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Low levels should not be allowed to partcipate in random dungeons.

  • AlnilamE
    AlnilamE
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    Drishtan wrote: »
    OMG what an ass. He only has 109 CP and is complaining bout low lvls??? Id hate to have u ina random vet dungeon with only 109 CP compared to CAPed Players. LMAO GTFH and cry to mommy.

    Yeah I'm such an ass for wanting to play with other players that shares the same level as I.

    Well, you queued up for a "random dungeon", so you told the game you were willing to play with anybody.

    Those low-level players probably queued for Fungal Grotto specifically and you got put into their group because you matched the missing role.

    As explained previously, dungeons do have a minimum level requirement. If I have a level 30 character in my group, we can't queue for Vaults of Madness, for example.

    Fungal Grotto, on the other hand, is an intro dungeon with very easy mechanics. There's no reason that group wouldn't have succeeded.

    If you really want to be that exclusionary, then form a group in zone and then queue for a random dungeon with a full group.

    As others have said, low level doesn't mean inexperienced.

    I actually ran normal DC with two friends the other day and we picked up a DPS in their 20s. He had run the dungeon before but couldn't complete the quest before his group disbanded. So we assured him we'd wait until he was all done.

    As we go along, I notice he's really good at staying out of red and taking the right targets down, so I'm thinking he's leveling an alt. When we get to the second boss, he says something along the lines of "can you tell I'm new to this game?"

    I was really surprised, but he was simply a very experienced MMO player who knew how to run group content. We just breezed through the dungeon and had a great experience.

    The Moot Councillor
  • DannyLV702
    DannyLV702
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    Daaaaamn OP. I feel sorry you got stuck with a person with only 109 CPs. Which one are you btw?
  • Bc0z1g0th1gh
    Bc0z1g0th1gh
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    As long you are not lvl 50 Cp's didnt show up right? So maybe these people are lvl 13 with 501 Cp
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Nice. Queue for random normal then complain when you get the randomly get people the normal level range for the dungeon.

    It is almost like you don't understand what random normal is.
  • Keep_Door
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    i wouldnt consider CP109 a high level lol
  • SolarCat02
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    Zoner wrote: »
    Some low levels like that in the case know how scaling works and could have better stats and cp than you and could provide a formidable ally. Just because you see a low level doesn't mean anything now a days. So sure they may not have all the skill points as higher lvl chars(unless they skyshard hunt) but they could still be good. I find generally the people I get grouped with are either relative skill or stats in random dungeons. just some food for thought. They could all be 501 cp players making a new alt since they introduced the new slots.

    Happened to me the other day actually - the little level 16 khajiit noob in my group was wearing the dro mathra skin from completing vMoL. :smile:

    And it's a shame people feel required to wear costumes or colors to show "This is my alt!" but too often they would get kicked just for being low level. My stamplar was carrying groups in random dungeons to level, rocking her level 10 armor until she hit 50. My group was actually running in Cracked Wood Cave as she got her last two levels. We were taking out a zerg and doing awesome, then she leveled to 50 and the scaling kicked out and I died. :D Wish I had recorded that. Switched her from the level 10 armor to her mostly CP160 armor (Master Bow, plus I had not gotten around to crafting two of the pieces...) and things got better again (although not as easy as when battle leveled).

    The battle leveling in this game is very kind to low players, especially since it has to account for a lack of CP for new players as well. My guild has a few newbies without any CP, and I will run random dungeons with any of them any time. It's not about the level here, it's about the attitude.

    And let me tell you, they are going to be an asset to the trials group soon. They have been picking up quickly on our "Mechanics Runs" of normal Maw. I can't wait!

    I love running with low levels. We usually have a blast. :);)
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • ZOS_AlanG
    ZOS_AlanG
    admin
    Hi guys, we've removed some posts from this thread. We welcome debate on the forums, and it is perfectly acceptable to disagree with people, but in both cases please make sure you keep your posts civil and constructive. We've removed several posts for being baiting or inflammatory.

    A number of people have reported this thread for naming and shaming. It's acceptable to have screenshots of people in-game with their names as long as you aren't attacking those people, or showing them in a bad light. In this situation, the OP was simply demonstrating that these people were low-level. That isn't a problem, but given the overall negative context we have removed the picture.

    Edited by ZOS_AlanG on June 27, 2016 3:05PM
    Forum Rules | Promoting Constructive Discussion | Code of Conduct | Terms of Service | Help Site

    I’ve moved to a new position and I am no longer active on this forum. For assistance, please check the resources linked above
    Staff Post
  • Manpoints
    Manpoints
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    Im all in favour of a smarter version of LFG, that results in a low level being grouped with a low level, if you're 501CP+ group with other 501CP+ and make sure WGT/ICP/COA are on the menu, but if you lfg and you get knocked into a group with someone who pulls 1/10th the required dps to complete a dungeon, might as well just drop and grab a coffee and wait for your new 15minute cooldown to wear off.
    GM of Potato Syndicate, (Gone' Casual) ---- I'MZ A GOD!
    GM of Mi Amor Libre Spanish ERP ---- Shadilay
    Manpoints - Templar // Womanpoints - DK // Abopoints - NB // Manepoints - NB // Sexypoints - Sorc // Hermann Purring - DK // Browniepoints - Templar // Tigger SMB - Templar // Affirmative Actionpoints - DK // Sha Bipoints - Sorc // Hughe Mungus - DK // Rachel Dolezol - Warden??
  • clayandaudrey_ESO
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    Please developers! Fix the match making system so it doesn't happen again!

    [image removed]

    Maybe if they separated the jerks from the normal players it would fix this.
    Edited by clayandaudrey_ESO on June 27, 2016 3:26PM
  • Cherryblossom
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    Why exactly?

    I did 3 dungeons with my level 11 NB, who leveled to 15 during the third, so I even got to use a second Bar.

    During these dungeons I died once, but I was the last to die in our group. I'm an average player, but you are battle leveled when you enter so makes it quite possible to do dungeons with ease.

    If you had problems I feel sad for you. But it's not because they were a low level!
  • VinyParsley2016
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    Manpoints wrote: »
    Im all in favour of a smarter version of LFG, that results in a low level being grouped with a low level, if you're 501CP+ group with other 501CP+ and make sure WGT/ICP/COA are on the menu, but if you lfg and you get knocked into a group with someone who pulls 1/10th the required dps to complete a dungeon, might as well just drop and grab a coffee and wait for your new 15minute cooldown to wear off.

    I agree. Actually, I don't mind playing with low level characters if they play good. However, unfortunately, most of them are newbies, and haven't done any research or watched youtube video before go dungeons. I don't think anyone wants to spend several hours and die million times in a dungeon with newbies.

    So, when I play with randoms, I usually fight the first group of mobs or the first boss with them. If everything is good, I stay. Otherwise, I leave.

    After DB DLC , the game has 15 minutes cooldown for random group, that is very annoying. Fortunately, I don't need to go random dungeon to farm EXP anymore. Now, I only go dungeons with the people who I am familiar with.

    And besides, I always feel if there is only one newbie in a random team, that's Okay. But if you go with 3 newbies, that must be a nightmare, unless you are able to solo the dungeon.

  • idk
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    Queueing for a bet dungeons guarantees someone past level 50.

    Queueing for a normal dungeon one can and should expext any level abide lvl 10.

    Making forming s group more restrictive as OP seems to suggest would increase the wait time for all and that's bad for the game. Outside of that, form your group with guildies. If wanting to only group with players of a certain level.

    So glad they made it vote to kick so the leader cannot choose by themselves.
  • Reverb
    Reverb
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    Non vet dungeons were designed to be completed by players in that zone level. For the Fungal Grotto instance you screencapped, that has been run by level 10-12 players since release. You are essentially asking to ban low level players from low level content. Don't be that guy.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • WanderingJarlPuncher
    so you guys are saying that low level should not be allowed in the story mode? are you gusy willingly stupid or just plain unaware of how stupid this post is?

    then hig level characters shouldnt be allowed in level 49 and Under dungeons as well.
  • Kingpindragon
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    GreenhaloX wrote: »
    Typhoios wrote: »
    Low CP players shouldn't be allowed to participate in random veteran dungeons. You would be okay with that, right OP?

    I actually agree with that. It can save a lot of gold of armor repairs and a lot of frustration. I don't even bother doing random veteran dungeons until I reach at least CP 300

    I don't want to become a burden to the other players with my low rank.

    Holy cow.. vet dungeons are no joke. I'll head there when I'm at least in the mid-400 or higher.

    As far as low level.. doesn't in random dungeon the difficulty level matches the leader of the group? I thought, according to many posts, that it does. So, if let's say, you're CP in the 300, and the leader is just lvl 30, then that non-vet dungeon would be at lvl 30.. yeah?

    Vet Dungeons are still centered around CP 160
  • Brutusmax1mus
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    A group of 501s slices through these awfully easy dungeons now. My wife and i have 2 manned many vet dungeons. You can't support 1 or 2 low levels?

    Why don't you try leaving the group and giving instruction? You could not be a d**che and make friends so you don't even have to do this.
    So many options you have, use them you should.

  • Iselin
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    Gotta love when the wannabe 1337s make fools of themselves by wanting to exclude players from their very own level-appropriate content lol.
  • leshpar
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    What I take away from the OP's post is that he doesn't want new players to learn this game and therefore it will die with no new players.

    Be nice to new players and take the time to teach them the dungeons. Don't complain about having a level 12 in your 4 man dungeon. They are all easy enough anyway. So what if it takes 5 more minutes because of a low level or two? If you're that tight for time maybe an online game with other real people isn't for you.
  • raidentenshu_ESO
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    leshpar wrote: »
    What I take away from the OP's post is that he doesn't want new players to learn this game and therefore it will die with no new players.

    Be nice to new players and take the time to teach them the dungeons. Don't complain about having a level 12 in your 4 man dungeon. They are all easy enough anyway. So what if it takes 5 more minutes because of a low level or two? If you're that tight for time maybe an online game with other real people isn't for you.

    Hey listen I have no problem teaching newcomers how to play the game for as long as it does not cost me gold in armor repairs. I'm not the *** that many people on this thread think that I am.

    I work very hard to get my gold and I'm not going to use it to repair my armor because a tank or healer don't have enough points to do their job inside the dungeons.

    I speak from past experience of dealing with low levels whom I wand up getting stuck with inside the imperial prison random dungeon. I gave them the benefit of the doubt and I wand up leaving because they didn't know what to do , and it cost me well over a thousand gold to repair my armor.

    I'm not a charity my well-deserved gold is reserved for upgrading my armor and weapons. I'm not going to use my gold to teach newcomers how to play the game.

    The moral of my original post is is that how can a low level player actually do their jobs in a dungeon when they don't really have significant amount of skill points to do their part?

    I'm saddened to see that people thought that I was aiming low levels when I was trying to point out a flaw in the matchmaking system.

    I shouldn't have to spend hours at a time In a Zone asking for players to play a random dungeon based on my skill and my level.

    The random dungeon queue should have the intelligence to put players together based on their skills and on their level.
  • Snowstrider
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    And what? Have The game like before when you couldnt even play with your friends? I love the scaling and it makes eso more fun
  • rootimus
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    I couldn't agree more with the OP, we need to get rid of these non-vet peasants! Non-vet peasants and Orcs. Once that's done, we can begin Sheogorath's holy work of ridding our groups of all the lowly VR 1 and VR 2 characters. To be safe, we should probably take the VR3, 4 and 5s into Laglorn and switch off the wayshrines so they can't get out. What a glorious day that will be, when we can finally banish the VR6-12s to Shadowfen so they can rot in the swamp - good riddence to the lot of 'em!

    Granted, this will still leave our groups plagued with the foul, useless VR13 and 14s, but I know a nice deep hold in Coldharbour we can drop those plebs in. While I do that, perhaps we can get a volunteer to execute all the VR15s out the back of The Waxing Cresent. By the Eight! That'll show these terrible players who's boss and we can turn our attention to more important matters, like finding new reasons to blame everyone else for our VR16 master race groups wiping on a medium-tricky boss. Surely, we'll then discover that [tackled by un-killable NPCs, ruckus, cries of pain, flying rotten fruit]

    Forum Guard: Worry not, citizens. That disgusting lowlife of a VR16 with a truly pathetic 434CP has been removed. The forum, and more importantly, your dungeon groups are safe. Go about your business, these aren't the droids Khajiit you're looking for.
    Even on the internet, clear communication is important; it can be the difference between "helping your Uncle Jack off a horse" and "helping your uncle jack off a horse"; the difference between "knowing your s***" and "knowing you're s***".
    Greybeards & Gals - Civilised, laid-back, mature gamers. Beards optional. |
  • lDcoyl
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    I find its the construct of the team that makes the most difference, not the levels. If you have 4 players who communicate, work together and support eachother, it works out.
    Sports, games, jobs, they all need new people and ones with experience have an opportunity to make the community better by helping and supporting. Shooting players down or stopping them from taking part and learning, how does that benefit anyone?
    Edited by lDcoyl on June 28, 2016 6:25AM
  • VodkaVixen1979
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    Anyone can get to 501 CP by heavy attacking enough NPCs for a long enough time without learning the game. On the other hand, that low level character you come across might be an experienced player with plenty of knowledge about skills and mechanics, as well as CPs to back it up. Because CPs are not listed with low level characters, you never know...

    The whole grouping tool is a crapshoot....just like in Vegas, sometimes you win, sometimes you lose. The whole point is to play the game and have fun, regardless of you being the windshield or the bug for any given dungeon.
  • Dubhliam
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    The core problem with Random dungeons is game difficulty.

    World mobs are way too easy, and players have no incentive to gear up or learn game mechanics if they can easily do solo quests in random non-set green gear while standing in red.

    Questing does not prepare players for group dungeons in any way.

    There have been many threads about game difficulty in the past.
    >>>Detailed Justice System Concept thread<<<
  • Mureel
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    altemriel wrote: »
    were they not battle leveled?

    I hate to be a brat, but battle levelled doesn't = Can Do This Content.

    Battle levelled doesn't unlock skills, either.

    Battle levelled means you have more resources, not more skill.

    Edited to add: THAT SAID: Max CP doesn't = more skill or unlock and level ideal skills either. Before anyone gets haughty.

    However it does denote more time played.
    Edited by Mureel on June 28, 2016 8:23AM
  • Dubhliam
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    If their scaling system wasn't utter crap it would not be a big problem. As a healer, I can tell very fast who the low levels are because their health drops wildly fast and I have to run about healing, healing, healing which should not be the case if scaling wasn't total crap.

    The only thing holding them back is that don't have skills to really get the most out of abilities, but they should be scaled so their health is on par with the highest level in the group or with the foes they face. What I have seen is that I am healing those low levels and reviving them far more than the higher ones which means scaling is half baked.

    They should be scaled properly. Nothing scales well in this game so I can hardly wait to see what happens when we get that new open world where you are not zone locked.

    I assure you, the scaling works as intended (good).

    The problem you are facing is most probably that low level players don't eat food. By not eating food, their health is around 66% of the value they should have.
    >>>Detailed Justice System Concept thread<<<
  • Solid_Metal
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    what an absolute [snip]

    you queue for random dungeon, then deal with it if you get pair with random stranger on random level

    want to run dungeon with the same level as yours?, go figure, find some friends, or guilds to run dungeon with, no need to be an [snip]
    Edited by ZOS_KatP on February 6, 2018 6:34PM
    "i will walk through the fog, as i welcome death"
  • Cherryblossom
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    leshpar wrote: »
    What I take away from the OP's post is that he doesn't want new players to learn this game and therefore it will die with no new players.

    Be nice to new players and take the time to teach them the dungeons. Don't complain about having a level 12 in your 4 man dungeon. They are all easy enough anyway. So what if it takes 5 more minutes because of a low level or two? If you're that tight for time maybe an online game with other real people isn't for you.

    Hey listen I have no problem teaching newcomers how to play the game for as long as it does not cost me gold in armor repairs. I'm not the *** that many people on this thread think that I am.

    I work very hard to get my gold and I'm not going to use it to repair my armor because a tank or healer don't have enough points to do their job inside the dungeons.

    I speak from past experience of dealing with low levels whom I wand up getting stuck with inside the imperial prison random dungeon. I gave them the benefit of the doubt and I wand up leaving because they didn't know what to do , and it cost me well over a thousand gold to repair my armor.

    I'm not a charity my well-deserved gold is reserved for upgrading my armor and weapons. I'm not going to use my gold to teach newcomers how to play the game.

    The moral of my original post is is that how can a low level player actually do their jobs in a dungeon when they don't really have significant amount of skill points to do their part?

    I'm saddened to see that people thought that I was aiming low levels when I was trying to point out a flaw in the matchmaking system.

    I shouldn't have to spend hours at a time In a Zone asking for players to play a random dungeon based on my skill and my level.

    The random dungeon queue should have the intelligence to put players together based on their skills and on their level.

    How many times does it happen to you that you play a lowbie dungeon and die hundreds of times?

    I think you are exaggerating, if your not exaggerating then maybe you need to be looking closer to home as to why your dying so much!?

    Just because you have a bad time and there happens to be a couple of low levels in your party, it does not confirm your Premise.
  • Dubhliam
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    leshpar wrote: »
    What I take away from the OP's post is that he doesn't want new players to learn this game and therefore it will die with no new players.

    Be nice to new players and take the time to teach them the dungeons. Don't complain about having a level 12 in your 4 man dungeon. They are all easy enough anyway. So what if it takes 5 more minutes because of a low level or two? If you're that tight for time maybe an online game with other real people isn't for you.

    Hey listen I have no problem teaching newcomers how to play the game for as long as it does not cost me gold in armor repairs. I'm not the *** that many people on this thread think that I am.

    I work very hard to get my gold and I'm not going to use it to repair my armor because a tank or healer don't have enough points to do their job inside the dungeons.

    I speak from past experience of dealing with low levels whom I wand up getting stuck with inside the imperial prison random dungeon. I gave them the benefit of the doubt and I wand up leaving because they didn't know what to do , and it cost me well over a thousand gold to repair my armor.

    I'm not a charity my well-deserved gold is reserved for upgrading my armor and weapons. I'm not going to use my gold to teach newcomers how to play the game.

    The moral of my original post is is that how can a low level player actually do their jobs in a dungeon when they don't really have significant amount of skill points to do their part?

    I'm saddened to see that people thought that I was aiming low levels when I was trying to point out a flaw in the matchmaking system.

    I shouldn't have to spend hours at a time In a Zone asking for players to play a random dungeon based on my skill and my level.

    The random dungeon queue should have the intelligence to put players together based on their skills and on their level.

    You made this thread because you lost over a 1000 gold in armor repairs?!

    Where is the LOL button when you need one?
    >>>Detailed Justice System Concept thread<<<
  • elantaura
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    Veteran system I was kicked out at vet 1 before they met me, now everyone wants the cp capped "same" character..... Ironically it's the people not capped between 100 to 300cp who were doing the kicking.. Interesting that. I recorded there names and looked them up. With the cp revaluation. Most level capped people I know, don't care what level people are they are because we will get it done anyway.

    Meanwhile I am happy to run around with most low levels in random dungeons on my healer or DPS -except Blackheart haven too many awful expierience said there I leave I'll wait 15 less painfull!

    I would however love if they grouped 1 lowbie with 3 capped players for example for vet runs, as that would I feel help to teach mechanics I never do vet dungeons outside of guilds, something like that would change my mind and enrich the player base I think. But that's a pipe dream.
    PS4 EU 1200+ cp - I enjoy RP, Housing, PVE and PVP

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