Malamar1229 wrote: »I also play on both platforms and there's a substantial difference in the "quality" or "skill" in players between both platforms. That is, if you can stay connected in Cyrodiil more than 10 minutes on the Xbox! I've said that multi times though.
I do think the lag contributing to what looks like 1 shots happens more on PC than XB. But the the Stam guys who seemingly dodge every attack are not as prevalent on the XB....
Malamar1229 wrote: »I also play on both platforms and there's a substantial difference in the "quality" or "skill" in players between both platforms. That is, if you can stay connected in Cyrodiil more than 10 minutes on the Xbox! I've said that multi times though.
I do think the lag contributing to what looks like 1 shots happens more on PC than XB. But the the Stam guys who seemingly dodge every attack are not as prevalent on the XB....
ticket 171223-001199
single player using dk and sorc class skills, I was playing on templer so not my skills being reflected
And you know that how exactly?Malamar1229 wrote: »even with cheating that isn't even possible
Just wondering,
Am I allowed to talk about the fact that roughly 12 players were reported for using a terrain exploit in PvP which lets them get behind an invisible kill wall, lure enemy players in and watch them instantly die, but they are still playing this game? (with a video from their perspective showing how to perform the exploit and posting it online, i should add)
Or would it be against ToS for me to talk about that?
Thanks so much in advance Zenimax Online Studios. Very glad you are taking exploiting seriously in all aspects of the game. :^}
ticket 171223-001199
single player using dk and sorc class skills, I was playing on templer so not my skills being reflected
And you know that how exactly?Malamar1229 wrote: »even with cheating that isn't even possible
A decent memory hack should be able to fire off skills that aren't part of your class by simply injecting the desired skill id ...
It's ironic that you're in here trying to act like this is some product of hacking, meanwhile it's just a simple display bug. Where Sorc rune prison is displaying as petrify in logs.
ClockworkCityBugs wrote: »is this an exploit?
pvp on low level character, where you can get Reward for worthy like per 4-5 k AP, normally its per 20k AP for high level characters
and then open 1 mail per character to got Golden Geodes with transmute crystals?
ClockworkCityBugs wrote: »is this an exploit?
pvp on low level character, where you can get Reward for worthy like per 4-5 k AP, normally its per 20k AP for high level characters
and then open 1 mail per character to got Golden Geodes with transmute crystals?
If low level characters need fewer AP to get a reward bag, it is most likely because the devs calculated how much more easily a max level character gets AP compared to a low-level, and adjusted the cost for low-level characters so that both characters get reward bags at roughly the same rate.
So no, it is not an exploit.
ClockworkCityBugs wrote: »ClockworkCityBugs wrote: »is this an exploit?
pvp on low level character, where you can get Reward for worthy like per 4-5 k AP, normally its per 20k AP for high level characters
and then open 1 mail per character to got Golden Geodes with transmute crystals?
If low level characters need fewer AP to get a reward bag, it is most likely because the devs calculated how much more easily a max level character gets AP compared to a low-level, and adjusted the cost for low-level characters so that both characters get reward bags at roughly the same rate.
So no, it is not an exploit.
but if you open a mail on high level hero, you bypass 20k ap per mail limit and getting geode for 5k ap, earner on low level hero
ClockworkCityBugs wrote: »@Sharee
you never try to pvp on low level hero dont you?
im getting 5 maild in 30 min
while on high level only 1
time always same if you in good group
defticks and offticks is same amount
boombazookajd wrote: »Today was my second. It was the southwestern dolmen in Alik'r of all places. They hid behind a rock towards the back of the dolmen, the trigger was held down shooting a staff heavy attack at the spawn point of the final boss. I reported them and took a video.
lordrichter wrote: »boombazookajd wrote: »Today was my second. It was the southwestern dolmen in Alik'r of all places. They hid behind a rock towards the back of the dolmen, the trigger was held down shooting a staff heavy attack at the spawn point of the final boss. I reported them and took a video.
I haven't seen the rubber banders around dolmens for a while (PC/NA). Hopefully, this is not making a comeback.