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Compilation of TG bugs in PvP [Current Bug Counter: 89] OP reformatted 4/10/16

  • rfennell_ESO
    rfennell_ESO
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    Neartheral wrote: »
    @Zheg
    If you mean this video https://youtube.com/watch?v=Ro3dKEmDZsI then the thread to it is already linked a few pages back, although I'm more annoyed at the hp desync than at the invisible frags.


    That's pretty much similar to what I was talking about, I've seen it also done with overloads.

    Though to be perfectly honest, who knows what's lag and what's being abused.
  • Kartalin
    Kartalin
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    Another one I noticed yesterday. Rapid Maneuvers has a sound associated with it while active. Well the sound stops playing about 6 seconds before the buff wears off. So when I hear the sound go away I recast it even while it's still active.

    Basically they lengthened the duration of the buff but didn't lengthen the sound effect to the new time. Visuals too? I didn't check this.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Soris
    Soris
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    They just announced that they have another 100+ bugs coming in a month. Dont forget to test it in pts before purchasing, so if your favourite bug isn't in there, dont be mad!
    Welkynd [Templar/AD/EU]
  • frozywozy
    frozywozy
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    HoloYoitsu wrote: »
    frozywozy wrote: »
    Some very annoying TG bugs on top of my list that have not been mentioned yet :
    2- If you get Major Expedition, start sprinting and jump, in multiple occasions you will lose all your speed mid air and will have to wait 1-2 seconds after you land to regain your full speed (all of this while sprinting).
    You mean while mounted?

    Not mounted. Test it out. 50% of the time you lose all your speed mid air. It is more noticeable if you run 7pc medium with max speed.
    Edited by frozywozy on April 20, 2016 8:56PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Nifty2g
    Nifty2g
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    damn the op is confusing af, you should remove the completed ones and tidy it up a bit
    #MOREORBS
  • HoloYoitsu
    HoloYoitsu
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    Nifty2g wrote: »
    damn the op is confusing af, you should remove the completed ones and tidy it up a bit
    What do you mean by "completed ones"? I count a total of 5 bugs that have been fixed, rewards of the worthy, boxes on caltrops, and camera desync on bolt escape/dragon leap/shadow image. FPS and crashes have had "patches" to "address" them, but they are no where near fixed. Everything else is either unconfirmed, meaning simply that ZOS does not acknowledge if there is a bug, working on, or waiting reply.
  • Nifty2g
    Nifty2g
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    it's mainly information for them, you could put working on a fix in a spoiler category, unconfirmed in a separate one and fixed either remove or in a spoiler. and one where devs need more information on certain bugs to reproduce
    #MOREORBS
  • Zheg
    Zheg
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    Nifty2g wrote: »
    it's mainly information for them, you could put working on a fix in a spoiler category, unconfirmed in a separate one and fixed either remove or in a spoiler. and one where devs need more information on certain bugs to reproduce

    The devs could also invest in a bug tracking system :trollface:
  • HoloYoitsu
    HoloYoitsu
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    Nifty2g wrote: »
    it's mainly information for them, you could put working on a fix in a spoiler category, unconfirmed in a separate one and fixed either remove or in a spoiler. and one where devs need more information on certain bugs to reproduce
    I prefer to keep the bugs listed in the same order and change the OP as little as possible (barring the reformatting I did last week) so that all the things stay in a consistent spot if Gina's going to be referencing it. I've asked Gina about what kind of format would be best for her (google doc ect) but no info's been forthcoming.
  • AlexHo1982
    AlexHo1982
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    Has it already been reported that "Cauterize" (Inferno morph) is not able to target the user himself?

    Since all other smart heals can also target the user, this seems to be bug. If this is intentionally, it would still be inconsistent to how healing works with comparable skills. Also, this seems to be the only morph I can think of, that just replaces functionality of a skill instead of adding a new one to it...
  • Lava_Croft
    Lava_Croft
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    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.
  • Ghost-Shot
    Ghost-Shot
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    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.

    Happened to me last night, if you die it fixes it
  • PainfulFAFA
    PainfulFAFA
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    Ghost-Shot wrote: »
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.

    Happened to me last night, if you die it fixes it
    Same.
    The ol' "reloadui after you rez issue" is back.
    Cant attack, draw weapon, or use ability. Its like my left-click is disabled until i reloadui.
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • frozywozy
    frozywozy
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    Here is a video that shows exactly what I'm talking about regarding the speed bug while jumping :
    https://www.twitch.tv/frozywozy/v/62162334

    Don't pay attention to the description of the highlight. The bug has nothing to do with the surface. It's actually when my weapon is sheathed, I lose all my speed while jumping but not when it's unsheathed.
    Edited by frozywozy on April 22, 2016 6:23PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Lava_Croft
    Lava_Croft
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    Ghost-Shot wrote: »
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.

    Happened to me last night, if you die it fixes it
    Thank you!
  • Lava_Croft
    Lava_Croft
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    After dying, respawning at a keep of your choice sometimes ends you up dead in said keep, only it's devoid of any entities such as actors, lights, transitus shrine and what not. You cannot respawn anywhere else and after a short period of time you are kicked back to the login screen.
  • Zyle
    Zyle
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    Ghost-Shot wrote: »
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.

    Happened to me last night, if you die it fixes it
    Same.
    The ol' "reloadui after you rez issue" is back.
    Cant attack, draw weapon, or use ability. Its like my left-click is disabled until i reloadui.

    Just noticed that was back too :/
    Edited by Zyle on April 22, 2016 6:29PM

    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • HoloYoitsu
    HoloYoitsu
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    Thanks all, I'll get the list updated tonight.
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.
    It can also fix itself if you get hard CC'd by someone.
    Ghost-Shot wrote: »
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.

    Happened to me last night, if you die it fixes it
    If you die...you would be the one to discover that.
  • Ghost-Shot
    Ghost-Shot
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    HoloYoitsu wrote: »
    Thanks all, I'll get the list updated tonight.
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.
    It can also fix itself if you get hard CC'd by someone.
    Ghost-Shot wrote: »
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.

    Happened to me last night, if you die it fixes it
    If you die...you would be the one to discover that.

    I died on purpose sorc!
  • HoloYoitsu
    HoloYoitsu
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    Ghost-Shot wrote: »
    HoloYoitsu wrote: »
    Thanks all, I'll get the list updated tonight.
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.
    It can also fix itself if you get hard CC'd by someone.
    Ghost-Shot wrote: »
    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.

    Happened to me last night, if you die it fixes it
    If you die...you would be the one to discover that.

    I died on purpose sorc!
    12ynyr.jpg
  • zZzleepyhead
    zZzleepyhead
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    Can't wait for the DB edition
  • Chapmaaaan
    Chapmaaaan
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    caltrops/magelight getting you out of sneak if they are thrown/used either below or above you? they always bring me out of sneak ;(
    Turmoil
    previous gamertag - DanielChapman89
  • Eclipse0990
    Eclipse0990
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    Using igneous weapons after rapid maneuver removed the speed buff.
    Raid leader for Undead Nuns (DC-EU-KaalWhaterveritscallednowdays)
  • HoloYoitsu
    HoloYoitsu
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    Using igneous weapons after rapid maneuver removed the speed buff.
    Igneous is a group buff, so this is 'working as intended'.
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • HenryIvan
    HenryIvan
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    A lot of weren't able and not able responses from that bug list, do you play your own game zos? I think I have ran into almost all those bugs :s
    Edited by HenryIvan on April 28, 2016 3:59PM
  • olsborg
    olsborg
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    ZOS has always stated its just an UI bug, but this is proof that is bs, it proccs early for sure, ive had it kill me a few times already.

    PC EU
    PvP only
  • Sypher
    Sypher
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    These people need to post the full clip and not just the last bit. I'm sure the have the full recording right? At least with the full clip we can add the dps from full to zero and rule out any health desyncs.
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

    Youtube: www.youtube.com/SypherPK
    Twitch: www.twitch.tv/SypherPK
  • _Chaos
    _Chaos
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    Sypher wrote: »

    These people need to post the full clip and not just the last bit. I'm sure the have the full recording right? At least with the full clip we can add the dps from full to zero and rule out any health desyncs.

    ^ *Nailed it*
    Why wouldn't they spend 30 seconds to enable a combat log for us to pick apart?
    'Chaos
  • rfennell_ESO
    rfennell_ESO
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    Lava_Croft wrote: »
    Another old one for @HoloYoitsu: Sometimes you end up being 'perma-snared' without any kind of way to get rid of it besides relogging. It comes without any audiovisual indicators too, you are just permanently slowed, even when you mount up.

    On the upside, you can press the 'Walk' key and move around in slow motion, if that's your thing.

    Yep been seeing this with the DC Dks causing it.

    It's probably just another DC sploit.

    Logging out (or if a queue is in effect, just closing out eso.exe) also fixes it.
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