antihero727 wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
In your own words I do not trust anything said by the other factions. I think your over estimating the numbers though. 80, I have never seen more than 2 stacks of AD in one place besides last emp keep. I run groups and sometimes 2 full raids show up at the same place but 80 is just a person exaggerating to make the DC roe double stack seem justified. Even the bridge does not see those numbers and that is the most populated part of the map. I have never seen a woman exaggerat before so thanks for the first life experience with that.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
I point it out because people forget very quickly how things were. I can go back to that era and pull up threads of people telling DC to "organize" and "make groups" and "get good": the same advice given in this thread and it's as *** now as it was then. If you don't have established groups or guilds spearheading efforts for a faction you will be at a severe disadvantage to factions that do, Fact. Also a fact, it's notoriously hard to grow these from scratch, and indeed the best environment for building these is when you have other such groups active on your faction that you can cooperate with and he helped by and learn from.
So yeah, the advice is both oversimplified as Ataggs put it and also garbage. DC raid leads and players who massively benefitted from a guild rerolling to help balance the factions don't get to complain and whine about already existing faction guilds returning to help their mates on a server who are struggling due to lack of organization. Pop locks are Pop locks, honestly it sounds like they just like fighting pugs who don't have proper leadership and organization.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
I point it out because people forget very quickly how things were. I can go back to that era and pull up threads of people telling DC to "organize" and "make groups" and "get good": the same advice given in this thread and it's as *** now as it was then. If you don't have established groups or guilds spearheading efforts for a faction you will be at a severe disadvantage to factions that do, Fact. Also a fact, it's notoriously hard to grow these from scratch, and indeed the best environment for building these is when you have other such groups active on your faction that you can cooperate with and he helped by and learn from.
So yeah, the advice is both oversimplified as Ataggs put it and also garbage. DC raid leads and players who massively benefitted from a guild rerolling to help balance the factions don't get to complain and whine about already existing faction guilds returning to help their mates on a server who are struggling due to lack of organization. Pop locks are Pop locks, honestly it sounds like they just like fighting pugs who don't have proper leadership and organization.
Right. And the second anyone in DC steps up to organize people and try to help, like I did, like Daniel did, like Brandon, Shadow and Saramis, etc...you and your snooty elitist friends laugh at us behind our backs, send your minions in zone to troll us and go around calling us pug groups and baddies, etc. just like you're doing here. I am proud of my leadership in NPK. Did we pick up people in zone (I mean where else do you get them from?) and try to organize and coordinate? Absolutely we did. Did we run CE and hide in corners and spam healing springs to lag our enemies? Um no. And if that's what we needed to do to be considered "leets" and "professional" (I always laugh at that term) then I am glad we were never considered those things. I'm personally glad all you so called "pro" guilds are disappearing from this game. Good riddance.
Ghost-Shot wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
I point it out because people forget very quickly how things were. I can go back to that era and pull up threads of people telling DC to "organize" and "make groups" and "get good": the same advice given in this thread and it's as *** now as it was then. If you don't have established groups or guilds spearheading efforts for a faction you will be at a severe disadvantage to factions that do, Fact. Also a fact, it's notoriously hard to grow these from scratch, and indeed the best environment for building these is when you have other such groups active on your faction that you can cooperate with and he helped by and learn from.
So yeah, the advice is both oversimplified as Ataggs put it and also garbage. DC raid leads and players who massively benefitted from a guild rerolling to help balance the factions don't get to complain and whine about already existing faction guilds returning to help their mates on a server who are struggling due to lack of organization. Pop locks are Pop locks, honestly it sounds like they just like fighting pugs who don't have proper leadership and organization.
Right. And the second anyone in DC steps up to organize people and try to help, like I did, like Daniel did, like Brandon, Shadow and Saramis, etc...you and your snooty elitist friends laugh at us behind our backs, send your minions in zone to troll us and go around calling us pug groups and baddies, etc. just like you're doing here. I am proud of my leadership in NPK. Did we pick up people in zone (I mean where else do you get them from?) and try to organize and coordinate? Absolutely we did. Did we run CE and hide in corners and spam healing springs to lag our enemies? Um no. And if that's what we needed to do to be considered "leets" and "professional" (I always laugh at that term) then I am glad we were never considered those things. I'm personally glad all you so called "pro" guilds are disappearing from this game. Good riddance.
Making fun of people like Shadow Grabber and Daniel had nothing to do with elitism, it was simply astonishment at the dumb *** that came out of their mouths on a regular basis. Speaking of which, your ignorance is starting to become pretty astonishing, you may want to go back and read some of the things you said yourself in some of those old threads Steve is talking about.
God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
I point it out because people forget very quickly how things were. I can go back to that era and pull up threads of people telling DC to "organize" and "make groups" and "get good": the same advice given in this thread and it's as *** now as it was then. If you don't have established groups or guilds spearheading efforts for a faction you will be at a severe disadvantage to factions that do, Fact. Also a fact, it's notoriously hard to grow these from scratch, and indeed the best environment for building these is when you have other such groups active on your faction that you can cooperate with and he helped by and learn from.
So yeah, the advice is both oversimplified as Ataggs put it and also garbage. DC raid leads and players who massively benefitted from a guild rerolling to help balance the factions don't get to complain and whine about already existing faction guilds returning to help their mates on a server who are struggling due to lack of organization. Pop locks are Pop locks, honestly it sounds like they just like fighting pugs who don't have proper leadership and organization.
Right. And the second anyone in DC steps up to organize people and try to help, like I did, like Daniel did, like Brandon, Shadow and Saramis, etc...you and your snooty elitist friends laugh at us behind our backs, send your minions in zone to troll us and go around calling us pug groups and baddies, etc. just like you're doing here. I am proud of my leadership in NPK. Did we pick up people in zone (I mean where else do you get them from?) and try to organize and coordinate? Absolutely we did. Did we run CE and hide in corners and spam healing springs to lag our enemies? Um no. And if that's what we needed to do to be considered "leets" and "professional" (I always laugh at that term) then I am glad we were never considered those things. I'm personally glad all you so called "pro" guilds are disappearing from this game. Good riddance.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
I point it out because people forget very quickly how things were. I can go back to that era and pull up threads of people telling DC to "organize" and "make groups" and "get good": the same advice given in this thread and it's as *** now as it was then. If you don't have established groups or guilds spearheading efforts for a faction you will be at a severe disadvantage to factions that do, Fact. Also a fact, it's notoriously hard to grow these from scratch, and indeed the best environment for building these is when you have other such groups active on your faction that you can cooperate with and he helped by and learn from.
So yeah, the advice is both oversimplified as Ataggs put it and also garbage. DC raid leads and players who massively benefitted from a guild rerolling to help balance the factions don't get to complain and whine about already existing faction guilds returning to help their mates on a server who are struggling due to lack of organization. Pop locks are Pop locks, honestly it sounds like they just like fighting pugs who don't have proper leadership and organization.
Right. And the second anyone in DC steps up to organize people and try to help, like I did, like Daniel did, like Brandon, Shadow and Saramis, etc...you and your snooty elitist friends laugh at us behind our backs, send your minions in zone to troll us and go around calling us pug groups and baddies, etc. just like you're doing here. I am proud of my leadership in NPK. Did we pick up people in zone (I mean where else do you get them from?) and try to organize and coordinate? Absolutely we did. Did we run CE and hide in corners and spam healing springs to lag our enemies? Um no. And if that's what we needed to do to be considered "leets" and "professional" (I always laugh at that term) then I am glad we were never considered those things. I'm personally glad all you so called "pro" guilds are disappearing from this game. Good riddance.
You're thinking of the wrong guild here. We were happy to work with CN until factors unrelated to gameplay caused a massive rift, and I personally worked and coordinated with Saramis until about... A week before we left DC. Why you defend Brandon I'll never know lol, considering he literally did stand in a corner with healing springs to crash the server and reset a scroll.
All that to say, your grievances with me and mine are notably many but also incredibly off topic. The simplicity of the situation is that at no point in this game has a faction simply "gotten good" overnight, it takes time. Saramis, the one who made the remark, should know better. It took a long time until his crew could hold the map because it takes a long time to get there from scratch. Even look at Fantasia, arguably the best AD guild atm: Ex-DIE, ex-Decibel, etc along with their homegrown talent, and a raid lead that's been in competitive groups for over 2 years. An actual, fully homegrown guild getting good and learning to work the map? It's rare and takes a while.
All that besides, anyone who who thinks well of themselves should not resent more competition coming to the map.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
I point it out because people forget very quickly how things were. I can go back to that era and pull up threads of people telling DC to "organize" and "make groups" and "get good": the same advice given in this thread and it's as *** now as it was then. If you don't have established groups or guilds spearheading efforts for a faction you will be at a severe disadvantage to factions that do, Fact. Also a fact, it's notoriously hard to grow these from scratch, and indeed the best environment for building these is when you have other such groups active on your faction that you can cooperate with and he helped by and learn from.
So yeah, the advice is both oversimplified as Ataggs put it and also garbage. DC raid leads and players who massively benefitted from a guild rerolling to help balance the factions don't get to complain and whine about already existing faction guilds returning to help their mates on a server who are struggling due to lack of organization. Pop locks are Pop locks, honestly it sounds like they just like fighting pugs who don't have proper leadership and organization.
Right. And the second anyone in DC steps up to organize people and try to help, like I did, like Daniel did, like Brandon, Shadow and Saramis, etc...you and your snooty elitist friends laugh at us behind our backs, send your minions in zone to troll us and go around calling us pug groups and baddies, etc. just like you're doing here. I am proud of my leadership in NPK. Did we pick up people in zone (I mean where else do you get them from?) and try to organize and coordinate? Absolutely we did. Did we run CE and hide in corners and spam healing springs to lag our enemies? Um no. And if that's what we needed to do to be considered "leets" and "professional" (I always laugh at that term) then I am glad we were never considered those things. I'm personally glad all you so called "pro" guilds are disappearing from this game. Good riddance.
You're thinking of the wrong guild here. We were happy to work with CN until factors unrelated to gameplay caused a massive rift, and I personally worked and coordinated with Saramis until about... A week before we left DC. Why you defend Brandon I'll never know lol, considering he literally did stand in a corner with healing springs to crash the server and reset a scroll.
All that to say, your grievances with me and mine are notably many but also incredibly off topic. The simplicity of the situation is that at no point in this game has a faction simply "gotten good" overnight, it takes time. Saramis, the one who made the remark, should know better. It took a long time until his crew could hold the map because it takes a long time to get there from scratch. Even look at Fantasia, arguably the best AD guild atm: Ex-DIE, ex-Decibel, etc along with their homegrown talent, and a raid lead that's been in competitive groups for over 2 years. An actual, fully homegrown guild getting good and learning to work the map? It's rare and takes a while.
All that besides, anyone who who thinks well of themselves should not resent more competition coming to the map.
My statement was not a defense of Brandon. It was an indictment of how some of you guys have always looked down your noses at DC leaders-nearly all of them. Your issues with CN started after you brought on notorious trouble makers into your guild who constantly trolled them in zone.
I have no problem with competition coming to the map. Ep and Ad scurrying away from a campaign they chose to go to, to flood a campaign that's already in progress and throwing off the balance with their insane numbers, is annoying. But whatever. They're gonna do what they're gonna do.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
I point it out because people forget very quickly how things were. I can go back to that era and pull up threads of people telling DC to "organize" and "make groups" and "get good": the same advice given in this thread and it's as *** now as it was then. If you don't have established groups or guilds spearheading efforts for a faction you will be at a severe disadvantage to factions that do, Fact. Also a fact, it's notoriously hard to grow these from scratch, and indeed the best environment for building these is when you have other such groups active on your faction that you can cooperate with and he helped by and learn from.
So yeah, the advice is both oversimplified as Ataggs put it and also garbage. DC raid leads and players who massively benefitted from a guild rerolling to help balance the factions don't get to complain and whine about already existing faction guilds returning to help their mates on a server who are struggling due to lack of organization. Pop locks are Pop locks, honestly it sounds like they just like fighting pugs who don't have proper leadership and organization.
Right. And the second anyone in DC steps up to organize people and try to help, like I did, like Daniel did, like Brandon, Shadow and Saramis, etc...you and your snooty elitist friends laugh at us behind our backs, send your minions in zone to troll us and go around calling us pug groups and baddies, etc. just like you're doing here. I am proud of my leadership in NPK. Did we pick up people in zone (I mean where else do you get them from?) and try to organize and coordinate? Absolutely we did. Did we run CE and hide in corners and spam healing springs to lag our enemies? Um no. And if that's what we needed to do to be considered "leets" and "professional" (I always laugh at that term) then I am glad we were never considered those things. I'm personally glad all you so called "pro" guilds are disappearing from this game. Good riddance.
You're thinking of the wrong guild here. We were happy to work with CN until factors unrelated to gameplay caused a massive rift, and I personally worked and coordinated with Saramis until about... A week before we left DC. Why you defend Brandon I'll never know lol, considering he literally did stand in a corner with healing springs to crash the server and reset a scroll.
All that to say, your grievances with me and mine are notably many but also incredibly off topic. The simplicity of the situation is that at no point in this game has a faction simply "gotten good" overnight, it takes time. Saramis, the one who made the remark, should know better. It took a long time until his crew could hold the map because it takes a long time to get there from scratch. Even look at Fantasia, arguably the best AD guild atm: Ex-DIE, ex-Decibel, etc along with their homegrown talent, and a raid lead that's been in competitive groups for over 2 years. An actual, fully homegrown guild getting good and learning to work the map? It's rare and takes a while.
All that besides, anyone who who thinks well of themselves should not resent more competition coming to the map.
My statement was not a defense of Brandon. It was an indictment of how some of you guys have always looked down your noses at DC leaders-nearly all of them. Your issues with CN started after you brought on notorious trouble makers into your guild who constantly trolled them in zone.
That's certainly one way of looking at it.
I will say, patience is hard sometimes. With newer guilds it's difficult to know what to do and it gets frustrating: you can't send them to take something because they'll die, you can't leave them to defend because they'll lose the keep. And while I'll admit we could have had more patience in some instances, we did work with whoever wanted to, and went so far as to offer training sessions for players and raid leads.I have no problem with competition coming to the map. Ep and Ad scurrying away from a campaign they chose to go to, to flood a campaign that's already in progress and throwing off the balance with their insane numbers, is annoying. But whatever. They're gonna do what they're gonna do.
Again, we've already established above that AD is pop locked. They can't get more numbers. You're just going to swap some questers and IC denizens for actual guilds. This may have been an argument at launch, where you could literally flood a server with 100s, but it doesn't work like that anymore.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
Google "NPK VE" it's like the first thing
This was not unique behavior, those were the numbers you regularly brought to fights. Which is fine, but it's also funny in the current context of "honor".
I have no idea how I always end up defending Nik tho.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
Google "NPK VE" it's like the first thing
This was not unique behavior, those were the numbers you regularly brought to fights. Which is fine, but it's also funny in the current context of "honor".
I have no idea how I always end up defending Nik tho.
Can you read? I wasn't there. By 6/10/15 I was GONE.
And I don't see much difference in his size group than your guild at its peak. Thanks for using your super google skillz. The video has me all warm and fuzzy and missing Daniel's polite southern drawl. He was a real gentleman and very sweet to his crew. Before you guys allowed AoE and his cohorts to harangue Daniel he always spoke with respect about Ve and IR. Never said a bad word about any of you even when my potty mouth was blasting off in ts.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
Google "NPK VE" it's like the first thing
This was not unique behavior, those were the numbers you regularly brought to fights. Which is fine, but it's also funny in the current context of "honor".
I have no idea how I always end up defending Nik tho.
Can you read? I wasn't there. By 6/10/15 I was GONE.
And I don't see much difference in his size group than your guild at its peak. Thanks for using your super google skillz. The video has me all warm and fuzzy and missing Daniel's polite southern drawl. He was a real gentleman and very sweet to his crew. Before you guys allowed AoE and his cohorts to harangue Daniel he always spoke with respect about Ve and IR. Never said a bad word about any of you even when my potty mouth was blasting off in ts.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
I point it out because people forget very quickly how things were. I can go back to that era and pull up threads of people telling DC to "organize" and "make groups" and "get good": the same advice given in this thread and it's as *** now as it was then. If you don't have established groups or guilds spearheading efforts for a faction you will be at a severe disadvantage to factions that do, Fact. Also a fact, it's notoriously hard to grow these from scratch, and indeed the best environment for building these is when you have other such groups active on your faction that you can cooperate with and he helped by and learn from.
So yeah, the advice is both oversimplified as Ataggs put it and also garbage. DC raid leads and players who massively benefitted from a guild rerolling to help balance the factions don't get to complain and whine about already existing faction guilds returning to help their mates on a server who are struggling due to lack of organization. Pop locks are Pop locks, honestly it sounds like they just like fighting pugs who don't have proper leadership and organization.
Right. And the second anyone in DC steps up to organize people and try to help, like I did, like Daniel did, like Brandon, Shadow and Saramis, etc...you and your snooty elitist friends laugh at us behind our backs, send your minions in zone to troll us and go around calling us pug groups and baddies, etc. just like you're doing here. I am proud of my leadership in NPK. Did we pick up people in zone (I mean where else do you get them from?) and try to organize and coordinate? Absolutely we did. Did we run CE and hide in corners and spam healing springs to lag our enemies? Um no. And if that's what we needed to do to be considered "leets" and "professional" (I always laugh at that term) then I am glad we were never considered those things. I'm personally glad all you so called "pro" guilds are disappearing from this game. Good riddance.
You're thinking of the wrong guild here. We were happy to work with CN until factors unrelated to gameplay caused a massive rift, and I personally worked and coordinated with Saramis until about... A week before we left DC. Why you defend Brandon I'll never know lol, considering he literally did stand in a corner with healing springs to crash the server and reset a scroll.
All that to say, your grievances with me and mine are notably many but also incredibly off topic. The simplicity of the situation is that at no point in this game has a faction simply "gotten good" overnight, it takes time. Saramis, the one who made the remark, should know better. It took a long time until his crew could hold the map because it takes a long time to get there from scratch. Even look at Fantasia, arguably the best AD guild atm: Ex-DIE, ex-Decibel, etc along with their homegrown talent, and a raid lead that's been in competitive groups for over 2 years. An actual, fully homegrown guild getting good and learning to work the map? It's rare and takes a while.
All that besides, anyone who who thinks well of themselves should not resent more competition coming to the map.
My statement was not a defense of Brandon. It was an indictment of how some of you guys have always looked down your noses at DC leaders-nearly all of them. Your issues with CN started after you brought on notorious trouble makers into your guild who constantly trolled them in zone.
I have no problem with competition coming to the map. Ep and Ad scurrying away from a campaign they chose to go to, to flood a campaign that's already in progress and throwing off the balance with their insane numbers, is annoying. But whatever. They're gonna do what they're gonna do.
Ghost-Shot wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
Google "NPK VE" it's like the first thing
This was not unique behavior, those were the numbers you regularly brought to fights. Which is fine, but it's also funny in the current context of "honor".
I have no idea how I always end up defending Nik tho.
Can you read? I wasn't there. By 6/10/15 I was GONE.
And I don't see much difference in his size group than your guild at its peak. Thanks for using your super google skillz. The video has me all warm and fuzzy and missing Daniel's polite southern drawl. He was a real gentleman and very sweet to his crew. Before you guys allowed AoE and his cohorts to harangue Daniel he always spoke with respect about Ve and IR. Never said a bad word about any of you even when my potty mouth was blasting off in ts.
Did you ignore his instructions for raids 2 and 3? And he called us mother *** in that video, such a gentlemen!
Ghost-Shot wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
Google "NPK VE" it's like the first thing
This was not unique behavior, those were the numbers you regularly brought to fights. Which is fine, but it's also funny in the current context of "honor".
I have no idea how I always end up defending Nik tho.
Can you read? I wasn't there. By 6/10/15 I was GONE.
And I don't see much difference in his size group than your guild at its peak. Thanks for using your super google skillz. The video has me all warm and fuzzy and missing Daniel's polite southern drawl. He was a real gentleman and very sweet to his crew. Before you guys allowed AoE and his cohorts to harangue Daniel he always spoke with respect about Ve and IR. Never said a bad word about any of you even when my potty mouth was blasting off in ts.
Did you ignore his instructions for raids 2 and 3? And he called us mother *** in that video, such a gentlemen!
Anyone else thinking about un-following this thread?
Anyone else thinking about un-following this thread?
Ghost-Shot wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
Google "NPK VE" it's like the first thing
This was not unique behavior, those were the numbers you regularly brought to fights. Which is fine, but it's also funny in the current context of "honor".
I have no idea how I always end up defending Nik tho.
Can you read? I wasn't there. By 6/10/15 I was GONE.
And I don't see much difference in his size group than your guild at its peak. Thanks for using your super google skillz. The video has me all warm and fuzzy and missing Daniel's polite southern drawl. He was a real gentleman and very sweet to his crew. Before you guys allowed AoE and his cohorts to harangue Daniel he always spoke with respect about Ve and IR. Never said a bad word about any of you even when my potty mouth was blasting off in ts.
Did you ignore his instructions for raids 2 and 3? And he called us mother *** in that video, such a gentlemen!
In fairness I've said much worse on drunk nights. I don't even blame Daniel that much. I remember in the early days of the fued (before I even knew about it ) when jDaniel invited me to his raid raid early afternoon to help defend Glade. I get in TS and Alma asks "isn't he in VE?" Long silence then I'm kicked from TS and raid.
Still lasted longer than Fengrush in VE
This is an unrelated and non-salty comment but it's really hilarious to see Bone's werewolf raid running around lol.
I wish I had a better screenshot but just imagine like 30 or more guys coming at you and half of them are oversized dogs.
God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
Google "NPK VE" it's like the first thing
This was not unique behavior, those were the numbers you regularly brought to fights. Which is fine, but it's also funny in the current context of "honor".
I have no idea how I always end up defending Nik tho.
Can you read? I wasn't there. By 6/10/15 I was GONE.
And I don't see much difference in his size group than your guild at its peak. Thanks for using your super google skillz. The video has me all warm and fuzzy and missing Daniel's polite southern drawl. He was a real gentleman and very sweet to his crew. Before you guys allowed AoE and his cohorts to harangue Daniel he always spoke with respect about Ve and IR. Never said a bad word about any of you even when my potty mouth was blasting off in ts.
You ran these numbers all the time lol, hell we even coordinated with you on red personally to dethrone ... Tripwire think it was? Good times. You don't get to talk honor in fights when you ran literally three raids on top of each other, and it's sad tha behavior stayed with your officers after your departure.
And lol "same numbers as VE". Pact Militia with 2 full raids comes closer to our raid numbers than primeNPK did. I can't believe you even went there lol
God_flakes wrote: »Ghost-Shot wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPswGod_flakes wrote: »God_flakes wrote: »God_flakes wrote: »God_flakes wrote: »fastolfv_ESO wrote: »funny thing about people saying AD has low numbers, they still pop lock b4 dc so what does that mean? you just have bad players who make poor decisions. i mean hell look at dc, we have 3 guilds during primetime i see almost every night BoD IL and DP. We have a pug raid leader who actively takes as many pugs as he can get and leads them to keeps and locations so pointless it can only hurt dc and still outperforming AD. There shouldnt be any crying about numbers people just need to make more grps in ad and actively try to do something other than zerg 1 place and die. Another issue AD has is just trying to zerg to be successful, at the start of the campaign a certain AD guild who actively trys to run 50 got flattened over and over due to not having other guilds to swarm with, They up and vanished in about a week when zerging ash didnt work. Spreading out and communicating with other raid leaders are key to defending and attacking, it would help out AD alot to not get run over by EP when they decide to rush south and flip alessia fare and bloodmayne
I think we all agree it is not a pure numbers game. When I made the original post I was thinking of the guild groups that came back from Haderus were only Blue and Red. That left AD with no Fantasia and no CoH and VE and Arcane were both recently retired. On the other hand we were having to compete against Haxus, Invictus (when they were running), PM, K-hole,BoD, Daggerfall Pride.
You know how tough it is to start a guild, it seems silly to expect AD to just group and git gud. I'm am so lucky that I have an amazing team of AD that for whatever reason decide to join me almost every night. But to get to my 8-16 regular team members it took months of sitting on an empty TS on many nights.
Thanks for your advice Saramis, I respect you as a leader but I think you are over simplifying.
He is not over simplifying it enough. At the end of the night, the faction that coordinates together, wins together.
Its a little rich hearing that come from DC, which has always had severe problems organizing its population into anything resembling coordination. There's a reason we rerolled the guild there in the first place. DC always had numbers but without elite guilds spearheading or large pug herding guilds like EG or NPK zerging everyone into one direction, it was quite difficult for them to get anything done. Arguably the same was true for EP back when, prior to the DiE reroll.
It's incredibly difficult to just start a group and make it competitive, especially now. Back when Bulb and I did it, it took us almost a year to become top teir and that was with an established core of experienced raiders training newcomers AND the better players from Pride coming over with an experienced raid lead.
Here comes Steve with his superiority and patting himself on the back. "DC sucked before VE saved them!!!"
Dude stfu already. I am so sick of you claiming VE was the savior of DC and we all sucked before you came along. It's ridiculous. It's condescending and ridiculous. NPK didn't herd everyone in one direction. We left TB and went to Azura and teamed up with MBF and a couple other guilds and won two cycles of Azura against Lothar and Agrippa's crews. We held that campaign until the AD HORDE descended on us and with the help of Ep absolutely decimated that server and chased away all competition.
Most DC don't lack anything other than the will to bash our heads against nonstop waves of Ep and Ad zergs (because we all know those two vastly outnumber us and always have). And it's occurring again in TF. Both ad and Ep are sending obscene numbers every.single.fight they show up at. It's disgusting. And eventually people will get sick of it and leave TF again for Haderus and the cycle will begin again.
EP and AD are sending obscene numbers every single fight? Do I need to post the list of all known active DC guilds in TF again?
Trust me when I say we don't WANT to send the numbers we do to every fight. We are forced to in order to defend our shite!!! Or do I need to remind you of the disgusting mess ad made of the server last night. Ffs ad had their entire faction holed up in Ash! AD smashed their entire faction against Glade! DC would rather be split up and taking stuff rather than calling for the entire faction to come to bleakers because you punks send literally 80 to cap it!
Welcome to the Alliance War.
This is always your pat answer isn't it? It's fine, Nikolai. Keep sending your gobs and gobs of craptastic players to every engagement. They will never get better and will continue to get rolled and used as meat shields for Haxus.
Even if that was true it probably beats being globs of AP for Haxus
Not really, no. You're being used. You're their female dogs. At least we have honor fighting against them.
Presenting: NPK ft. Honor! How times change.
https://m.youtube.com/watch?v=WKhJA6LuPsw
How long did it take you to dig that up? You're so weird.
Notice I wasn't there. I was gone by then. This was AFTER we helped win two campaigns in Azura. So idk what your point is of posting this. To mock Daniel some more?
Google "NPK VE" it's like the first thing
This was not unique behavior, those were the numbers you regularly brought to fights. Which is fine, but it's also funny in the current context of "honor".
I have no idea how I always end up defending Nik tho.
Can you read? I wasn't there. By 6/10/15 I was GONE.
And I don't see much difference in his size group than your guild at its peak. Thanks for using your super google skillz. The video has me all warm and fuzzy and missing Daniel's polite southern drawl. He was a real gentleman and very sweet to his crew. Before you guys allowed AoE and his cohorts to harangue Daniel he always spoke with respect about Ve and IR. Never said a bad word about any of you even when my potty mouth was blasting off in ts.
Did you ignore his instructions for raids 2 and 3? And he called us mother *** in that video, such a gentlemen!
He didn't say "raids 2 and 3". He said GROUPS....meaning the second and third groups within the raid. That's how we would split our raid up. We referred to them as "groups" and they had assigned numbers. He had a full raid. Big damn deal. This IS an MMO that allows groups of 24.