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Thoughts on Malestorm weapons in normal mode

  • GDOFWR420
    GDOFWR420
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    How about that system but you get tokens on easy and have to complete 10 runs for a shot at a maelstrom weapon on normal. Also make normal a littl harder.
  • LegendaryArcher
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    Qbiken wrote: »
    Why is this discussion going on? Since when do you get anything useful from vMA?

    Sorry, but whoever is posting here hasn't been running it for quite some time. Since DB you cannot get useful vMA weapons from running vMA. Neither the chest, nor the leaderboard. The chance of getting them is negligibly small. Only 18% of farmers will get their weapon after 150 vMA runs. 20% will not get their weapon after 1000+ runs.

    What are we even talking about?

    Someone had an amazing suggestion: Let Maelstrom weapons drop in nMA in Decisive, Charged, Powered, Defending, etc. and let vMA drop only Sharpened and Precise. All problems solved. No coding for a token system required.

    That way it would still take 40 - 50 runs on average to get the specific weapon, which is a fair amount of runs in my opinion, while the chance to not get the desired weapon after 1000+ runs would be below 1% (and not 20% as it is now).

    @ZOS_Finn

    Even if I get a maelstrom dagger in powered it will still outperform any sharpened 1h weapon (due to the enchantement) in the game. The suggestion is stupid. Leave maelstrom weapons to Veteran. If I see another stupid post like this I will start reporting people.......

    My friend said a very true thing the other day:Elitists doesn´t ruin a game, casual player does, since they always want all the content to be adjusted to their "lifestyle". Casuals doesn´t spend the amount of time that some content in the game requires, but still want to experience/perform it like the more experienced ones, and on top of that they still want the same "rewards" but not putting in effort

    @Qbiken Did you get your vMA weapons before DB? Yes? Then I don't think you should have any say in this. Another scrub that got his vMA weapons easy. Decon them and then work for them like everyone else has to! This is what you want, right?
    Edited by LegendaryArcher on September 14, 2016 9:57PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates
  • LegendaryArcher
    LegendaryArcher
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    delete
    Edited by LegendaryArcher on September 14, 2016 9:57PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates
  • NoMoreChillies
    NoMoreChillies
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    tanks and healers could get their weps!!!!!
    Insulting people on the internet is cowardly.
  • razzle1184kicks
    Just do vet and learn your character!!! Bloody hand outs... I'm glad they haven't dropped these on normal or a stupid vendor.

    Token system for vet I could agree with but only to drop at end chest so it doesn't destroy or stop people spending hours building an hardcore build while learning ever aspect of there rotation and there surroundings.

    FYI - we all started on normal and built and learnt our characters to complete vet.

    Just don't give up and you'll feel so much better holding that storm proof title.


    I've finished my first ever completion two days after latest dlc, I run no vigor and 2h maul on a stam templer.

    1 leader board weapon and 3 drops from the chest.

    2 res staffs
    1 hand axe
    1 bow



    Edited by razzle1184kicks on September 14, 2016 10:15PM
  • quake89
    quake89
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    Hey guys , I'm going to throw my two cents into the mix. I will be the first to admit I am an average player at best I have completed all normal trials and all dungeons apart from the 2 new ones due to me leaving the game at DB.

    Now I will be the first to admit that I have not completed VMSA and that is not for the want of trying been bashing my head against that wall since X-Mas. Now up until 2 weeks ago I was stuck on stage 5 on 3 different toons Magplar , Mageblade and Stam Sorc however yesterday I got to the Final boss and it was the most accomplished feeling I've had in this game! however 2 weeks later no progress and honestly I don't think I'll go back in for a while.

    I understand that the large proportion of this community feel that the weapons should drop from just vet and I understand your point of view you guys don't want your hard work to be undone and that players should reap the rewards for being good.

    But I ask why shouldn't ZOS scale up the difficulty in normal and give a low drop rate. DSA weapons drop in normal, and all the trials gear drops in normal's ? If they adjusted the difficult so It wasn't as easy but was more forgiving than Vet then why not?

    and before I get the proverbial "GIT GUD" like I said I've tried since x'mas and plan to try some more eventually however It would be something to consider under the right circumstances
    PC -EU
  • boldscot
    boldscot
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    boldscot wrote: »
    No, complete vet or stop seeking the rewards that come from completing it.

    I can't believe that people actually suggest that dropping the weapons in a lower quality is a good idea (your not the first). The difficulty involved with upgrading from white to purple or gold weapons is nothing compared to the difficulty in completing the VMSA and getting to a point where you can run it in less than an hour with few or no deaths and getting on the weekly leader board.

    Yeah I really want about 6 more powered bows, 4 charged restos and 2 infused maces

    I have no idea why you chose to quote me with that reply, it has no relation to what I've said.
    We are discussing whether or not MSA weapons should drop on normal, not how bad the RNG is.

    You'll get no sympathy from me for drops anyway, it's almost always a sword/mace and shield everytime I open that chest and my weekly is normally a resto staff.
  • James-Wayne
    James-Wayne
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    You can already buy the CP160 armour pieces from the Golden in Cyrodiil on weekends so I don't see why not, normal version needs something for solo players to repeat and get worthwhile items that are not CP150.
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  • cjthibs
    cjthibs
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    Here's a cool thought...let's demand content that is fun. Not stupid stuff that we have to run 9 bajillion times for a piece of gear.

    ...for me I just won't play vMA after finishing it once. Just isn't worth the headache, and it isn't why I play the game.
  • ForsakenSin
    ForsakenSin
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    I can see both points of view

    people who are able to finish it and should be rewarded as such and those who are unable to finish it


    me personality i get bored in a way , every times when i get my self to start it i always hear my friends or my guilds having so much more fun either in pvp or pve and makes me go.. why am i trying to do this solo? and huge part of me just wants to join them and play after all is mmo.

    this is why im always asking to make VMSA a 2 co op team with maybe like 2 life each or something and have solo option as well.

    The two co op version in the end only gives 1 weapon to random person ... so this will make it more fair.

    i am sure devs can see how many players finished VMSA and that numbers are low but implementing co op everybody would be running it and its not just to make it more easier but also way way more fun and challenge.

    even have it in the dungeon finder as well to co op.
    Edited by ForsakenSin on September 14, 2016 11:25PM
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • DannyLV702
    DannyLV702
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    I like how you try to protect your lack of skill from the start by threatening to troll anyone "trolling" who may just actually be making a point lmfao. Sorry try again.
  • leepalmer95
    leepalmer95
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    But honestly normal is by far too easy, you can literally run through it on a level 5.

    If they introduced a token system and you buying a MSA weapon there for like 60 token with normal giving you 1 and vet giving you 6 or something.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    If dropping 150 items were the case, more people would play it, learn the mechanics without the difficulty then tackle veteran mode for the better weapon once theymve had a taste of power. It would only serve to improve the player base' skills
  • alexkdd99
    alexkdd99
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    Beware the special snowflakes will start pouring out of the sky. Let's be real that is the only reason anyone could object to this, you won't be as special of a snowflake.
  • Strider_Roshin
    Strider_Roshin
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    iAmLife wrote: »
    At the moment normal mode is a piece of [snip]... no good rewards you can get out of it... here is just a quick thought, since vet rank drops purple/gold weapons, why not make normal drops only white malestorm weapons which then the player would need to upgrade via materials. Also yes then people would spam their filthy [snip] for a white weapon and get them easy... that's what your thinking right? probably not but I'm still going to cover it ... funny guy...

    Make the drop rate quite low so it's not easy to get compared to vet. What do you guys think of this? [snip]

    [snip]

    [Edit to remove bait and censor bypass.]

    I can be completely naked, standing still, and beat maelstrom arena on normal mode while spamming one button. Content that requires zero skill to complete shouldn't reward you the most powerful weapons in the game.

    Oh, and here's my proof in case you doubt me.
    https://youtu.be/axsgf6Ei_lU
    Edited by ZOS_GregoryV on September 15, 2016 4:20PM
  • LadyNalcarya
    LadyNalcarya
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    tanks and healers could get their weps!!!!!

    Sword and board set is easily the worst vMA drop even (as a tank, I cant see myself using them, neither on dk nor nb tank), and Master's resto is better than vMA resto... I dont see a problem.


    people who are able to finish it and should be rewarded as such and those who are unable to finish it

    There's one thing that people who cant beat vMA and demand weapons from nMA cant see.
    To take advantage of those weapons, one must have some specific gameplay skills - knowing their rotation, for example. For each their own, and I have nothing against people who just play for quests and rp, but if theyre unable to do vMA at all, there's a very high chance that even a set of golden vMA weapons with perfect traits wont increase their dps at all. I've met many people who just copy builds from various guides, but dont try to understand how their build (or the game) works, which leads to less than awesome results.
    And then again - everything in this game can be done with crafted sets (-jewelry of course). vMA weapons are only needed to push already high dps even further, and thats only needed for getting better scores and other things that typical casual players supposedly dont care about (even more so, they often bash people interested in those things).

    P.S. That being said, I dislike the concept of solo arena with a horribad rng system. But that doesnt mean that BiS items should be handed to any level 8 character (8, because thats what you get for doing it of a brand new char) that light attacked their way to the final chest. After all, main quest chapters that are roughly the same in terms of difficulty arent rewarded greatly.

    P.P.S. Balance (or lack of thereof) of vMA dual wield set is another question...
    Edited by LadyNalcarya on September 15, 2016 12:51AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • xboxone1Q
    xboxone1Q
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    It would be nice but tryhards will say no because they want you to "earn it". Really? You don't play on my account. If I want the weapons to drop on normal it should. But ZOS doesn't have this mind set, you see that's the problem on eso everyone is so about themselves on here.
  • DannyLV702
    DannyLV702
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    xboxone1Q wrote: »
    It would be nice but tryhards will say no because they want you to "earn it". Really? You don't play on my account. If I want the weapons to drop on normal it should. But ZOS doesn't have this mind set, you see that's the problem on eso everyone is so about themselves on here.

    LMFAO this is pure gold
  • Leogon
    Leogon
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    After reading the comments, I think a good compromise for everyone would be to make nMSA harder than it currently is and make it drop 150CP weapons.
  • llllADBllll
    llllADBllll
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    Jewellery and the sets at CP160 white maybe but the Weapons.....Dream On. If you can't finish VMA you Dont deserve the weapons it drops even in Charged.
    CRAFTMASTER - DAGGERFALL EU XBOX ONE

    GAMERTAG - DJANTBOWMAN

    Tamriel Trading Company Guildmaster
  • Emma_Overload
    Emma_Overload
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    The solution is simple: just make normal mode harder and let it drop blue CP160 items like the other normal Trials do. There needs to be some middle ground between cakewalk easy and nightmare mode difficulty!
    #CAREBEARMASTERRACE
  • ryanborror
    ryanborror
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    Although grinding out the right trait is annoying, if you can't beat vet maelstrom, a maelstrom weapon is not going to make you a better player.
    dooderrr
    templars, nightblades
    PC/XB1 NA
  • Ep1kMalware
    Ep1kMalware
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    Theres that word again! "Earn" and "work for" are pure idiocy. Its a video game!!! I EARNT the contents of the game when I PAID for it!

    End communication!

    No. Earned and work for would be applicable if you ran it on vet and got what you came fr Beong forced to farm it re[eatedly for ess than 1% chance is not earning anything/ It's just dumb. If that's how zs wants to do rng drps then sure, put it on normal. -because at this point it's npt abput reward, it's about looking at the same scenery for x ammount of hours until you dont have to anymore.

    Frankly, I know of at least 4 people on ps4 that will get you flawless conq for 250k. The days pf vmsa being a status complete are long over.
  • Adrastus
    Adrastus
    xboxone1Q wrote: »
    It would be nice but tryhards will say no because they want you to "earn it". Really? You don't play on my account. If I want the weapons to drop on normal it should. But ZOS doesn't have this mind set, you see that's the problem on eso everyone is so about themselves on here.

    lmao ok so since no one else plays on my account I deserve 10billion gold for finishing nMA too. why? cuz i dont want to put in the time to make more gold, just like it takes time to finish vMA. what are you people serious? have some of you people ever had your own jobs/responsibilities to work for or are you all little brats used to having everything handed out for free lmao this is sad.

    DschiPeunt wrote: »
    Danksta wrote: »
    DschiPeunt wrote: »
    juhasman wrote: »
    No. Level difficulty of normal MA dont deserve to have even small chance to get malestorm weapon from there. And fact it could be white weapons is hilarious since it cost 1k gold to improve it to purple which drops on vMA.
    But the difficulty level of normal trials deserves alkosh/aether/ophidian jewelry to drop?

    Normal trials and nVA aren't comparable. Nobody's one-shotting mobs in normal trials...
    The reason for this may be that trials are designed for 12 players and MSA is solo content. If you land 12 hits on a normal trial mob, it will probably die too.
    It's funny to see, how you come up with arguments, why it is perfectly fine, that these sets drop in normal trials, while arguing, that MSA weapons should only drop in vet mode. Looks like cherry-picking to me.

    and you cant compare a group trial with maelstrom wtf. someone said 12 people 1 hitting a mob would 1shot it? nSO has mobs with 1mil+ health. dont think an entire raid doing 1 attack will 1 hit kill it lmfao. in nMA i crit rush = dead for all mobs except the bosses. Also, next patch you can find all those items from trials easier than they already are so.... guess you want vma weapons from random normal trash mobs too huh

    imo there should be absolutely no maelstrom weapon drops from nMA. Not even v15, white quality. dont assume im being elitist either makes no sense to have everyone w/ vMA weapons when it would only take 20-30mins to finish nMA.
  • ShadowscaleSithis
    ShadowscaleSithis
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    I have not tried this yet, but I would say yes and then make it where you can only do Normal mode 1 or 2 times a week. Then you couldn't really farm so much unless you use all 8+ slots
  • Qbiken
    Qbiken
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    Qbiken wrote: »
    Why is this discussion going on? Since when do you get anything useful from vMA?

    Sorry, but whoever is posting here hasn't been running it for quite some time. Since DB you cannot get useful vMA weapons from running vMA. Neither the chest, nor the leaderboard. The chance of getting them is negligibly small. Only 18% of farmers will get their weapon after 150 vMA runs. 20% will not get their weapon after 1000+ runs.

    What are we even talking about?

    Someone had an amazing suggestion: Let Maelstrom weapons drop in nMA in Decisive, Charged, Powered, Defending, etc. and let vMA drop only Sharpened and Precise. All problems solved. No coding for a token system required.

    That way it would still take 40 - 50 runs on average to get the specific weapon, which is a fair amount of runs in my opinion, while the chance to not get the desired weapon after 1000+ runs would be below 1% (and not 20% as it is now).

    @ZOS_Finn

    Even if I get a maelstrom dagger in powered it will still outperform any sharpened 1h weapon (due to the enchantement) in the game. The suggestion is stupid. Leave maelstrom weapons to Veteran. If I see another stupid post like this I will start reporting people.......

    My friend said a very true thing the other day:Elitists doesn´t ruin a game, casual player does, since they always want all the content to be adjusted to their "lifestyle". Casuals doesn´t spend the amount of time that some content in the game requires, but still want to experience/perform it like the more experienced ones, and on top of that they still want the same "rewards" but not putting in effort

    @Qbiken Did you get your vMA weapons before DB? Yes? Then I don't think you should have any say in this. Another scrub that got his vMA weapons easy. Decon them and then work for them like everyone else has to! This is what you want, right?

    Haven´t completed vMA before DB update. Completed it about 10 times, all after DB patch. And yes, I want everyone to work for them. (Not against a token system, not just sure how it shoul work tho)
  • FloppyTouch
    FloppyTouch
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    Or add them to the pvp vendor Tehehehehe I'm sure me saying this is going to get some heat :p
  • Stoopid_Nwah
    Stoopid_Nwah
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    iAmLife wrote: »
    At the moment normal mode is a piece of [snip]... no good rewards you can get out of it... here is just a quick thought, since vet rank drops purple/gold weapons, why not make normal drops only white malestorm weapons which then the player would need to upgrade via materials. Also yes then people would spam their filthy [snip] for a white weapon and get them easy... that's what your thinking right? probably not but I'm still going to cover it ... funny guy...

    Make the drop rate quite low so it's not easy to get compared to vet. What do you guys think of this? [snip]

    [snip]

    [Edit to remove bait and censor bypass.]

    I can be completely naked, standing still, and beat maelstrom arena on normal mode while spamming one button. Content that requires zero skill to complete shouldn't reward you the most powerful weapons in the game.

    Oh, and here's my proof in case you doubt me.
    https://youtu.be/axsgf6Ei_lU
    Please post the vid of you doing this exact method on the 5th round :trollface:. But yeah normal mode is a joke, so 100% no to the weapons dropping there. Unless of course they also are in a joke form where they look exactly like maelstrom weapons but don't have the special enchant trololol.

    And @LegendaryArcher I get plenty of good maelstrom weapon drops. This past week I ran it twice a day, every day and got my sharpened lightning staff (too bad about the incoming fix/nerf). Anyway I'm 100% against any weapons dropping in normal mode, but I am all for a vma token system or for the crappy traits to be eliminated again from the loot table. By the way, the "scrubs" that beat vma pre DB faced the same arena that those today face...but with fewer cp. So bad logic is bad logic.
    Edited by ZOS_GregoryV on September 15, 2016 4:21PM
  • Volrion
    Volrion
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    I could get on board if specific traits dropped on each difficulty.

    Normal

    Training
    Charged
    Nirnhoned
    Decisive
    Powered (every weapon but resto staff)

    Veteran

    Precise
    Sharpened
    Defending
    Infused
    Powered (resto staff only)

    Normal will never drop best in slot and the crappy diluted pool of traits in veteran gets a bit better. Make training drop about 50% of the time on normal with the other traits dropping the rest of the time. Veteran would have a 25% chance of any given trait on most weapons and 20% of any trait on a resto staff. Alternatively, you could just fix the trait pool in veteran and have normal drop only in training.

    Normal mode should only drop training trait. That would be pretty funny.
  • Asardes
    Asardes
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    tanks and healers could get their weps!!!!!

    A full stamina build tank - perfectly viable with tri-glyphs on everything - can change to DD very easily, and healers are basically all full magicka builds, with very high DPS. I ran dungeon with a Templar healer that had Flawless Conqueror, and he hit like a truck - once we burned Lord Warden so fast he skipped the nova phase and were able to do both SotH dungeons with boss on hard mode on 1st run. So all it takes is a change of gear, mundus and a different selection of skills. I haven't tried VMA yet but I have decent stats on my tank when he swaps to 2H/Bow DD 1L/5M/1H: 10K MM | 18K MH | 32.5/38.5K MS | 1.6K/1.1K SR | 4K WD | 50% WC - the difference in MS/SR is with max stat/sustain food. I had no trouble running both IC dungeons as DD for speed runs. So I could probably finish VMA if practice enough and get the mechanics. I will buy the 3 DLCs that I'm missing with the promotion pack and try it in a few weeks.
    Edited by Asardes on September 15, 2016 9:06AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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