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Sorcs need a Shield buff!

  • NativeJoe
    NativeJoe
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    OP I don't get how you are getting killed by Dark flare. Just stack harness with hardened ward and eat that dmg.

    Dealing with a WB spammer? Spam mines and camp in them and streak out when toy can they can hit you while they are rooted.

    I see your point about Hardened ward though but If you want that buffed shields need to be non stackable and critable (take 25% of crit dmg) and non refreshable in exchange for a large shield.

    All you sorcs that claim you NEED to stack shields with healing ward don't really need too. In theives guild sorcs now have a relaible heal (pet heal) and if you refuse to use it that's your problem for following Fotm builds.

    Ah you mean that pet, fighting some random dude over there?
    Or the pet dieing in pvp when looked at?
    Yeah, very reliable.

    yep it's very reliable all you need to do is shield it and the heal button to heal yourself, I mean i use it on my sorc and its amazing. Plus is heals its self too so yeah so if people are attacking your pet that means they aren't attack you soo it's a win win. Sounds like a L2P issue if you can't maintain the pet.

    Are you EP or AD? I'll show you how ineffective it is.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Anti_Virus
    Anti_Virus
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    NativeJoe wrote: »
    OP I don't get how you are getting killed by Dark flare. Just stack harness with hardened ward and eat that dmg.

    Dealing with a WB spammer? Spam mines and camp in them and streak out when toy can they can hit you while they are rooted.

    I see your point about Hardened ward though but If you want that buffed shields need to be non stackable and critable (take 25% of crit dmg) and non refreshable in exchange for a large shield.

    All you sorcs that claim you NEED to stack shields with healing ward don't really need too. In theives guild sorcs now have a relaible heal (pet heal) and if you refuse to use it that's your problem for following Fotm builds.

    I'm against shield stacking. But as you say... Stacking shields to eat dark flares is the status quo...simply because ward is insufficient.

    WB spammers... Take it you havn't fought any decent one's. You know the Vampires that take go invisable and WB you 6 times while taking like 400 damage from mines? or the dk's that chain 5 attacks into a single burst in 1 leap animation? or how about the Macro guys whom switch from sword and board to two hand deliver the Stun lock on sword and board, and proceed to WB you into oblivion while you can't even cast?

    The pet is borderline useless in 95% of builds. And as far as the restoration staff and it's healing ward... thats just cheesy. I don't want to rely on cheesy tactics like that. and im tired of cookie cutter crap. thats about as fair as me rolling up on a NB with 1000 overload. it's just in bad taste.

    Yeah, I noticed sorcs don't have a quick insta cast dps skill which I think is unfair, but you have the most defensive options in the game so that's a plus.
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    NativeJoe wrote: »
    OP I don't get how you are getting killed by Dark flare. Just stack harness with hardened ward and eat that dmg.

    Dealing with a WB spammer? Spam mines and camp in them and streak out when toy can they can hit you while they are rooted.

    I see your point about Hardened ward though but If you want that buffed shields need to be non stackable and critable (take 25% of crit dmg) and non refreshable in exchange for a large shield.

    All you sorcs that claim you NEED to stack shields with healing ward don't really need too. In theives guild sorcs now have a relaible heal (pet heal) and if you refuse to use it that's your problem for following Fotm builds.

    Ah you mean that pet, fighting some random dude over there?
    Or the pet dieing in pvp when looked at?
    Yeah, very reliable.

    yep it's very reliable all you need to do is shield it and the heal button to heal yourself, I mean i use it on my sorc and its amazing. Plus is heals its self too so yeah so if people are attacking your pet that means they aren't attack you soo it's a win win. Sounds like a L2P issue if you can't maintain the pet.

    Are you EP or AD? I'll show you how ineffective it is.

    I'll show you links to some vids.

    https://www.youtube.com/watch?v=b9QCtmXySaI

    https://www.youtube.com/watch?v=NaJU83K3ZpU

    https://www.youtube.com/watch?v=Dk2i3dEaVck(skip to about 2:00 mins in)

    https://www.youtube.com/watch?v=Ax5rSXOhue0

    these guys utilize there pets very effectively without trouble. If you can't you gotta L2P.
    Edited by Anti_Virus on April 24, 2016 8:02PM
    Power Wealth And Influence.
  • susmitds
    susmitds
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    If they are allowing critical hits on shields now, then my Khajiit Stamblade is going to be unstoppable in Cyrodiil. 86% crit chance with 200% crit damage unbuffed for the win.
    Right now, sorcs are the only class, that I can't burst down.
  • Savage_Audacity
    Savage_Audacity
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    NativeJoe wrote: »
    With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...

    Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...

    But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.

    This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?

    in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.

    LMFAO. So your first argument "Bosses hit too hard" is absolutely ridiculous. Thats why there is a tank role haha.
    As far as other players hitting too hard and the shield not lasting long enough... I mean honestly what is it you want a 30k damage shield so you can just stand there without having your health touched while doing plenty of damage to other classes. Sorcs are literally Dead last when it comes to the hierarchy of which classes needs buffs and im sure at least 70-80% of the community would agree with that statement. If anything sorcs need a debuff just look at the score difference between classes in vMSA.
  • Valrien
    Valrien
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    NativeJoe wrote: »
    With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...

    Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...

    But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.

    This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?

    in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.

    LMFAO. So your first argument "Bosses hit too hard" is absolutely ridiculous. Thats why there is a tank role haha.
    As far as other players hitting too hard and the shield not lasting long enough... I mean honestly what is it you want a 30k damage shield so you can just stand there without having your health touched while doing plenty of damage to other classes. Sorcs are literally Dead last when it comes to the hierarchy of which classes needs buffs and im sure at least 70-80% of the community would agree with that statement. If anything sorcs need a debuff just look at the score difference between classes in vMSA.

    Really don't see much of a score disparity. Sure, there are more good Sorc and NB scores overall than DK and Temp, but the players that are actually good and know what they're doing have similar scores.

    Also, ask any serious PvE player and they'll tell you the order of highest to lowest magicka DPS goes:
    Nightblade > Templar > DK > Sorc

    Sorcs simply have bad sustained DPS but people don't look past the bugfest that is Overload.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • susmitds
    susmitds
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    Valrien wrote: »
    NativeJoe wrote: »
    With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...

    Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...

    But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.

    This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?

    in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.

    LMFAO. So your first argument "Bosses hit too hard" is absolutely ridiculous. Thats why there is a tank role haha.
    As far as other players hitting too hard and the shield not lasting long enough... I mean honestly what is it you want a 30k damage shield so you can just stand there without having your health touched while doing plenty of damage to other classes. Sorcs are literally Dead last when it comes to the hierarchy of which classes needs buffs and im sure at least 70-80% of the community would agree with that statement. If anything sorcs need a debuff just look at the score difference between classes in vMSA.

    Really don't see much of a score disparity. Sure, there are more good Sorc and NB scores overall than DK and Temp, but the players that are actually good and know what they're doing have similar scores.

    Also, ask any serious PvE player and they'll tell you the order of highest to lowest magicka DPS goes:
    Nightblade > Templar > DK > Sorc

    Sorcs simply have bad sustained DPS but people don't look past the bugfest that is Overload.

    Totally wrong. If you go by VMA scores, sorcerer tops every server.
  • NativeJoe
    NativeJoe
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    susmitds wrote: »
    If they are allowing critical hits on shields now, then my Khajiit Stamblade is going to be unstoppable in Cyrodiil. 86% crit chance with 200% crit damage unbuffed for the win.
    Right now, sorcs are the only class, that I can't burst down.

    You can't burst down a sorc? Simply stack attacks and animation cancle. Or Attack their stamina and soft CC them to death, then go in for the execute. It's alot easier to deal with then a templar I assure you lol
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • PriorityBalle
    PriorityBalle
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    whahahah, sorcs needs shield buff :') Goodnight lol
    Pedin i phith in aníron, a nin ú-cheniathog

  • greylox
    greylox
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    I'm primarily a pet sorc, pve and pvp and no, they don't need a buff...in fact I think they are fine as they are and I don't stack, just empowered ward.
    Edited by greylox on April 24, 2016 10:13PM
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • NativeJoe
    NativeJoe
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    NativeJoe wrote: »
    With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...

    Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...

    But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.

    This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?

    in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.

    LMFAO. So your first argument "Bosses hit too hard" is absolutely ridiculous. Thats why there is a tank role haha.
    As far as other players hitting too hard and the shield not lasting long enough... I mean honestly what is it you want a 30k damage shield so you can just stand there without having your health touched while doing plenty of damage to other classes. Sorcs are literally Dead last when it comes to the hierarchy of which classes needs buffs and im sure at least 70-80% of the community would agree with that statement. If anything sorcs need a debuff just look at the score difference between classes in vMSA.

    Yeah... And I wanna tank sir, and thats a bit hard when some dungeons give unresistable damage (sanctum ophidia) , and other very hard hitting guys that hit for like 50k+ , IF I build for it, I think i should be able to reasonably go head to head with it. Disagree with it if you want, but I think there should be room for magickal tanking verses Stamina based health bloats just standing there with their shield getting punched in the face. And for that to be a more common build, we need supporting gear, and things to not erroneously pack 35k attacks that go straight to hp and ignore shields, and more tank type stuff. I mean we have Tools to use like pets, Old time necropotence set from the vr 12 days, and a few other things to help... but it isn't supported in the current meta. a slight buff to ward would prolly fix that.

    Sorcs are at the bottom of the dps latter at the momment, and OL is broken. What we have is utility. and even that is being attacked because we "survive" to long x.x
    Edited by NativeJoe on April 24, 2016 10:21PM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Minalan
    Minalan
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    Just use your pet. Lol. This thread is hilarious.

    10/10 troll.

  • NativeJoe
    NativeJoe
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    greylox wrote: »
    I'm primarily a pet sorc, pve and pvp and no, they don't need a buff...in fact I think they are fine as they are and I don't stack, just empowered ward.

    And how is your dps in comparison. go ahead share a video of your dps and get laughed at by the rest of the forums becuase they're packing more then you. In pvp I pack lots of sets, and yes pets are part of one of my builds...and yet we still lack sufficient burst to be able to deal with elites, or even others like ourselves. Go ahead, lets meet up and have a 20 minute duel. I bet no one dies.

    You may feel strong. but among a lot of different situations...we're totally bottom of the barrel. and top end pvp is one of those situations, because people that know how to pvp stack attacks together and can take down your ward + 50% if not more of your health in one go.

    Edited by NativeJoe on April 24, 2016 10:20PM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Firerock2
    Firerock2
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    You guys wanting a buff for sorc shields are absolutely nuts, this thread is a joke.
  • NativeJoe
    NativeJoe
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    Minalan wrote: »
    Just use your pet. Lol. This thread is hilarious.

    10/10 troll.

    Right? lol x.x cuz it does like 1.5k dps takes 2 skill slots, and has 10k health...and takes 1.5 seconds to recast and is easily bash interrupted/crushing shocked x.x
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • player_klaus
    player_klaus
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    more memes, plz!
  • NativeJoe
    NativeJoe
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    Firerock2 wrote: »
    You guys wanting a buff for sorc shields are absolutely nuts, this thread is a joke.

    it's damage mitigation. arn't you concerned with the constant power creep? and the Witch hunt on damage mitigation? No one is killing you by casting a shield. they're playing defensively. and using those slots to for defense verses offense. and if your playing to defensively, you require people to come to you to get your kills, Not the other way around. IE your not going to chase people down and kill them with mines, tripled stacked shields, defensive rune, a few pets and streak.

    Your okay with WB's, crystal frags, focused shot, NB and DK bomb builds, and whatnot...but not their counters? shouldn't we all be speaking up for our classes gutted defensive mechanics?
    Edited by NativeJoe on April 24, 2016 10:47PM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Nyx2
    Nyx2
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    NativeJoe wrote: »
    greylox wrote: »
    I'm primarily a pet sorc, pve and pvp and no, they don't need a buff...in fact I think they are fine as they are and I don't stack, just empowered ward.

    And how is your dps in comparison. go ahead share a video of your dps and get laughed at by the rest of the forums becuase they're packing more then you. In pvp I pack lots of sets, and yes pets are part of one of my builds...and yet we still lack sufficient burst to be able to deal with elites, or even others like ourselves. Go ahead, lets meet up and have a 20 minute duel. I bet no one dies.

    You may feel strong. but among a lot of different situations...we're totally bottom of the barrel. and top end pvp is one of those situations, because people that know how to pvp stack attacks together and can take down your ward + 50% if not more of your health in one go.

    Just because not everyone agrees with you to make sorc shields even more ridiculous, you don't have to flex your muscles. You're spoiled with the invincibility of shield stacking and now you want to maintain it without even having to use a resto staff. I suggest you start playing other classes otherwise you can't really contribute to this discussion in a meaningful way.
  • NativeJoe
    NativeJoe
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    Nyx2 wrote: »
    NativeJoe wrote: »
    greylox wrote: »
    I'm primarily a pet sorc, pve and pvp and no, they don't need a buff...in fact I think they are fine as they are and I don't stack, just empowered ward.

    And how is your dps in comparison. go ahead share a video of your dps and get laughed at by the rest of the forums becuase they're packing more then you. In pvp I pack lots of sets, and yes pets are part of one of my builds...and yet we still lack sufficient burst to be able to deal with elites, or even others like ourselves. Go ahead, lets meet up and have a 20 minute duel. I bet no one dies.

    You may feel strong. but among a lot of different situations...we're totally bottom of the barrel. and top end pvp is one of those situations, because people that know how to pvp stack attacks together and can take down your ward + 50% if not more of your health in one go.

    Just because not everyone agrees with you to make sorc shields even more ridiculous, you don't have to flex your muscles. You're spoiled with the invincibility of shield stacking and now you want to maintain it without even having to use a resto staff. I suggest you start playing other classes otherwise you can't really contribute to this discussion in a meaningful way.

    Our shield "stacking" is scheduled for demolition. They're revamping Stamina dps to be much stronger and the power creep is getting even deeper with every DLC while damage mitigation for every class has been getting weaker. Hence why alot of the elites have been slotting shuffle and running vamp while popping invisibility potions+ slotting purge for dots. <<<<which are damage mitigation techniques not on the chopping block btw.>>>> if sorcs receive the treatment they're talking about...sorcs will be not only the weakest sustained dps, limp noodles with broken overload (it randomly decides not to even cast till a death sorts it out) , but we'll also be the weakest link as far as damage mitigation goes.

    To put this in perspective to a dk earlier I used a tool tip 75k damage soul assault on him. it did 11k damage over 4 seconds. had he used his actual class skills, or any number of techniques the damage could have been reduced to virtually nothing. EVERY CLASS has it's own way of dealing with heavy damage. sorcs unfortunately have just 1 class skill. and that is ward.
    We cannot out heal damage, out mitigate it, out regen it, shuffle cloak out of it...etc. We have to spend magicka take a second or two to cast shields, (meanwhile while not attacking), in order to get a heavy attack. Meanwhile we're usually getting ready to take another darkflare or WB right to the face for not keeping up the pressure in a fight. pretty much negating the point of casting the shield entirely.

    Can you see at all what im saying here? I'm against shield stacking. and in the next patch it will probably be destroyed. but if we're going to be relying on our classes own defensive capabilities we need it to be stronger.
    Edited by NativeJoe on April 24, 2016 11:22PM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • GreenSoup2HoT
    GreenSoup2HoT
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    If Sorc Shield's were crit-able i would not care to see a slight buff to compensate for the extra damage.
    PS4 NA DC
  • NativeJoe
    NativeJoe
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    If Sorc Shield's were crit-able i would not care to see a slight buff to compensate for the extra damage.

    You say sorc shields. Arn't all shields not critable? so couldn't someone say... use the other 10 shields available to them to reap the same benefits? IE brawler, shield enchant, bone shield, harness magicka, healing ward,those dk aoe shields, barrier, etc?

    if so...the most probable reason your not using those is because you have much stronger damage mitigation techniques for you class? right?

    The reason im against shields being crit is....
    1. How do u crit a shield?
    2. we already have sets and enchantments that go right through shields at this point.
    3. we have to invest CP into shield strength and shield resists... our armor counts for nothing.
    4. our current gear is usually divines and infused to get the most magicka out of it. Your medium or heavy armor innately comes with heavy duty resistances and damage boosting qualities. Putting sorcs in impen... the end result would not be favorable at all.

    I guess I just don't get the reason for this war on mitigation.
    Edited by NativeJoe on April 24, 2016 11:39PM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Pr0jektile
    Pr0jektile
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    NativeJoe wrote: »
    NativeJoe wrote: »
    With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...

    Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...

    But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.

    This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?

    in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.

    Stop doing coke. Clearly you're numbers are way off. Sorc shields are 9k on average and ignore crit so in pvp that's 1.5 surprise attacks with upcoming cp changes it'll be 2. In pve shields are 22k+ nothing needs to be changed if anything sorcs need a nerf defensively and a buff offensively as to not be so dependent on overload. Shield stacking is clearly a broken mechanic advocating that it's not is clearly just for self gain.

    Thanks I already have quit and started pepsi a long time ago. Suprise attack hits me for 9.5k ... I dunno what you are running to get it down to 2k but please tell me your secret lol. Besides shields do not get resistances from anything... so you are always taking full damage to shields. Let me put it this way... if ur running with 15k hp +9k shield next patch. imagine this in ur head... 1 javlin for 4k and ur down on the ground. you break free, and darkflare hits you for 22k. now the templar has you in critical health and could literally sneeze on you and you'd be dead. instead they jesus beam ur face off. You can spam shields all you want...but ur going to die in less then 3 seconds.

    Let me put it this way... I'm against shield stacking. I want us to rely on just 1. I don't want to have endless battles with sorcs with ward+harness magicka+ healing ward... But if they don't give a slight buff to ward, we will see resto staffs as the Normal equipment for sorcs.

    That new normal... has massive implications for the game as a whole. as a sorc myself... I don't want to see that change. so just "MAINTAIN" the same respective strength of shields. I'm not saying Buff them to the sky or anything.

    You live in a tiny little self-important world, don't you?

    Evey class/race has a viable purpose in both PvE and PvP. I promise, not buffing shields (which is the last thing sorcs need) will not be game-changing. Your argument makes the assumption that if sorc players got their buff, they'd suddenly stop stacking. Instead, they'll run around with bigger stacks.

    You also seem to be forgetting one important thing:

    There are plenty of people who simply never want to play as a sorc. Ever. I happen to be one and can't tell you how many times I've run dungeons as a Templar, NB, and DK with no sorc, and no problems.

    It's all about choices and play style. ZOS purposely made it so that certain characters have strengths and weaknesses against certain others. (Think Pokemon). Fire water grass and all that jazz.

    You can't have any one class that can 'do it all' or that would end up being THE only class. Kill diversity and you kill an entire MMO.

    In my Opinion, Stamblades could use a little love, if anything.
    It is not your ability, so much as your willingness to do what is right that will set you apart from the rest.
  • Savage_Audacity
    Savage_Audacity
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    I just dont get it... Sorcs are the only class with 3 skill bars, have the highest achievable weapon&spell damage, have the only toggle and storable ultimate in the game, are 1 of two classes with a teleport (that doesnt require a target), have the highest vMSA scores in comparison to other classes and have the strongest damage shield in the game. Its bad enough that you actually think sorcs need a buff at all but seriously you want a buff to one of their abilities that already makes them OP. Honestly just look at forum posts, leaderboards, ask players in game its obvious to EVERYONE that sorcs are the most OP class.
  • Firerock2
    Firerock2
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    NativeJoe wrote: »
    If Sorc Shield's were crit-able i would not care to see a slight buff to compensate for the extra damage.

    You say sorc shields. Arn't all shields not critable? so couldn't someone say... use the other 10 shields available to them to reap the same benefits? IE brawler, shield enchant, bone shield, harness magicka, healing ward,those dk aoe shields, barrier, etc?

    if so...the most probable reason your not using those is because you have much stronger damage mitigation techniques for you class? right?

    Nobody in their right mind thinks Hardened Ward should get buffed. At the moment sorc's hardened ward gives them incredible tankiness in pvp. I agree that the ttk has gone way down since 1.5 and that some abilities in general should hit for less but the answer isn't to just bump up Hardened Ward especially since sorc's aren't even the ones that really need it. I love how you compare brawler, shield enchant, and bone shield to Hardened Ward, just shows how poor your argument really is. No other shield in this game is as good as Hardened Ward, every shield you listed is far weaker or its an ultimate which can't be spammed.
    NativeJoe wrote: »
    We have to spend magicka take a second or two to cast shields, (meanwhile while not attacking)

    Bruh, what do you think a Templar has to do when he is healing and replacing his crittable health? If you just stand there and reapply your shields in pvp then I can understand where your frustration is coming from. I know what your problem is and I'll give you a hint, it's not the game.
    NativeJoe wrote: »
    To put this in perspective to a dk earlier I used a tool tip 75k damage soul assault on him. it did 11k damage over 4 seconds. had he used his actual class skills

    So you're saying you used an ultimate on a DK and he did absolutely nothing and yet he was still alive? It sounds like there isn't a power creep at all then, or is it that DK's just have far better passives than sorcs? DK passives must give them like 50% reduced damage or something right?

  • NativeJoe
    NativeJoe
    ✭✭✭✭✭
    I just dont get it... Sorcs are the only class with 3 skill bars, have the highest achievable weapon&spell damage, have the only toggle and storable ultimate in the game, are 1 of two classes with a teleport (that doesnt require a target), have the highest vMSA scores in comparison to other classes and have the strongest damage shield in the game. Its bad enough that you actually think sorcs need a buff at all but seriously you want a buff to one of their abilities that already makes them OP. Honestly just look at forum posts, leaderboards, ask players in game its obvious to EVERYONE that sorcs are the most OP class.

    Till you get to end game this is true.

    But when your in the higher tiers of pvp you know that sorc shields aren't nearly the "issue" you think they are. Post me a kill counter showing that your getting murdered everywhere you go and I'll concede that sorcs are OP.
    For the new initiate that doesn't stack attacks and burst and opponent or min max, animation cancle, or use damage mitigation techniques themselves I can see where you would think they are incredibly strong or OP. But the fact of the matter is it simply a "visible" damage mitigation. If Dks somehow could display their damage mitigation by shield power, or templars could show their dot heals on themselves as shield power, or NBs could show their damage negated numbers through their shuffle dodge invisibility combos I'm sure we'd all be singing a different tune as to what is overpowered damage mitigation.

    As for VMA, whose weekly list is always populated to the full 100 amount the fastest? Nightblades. infact Templars, Nbs, are often the first to fill their top 100 scores sheets. Yes there are some outragous scores set by sorcs...but look at it from the bigger perspective. Templars and Nightblades are far from slouches.

    As for everyone your talking to thinking Sorcs are OP... this is a general opinion until people actually play the game a while, get some perspective, get addons that tell them what is actually killing them, and have participated in high end pve and pvp. Magicka Dks will take the dps charts, templars and dks and nightblades are very healthy and adept at wiping the smug looks off sorcs at the upper end of pvp... trust me on that one, try dueling in the many dueling pvp rings around. (they're out there)
    I promise you once your gameplay, your gear, and you begin branching out to various builds and gear sets, sorc shields arn't going to be the fort knox you perceive them to be now.

    OL is broken. it doesn't give the highest sustain damage in long fights, and the burst is being matched by many people just using regular skills these days. That and it may decide to throw u into a heavy attack when ur trying to light attack randomly, not hit it's target, get reflected back, get dodged, or worse just break all together and not cast anything~ which requires you to forfeit that deathless attempt on VMA or other dungeons, lowering your groups trial score etc
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Firerock2
    Firerock2
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    I wish the LOL button was back.
  • NativeJoe
    NativeJoe
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    Firerock2 wrote: »
    NativeJoe wrote: »
    If Sorc Shield's were crit-able i would not care to see a slight buff to compensate for the extra damage.

    You say sorc shields. Arn't all shields not critable? so couldn't someone say... use the other 10 shields available to them to reap the same benefits? IE brawler, shield enchant, bone shield, harness magicka, healing ward,those dk aoe shields, barrier, etc?

    if so...the most probable reason your not using those is because you have much stronger damage mitigation techniques for you class? right?

    Nobody in their right mind thinks Hardened Ward should get buffed. At the moment sorc's hardened ward gives them incredible tankiness in pvp. I agree that the ttk has gone way down since 1.5 and that some abilities in general should hit for less but the answer isn't to just bump up Hardened Ward especially since sorc's aren't even the ones that really need it. I love how you compare brawler, shield enchant, and bone shield to Hardened Ward, just shows how poor your argument really is. No other shield in this game is as good as Hardened Ward, every shield you listed is far weaker or its an ultimate which can't be spammed.
    NativeJoe wrote: »
    We have to spend magicka take a second or two to cast shields, (meanwhile while not attacking)

    Bruh, what do you think a Templar has to do when he is healing and replacing his crittable health? If you just stand there and reapply your shields in pvp then I can understand where your frustration is coming from. I know what your problem is and I'll give you a hint, it's not the game.
    NativeJoe wrote: »
    To put this in perspective to a dk earlier I used a tool tip 75k damage soul assault on him. it did 11k damage over 4 seconds. had he used his actual class skills

    So you're saying you used an ultimate on a DK and he did absolutely nothing and yet he was still alive? It sounds like there isn't a power creep at all then, or is it that DK's just have far better passives than sorcs? DK passives must give them like 50% reduced damage or something right?

    You want to be impervious to crits right? well use those shields, and you won't be crit like sorcs, and you'll still have your own class mitigation skills to boot. I'm not saying it will soak up the damage , I'm saying you won't have to deal with being crit. You'll still have to use your own class skills to get by, but even a 1 point shield will prevent you from being crit.

    No other non-ultimate shield is as strong as ward... perhaps because we're wearing light armor, and it's really our only way to mitigate damage. Are you saying you feel like a limp noodle going up against a sorc? there are plenty of techniques you can use to get by it. I really don't think anyone feels as weak against sorcs as they are portraying. if so, lets see the kill counter results.

    templars usually have hots and attacks to regen their health and hardly ever hardcast a heal. if Sorcs had Hot style regenerating shields I could understand your argument. lol

    He's just a really good DK, and he has far superior passive resistances that can't be measured by addons. IE I can't see it as obviously as I can see a shield. He is as tanky or far more tanky then I am. people just perceive me as being tankier because they can see it.
    Edited by NativeJoe on April 25, 2016 12:27AM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • NativeJoe
    NativeJoe
    ✭✭✭✭✭
    Firerock2 wrote: »
    I wish the LOL button was back.

    I honestly just think it's a perception issue. You guys can see the damage mitigation technique and knock my shields down repeatedly. you cannot measure and see the Hots on a templar and nor see their sustain is large enough for perma block builds to exist. You can't see the regen on "regen dk" builds nor their massive amount of damage mitigation. and You'd be hard pressed to count how much damage a nb is mitigating by using shuffle, dodge, invis potions, and fearing you everywhere...plus the fact they can be attacking and regenerating their health to themselves and friends. but if you could, You might be even understand where I'm coming from.

    Shields are scheduled for a massive nerf. and when that day comes... Ward simply isn't enough.
    Edited by NativeJoe on April 25, 2016 12:35AM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Firerock2
    Firerock2
    ✭✭✭✭✭
    NativeJoe wrote: »
    Firerock2 wrote: »
    NativeJoe wrote: »
    If Sorc Shield's were crit-able i would not care to see a slight buff to compensate for the extra damage.

    You say sorc shields. Arn't all shields not critable? so couldn't someone say... use the other 10 shields available to them to reap the same benefits? IE brawler, shield enchant, bone shield, harness magicka, healing ward,those dk aoe shields, barrier, etc?

    if so...the most probable reason your not using those is because you have much stronger damage mitigation techniques for you class? right?

    Nobody in their right mind thinks Hardened Ward should get buffed. At the moment sorc's hardened ward gives them incredible tankiness in pvp. I agree that the ttk has gone way down since 1.5 and that some abilities in general should hit for less but the answer isn't to just bump up Hardened Ward especially since sorc's aren't even the ones that really need it. I love how you compare brawler, shield enchant, and bone shield to Hardened Ward, just shows how poor your argument really is. No other shield in this game is as good as Hardened Ward, every shield you listed is far weaker or its an ultimate which can't be spammed.
    NativeJoe wrote: »
    We have to spend magicka take a second or two to cast shields, (meanwhile while not attacking)

    Bruh, what do you think a Templar has to do when he is healing and replacing his crittable health? If you just stand there and reapply your shields in pvp then I can understand where your frustration is coming from. I know what your problem is and I'll give you a hint, it's not the game.
    NativeJoe wrote: »
    To put this in perspective to a dk earlier I used a tool tip 75k damage soul assault on him. it did 11k damage over 4 seconds. had he used his actual class skills

    So you're saying you used an ultimate on a DK and he did absolutely nothing and yet he was still alive? It sounds like there isn't a power creep at all then, or is it that DK's just have far better passives than sorcs? DK passives must give them like 50% reduced damage or something right?

    You want to be impervious to crits right? well use those shields, and you won't be crit like sorcs, and you'll still have your own class mitigation skills to boot. I'm not saying it will soak up the damage , I'm saying you won't have to deal with being crit. You'll still have to use your own class skills to get by, but even a 1 point shield will prevent you from being crit.

    No other non-ultimate shield is as strong as ward... perhaps because we're wearing light armor, and it's really our only way to mitigate damage. Are you saying you feel like a limp noodle going up against a sorc? there are plenty of techniques you can use to get by it. I really don't think anyone feels as weak against sorcs as they are portraying. if so, lets see the kill counter results.

    templars are usually have hots and attacks to regen their health and hardly ever hardcast a heal. if Sorcs had Hot style regenerating shields I could understand your argument. lol

    He's just a really good DK, and he has far superior passive resistances that can't be measured by addons. IE I can't see it as obviously as I can see a shield. He is as tanky or far more tanky then I am. people just perceive me as being tankier because they can see it.

    If you use one of those other shields in PvP you'll be wasting resources because it will be popped instantly and if that overflow bug is still around it will cause more damage to be done to you. DK's and Temp's don't have resources to waste, their resource management passives are absolute horse *** compared to a sorc's.

    What skill gives templar's a solid HoT? You have access to the same HoT's with the resto staff. Puncturing Strikes isn't a HoT and I can assure you it does not give Templar's god mode. Do you only PvE or something? If you ever actually looked at any Templar skills or played the class at all or even watched when enemy Templars healed themselves I could understand your argument. lol

    So, your friend who is a DK can't measure his tankiness but you can assure us that he is far tankier than any sorc. Do you want to list what makes him so tanky or should I just take your word on it?

    What I take from this post is that your perception of the other 3 classes is completely delusional.
  • NativeJoe
    NativeJoe
    ✭✭✭✭✭
    Firerock2 wrote: »
    NativeJoe wrote: »
    Firerock2 wrote: »
    NativeJoe wrote: »
    If Sorc Shield's were crit-able i would not care to see a slight buff to compensate for the extra damage.

    You say sorc shields. Arn't all shields not critable? so couldn't someone say... use the other 10 shields available to them to reap the same benefits? IE brawler, shield enchant, bone shield, harness magicka, healing ward,those dk aoe shields, barrier, etc?

    if so...the most probable reason your not using those is because you have much stronger damage mitigation techniques for you class? right?

    Nobody in their right mind thinks Hardened Ward should get buffed. At the moment sorc's hardened ward gives them incredible tankiness in pvp. I agree that the ttk has gone way down since 1.5 and that some abilities in general should hit for less but the answer isn't to just bump up Hardened Ward especially since sorc's aren't even the ones that really need it. I love how you compare brawler, shield enchant, and bone shield to Hardened Ward, just shows how poor your argument really is. No other shield in this game is as good as Hardened Ward, every shield you listed is far weaker or its an ultimate which can't be spammed.
    NativeJoe wrote: »
    We have to spend magicka take a second or two to cast shields, (meanwhile while not attacking)

    Bruh, what do you think a Templar has to do when he is healing and replacing his crittable health? If you just stand there and reapply your shields in pvp then I can understand where your frustration is coming from. I know what your problem is and I'll give you a hint, it's not the game.
    NativeJoe wrote: »
    To put this in perspective to a dk earlier I used a tool tip 75k damage soul assault on him. it did 11k damage over 4 seconds. had he used his actual class skills

    So you're saying you used an ultimate on a DK and he did absolutely nothing and yet he was still alive? It sounds like there isn't a power creep at all then, or is it that DK's just have far better passives than sorcs? DK passives must give them like 50% reduced damage or something right?

    You want to be impervious to crits right? well use those shields, and you won't be crit like sorcs, and you'll still have your own class mitigation skills to boot. I'm not saying it will soak up the damage , I'm saying you won't have to deal with being crit. You'll still have to use your own class skills to get by, but even a 1 point shield will prevent you from being crit.

    No other non-ultimate shield is as strong as ward... perhaps because we're wearing light armor, and it's really our only way to mitigate damage. Are you saying you feel like a limp noodle going up against a sorc? there are plenty of techniques you can use to get by it. I really don't think anyone feels as weak against sorcs as they are portraying. if so, lets see the kill counter results.

    templars are usually have hots and attacks to regen their health and hardly ever hardcast a heal. if Sorcs had Hot style regenerating shields I could understand your argument. lol

    He's just a really good DK, and he has far superior passive resistances that can't be measured by addons. IE I can't see it as obviously as I can see a shield. He is as tanky or far more tanky then I am. people just perceive me as being tankier because they can see it.

    If you use one of those other shields in PvP you'll be wasting resources because it will be popped instantly and if that overflow bug is still around it will cause more damage to be done to you. DK's and Temp's don't have resources to waste, their resource management passives are absolute horse *** compared to a sorc's.

    What skill gives templar's a solid HoT? You have access to the same HoT's with the resto staff. Puncturing Strikes isn't a HoT and I can assure you it does not give Templar's god mode. Do you only PvE or something? If you ever actually looked at any Templar skills or played the class at all or even watched when enemy Templars healed themselves I could understand your argument. lol

    So, your friend who is a DK can't measure his tankiness but you can assure us that he is far tankier than any sorc. Do you want to list what makes him so tanky or should I just take your word on it?

    What I take from this post is that your perception of the other 3 classes is completely delusional.

    As for do I pvp? You can find me on haderus, imperial city, arboretum just about every night of the week dueling and brawling with others.
    If you want to see who is tankier, come and duel some of the elites here. You'll see that by no means is it the Sorcs and their "OP" shields that are your issue.
    As for what im saying about templars... they apply enough damage mitigation through their heals alone to easily out match a sorcs shields. And yeah, I fight templars all the time. 1vs1 and sometimes more. once they're geared properly and know their class they can sustain indefinitely. and at that point the only way to get rid of them is a CC + burst. and if they have reactive armor your totally screwed :wink:

    I'm the guy standing around named "Broken'stick" come duel me when u have the time and we can talk more indepth about this in a more realistic setting.
    Edited by NativeJoe on April 25, 2016 12:55AM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
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