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New meta strat for Non-HM vMoL

  • Dubhliam
    Dubhliam
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    @Woeler
    Powerful Assault got no change on the PTS.

    Sucks, I know.

    I have been reporting this since, I don't know... DB I guess.
    ZOS won't listen.
    >>>Detailed Justice System Concept thread<<<
  • Woeler
    Woeler
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    Dubhliam wrote: »
    @Woeler
    Powerful Assault got no change on the PTS.

    Sucks, I know.

    I have been reporting this since, I don't know... DB I guess.
    ZOS won't listen.

    It's in the patchnotes my friend.
  • Dubhliam
    Dubhliam
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    Woeler wrote: »
    Dubhliam wrote: »
    @Woeler
    Powerful Assault got no change on the PTS.

    Sucks, I know.

    I have been reporting this since, I don't know... DB I guess.
    ZOS won't listen.

    It's in the patchnotes my friend.

    And I tested it on the PTS.

    ...buddy.
    66582_0.jpg
    >>>Detailed Justice System Concept thread<<<
  • Woeler
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    It was specifically mentioned in the patchnotes, never was before. So if it is not in now, it is definitely a planned change and should come with one of the pts incrementals. They don't just make these notes up.

    And you can not be my friend, that is totally fine. I also hate it when people call me "bro". Guess it's the same kinda thing.
    Edited by Woeler on September 9, 2016 11:40AM
  • hedna123b14_ESO
    hedna123b14_ESO
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    m
    Dubhliam wrote: »
    Woeler wrote: »
    Dubhliam wrote: »
    @Woeler
    Powerful Assault got no change on the PTS.

    Sucks, I know.

    I have been reporting this since, I don't know... DB I guess.
    ZOS won't listen.

    It's in the patchnotes my friend.

    And I tested it on the PTS.

    ...buddy.
    66582_0.jpg

    Woeler wrote: »
    It was specifically mentioned in the patchnotes, never was before. So if it is not in now, it is definitely a planned change and should come with one of the pts incrementals. They don't just make these notes up.

    And you can not be my friend, that is totally fine. I also hate it when people call me "bro". Guess it's the same kinda thing.

    Call him comrade
  • Woeler
    Woeler
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    FYI Powerful Assault DOES refresh on pts. Cooldown on the buff was removed like the patchnotes said.

    https://www.youtube.com/watch?v=wCVnt9LqJ58

    AS well as on other players

    https://www.youtube.com/watch?v=AgYBZ5GeXYA
    Edited by Woeler on September 9, 2016 12:52PM
  • Dubhliam
    Dubhliam
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    I was actually concerned that old IC sets got no improvements for a long time.
    For example, they don't come in sturdy.

    I have reported this on earlier PTS official feedback threads, I have reported this now also.

    I'm not arguing against you, I want to see Powerful Assault have jewelry too, as it should be according to the Patch Notes.

    I'm simply saying that is not true as of yet on the PTS, and it might stay that way.
    So saying Powerful Assault will come in jewelry is simply not true.

    Sorry for starting the offtopic, can we please continue the conversation where it left off?
    >>>Detailed Justice System Concept thread<<<
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Woeler wrote: »
    Why do you call a strategy that assumes the group having not enough dps new meta? I mean it is nice to give tips to less experienced groups, but your title makes it sound as if it is better to take an offtank instead of an additional stam dd.

    Has anyone cleared this place without an offtank? This is not a choice about whether or not to have an off tank or a DPS. It is based on the premise that an offtank is required, and thus what is the best way to utilize them during the fight.

    As always, way to think outside the box. I am going home to delete all my sorcs, just in case I draw the short straw if we decide to try this. Haha.

    @paulsimonps You got that sorc leveled yet, buddy?

    Edit: Our last good clear on monday, which I believe was #2 on PC/NA, had one stamina DPS.

    Yea, multiple times without an offtank, excluding boss 2 of course. The premise that a pure offtank player is required is false. That is the whole point. Also the weird belief that an offtank player can't somehow switch to a decent dps setup is also false. If that person is a stamina DK you will gain dps by letting him stay at rakkhat. Also, especially with onetamriel where powerfull assault will drop with jewels and weapons and WITHOUT cooldown you want to keep your offtank in the room even if he assumes a tanky role.

    Offtank is a funny role. It can be such an insane addition to a group.

    I guess we are quibbling on terminology. If you have a guy who DPS's most of the time, and then swaps to tank gear for a fight or two, to me, that suggests an offtank. I have no doubt that people are working towards getting down the first and third boss with one tank, but I dont see how you do it on the twins.
  • ryanborror
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    Woeler wrote: »
    Why do you call a strategy that assumes the group having not enough dps new meta? I mean it is nice to give tips to less experienced groups, but your title makes it sound as if it is better to take an offtank instead of an additional stam dd.

    Has anyone cleared this place without an offtank? This is not a choice about whether or not to have an off tank or a DPS. It is based on the premise that an offtank is required, and thus what is the best way to utilize them during the fight.

    As always, way to think outside the box. I am going home to delete all my sorcs, just in case I draw the short straw if we decide to try this. Haha.

    @paulsimonps You got that sorc leveled yet, buddy?

    Edit: Our last good clear on monday, which I believe was #2 on PC/NA, had one stamina DPS.

    Yea, multiple times without an offtank, excluding boss 2 of course. The premise that a pure offtank player is required is false. That is the whole point. Also the weird belief that an offtank player can't somehow switch to a decent dps setup is also false. If that person is a stamina DK you will gain dps by letting him stay at rakkhat. Also, especially with onetamriel where powerfull assault will drop with jewels and weapons and WITHOUT cooldown you want to keep your offtank in the room even if he assumes a tanky role.

    Offtank is a funny role. It can be such an insane addition to a group.

    I guess we are quibbling on terminology. If you have a guy who DPS's most of the time, and then swapsar to tank gear for a fight or two, to me, that suggests an offtank. I have no doubt that people are working towards getting down the first and third boss with one tank, but I dont see how you do it on the twins.
    You can do it with one tank on normal but on vet it means you have to have all ranged dds and also you'll need someone to tank the adds so the Mage ones don't shoot at your group. You'd also need the tank to let everyone know his color so that someone can come interrupt skinrais j beam. Now if you could manage all that you still have to have a tank that can take hits from both of them for like 5 minutes which idk how that goes because I don't tank
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  • Kippesnikke
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    code65536 wrote: »
    I definitely can't think of a way for a none Sorc tank to do this. The only other vague possibility is a werewolf tank if werewolves can even use eyes of jode? Even if possible it would probably still be less effective.

    i did backyard as a full tank.

    What did you do about the assassins?

    they got what? 20 or 30k health? kill them and move on><
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  • s7732425ub17_ESO
    s7732425ub17_ESO
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    The tank not taunting the hulk is equivalent to not immediately taunting an axe in AA. Sometimes, when the axes first spawn, they will be attacking a DPS for a few seconds before the tank is able to grab agro. Does the DPS die because of this? No, you just hold block for two seconds and then resume your normal rotation. It's the same thing here.

    AA is an easy trial since you can just stand and block until the axes are taunted and nothing will happen to you...in the case of vMoL there are additional mechanics that can kill you such as Meteors, tether orbs, beach balls and etc...but none of it really matters. The post is about a strat that let's the fight be finished faster than with the current meta. This strat is unique. The purpose of this is to help groups that want to clear that fight faster and in a more interesting way. Whether you want to taunt or not taunt the hulk is your choice we didn't even mention it in our description. The goal of the post is to showcase a better way of doing Rakhhat and of giving the sorc tanks and opportunity to shine. Keep in mind that sorcs have reduction. To ulti cost so the uptime on warhorn is higher on other fights than with a DK or Templar, which offers additional benefit.

    I am at a loss for why several people seem to be zeroing in on something completely irrelevant to the purpose of the thread...

    I was specifically referring to your comment along the lines of "It is our preference for our tanks NOT to lose taunt...for any amount of time.. " To which master tank said you can just drop taunt for a second and everything will be ok and no one will die. And I happen to agree and gave an equivalent example.
  • hedna123b14_ESO
    hedna123b14_ESO
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    The tank not taunting the hulk is equivalent to not immediately taunting an axe in AA. Sometimes, when the axes first spawn, they will be attacking a DPS for a few seconds before the tank is able to grab agro. Does the DPS die because of this? No, you just hold block for two seconds and then resume your normal rotation. It's the same thing here.

    AA is an easy trial since you can just stand and block until the axes are taunted and nothing will happen to you...in the case of vMoL there are additional mechanics that can kill you such as Meteors, tether orbs, beach balls and etc...but none of it really matters. The post is about a strat that let's the fight be finished faster than with the current meta. This strat is unique. The purpose of this is to help groups that want to clear that fight faster and in a more interesting way. Whether you want to taunt or not taunt the hulk is your choice we didn't even mention it in our description. The goal of the post is to showcase a better way of doing Rakhhat and of giving the sorc tanks and opportunity to shine. Keep in mind that sorcs have reduction. To ulti cost so the uptime on warhorn is higher on other fights than with a DK or Templar, which offers additional benefit.

    I am at a loss for why several people seem to be zeroing in on something completely irrelevant to the purpose of the thread...

    I was specifically referring to your comment along the lines of "It is our preference for our tanks NOT to lose taunt...for any amount of time.. " To which master tank said you can just drop taunt for a second and everything will be ok and no one will die. And I happen to agree and gave an equivalent example.

    I disagree because I have seen this happen and wipe groups...regardless of their expertise level...
  • code65536
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    code65536 wrote: »
    I definitely can't think of a way for a none Sorc tank to do this. The only other vague possibility is a werewolf tank if werewolves can even use eyes of jode? Even if possible it would probably still be less effective.

    i did backyard as a full tank.

    What did you do about the assassins?

    they got what? 20 or 30k health? kill them and move on><

    But in full tank gear? Wouldn't that take too long? Even in full DPS gear, if I get unlucky and hit 4 of them, it's a lot of lost time.
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  • hedna123b14_ESO
    hedna123b14_ESO
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    code65536 wrote: »
    code65536 wrote: »
    I definitely can't think of a way for a none Sorc tank to do this. The only other vague possibility is a werewolf tank if werewolves can even use eyes of jode? Even if possible it would probably still be less effective.

    i did backyard as a full tank.

    What did you do about the assassins?

    they got what? 20 or 30k health? kill them and move on><

    But in full tank gear? Wouldn't that take too long? Even in full DPS gear, if I get unlucky and hit 4 of them, it's a lot of lost time.

    The only possible improvement to our strat is to do what Woeler suggested and have the offtank go full DPS and stay front. This wouldn't work for us since nether of our tanks DPS on a StamDK, which I imagine is the more prevalent occurence in ESO...
    Edited by hedna123b14_ESO on September 9, 2016 10:52PM
  • DschiPeunt
    DschiPeunt
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    Interesting tactics. Video is not available in Germany though :(
    Edited by DschiPeunt on September 9, 2016 11:55PM
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  • iam117
    iam117
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    DschiPeunt wrote: »
    Interesting tactics. Video is not available in Germany though :(

    @DschiPeunt it is a fun tactic for the off tank for sure, very active. yeah Germany got lucky with the copyright on the song, try proxfree.com ?
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  • Overbowed
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    This thread gave me a good chuckle. At least now they know. Crutches, crutches everywhere.
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  • hedna123b14_ESO
    hedna123b14_ESO
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    Overbowed wrote: »
    This thread gave me a good chuckle. At least now they know. Crutches, crutches everywhere.

    The troll is strong in this one
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