FriedEggSandwich wrote: »FriedEggSandwich wrote: »I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
Considering you're a stamblade I find it hard to believe that you're ever faced with a ward larger than 14k that you need to worry about. Harness magicka will merge with hardened ward on your opponents health bar showing you an 18k-20k ward, but your physical damage will ignore harness magicka completely. Nobody has a hardened ward larger than 14k in pvp, mine is 12k. If you fought me with my 12k hardened ward and I stacked a 6k harness on top of it you would see an 18k ward but in reality you would still only have a 12k ward to break throuhg before you could damage my health pool. I thought this was common knowledge now. No good sorc will use healing ward at full hp. So consistent 24k shield stacks are non-existant from a stam build point of view.
my experience tells a different story.
"from a stam builds PoV" I am not looking at this from only a stam builds PoV, I am trying to include all builds in general. . Stam builds are not the only builds in this game. A mana DK is not getting thru those shields, a mana templar could draw the fight out to ridiculous proportions, and a mana NB would just get burst down unless the sorcerer did not have a counter for cloak.
and tbhI have played in Azura's star, and I RARELY ever have seen a stam build beat a sorcerer as easily as most claim. I am either missing or not seeing something..most of the time its stack damage shields, toss down mines, and begin using force shock or the like, with insta 6-15K crystal frags constantly in use. By the time I see most people close the gap they are already halfway dead. Maybe someone like Xylena or Sypher can do it that way, but most of us are not that good at the game.
if you disagree, that is fine. but please do not assume I am only looking at it from a stamblades PoV, I am not that narrow minded.
No I agree with you; shield stacking is op af for magicka builds to go against. I would like zos to prevent shields from being stacked, even for pve, because it's not necessary imo, or at least shouldn't be necessary. I gave up using harness in pvp when 1.7 dropped and I gave up using healing ward about a month ago. I use hardened ward combined with defensive rune and combat prayer instead, and it works well for me. Not gonna pretend I wouldn't be more survivable with healing ward, but a couple of tweaks, some cp in the right places and some impen and I was surprised just how survivable you can be with just one ward. I want to see the end of the shield stacking sorc meta as much as anyone.
It was the part of your comment I bolded that I was replying to, because it was typical of the type of exaggeration I see all the time. Yes shield stackig sorcs are op for magicka builds, but facts are still facts. Stam builds have no right compaining about going up against 18-20k shield stacks, or using it as a reason they find sorcs op. I will admit to not considering many stam builds also play magicka builds.
For balance to be achievable people need to stop letting their passionate feelings get in the way of rational opinions. Sorcs are not the rampaging mini-emps people like to make out, maybe in 1.6 but not anymore. The sorcs you see soloing groups of 6+ are actually soloing groups of 6+ clueless noobs. Myself and my nb buddy took on a group of 9 last week and wiped them, but not because we had mad skillz or op builds, but because half the group weren't even trying to damage us and just went down in our ultis without fighting. There are some really poor players on the vet campaigns of late. I don't know any sorc on EU that can take on more that 2-3 experienced players. So it is simply l2p, as much as I hate saying that. It just takes 2 to pressure and one to cc at the right time, and don't chase them into areas with lots of cover. In my experience, as of the current live patch, it still takes longer to take down a good dk or templar tank.
i have not only played a stam build. I have played this game since the beta, I have run plenty of mana characters in that time, if I did not I would not be on here flapping my internet gums.
"my and my NB buddy took on a group of 9 players and won, we should be able to because they either did not have the skill or we were just better" this is where we fundamentally disagree. This is not COD, this game is supposed to emphasize group play and teamwork, and its hard to notice that when 2 people can kill groups over 3 times their size. thank sithis for keeps and scrolls, otherwise this truly would be a game similar to COD
"stam builds have no right calling 18-20K shield stacks OP or calling sorcs OP" when did I claim sorcs were OP?. I said at least twice they were not, and im sorry, but I will complain. I am not going to keep my opinion to myself just because I like to play a stamina build. Me playing a stamina build does not mean I cannot consider the welfare of mana builds as well. I know enough to know mana templars cannot get through those shields, at least not without a gigantic drawn out fight, same with mana blades. Mana DKs at least have scales.
"it takes longer to take down a good DK or templar tank" of course it does, they are tanks, they spec mostly in taking damage, even shield stacking is not going to fully substitute in the role of tanking for an old fashioned shield.
I will take my leave, I need to get started on this mana blade. Have a good night.
Lmao all I did was post the thread for yoyu. Dont call me out when I've never even said a word to you xevenex.
'hardened ward is the problem' lmao. He couldn't kill you either.
Read the input. He couldn't kill me because every other attack was him using Hardened Ward. He never fully committed to killing me before putting Hardened back on. Unlike other sorcs, who do actually use abilities to kill me.
GreenSoup2HoT wrote: »From the footage, it doesn't look like healing or shield's are the problem. It's resource sustain.
wings as in scales? no, it does not need a nerf. it was nerfed once already, it does not need a second.
in regards to the damage shield issue, yes it is indeed an issue. I have seen sorcerers CONSISTENTLY pull up 18-20K shields/shield stacks while still maintaining high offensive capability and seemingly never run out of mana, it would take entire groups or someone around the level of Sypher to kill them. However, the issue lies with the way resources are done in this game.
Of course someone is going to be able to constantly pull up damage shields when mana pools can go up to 30-40K and resource regain can be brought to the mid 2Ks-3Ks, im not even putting heavy attacks or potions into the mix; and the fact that hardened ward scales off of mana is the reason a sorcerer is able to do what he or she can do, having powerful shields AND offense at the same time. Do I want sorcerers nerfed? No, we do not need nerfs; instead the way resources work in this game needs to be looked at. I personally think soft caps should return; but that is just my opinion. Many people think constant damage shield stack/spam is a good thing, and they have the right to have that opinion, i just simply disagree with the majority in this issue.
Exactly man. The resource thing would not only solve shield spam, it would also spam wing spam. Love your explanation.
'hardened ward is the problem' lmao. He couldn't kill you either.
Read the input. He couldn't kill me because every other attack was him using Hardened Ward. He never fully committed to killing me before putting Hardened back on. Unlike other sorcs, who do actually use abilities to kill me.
So he was more focused on defense rather than offense..... how does this translate to nerf hardened ward again?.
@loyalhabsfanloyalhabsfan wrote: »@Xeven
When I was 12, my entire family held my birthday party event at a local amusement park. The absolute best part of the day was the GoKart's. Everyone acted like they didn't really care who won each race, but honestly it was super competitive... I won like 7 races out of 10 that day because for whatever reason, my GoKart was inherently faster than my competitors. It just was. Family in the stands would make comments after each race, encouraging me to "race that well" in a different GoKart. Even though I knew my GoKart gave me an advantage, I was salty af and told them if nobody else has to switch GoKarts, why should I?! It's my birthday man gtfo don't be mad that you lost! Lol.
In other words, you sound like me on my 12th birthday. Magicka Sorcs are unanimously overpowered. Your top 10 NA comment made me laugh. You walk into this thread like Horatio Caine walks into a crime scene, as if this community needs to feel belittled by your presence. It's hilarious.
I guess your post just instantly made me think of my 12 year old brain's defense mechanism of, "gtfo man this GoKart is mine it's not even that fast I'm just better..."
"Mom pls don't make me switch it's my birthday ffs"
RinaldoGandolphi wrote: »its truly sad how much they really have ran things into the ground... a game that had such a great PVP environment absolutely gutted.
not much more left to say, @Ezareth was right...the game we are getting is ending up being a game no one wants to play.....what a shame.
RinaldoGandolphi wrote: »its truly sad how much they really have ran things into the ground... a game that had such a great PVP environment absolutely gutted.
not much more left to say, @Ezareth was right...the game we are getting is ending up being a game no one wants to play.....what a shame.
LOL Murdo, that's a name I haven't seen in ESO in a very long time. I miss those days of PvP before 1.6 dropped, pretty sad how lost PvP in this game is.
Waffennacht wrote: »
Waffennacht wrote: »
Stockholm syndrome
Waffennacht wrote: »Waffennacht wrote: »
Stockholm syndrome
Lmfao! That was good! Props, I always appreciate wit, even at my expense!
RinaldoGandolphi wrote: »RinaldoGandolphi wrote: »its truly sad how much they really have ran things into the ground... a game that had such a great PVP environment absolutely gutted.
not much more left to say, @Ezareth was right...the game we are getting is ending up being a game no one wants to play.....what a shame.
LOL Murdo, that's a name I haven't seen in ESO in a very long time. I miss those days of PvP before 1.6 dropped, pretty sad how lost PvP in this game is.
Yup! Murdo and King of Thieves were always together, thats how ya know were some of the last old timers still around....
I have even had some fun fights with you buddy! I remember you getting the drop one me one night in the sewers very well played on your part. I ended up getting you back a few days later in the center room with Molag Bal, fun times!
I know your like me, you miss the old days Cyrodiil . It was far more diverse and fun. Your right it is a shame how far things haven fallen.....how can a game that was so fun from Apil of 2014 all the way up until Jan 2015 be sunk as low as it is now...its crazy how much they have ran things into the ground when it comes to PVP.
RinaldoGandolphi wrote: »RinaldoGandolphi wrote: »its truly sad how much they really have ran things into the ground... a game that had such a great PVP environment absolutely gutted.
not much more left to say, @Ezareth was right...the game we are getting is ending up being a game no one wants to play.....what a shame.
LOL Murdo, that's a name I haven't seen in ESO in a very long time. I miss those days of PvP before 1.6 dropped, pretty sad how lost PvP in this game is.
Yup! Murdo and King of Thieves were always together, thats how ya know were some of the last old timers still around....
I have even had some fun fights with you buddy! I remember you getting the drop one me one night in the sewers very well played on your part. I ended up getting you back a few days later in the center room with Molag Bal, fun times!
I know your like me, you miss the old days Cyrodiil . It was far more diverse and fun. Your right it is a shame how far things haven fallen.....how can a game that was so fun from Apil of 2014 all the way up until Jan 2015 be sunk as low as it is now...its crazy how much they have ran things into the ground when it comes to PVP.
I've already left ESO, I sign in sometimes to play with friends for a few hours but only once a week at this point. The next games I play will be Dark Souls or For Honor.
I won't lie, there was a part of me that felt 1.6 could have been better with modification. I realize the issue now is a direct result of the people in charge, and there is no way to fix that easily. When I heard Wrobel talking about Crystal Blast, I knew PvP in this game was done for a long time.
You and I don't always agree on the forums, but I respect you and the other remaining "old time pvpers" if there are many even left. I'll always miss those pre 1.6 days of fighting Murdo and Heisenberg and team out in Cyrodiil.