MormondPayne_EP wrote: »This whole *** game is in beta still!
Tried both, the 64bit and 32bit. Noticed shuttering, rubber banding, low fps, high pings at times. What is really frustrating is ZOS was told about the problem.
The was posted on the thread "why are you seeing low fps rates"
They had been told about the. 40% performance loss on 32bit client and 20% performance loss on 64bit client compared to latest orsinium live patch 2.2.11 but it was not important enough to fix before bringing it live.
So now many folks have to put up with the problem. Heck haven't been to Cyro yet to see how bad it will be there.
Tried both, the 64bit and 32bit. Noticed shuttering, rubber banding, low fps, high pings at times. What is really frustrating is ZOS was told about the problem.
The was posted on the thread "why are you seeing low fps rates"
They had been told about the. 40% performance loss on 32bit client and 20% performance loss on 64bit client compared to latest orsinium live patch 2.2.11 but it was not important enough to fix before bringing it live.
So now many folks have to put up with the problem. Heck haven't been to Cyro yet to see how bad it will be there.
How do you get to the 32 bit?
Tried both, the 64bit and 32bit. Noticed shuttering, rubber banding, low fps, high pings at times. What is really frustrating is ZOS was told about the problem.
The was posted on the thread "why are you seeing low fps rates"
They had been told about the. 40% performance loss on 32bit client and 20% performance loss on 64bit client compared to latest orsinium live patch 2.2.11 but it was not important enough to fix before bringing it live.
So now many folks have to put up with the problem. Heck haven't been to Cyro yet to see how bad it will be there.
How do you get to the 32 bit?
stewhead2ub17_ESO wrote: »It was my understanding they haven't implemented the 64 bit conversion yet, according to what I read in another thread from @ZOS_GinaBruno