The fact that these threads keep appearing is a clear indication that the current system is not fine for everyone.
@Osteos
And if you look at those threads you will see the overwhelming majority do not want Player Enforcers/PvP in PvE Zones. Most of the posts in favor are done so by just a few people repeating themselves. Kind of like this thread.
Zamrod_beta wrote: »I'm rather in between on this one. I have had bad experiences with PvP and am primarily a PvE player. However, I don't think there needs to be a huge line drawn in the sand that says that the two can never meet for any reason.
When I heard the announcement that the Justice System would allow you to get caught and have people hunt you down I was pretty excited while being very wary at the same time depending on how it was implemented. I don't keep very up to date on ESO news so I had never heard that feature was cancelled until now. I just assumed that the second half of the Justice System would show up eventually. It does feel rather incomplete without that part of it.
I don't think there's anything wrong with doing Injustice activities being a high risk, high reward prospect. Of course, it would be difficult to implement now that it wasn't put in at the beginning.
I think it would be perfectly fine to say "Hey, you can do these activities and you'll get some good rewards from them but you risk the real possibility of entering PvP if you do so." and allow players to choose to take that risk. That way players who didn't mind PvP but didn't want to do it constantly could decide that they wanted to risk PvP without guaranteeing it. That if they were skilled enough at killing or stealing where they couldn't be seen then they wouldn't have to worry about PvP.
I have to admit that the current implementation does feel a little dull. It's fairly obvious that they had to balance the system around the idea that nothing bad was going to happen to you if you get caught. So because of that, you can't steal anything especially valuable or get ahead using it. There's a limit on how much you can fence each day to avoid the system being too profitable. But those restrictions only need to be put in because there's no real penalty for stealing. So instead, it becomes another perfectly balanced PvE activity.
Without any real risk, they can't put in any real reward. Which just makes the whole thing seem a little bland. And as much as I hate forced PvP, I don't see anything wrong with labeling Injustice activities as "partially PvP".
i do.
i have two DLCs - TG and DB. They are exclusively PVE content, questlines etc. people PAY MONEY for those. Some already have.
Were ZOS to decide to take that content and make it all PVP enabling to participate in it, for me that would be a serious breach of trust.
Imagine if tomorrow they removed the dungeons from shadows of the hist and replaced them with delves?
MMO are living games that grow and change but IMO moving wholesale skill lines and purchased content from PVE to PVP is a bait-n-switch too far.
The fact that these threads keep appearing is a clear indication that the current system is not fine for everyone.
@Osteos
And if you look at those threads you will see the overwhelming majority do not want Player Enforcers/PvP in PvE Zones. Most of the posts in favor are done so by just a few people repeating themselves. Kind of like this thread.
@bellanca6561n
"These scenes make no sense to me."
If by this you are referring to npc figures ignoring leftover fallen, that is not limited to or even an aspect of the justice system.
It says nothing sbout the finished or unfinished state of that system.
You Can generate same sort of scenes in most any area where any hostiles are present from the early started islands to colharbor, wrothgar and beyond without ever picking a pocket or turning off prevent attack innocents.
Its just a common artifact of the gameplay for mmo.
Changing justice to allow pvp the subject of many posts in this thread wont change these images.
@STEVIL
Man, this thread is about justice system as it was planned, please stop throwing irrelevant arguments. There are many things zeni could do to improve immersion but they are to be discussed elsewere.
@STEVILYou dont get to decide what the thread is about
I think the title states clear what this thread is about, i don't need to decide anything.
@STEVILYou dont get to decide what the thread is about
I think the title states clear what this thread is about, i don't need to decide anything.
MornaBaine wrote: »Hopefully with dueling finally enabled they can now go on and find a way to update the justice system without people losing their minds.
MornaBaine wrote: »Hopefully with dueling finally enabled they can now go on and find a way to update the justice system without people losing their minds.
possible, if indeed what is sought is consensual PVP conflicts and not getting PVP vs PVE surprises or wholesale takeover of PVE content.
unfortunately there seems to be ample evidence to the contrary.
MornaBaine wrote: »Hopefully with dueling finally enabled they can now go on and find a way to update the justice system without people losing their minds.
possible, if indeed what is sought is consensual PVP conflicts and not getting PVP vs PVE surprises or wholesale takeover of PVE content.
unfortunately there seems to be ample evidence to the contrary.
You mean "partial" takeover, right?
Because PvP Justice system would only impact the "punisment for failing" part of a part of a PvE part of this game.
Actually one could even argue that getting a bounty is not failing at this PVE activity, because there's an achievement for it. So "punishment" for getting a bounty with being open to attacks from other players would make it harder and more tedious than it already is. 100.000 gold in paid bounties is a lot of money (and a lot of bounties) for a mousey colour.
I have the black market mogul one for thieving, but not the one for bounties paid - yet.
You do know the OP references the images and effect on what you are referring to as immersion in their arguments for there being a problem, right?
maybe you should start a thread titled "All the non-immersive reasons the PVP would make PVE content better" if you dont want immersive topics being discussed in your PVP threads?
bellanca6561n wrote: »Dead civilians lying around plays havoc with my willing suspension of disbelief. More than that, it creates a sloppy, unfinished feel to an often extremely polished, high production value product.
You do know the OP references the images and effect on what you are referring to as immersion in their arguments for there being a problem, right?
maybe you should start a thread titled "All the non-immersive reasons the PVP would make PVE content better" if you dont want immersive topics being discussed in your PVP threads?
Maybe i should, but this one is about justice system as it was initially designed. Your attempts to drive the thread away from it's original topic lead nowere.
You do know the OP references the images and effect on what you are referring to as immersion in their arguments for there being a problem, right?
maybe you should start a thread titled "All the non-immersive reasons the PVP would make PVE content better" if you dont want immersive topics being discussed in your PVP threads?
Maybe i should, but this one is about justice system as it was initially designed. Your attempts to drive the thread away from it's original topic lead nowere.
You do know the OP references the images and effect on what you are referring to as immersion in their arguments for there being a problem, right?
maybe you should start a thread titled "All the non-immersive reasons the PVP would make PVE content better" if you dont want immersive topics being discussed in your PVP threads?
Maybe i should, but this one is about justice system as it was initially designed. Your attempts to drive the thread away from it's original topic lead nowere.
On a related note:
Show of hands...
How many people know that practically speaking no complex system especially in software or game design is ever delivered in finished product as it was initially designed?
i mean it is always the case with something as complex and significant as this that the original design is adjusted, modified, sometimes even completely overhauled as development and testing goes thru to end up with a released product.
it is often the case that parts that were in the original design are discarded or replaced or totally re-imagined.
can you imagine this game if every thing they ever released was the original design, the first draft?
Funny i gotta say.
@LaiTash
The comunity is not speaking in one voice about this subject: some are happy with the current state of the justice system, some are not, Zenimax has to decide and so far they decided to leave it as is.
We here on the forum are only a small part of this community and if you have the right to ask for a change, others have the right to ask that that change is not made. Their opinion is as valuable as yours.
Also, this has been debated many times before, all kinds of arguments have been presented from both sides. Time to leave the dead horse alone and go enjoy the game we all love, yes?
@LaiTash
The comunity is not speaking in one voice about this subject: some are happy with the current state of the justice system, some are not, Zenimax has to decide and so far they decided to leave it as is.
We here on the forum are only a small part of this community and if you have the right to ask for a change, others have the right to ask that that change is not made. Their opinion is as valuable as yours.
Also, this has been debated many times before, all kinds of arguments have been presented from both sides. Time to leave the dead horse alone and go enjoy the game we all love, yes?
You do know the OP references the images and effect on what you are referring to as immersion in their arguments for there being a problem, right?
maybe you should start a thread titled "All the non-immersive reasons the PVP would make PVE content better" if you dont want immersive topics being discussed in your PVP threads?
Maybe i should, but this one is about justice system as it was initially designed. Your attempts to drive the thread away from it's original topic lead nowere.
On a related note:
Show of hands...
How many people know that practically speaking no complex system especially in software or game design is ever delivered in finished product as it was initially designed?
i mean it is always the case with something as complex and significant as this that the original design is adjusted, modified, sometimes even completely overhauled as development and testing goes thru to end up with a released product.
it is often the case that parts that were in the original design are discarded or replaced or totally re-imagined.
can you imagine this game if every thing they ever released was the original design, the first draft?
Funny i gotta say.
First of all, it wasn't "re-imagined", it was castrated. Second, even if something was re-imagined by devs, the community has all rights to ask them to re-imagine it back.
@LaiTash
The comunity is not speaking in one voice about this subject: some are happy with the current state of the justice system, some are not, Zenimax has to decide and so far they decided to leave it as is.
We here on the forum are only a small part of this community and if you have the right to ask for a change, others have the right to ask that that change is not made. Their opinion is as valuable as yours.
Also, this has been debated many times before, all kinds of arguments have been presented from both sides. Time to leave the dead horse alone and go enjoy the game we all love, yes?
Beating a dead horse ensures it's never buried and thus can still be ressurected.