Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
The gap closer snare wasn't always there and it was fine back then. The snare in its current form is just pure cancer. Why else are there special ones just spamming ambush on people?
Joy_Division wrote: »Oh, the horror of playing PvP without unpurgable root/snares and where a major buff to mobility might be a thing.
Can we please have the snare remove I'll rather my gap closer never hit people than keep this cancer in the game.Fix gap closers
Or you know they can fix gap closers so we wouldn't have to worry about that.Can we please have the snare remove I'll rather my gap closer never hit people than keep this cancer in the game.Fix gap closers
Yeah right. Like anyone is going to use gap closers that never hit people. The whole game would become range-only, and melee would become the butt of jokes. As much as the gap closer snare annoys me while im trying to mist form away, i do not think this would make TESO PvP better.
Or you know they can fix gap closers so we wouldn't have to worry about that.Can we please have the snare remove I'll rather my gap closer never hit people than keep this cancer in the game.Fix gap closers
Yeah right. Like anyone is going to use gap closers that never hit people. The whole game would become range-only, and melee would become the butt of jokes. As much as the gap closer snare annoys me while im trying to mist form away, i do not think this would make TESO PvP better.
Dude, why are you being facetious? Were you never here before 1.6? From launch through most of 1.5, gap closers had no auto root/snare. Gap closers functioned fine. Everyone complaining about the auto snare's current form knows that it was an auto root throughout 1.6. Despite being a slight improvement over that, the 70% auto snare is still a piece of unadulterated crap that has no place in pvp.Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
The gap closer snare wasn't always there and it was fine back then. The snare in its current form is just pure cancer. Why else are there special ones just spamming ambush on people?
Ehm... back then we had an unpurgable root, and it was much worse than the snare we have today...
See: https://forums.elderscrollsonline.com/en/discussion/239649/gap-closer-root-is-increasingly-becoming-the-last-straw-for-me-cant-see-a-reason-to-continue/p1
Again, spouting more facetious crap. Jaronking is clearly using hyperbole. So, why? The state of gap closers without auto root/snare was fine for the first year of the game. No one asked for an auto root/snare to be added.Can we please have the snare remove I'll rather my gap closer never hit people than keep this cancer in the game.Fix gap closers
Yeah right. Like anyone is going to use gap closers that never hit people. The whole game would become range-only, and melee would become the butt of jokes. As much as the gap closer snare annoys me while im trying to mist form away, i do not think this would make TESO PvP better.
HoloYoitsu wrote: »Dude, why are you being facetious? Were you never here before 1.6? From launch through most of 1.5, gap closers had no auto root/snare. Gap closers functioned fine. Everyone complaining about the auto snare's current form knows that it was an auto root throughout 1.6. Despite being a slight improvement over that, the 70% auto snare is still a piece of unadulterated crap that has no place in pvp.Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
The gap closer snare wasn't always there and it was fine back then. The snare in its current form is just pure cancer. Why else are there special ones just spamming ambush on people?
Ehm... back then we had an unpurgable root, and it was much worse than the snare we have today...
See: https://forums.elderscrollsonline.com/en/discussion/239649/gap-closer-root-is-increasingly-becoming-the-last-straw-for-me-cant-see-a-reason-to-continue/p1Again, spouting more facetious crap. Jaronking is clearly using hyperbole. So, why? The state of gap closers without auto root/snare was fine for the first year of the game. No one asked for an auto root/snare to be added.Can we please have the snare remove I'll rather my gap closer never hit people than keep this cancer in the game.Fix gap closers
Yeah right. Like anyone is going to use gap closers that never hit people. The whole game would become range-only, and melee would become the butt of jokes. As much as the gap closer snare annoys me while im trying to mist form away, i do not think this would make TESO PvP better.
You know what the actual problems were? The problems were the path finding & Invasion talons combo creating unbreakable CC.
HoloYoitsu wrote: »Looks like this thread wasn't able to mist form from your necro post. But ya.tinythinker wrote: »Still a problem. Not only snared by gap closers but some other ability took me out of/kept me from returning to mist form.
LOL @Sharee. Why does this guy come to a message board if he can't handle informed retorts when he posts nonsense?HoloYoitsu wrote: »Dude, why are you being facetious? Were you never here before 1.6? From launch through most of 1.5, gap closers had no auto root/snare. Gap closers functioned fine. Everyone complaining about the auto snare's current form knows that it was an auto root throughout 1.6. Despite being a slight improvement over that, the 70% auto snare is still a piece of unadulterated crap that has no place in pvp.Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
The gap closer snare wasn't always there and it was fine back then. The snare in its current form is just pure cancer. Why else are there special ones just spamming ambush on people?
Ehm... back then we had an unpurgable root, and it was much worse than the snare we have today...
See: https://forums.elderscrollsonline.com/en/discussion/239649/gap-closer-root-is-increasingly-becoming-the-last-straw-for-me-cant-see-a-reason-to-continue/p1Again, spouting more facetious crap. Jaronking is clearly using hyperbole. So, why? The state of gap closers without auto root/snare was fine for the first year of the game. No one asked for an auto root/snare to be added.Can we please have the snare remove I'll rather my gap closer never hit people than keep this cancer in the game.Fix gap closers
Yeah right. Like anyone is going to use gap closers that never hit people. The whole game would become range-only, and melee would become the butt of jokes. As much as the gap closer snare annoys me while im trying to mist form away, i do not think this would make TESO PvP better.
You know what the actual problems were? The problems were the path finding & Invasion talons combo creating unbreakable CC.
I knew i had you on ignore for a reason. Back you go.
Quick correction, before it was the current auto snare, it was an auto root that likewise ignored immunities. It took tons of player pressure to get Wroble to even acknowledge it was a problem.Rohamad_Ali wrote: »The new snare on gap closers came with the new superman leap over terrain feature . Before this gap closers ran across the ground and sometimes were interrupted by terrain but no snare was applied . Now this snare is effecting everything including players using a snare immunity ability like mist form .
- Mist form doesn't give snare immunity against some snares from mobs.
- If you cast Mist form while a slowing projectile is already flying at you or a melee slowing ability is already swinging at you, it will still slow you once you get into Mist form.
- Some attacks will still apply snares while you are in mist form.
- Also, sometimes the snare animation will stay on your feets even though the snare got removed.
- Gap closer mini-snare applies if you're in mist form (snare time increase with the current latency up to 1-2 seconds).
- Sometimes, Mist form won't remove the roots affecting you.
@ZOS_BrianWheeler @Wrobel
HoloYoitsu wrote: »Quick correction, before it was the current auto snare, it was an auto root that likewise ignored immunities. It took tons of player pressure to get Wroble to even acknowledge it was a problem.Rohamad_Ali wrote: »The new snare on gap closers came with the new superman leap over terrain feature . Before this gap closers ran across the ground and sometimes were interrupted by terrain but no snare was applied . Now this snare is effecting everything including players using a snare immunity ability like mist form .
It was before both of those that gap closers had neither auto cc.
Haha, as described? Sounds like someone missed the Reddit AMA where Wrobel said he didn't want people to have to memorize how their skills work.Rohamad_Ali wrote: »HoloYoitsu wrote: »Quick correction, before it was the current auto snare, it was an auto root that likewise ignored immunities. It took tons of player pressure to get Wroble to even acknowledge it was a problem.Rohamad_Ali wrote: »The new snare on gap closers came with the new superman leap over terrain feature . Before this gap closers ran across the ground and sometimes were interrupted by terrain but no snare was applied . Now this snare is effecting everything including players using a snare immunity ability like mist form .
It was before both of those that gap closers had neither auto cc.
Oh . I forgot about the root before . There's been so many issues with gap closer it's hard to remember all of them . Clouding swarm invisibility was broke awhile back too . I want to say around 1.4 but not sure . Just want my powers to work as described lol
HoloYoitsu wrote: »Haha, as described? Sounds like someone missed the Reddit AMA where Wrobel said he didn't want people to have to memorize how their skills work.Rohamad_Ali wrote: »HoloYoitsu wrote: »Quick correction, before it was the current auto snare, it was an auto root that likewise ignored immunities. It took tons of player pressure to get Wroble to even acknowledge it was a problem.Rohamad_Ali wrote: »The new snare on gap closers came with the new superman leap over terrain feature . Before this gap closers ran across the ground and sometimes were interrupted by terrain but no snare was applied . Now this snare is effecting everything including players using a snare immunity ability like mist form .
It was before both of those that gap closers had neither auto cc.
Oh . I forgot about the root before . There's been so many issues with gap closer it's hard to remember all of them . Clouding swarm invisibility was broke awhile back too . I want to say around 1.4 but not sure . Just want my powers to work as described lol
Obviously that means the skills don't have to do what the tooltip says. Mission accomplished.
Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
The gap closer snare wasn't always there and it was fine back then. The snare in its current form is just pure cancer. Why else are there special ones just spamming ambush on people?
Ehm... back then we had an unpurgable root, and it was much worse than the snare we have today...
See: https://forums.elderscrollsonline.com/en/discussion/239649/gap-closer-root-is-increasingly-becoming-the-last-straw-for-me-cant-see-a-reason-to-continue/p1Joy_Division wrote: »Oh, the horror of playing PvP without unpurgable root/snares and where a major buff to mobility might be a thing.
I know you're being sarcastic, but without functioning gap closers, the PvP would be pretty bad. Can you imagine the forums? "I used a gap closer 8 times in a row and it never connected with this fast-moving guy even once! Your game is broken ZOS!"
Careful, if you use harsh words he may put you on ignore too.Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
The gap closer snare wasn't always there and it was fine back then. The snare in its current form is just pure cancer. Why else are there special ones just spamming ambush on people?
Ehm... back then we had an unpurgable root, and it was much worse than the snare we have today...
See: https://forums.elderscrollsonline.com/en/discussion/239649/gap-closer-root-is-increasingly-becoming-the-last-straw-for-me-cant-see-a-reason-to-continue/p1Joy_Division wrote: »Oh, the horror of playing PvP without unpurgable root/snares and where a major buff to mobility might be a thing.
I know you're being sarcastic, but without functioning gap closers, the PvP would be pretty bad. Can you imagine the forums? "I used a gap closer 8 times in a row and it never connected with this fast-moving guy even once! Your game is broken ZOS!"
No, back then when there was actually no root or snare or anything. Like.. almost 2 years ago. How you can defend a broken/lazy/stupid mechanic is simply beyond me.
ScruffyWhiskers wrote: »Any evasive mist users thinking of dropping it and trying out the new Prisoner's Rags set instead. You could use it with shuffle to get some major mobility and a lich set magicka regen at the same time. Of course you would probably be dropping some other 5 piece set bonus that was offensive so it might not be worth it. I was just thinking how fun it would be to be able to dodge roll shuffle monkey sprint like a stam user AND get some serious magicka regen in the process.
Can we please have the snare remove I'll rather my gap closer never hit people than keep this cancer in the game.Fix gap closers
Yeah right. Like anyone is going to use gap closers that never hit people. The whole game would become range-only, and melee would become the butt of jokes. As much as the gap closer snare annoys me while im trying to mist form away, i do not think this would make TESO PvP better.
Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
The gap closer snare wasn't always there and it was fine back then. The snare in its current form is just pure cancer. Why else are there special ones just spamming ambush on people?
Ehm... back then we had an unpurgable root, and it was much worse than the snare we have today...
See: https://forums.elderscrollsonline.com/en/discussion/239649/gap-closer-root-is-increasingly-becoming-the-last-straw-for-me-cant-see-a-reason-to-continue/p1Joy_Division wrote: »Oh, the horror of playing PvP without unpurgable root/snares and where a major buff to mobility might be a thing.
I know you're being sarcastic, but without functioning gap closers, the PvP would be pretty bad. Can you imagine the forums? "I used a gap closer 8 times in a row and it never connected with this fast-moving guy even once! Your game is broken ZOS!"
No, back then when there was actually no root or snare or anything. Like.. almost 2 years ago. How you can defend a broken/lazy/stupid mechanic is simply beyond me.
Wrobel does lots of things "without anyone pointing a gun", but no, that doesn't mean they're good things. Someone never took statistics 101.Joy_Division wrote: »Roehamad_Ali wrote: »Yes , this is still not working as intended or described .
I agree it isn't working as described.
I'm afraid ZoS believes it is, however, working as intended. They intend, for reasons unknown, that gap-closers inflict an automatic and unpurgable snare on the target.
The reason is when someone uses a gap closer on a fast-moving target, they don't end up in a place the target was standing in one second ago(when the gap closer button was pressed), and out of melee range.
Imagine trying to gap-close a sprinting orc in medium armor who has major expedition on. You could never touch him. By the time the gap closer animation would finish, he would be 10m away.
The gap closer snare wasn't always there and it was fine back then. The snare in its current form is just pure cancer. Why else are there special ones just spamming ambush on people?
Ehm... back then we had an unpurgable root, and it was much worse than the snare we have today...
See: https://forums.elderscrollsonline.com/en/discussion/239649/gap-closer-root-is-increasingly-becoming-the-last-straw-for-me-cant-see-a-reason-to-continue/p1Joy_Division wrote: »Oh, the horror of playing PvP without unpurgable root/snares and where a major buff to mobility might be a thing.
I know you're being sarcastic, but without functioning gap closers, the PvP would be pretty bad. Can you imagine the forums? "I used a gap closer 8 times in a row and it never connected with this fast-moving guy even once! Your game is broken ZOS!"
No, back then when there was actually no root or snare or anything. Like.. almost 2 years ago. How you can defend a broken/lazy/stupid mechanic is simply beyond me.
ZOS is a business, not a charity. They would not have spent money and manpower to change a mechanic that was working well. The fact they added roots/snares to gap closers without anyone pointing a gun at them means it was needed for gap closers to function properly.