6am EST is like 9pm for me, if you guys wanna pay my sub, go for it, otherwise I'm playing whoever the snip I want. I tried to discourage taking home keeps last night by the way, but again, people gonna play how they want.
I dunno why you all waste so many words on a screen about this, just play the game, or leave for another one as some of you keep promising us.
It's nice to see you turned over a new leaf. Last time you told me to pay your sub you were trying to PveDoor Bloodmayne with Pact Militia and no scroll behind the gate to justify it.
Hitting Bloodmayne is entirely justifiable. Especially if the Alessia to Sej corridor is a stalemate. It will inevitably pull some AD off the front lines so that (hopefully) the rest of EP can push forward.
6am EST is like 9pm for me, if you guys wanna pay my sub, go for it, otherwise I'm playing whoever the snip I want. I tried to discourage taking home keeps last night by the way, but again, people gonna play how they want.
I dunno why you all waste so many words on a screen about this, just play the game, or leave for another one as some of you keep promising us.
It's nice to see you turned over a new leaf. Last time you told me to pay your sub you were trying to PveDoor Bloodmayne with Pact Militia and no scroll behind the gate to justify it.
I was at Faregyl with 6 people with a full AD raid inside the inner walls firing fire ballistas at us, whilst Pact was at Bloodmayne.
Facts though. Man you chat some absolute snip sometimes. This game won't miss you.
Ughhh, right in my feels!
Ghost-Shot wrote: »Im not trying to start stuff with anyone in particular. I just dont find stacking 24 people on crown is how the game was meant to be played. Opinions differ though..
And I don't think a group of 4 was how the game was meant to be played, see literally any of the PVP trailers to find my reasoning...
Ghost-Shot wrote: »Im not trying to start stuff with anyone in particular. I just dont find stacking 24 people on crown is how the game was meant to be played. Opinions differ though..
And I don't think a group of 4 was how the game was meant to be played, see literally any of the PVP trailers to find my reasoning...
1. The game was actually advertised as a sandbox open world pvp environment. It was not "meant to be played" or "not meant to be played" in any single way, simply to facilitate large scale pvp and siege warfare inside the open world AvAvA environment.
2. The trailers never showed full groups of players sitting on crown's ass moving in Healing Springs-sized blobs either. Either add in a healing aoe cap or remove the damage aoe cap like the game was released, and that blob play style would be gone.
Honestly, I saw hundreds of people spaces evenly across full keeps...largely heavy attacking people in the trailers.
Stop acting so snide and self-righteous just because you prefer to play differently than someone else.
Some people like to run in big groups to fight the faction zergs and play the map for a campaign victory. Some people prefer to minimize their group size in order to emphasize individual skill and pursue challenging fights regardless of the map.
They are but two of the numerous perfectly viable pvp play styles, and they are both perfectly respectable.
Ghost-Shot wrote: »Im not trying to start stuff with anyone in particular. I just dont find stacking 24 people on crown is how the game was meant to be played. Opinions differ though..
And I don't think a group of 4 was how the game was meant to be played, see literally any of the PVP trailers to find my reasoning...
1. The game was actually advertised as a sandbox open world pvp environment. It was not "meant to be played" or "not meant to be played" in any single way, simply to facilitate large scale pvp and siege warfare inside the open world AvAvA environment.
2. The trailers never showed full groups of players sitting on crown's ass moving in Healing Springs-sized blobs either. Either add in a healing aoe cap or remove the damage aoe cap like the game was released, and that blob play style would be gone.
Honestly, I saw hundreds of people spaced evenly across full keeps...largely heavy attacking people in the trailers.
Stop acting so snide and self-righteous just because you prefer to play differently than someone else.
Some people like to run in big groups to fight the faction zergs and play the map for a campaign victory. Some people prefer to minimize their group size in order to emphasize individual skill and pursue challenging fights regardless of the map.
They are but two of the numerous perfectly viable pvp play styles, and they are both perfectly respectable.
Ghost-Shot wrote: »Im not trying to start stuff with anyone in particular. I just dont find stacking 24 people on crown is how the game was meant to be played. Opinions differ though..
And I don't think a group of 4 was how the game was meant to be played, see literally any of the PVP trailers to find my reasoning...
1. The game was actually advertised as a sandbox open world pvp environment. It was not "meant to be played" or "not meant to be played" in any single way, simply to facilitate large scale pvp and siege warfare inside the open world AvAvA environment.
2. The trailers never showed full groups of players sitting on crown's ass moving in Healing Springs-sized blobs either. Either add in a healing aoe cap or remove the damage aoe cap like the game was released, and that blob play style would be gone.
Honestly, I saw hundreds of people spaces evenly across full keeps...largely heavy attacking people in the trailers.
Stop acting so snide and self-righteous just because you prefer to play differently than someone else.
Some people like to run in big groups to fight the faction zergs and play the map for a campaign victory. Some people prefer to minimize their group size in order to emphasize individual skill and pursue challenging fights regardless of the map.
They are but two of the numerous perfectly viable pvp play styles, and they are both perfectly respectable.
Umm... there's been a healing aoe cap since launch. 6. Get schooled son.
Ghost-Shot wrote: »Ghost-Shot wrote: »Im not trying to start stuff with anyone in particular. I just dont find stacking 24 people on crown is how the game was meant to be played. Opinions differ though..
And I don't think a group of 4 was how the game was meant to be played, see literally any of the PVP trailers to find my reasoning...
1. The game was actually advertised as a sandbox open world pvp environment. It was not "meant to be played" or "not meant to be played" in any single way, simply to facilitate large scale pvp and siege warfare inside the open world AvAvA environment.
2. The trailers never showed full groups of players sitting on crown's ass moving in Healing Springs-sized blobs either. Either add in a healing aoe cap or remove the damage aoe cap like the game was released, and that blob play style would be gone.
Honestly, I saw hundreds of people spaced evenly across full keeps...largely heavy attacking people in the trailers.
Stop acting so snide and self-righteous just because you prefer to play differently than someone else.
Some people like to run in big groups to fight the faction zergs and play the map for a campaign victory. Some people prefer to minimize their group size in order to emphasize individual skill and pursue challenging fights regardless of the map.
They are but two of the numerous perfectly viable pvp play styles, and they are both perfectly respectable.
Idk what you're talking about, the game released with an aoe cap that was a flat 6 targets, whoever told you we didn't have one at launch probably didn't actually play back then, though I agree even the current iteration of aoe caps should be done away with. The snide and self righteous people are the morons who complain that they can't kill a group because they had healers, like seriously thats actually a complaint? They hit breath of life and I couldn't kill anyone!!! Get good enough to kill those groups with a small man or bring sufficient numbers to counter what you're fighting.
Ghost-Shot wrote: »Im not trying to start stuff with anyone in particular. I just dont find stacking 24 people on crown is how the game was meant to be played. Opinions differ though..
And I don't think a group of 4 was how the game was meant to be played, see literally any of the PVP trailers to find my reasoning...
1. The game was actually advertised as a sandbox open world pvp environment. It was not "meant to be played" or "not meant to be played" in any single way, simply to facilitate large scale pvp and siege warfare inside the open world AvAvA environment.
2. The trailers never showed full groups of players sitting on crown's ass moving in Healing Springs-sized blobs either. Either add in a healing aoe cap or remove the damage aoe cap like the game was released, and that blob play style would be gone.
Honestly, I saw hundreds of people spaces evenly across full keeps...largely heavy attacking people in the trailers.
Stop acting so snide and self-righteous just because you prefer to play differently than someone else.
Some people like to run in big groups to fight the faction zergs and play the map for a campaign victory. Some people prefer to minimize their group size in order to emphasize individual skill and pursue challenging fights regardless of the map.
They are but two of the numerous perfectly viable pvp play styles, and they are both perfectly respectable.
Umm... there's been a healing aoe cap since launch. 6. Get schooled son.
Didn't know there's a healing cap. Where'd I read that there wasn't one? Hmmm. Oh well no matter. Your large groups are still as artificial a play style as the small groups that Ghost was ripping on. No surprise that you showed up with a snide remark too..Ghost-Shot wrote: »Ghost-Shot wrote: »Im not trying to start stuff with anyone in particular. I just dont find stacking 24 people on crown is how the game was meant to be played. Opinions differ though..
And I don't think a group of 4 was how the game was meant to be played, see literally any of the PVP trailers to find my reasoning...
1. The game was actually advertised as a sandbox open world pvp environment. It was not "meant to be played" or "not meant to be played" in any single way, simply to facilitate large scale pvp and siege warfare inside the open world AvAvA environment.
2. The trailers never showed full groups of players sitting on crown's ass moving in Healing Springs-sized blobs either. Either add in a healing aoe cap or remove the damage aoe cap like the game was released, and that blob play style would be gone.
Honestly, I saw hundreds of people spaced evenly across full keeps...largely heavy attacking people in the trailers.
Stop acting so snide and self-righteous just because you prefer to play differently than someone else.
Some people like to run in big groups to fight the faction zergs and play the map for a campaign victory. Some people prefer to minimize their group size in order to emphasize individual skill and pursue challenging fights regardless of the map.
They are but two of the numerous perfectly viable pvp play styles, and they are both perfectly respectable.
Idk what you're talking about, the game released with an aoe cap that was a flat 6 targets, whoever told you we didn't have one at launch probably didn't actually play back then, though I agree even the current iteration of aoe caps should be done away with. The snide and self righteous people are the morons who complain that they can't kill a group because they had healers, like seriously thats actually a complaint? They hit breath of life and I couldn't kill anyone!!! Get good enough to kill those groups with a small man or bring sufficient numbers to counter what you're fighting.
Oh really? That sounds like utter cancer. Did not know that there was a hard aoe cap like that. When was it removed?
We did it for sarenvog.