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Low levels should not be allowed to partcipate in random dungeons.

  • Riffler
    Riffler
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    TBH, I prefer to group with low levels. It means there's going to be some social interaction, I actually get to talk to them. It means the dungeon/boss mechanics are actually going to matter, rather than just facerolling every fight with excessive DPS as a bunch of 501CPers get through the apparent tedium of actually having to play the game.

    If you want to get it over so quickly, why are you even bothering to play?
  • Mirelurk
    Mirelurk
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    OP, join a likeminded guild if you don't want to play with whatever random person shows up.

    Posts like this make me so glad I started back in Beta when people were happy to play with others and teach (and learn) stuff.
    Knights of Nirn | Daggerfall Covenant | PC | NA server

    Swamplurk | V16 | Breton | Sorceror
    Morass | V16 | Breton | Templar
    Knightmire | V16 | Imperial | Dragonknight
    Catagory | V9 | Khajit | Nightblade




  • FaydayanUK
    or just do what everyone does group up with 3 buddies You know and voila no randoms in random dungeons. Yesterday ive spent 2+hrs in random dungeon finder on my capped tank the matching itself is broken.
  • bebynnag
    bebynnag
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    i run the normal pledge with a group of low levels the other day (through group finder)... and they were better than most of the CPcap players that ive been grouped with!

    group included people who were completley new to the game (joined 2/3 days before)
  • SolarCat02
    SolarCat02
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    Dubhliam wrote: »
    If their scaling system wasn't utter crap it would not be a big problem. As a healer, I can tell very fast who the low levels are because their health drops wildly fast and I have to run about healing, healing, healing which should not be the case if scaling wasn't total crap.

    The only thing holding them back is that don't have skills to really get the most out of abilities, but they should be scaled so their health is on par with the highest level in the group or with the foes they face. What I have seen is that I am healing those low levels and reviving them far more than the higher ones which means scaling is half baked.

    They should be scaled properly. Nothing scales well in this game so I can hardly wait to see what happens when we get that new open world where you are not zone locked.

    I assure you, the scaling works as intended (good).

    The problem you are facing is most probably that low level players don't eat food. By not eating food, their health is around 66% of the value they should have.

    This is why I always bring stacks of the Wrothgar food to dungeons with me - in the magicka and stamina varieties. Good for any level, and cheap(ish) to make. (I do wish the stamina one didn't require Columbine, but I won't be running out anytime soon so I will be okay).
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Ep1kMalware
    Ep1kMalware
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    I ran some lowbies through wgt pre-db. Got one guy who's first dungeon he ever ran. I had to kick him from prev group since finder gave me 5, but made it up to him after that run. If you can't run with lowbies then you're highly dependent on others carrying you through content, and have no room to complain.
  • me_ming
    me_ming
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    lol chances are those low levels may have more CP than you. And your only real advantage is your gear.
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • Sa0n
    Sa0n
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    I smell elitism. Smells an awful lot like the devil's ass. Don't ask how I know this.
    Literally eat my assflaps.

    Uninstalled.
    Time wasted: 6 years.
  • Niastissa
    Niastissa
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    I was in a dungeon with a group of my guild mates in the Dark Brotherhood Gold Coast zone with my level 3 Nightblade scaled up to CP150. I had about CP94 at that point. We where still able to have a lot of fun and I doubled my level in that instance. I like the way the developers are scaling the zones so low level players can join in too. It allowed me to go into a different faction with a new class and enjoy new content.
  • Lilacgooseberries
    Every MMO has these people. Always shaming low level players and giving reasons why they shouldnt be able to use certain game features. They seem to forget they were low level players once. How are we suppose to level up if they take away the things that help us level up? Or is that the point?
    Main Char: Daggerfall Covenant/ Female/ Khajiit / NA server.
  • Lilacgooseberries
    Honestly, just group manually and don't use the grouping tool.

    Also Socialize a little, get many friends and join guilds ....do dungeons with your guildies and friends. It's much better than joining randoms.

    The only reason to join randoms is because you recieve gear and mats in the mail and you get XP if you finish the dungeon.
    Main Char: Daggerfall Covenant/ Female/ Khajiit / NA server.
  • me_ming
    me_ming
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    Mirelurk wrote: »
    OP, join a likeminded guild if you don't want to play with whatever random person shows up.

    Posts like this make me so glad I started back in Beta when people were happy to play with others and teach (and learn) stuff.

    True.

    I have noticed that people are so conscious now of whether you have this amount of CP or this kind of gear, versus teaching new people how to run dungeons. I've always told my guildies, that I started running vet pledges at v1 (then), and that the people that I run it with were helpful (well, most. There were some instances where I got grouped with not so pleasant players too). But from most of my experience when I was in lowbie vet, people then were much more willing to teach you how mechanics work. Right now, not cp 160? Do more grinding/questing. I completed my first vet pledge at v1 without CP, and with only green v1 warlock set, I wasn't the best player in that run, and I have everyone in the group patient enough to wait for me to talk to the quest givers and explain every boss fight.
    Edited by me_ming on June 28, 2016 4:48PM
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • NBrookus
    NBrookus
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    The other day, I pugged into vet Elden Hollow with 3 other 501+ CP. The "tank" couldn't hold aggro and did no buffing or CC. The DPSers were squishy and standing in red, light attacking with bows outside of healing range while I ran around like crazy trying to cover everyone and not die myself and sucking down pots. Tank quit after first boss.

    Get new tank. He plows through the dungeon doing at least half the damage while I struggle to keep the DPSers alive. Finally, at the last boss, he's standing in red holding perfect aggro. I let the DPSers die and healed him through soloing the last boss. Boss dies, he drops and vanishes into the sunset without a word. "Who was that masked tank!" I think.

    Yeah... he had <300 CP. Never judge a player by their level.
  • Burning_Talons
    Burning_Talons
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    Love how everyone is saying they are scaled. Doesnt matter when your tabk doesn't even have a taunt because he is level 10, pr the damage dealer is bow light attacking. I dont do randoms anyway not worth it in the slightest
  • MasterSpatula
    MasterSpatula
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    Normal dungeons were designed for lowbies.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • newtinmpls
    newtinmpls
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    Zoner wrote: »

    Tank's job is to keep the enemy focused on themselves so it doesn't kill the healer and damage dealers (dps). They use a taunt skill to do it, which needs to be refreshed every few seconds, and use gear meant to enable them to take a lot of damage. That's just the basics.

    A note of caution - if you taunt anyone "too soon" you risk an auto-loss of the taunt. My understanding is that it was meant to prevent two tanks on opposite ends of the room, just taunting so the boss is running back and forth and not doing damage.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Skitttles
    Skitttles
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    I'm torn between wanting to help new players and not wanting to spend 3 hours in a dungeon.
    Skittles | DC Stem Sok and sumtimes Nertbled
  • LadyHeloise
    LadyHeloise
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    It's statements like the OP's that put people off starting to taking part in group content - nice way to make others without so much experience in playing this way feel welcome. No wonder I'll stick to playing solo.
    PC-EU.
  • SK1TZ0FR3N1K
    SK1TZ0FR3N1K
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    Dubhliam wrote: »
    The core problem with Random dungeons is game difficulty.

    World mobs are way too easy, and players have no incentive to gear up or learn game mechanics if they can easily do solo quests in random non-set green gear while standing in red.

    Questing does not prepare players for group dungeons in any way.

    There have been many threads about game difficulty in the past.

    You can blame this on the group that jumped in during the 5 day early access and cried "Doshia's too hard!" Or, the group that killed mud crabs to V1 and cried "Silver and Gold Zones are too hard!" Seriously, The difficulty at release (DO NOT read as the classes, the skills, the bugs, the quests, the gold spammers, etc.) imo was just right. It made you think about what you were doing, and required you to group to take down some mobs.
    “There are three kinds of men. The ones that learn by readin’. The few who learn by observation. The rest of them have to pee on the electric fence for themselves.” -Will Rogers
  • Clerics1985
    Clerics1985
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    Dubhliam wrote: »
    The core problem with Random dungeons is game difficulty.

    World mobs are way too easy, and players have no incentive to gear up or learn game mechanics if they can easily do solo quests in random non-set green gear while standing in red.

    Questing does not prepare players for group dungeons in any way.

    There have been many threads about game difficulty in the past.

    You can blame this on the group that jumped in during the 5 day early access and cried "Doshia's too hard!" Or, the group that killed mud crabs to V1 and cried "Silver and Gold Zones are too hard!" Seriously, The difficulty at release (DO NOT read as the classes, the skills, the bugs, the quests, the gold spammers, etc.) imo was just right. It made you think about what you were doing, and required you to group to take down some mobs.

    got my ass kicked on the old Elder scrolls games rollin' into areas I wasn't ready for. Get kicked across the world by Giants and *** :lol:
  • RebornV3x
    RebornV3x
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    I agree with OP low levels shouldn't be allowed to random queue for dungeons everyone doesnt have guild mates on all the time that want to do dungeons so we shouldn't be punished plus the games been out a 2 years if you don't know how to play by now you probably never will.
    Edited by RebornV3x on January 1, 2017 8:46AM
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • VinyParsley2016
    VinyParsley2016
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    I support this suggestion :D
  • Skinzz
    Skinzz
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    I have 10 max level characters. I never ran a single dungeon until each character reached level 50. I would rather run a dungeon when I have the proper abilities and passives and it just makes things easier for everyone.
    Anybody got a group? LFG, anybody? Hello?
  • Bowdowntogreatness
    I really like the idea of being able to group with anyone of any lvl. Especially when the dungeons are scaled to fits everyone's lvl. A lot of higher lvls like to manipulate the dungeons and tell everyone else what and how to play. Instead of just enjoying the dungeons and a chance to socially connect with people around the world.
    What doesn't kill you can only make you stronger
  • Skcarkden
    Skcarkden
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    ZOS_AlanG wrote: »
    Hi guys, we've removed some posts from this thread. We welcome debate on the forums, and it is perfectly acceptable to disagree with people, but in both cases please make sure you keep your posts civil and constructive. We've removed several posts for being baiting or inflammatory.

    A number of people have reported this thread for naming and shaming. It's acceptable to have screenshots of people in-game with their names as long as you aren't attacking those people, or showing them in a bad light. In this situation, the OP was simply demonstrating that these people were low-level. That isn't a problem, but given the overall negative context we have removed the picture.

    So... is this to say, if enough people report someone even though they didn't break a rule, if enough people report you'll 'discipline' them anyway?
  • Stovahkiin
    Stovahkiin
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    This is what I read now after seeing so many of these damn threads:

    "Waah! I'm not smart enough to queue with guildies or friends and so I'm going to take out my childish anger on the whole community, wah!!"
    Beware the battle cattle, but don't *fear* the battle cattle!
  • NewBlacksmurf
    NewBlacksmurf
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    Please developers! Fix the match making system so it doesn't happen again!

    [image removed]


    You could just run veteran (CP) dungeons or manual groups
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • SquareSausage
    SquareSausage
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    Stovahkiin wrote: »
    This is what I read now after seeing so many of these damn threads:

    "Waah! I'm not smart enough to queue with guildies or friends and so I'm going to take out my childish anger on the whole community, wah!!"

    Surely, you must be aware, that even being in 5 guilds, you will more often than not want to do a specific dungeon and no-one else will want to do it as they have something they are wanting to do themselves.

    Groupfinder is for those people.

    There should be a much smarter labelling of dungeons. Even with that, the main problem is that there is a gap between people's wishes in how a dungeon will be completed, that is confounded with a lack of knowledge and trash builds as there is also a lack on by zenimax and the player themselves to educate either via the game or via online resources.

    Breakfast King
    PS4 EU
  • AlwaysOnFire
    AlwaysOnFire
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    ESO has so much content. Instead of being crappy about not getting the experience in one single content area we want immediately, maybe do something else until conditions are more favorable and you can group with people your picky heart desires?
  • Dracane
    Dracane
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    We go against them without mercy. Once we have entered the dungeon, we vote to kick everything under 350 cp and continue to do so, until we have a decent member.

    This search engine really shouldn't force high level players to play with low levels. These scrubs can play together with other scrubs.
    Edited by Dracane on December 31, 2016 5:00AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
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