.

    I never said I hated ganking. I hate the idea that ganking is "my opponent never gets to fight back because he insta-died from stealth". Again, that's not ganking, that's bad game design.

    Early ganking in this game was fun. The "super lame" ganking tactics back when was using the morph of snipe that heal debuffed: the fight was in your favor because you opened up with high ranged burst, and then you go in for the kill on a hurt and debuffed target. That's more of what I call a ganker, a playstyle: a fight on your terms but it's still a fight. Just touching people from stealth and they fall over dead? Lol

    I dont like insta killing in ganking or in open world. You can insta kill without sneak using a lot of burst and proc sets. The alternative is you dont instakill them though and you can outnumbered and you die. There is no resource drain or counter play really at hand either to wear down your opponent - which would be my desired end state.

    I can literally sustain against a large number of opponents with 600 stam regen. Something is terribly wrong, and one thing cant change without the other. Damage has to go down, heal bursts need to come down - but this is not a 'throw a 50% battle spirit' change at it.

    Without a vision for how the PvP design should look, its hard to say what changes they should make. I dont know what their vision is. The 'play as you want' vision is coming true. I see players spamming snipe on me with 40k hp in reactive. I dont even know whats going on anymore in pvp sometimes with opponents. But theres a lot more beef, and the only thing that drains resources is being outnumbered for too long.
    dantator wrote: »
    Xinthisis wrote: »
    @FENGRUSH you and essa are among the exceptions that I should have mentioned. Was a bit rushed with the commentary, but yeah you two do definitely test things out and make unique, powerful, openworld builds. Meant no disrespect, its just that I wanted to put it out there that most streamers aren't always directly responsible for coming up with the builds they post. It's often credited to lesser known players. You've said it yourself many times that Essa runs a lot of the numbers for the builds you end up using(This was even before he started streaming and had a somewhat unknown youtube). Not saying you're a bad theorycrafter, just that I would rather there be thousands more players like Essa, and sribes then what we have now with everyone running the same build for 4 months at a time.

    So wait, I've seen fengrush's current cancerous build and it consisted of black rose, viper, and tremorscale. With that in mind, was it scribes that made the build or fengrush? Kinda confusing here.

    I havent seen sribes outside of his NB this patch, but as a S+B master, this would be common sense for him. I used this through the PTS dueling though, didnt fight him there either though. I just released the build when live hit after I got a viper shield and sword while farming krag. Caught some BS from people saying I copied kodi, or maybe it was sribes? Who knows, 2 of these sets were core to meta before (viper + BR). A lot of players didnt invest in viper though, and I was one of them. I havent used it outside of that build. But a lot of questions about came about the build I used through PTS, so I made a video.

    Anyone can have the build - Im not including viper in any of my newer builds because Im pretty confident its the first set that will be nerfed if they dont apply a nerf to stacking multiple proc sets. One or the other will happen. Tremor would be the 2nd set to nerf. Its utilty/cooldown is so good, why it has decent damage is crazy too.

    Well yeah, that makes sense, simply because majority of the experienced players can figure it out on their own what's powerful and what isn't. Its just that some people just don't have the time, gold, or whatever it may be.
    +Divine Force+

    +Divines+
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