IndyWendieGo wrote: »failkiwib16_ESO wrote: »I just installed the newest update via the launcher, and tried to start up the game. The game crashed before I got to log-in screen.
My friends in the game were crashing left and right, when I used another pc to log on earlier to check my mails and chat a little with my guild, this is where I heard terrible news. A dear friend and guildie have already quit ESO because of these issues. I don't want to loose more friends and guildmembers
That's sad to hear.Have you tried persuading them to come back at least casually?
Also logged back in and almost everything is pink. Video to follow soon. After updates I'm just going to have to not play for a while and give ZOS time to fix stuff
That's the only good thing about it. What client version was this? 32bit or 64?
64 bit
see link to a video for random pink walls and surfaces
http://plays.tv/video/56e0961dc8b343b9f6
@ZOS_GinaBruno
Started game and was excited when it seemed to be running stable then everything hung at around 15mins. Last night was terrible. This sort of stability makes quests which rely on stealthing around and avoiding guards an exercise in futility. Have been playing since Beta on this setup and had been running very solid and stable until Thieves Guild launch .
Side question - how do you select 32 or 64 bit ? Does game auto select or do you have to manually link to the eso64.exe as opposed to eso.exe ?
IndyWendieGo wrote: »Started game and was excited when it seemed to be running stable then everything hung at around 15mins. Last night was terrible. This sort of stability makes quests which rely on stealthing around and avoiding guards an exercise in futility. Have been playing since Beta on this setup and had been running very solid and stable until Thieves Guild launch .
Side question - how do you select 32 or 64 bit ? Does game auto select or do you have to manually link to the eso64.exe as opposed to eso.exe ?
I think, from what I understand, is that the launcher launches the 32 bit natively and you have to go through the directory to launch the 64 bit manually. A lot of people have been encountering FPS hits though. What's your specs, if you don't mind my asking?
Also some people have reported that going into windowed mode helped with their FPS loss as well as closing the launcher.
IndyWendieGo wrote: »failkiwib16_ESO wrote: »I just installed the newest update via the launcher, and tried to start up the game. The game crashed before I got to log-in screen.
My friends in the game were crashing left and right, when I used another pc to log on earlier to check my mails and chat a little with my guild, this is where I heard terrible news. A dear friend and guildie have already quit ESO because of these issues. I don't want to loose more friends and guildmembers
That's sad to hear.Have you tried persuading them to come back at least casually?
failkiwib16_ESO wrote: »IndyWendieGo wrote: »failkiwib16_ESO wrote: »I just installed the newest update via the launcher, and tried to start up the game. The game crashed before I got to log-in screen.
My friends in the game were crashing left and right, when I used another pc to log on earlier to check my mails and chat a little with my guild, this is where I heard terrible news. A dear friend and guildie have already quit ESO because of these issues. I don't want to loose more friends and guildmembers
That's sad to hear.Have you tried persuading them to come back at least casually?
@IndyWendieGo I would if I could. My friend had left 1 hour before I came online and my time in ESO is very limited now, because I depend on using someone elses computer for the purpose, as I can not even get to log-in screen before I crash. I can only hope he doesn't quit
When I logged on today only 1 other person was online in my guild, later 1 more came... before patch we had at least 7+ people online around that time, and 4-5more that logged in and out with occasion. My friends list and all my guilds seem a bit more empty since patch.
IndyWendieGo wrote: »Started game and was excited when it seemed to be running stable then everything hung at around 15mins. Last night was terrible. This sort of stability makes quests which rely on stealthing around and avoiding guards an exercise in futility. Have been playing since Beta on this setup and had been running very solid and stable until Thieves Guild launch .
Side question - how do you select 32 or 64 bit ? Does game auto select or do you have to manually link to the eso64.exe as opposed to eso.exe ?
I think, from what I understand, is that the launcher launches the 32 bit natively and you have to go through the directory to launch the 64 bit manually. A lot of people have been encountering FPS hits though. What's your specs, if you don't mind my asking?
Also some people have reported that going into windowed mode helped with their FPS loss as well as closing the launcher.
Geforce GTX 660 Ti / Intel i7 3770k @3.5Ghz / 16Gb RAM / Windows 10 64bit running 1920 X1200
TheRealMcKoy wrote: »I am appalled at the volume of hateful complaining on this forum any time something goes wrong. *** happens folks and no matter how much you test and plan, it is still going to happen. You do the best you can to release a stable product, but when it is all said and done, *** will still happen. I am sure ZOS did not set out to cause players any headache. It is not good for the players and it isn't good for them.
Stop complaining and start helping. Log the crash reports. Report the bugs when you encounter them. Be thorough in your reports--give when, where, why, what details and any patterns you notice. When you have reported as much detail as you can, sit back and let the ZOS folks sort through it and get it fixed. Believe me, they will want it fixed just as fast as you do. Be patient and take a chill pill.
TheRealMcKoy wrote: »I am appalled at the volume of hateful complaining on this forum any time something goes wrong. *** happens folks and no matter how much you test and plan, it is still going to happen. You do the best you can to release a stable product, but when it is all said and done, *** will still happen. I am sure ZOS did not set out to cause players any headache. It is not good for the players and it isn't good for them.
Stop complaining and start helping. Log the crash reports. Report the bugs when you encounter them. Be thorough in your reports--give when, where, why, what details and any patterns you notice. When you have reported as much detail as you can, sit back and let the ZOS folks sort through it and get it fixed. Believe me, they will want it fixed just as fast as you do. Be patient and take a chill pill.
Understood - and agree there needs to be maturity - but now ask yourself - how would you react if you were a Netflix user and it crashed every 10minutes ... or if your phone randomly died/restarted every 15mins ... you would not be happy. This is a business/service - and one which many of us use to unwind with at the end of a day - so it does get a bit wearing when it simply does not work . I am wondering how this did not show up in the test servers
TheRealMcKoy wrote: »I am appalled at the volume of hateful complaining on this forum any time something goes wrong. *** happens folks and no matter how much you test and plan, it is still going to happen. You do the best you can to release a stable product, but when it is all said and done, [snip] will still happen. I am sure ZOS did not set out to cause players any headache. It is not good for the players and it isn't good for them.
Stop complaining and start helping. Log the crash reports. Report the bugs when you encounter them. Be thorough in your reports--give when, where, why, what details and any patterns you notice. When you have reported as much detail as you can, sit back and let the ZOS folks sort through it and get it fixed. Believe me, they will want it fixed just as fast as you do. Be patient and take a chill pill.
Understood - and agree there needs to be maturity - but now ask yourself - how would you react if you were a Netflix user and it crashed every 10minutes ... or if your phone randomly died/restarted every 15mins ... you would not be happy. This is a business/service - and one which many of us use to unwind with at the end of a day - so it does get a bit wearing when it simply does not work . I am wondering how this did not show up in the test servers
IndyWendieGo wrote: »
It's definitely rough. I'm in the boat of not being able to play, so rather than getting upset over nothing (PC's on the SOON™ track) I figure at least try to help some of you guys. Even if troubleshooting doesn't work, I hope that at least my aided effort helps somewhere. I feel for you guys. I really sincerely do.
I hope that too Q.Q also that the patch starts to work, ZOS really needs to fix this patch properly.IndyWendieGo wrote: »failkiwib16_ESO wrote: »IndyWendieGo wrote: »failkiwib16_ESO wrote: »I just installed the newest update via the launcher, and tried to start up the game. The game crashed before I got to log-in screen.
My friends in the game were crashing left and right, when I used another pc to log on earlier to check my mails and chat a little with my guild, this is where I heard terrible news. A dear friend and guildie have already quit ESO because of these issues. I don't want to loose more friends and guildmembers
That's sad to hear.Have you tried persuading them to come back at least casually?
@IndyWendieGo I would if I could. My friend had left 1 hour before I came online and my time in ESO is very limited now, because I depend on using someone elses computer for the purpose, as I can not even get to log-in screen before I crash. I can only hope he doesn't quit
When I logged on today only 1 other person was online in my guild, later 1 more came... before patch we had at least 7+ people online around that time, and 4-5more that logged in and out with occasion. My friends list and all my guilds seem a bit more empty since patch.
I hope they come back. I really do. I'm sure when all these issues get squared away, we'll see the DLC in it's true colors. I get it can be frustrating, but with this jump from DX9 to DX11, I'm wondering how there's not more issues than what's being reported now. Hopefully you can get hold of them somehow outside the game. TG looks promising if it'd work.