Takes-No-Prisoner wrote: »
Swapped over to blue after AD played terribly this past weekend. I might need to consider grinding a stamNB on red.
TequilaFire wrote: »For the Pact!
Now if I could just get a decent PUG to win a Battleground. lol
TequilaFire wrote: »For the Pact!
Now if I could just get a decent PUG to win a Battleground. lol
TequilaFire wrote: »For the Pact!
Now if I could just get a decent PUG to win a Battleground. lol
Were you able to group with the guild yesterday? Zero sent a bunch of invites and every single one, "That Person is Busy". I've never ran a group but don't you have to disband the group to fix that glitch? Which I wouldn't want anyone to do that just so I can join, but it's such an annoying bug.
TequilaFire wrote: »TequilaFire wrote: »For the Pact!
Now if I could just get a decent PUG to win a Battleground. lol
Were you able to group with the guild yesterday? Zero sent a bunch of invites and every single one, "That Person is Busy". I've never ran a group but don't you have to disband the group to fix that glitch? Which I wouldn't want anyone to do that just so I can join, but it's such an annoying bug.
Yeah all day and night.
Wait few seconds before accepting the invite as crown can be spamming the roster and cause that.
While that may be true, that doesn’t change the fact that running setups that were best in slot in the past can be awful now. For example, Magsorcs ran Destructive Reach with Masters Destro for quite a few patches and this was considered best for them. Nowadays though if you aren’t running Rune Cage on a magsorc you’re just gimping yourself. And as for @Abysswarrior45 ‘s example, If I had to guess the “outdated” build he was talking about is a heavy armored StamDK build centered around bash-cancelling Punctures and the like. This hasn’t been meta for them for a very long time, probably around the time shuffle became locked to medium. Nowadays most of the really good StamDKS run Medium armor- DoT centric builds with Dual Weild and 2HTakes-No-Prisoner wrote: »"Playstyle is outdated"
I disagree entirely, nothing is ever considered 'outdated' if it still functionally works. Why ever change what simply works?.
Takes-No-Prisoner wrote: »Did you ever try that combo during the Tremorscale meta?
Takes-No-Prisoner wrote: »Hey @Koolio
Watching your group fight blues at bleakers, I am wondering why you’re running pact leader WW for pvp. Is it to use the direwolfs as meatshields?
ZOS_GinaBruno wrote: »
GeneralSorcerer
- Dark Magic
- Rune Cage: This ability and its morphs can now be dodged.
General[*]Siege weapon damage and effects will no longer proc item sets.
Item Sets
- Durok’s Bane
- The 5-piece bonus has been adjusted.
- OLD:
- 5: When you take damage, you apply Major Defile to the attacker for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 1 second.
- NEW:
- 5: When you take damage, you apply Major Defile to the attacker for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 8 seconds per enemy.
- Ward of Cyrodiil
- The 5-piece bonus has been adjusted.
- OLD:
- When you deal melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 5 seconds.
- NEW:
- When you deal melee damage, you apply Major Defile to the enemy for 3 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 5 seconds.
- Wizard’s Riposte:
- The 5-piece bonus has been adjusted.
- OLD:
- When you take Critical Damage you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%.
- NEW:
- When you take direct Critical Damage you apply Minor Maim to the enemy for 5 seconds, reducing their damage done by 15%.
lol someone in a group I was in on Saturday died on a keep wall to Sloads after getting hit on the head by a stone treb from an enemy player sieging the keep from 100+ yards away. So I guess this is a good changeSiege weapon damage and effects will no longer proc item sets.
I hope all is well for everyone...
I don't think I've slotted siege shield since I first started in pvp...last night i got ate alive a couple of times by meatbags and scattershots...
I was on a tanky character, so to be honest - I really didn't think it could kill me - I was wrong...even with 7 heavy, restoring focus, immovable, breath of life - I still needed to exit my siege and step away...
it may be time to start slotting siege shield again...
I'm not sure if I'm remembering correctly, but, next patch I believe siege equipment damage is getting buffed again, but, the ground effects duration will be reduced...
I still remember when I first started playing thinking I could use the siege shield in pve...hahahahahahaha...