'hardened ward is the problem' lmao. He couldn't kill you either.
Read the input. He couldn't kill me because every other attack was him using Hardened Ward. He never fully committed to killing me before putting Hardened back on. Unlike other sorcs, who do actually use abilities to kill me.
Emma_Eunjung wrote: »Forestd16b14_ESO wrote: »Said it once saying it again.
Shields just need to be brung into the major/minor system.
I would be fine with this if they ALSO got rid of the Battle Spirit 50% shield nerf.
good sithis no, then we would have consistent 25-30K damage shields, maybe if shields were put into the major/minor system this could work
'hardened ward is the problem' lmao. He couldn't kill you either.
Read the input. He couldn't kill me because every other attack was him using Hardened Ward. He never fully committed to killing me before putting Hardened back on. Unlike other sorcs, who do actually use abilities to kill me.
I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
ward is only good if you get it off, Try using a stun..
People who end up killing me(Magika sorc) are people smart enough to use a stun at the right time.
It's about skill, not spams
With out shields we die in one shot.
In stealth we can't cast wards so were one shot able
On horses we can't cast wards so were one shot able.
Yes, we have good shields, but a simple timed stun is all that is needed. even a wrecking blow with the stun at the end is all that is needed.
It's about knowing the mechanics of each class and using it against them = Skill
wings as in scales? no, it does not need a nerf. it was nerfed once already, it does not need a second.
in regards to the damage shield issue, yes it is indeed an issue. I have seen sorcerers CONSISTENTLY pull up 18-20K shields/shield stacks while still maintaining high offensive capability and seemingly never run out of mana, it would take entire groups or someone around the level of Sypher to kill them. However, the issue lies with the way resources are done in this game.
Of course someone is going to be able to constantly pull up damage shields when mana pools can go up to 30-40K and resource regain can be brought to the mid 2Ks-3Ks, im not even putting heavy attacks or potions into the mix; and the fact that hardened ward scales off of mana is the reason a sorcerer is able to do what he or she can do, having powerful shields AND offense at the same time. Do I want sorcerers nerfed? No, we do not need nerfs; instead the way resources work in this game needs to be looked at. I personally think soft caps should return; but that is just my opinion. Many people think constant damage shield stack/spam is a good thing, and they have the right to have that opinion, i just simply disagree with the majority in this issue.
I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
All theses people saying they can't kill sorcerers are just bad players
FriedEggSandwich wrote: »I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
Considering you're a stamblade I find it hard to believe that you're ever faced with a ward larger than 14k that you need to worry about. Harness magicka will merge with hardened ward on your opponents health bar showing you an 18k-20k ward, but your physical damage will ignore harness magicka completely. Nobody has a hardened ward larger than 14k in pvp, mine is 12k. If you fought me with my 12k hardened ward and I stacked a 6k harness on top of it you would see an 18k ward but in reality you would still only have a 12k ward to break throuhg before you could damage my health pool. I thought this was common knowledge now. No good sorc will use healing ward at full hp. So consistent 24k shield stacks are non-existant from a stam build point of view.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
KatzMainTank wrote: »I think it's one of three things...
- The lack of penalty to a players Magicka pool.
- The general increase given by Hardened Ward.
- Combination of the two
Perhaps having the increase given by Hardened Ward scale with regen could kill two birds? This would give a player the choice to either go high survivability, high burst, or somewhere in the middle. Just an idea.
dodgehopper_ESO wrote: »wings as in scales? no, it does not need a nerf. it was nerfed once already, it does not need a second.
in regards to the damage shield issue, yes it is indeed an issue. I have seen sorcerers CONSISTENTLY pull up 18-20K shields/shield stacks while still maintaining high offensive capability and seemingly never run out of mana, it would take entire groups or someone around the level of Sypher to kill them. However, the issue lies with the way resources are done in this game.
Of course someone is going to be able to constantly pull up damage shields when mana pools can go up to 30-40K and resource regain can be brought to the mid 2Ks-3Ks, im not even putting heavy attacks or potions into the mix; and the fact that hardened ward scales off of mana is the reason a sorcerer is able to do what he or she can do, having powerful shields AND offense at the same time. Do I want sorcerers nerfed? No, we do not need nerfs; instead the way resources work in this game needs to be looked at. I personally think soft caps should return; but that is just my opinion. Many people think constant damage shield stack/spam is a good thing, and they have the right to have that opinion, i just simply disagree with the majority in this issue.
I still think hardened ward should scale off Health. They should also make shields crittable, which would allow crit surge to be more effective in its mitigation, and also make shields have to deal with damage appropriately. In turn this would also allow them to get rid of the stupid battle spirit buff.
I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
I honestly don't mean this in an offensive way at all, but of all classes, stam Nb has probably the easiest time against sorcs. Part of the problem is you're using wrecking blow I think.
Also, a sorc isn't putting up shields that high against you. I have 38k magica and have a 11-12k hardened ward in pvp. Healing Ward is only a decent size when you are low on health. The only other shield is harness magica, which doesn't have an impact on a Stam nb.
FriedEggSandwich wrote: »I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
Considering you're a stamblade I find it hard to believe that you're ever faced with a ward larger than 14k that you need to worry about. Harness magicka will merge with hardened ward on your opponents health bar showing you an 18k-20k ward, but your physical damage will ignore harness magicka completely. Nobody has a hardened ward larger than 14k in pvp, mine is 12k. If you fought me with my 12k hardened ward and I stacked a 6k harness on top of it you would see an 18k ward but in reality you would still only have a 12k ward to break throuhg before you could damage my health pool. I thought this was common knowledge now. No good sorc will use healing ward at full hp. So consistent 24k shield stacks are non-existant from a stam build point of view.
I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
I honestly don't mean this in an offensive way at all, but of all classes, stam Nb has probably the easiest time against sorcs. Part of the problem is you're using wrecking blow I think.
Also, a sorc isn't putting up shields that high against you. I have 38k magica and have a 11-12k hardened ward in pvp. Healing Ward is only a decent size when you are low on health. The only other shield is harness magica, which doesn't have an impact on a Stam nb.
i have an add-on which lets me see the shield values, and I see 18-20K+ values constantly.
FriedEggSandwich wrote: »I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
Considering you're a stamblade I find it hard to believe that you're ever faced with a ward larger than 14k that you need to worry about. Harness magicka will merge with hardened ward on your opponents health bar showing you an 18k-20k ward, but your physical damage will ignore harness magicka completely. Nobody has a hardened ward larger than 14k in pvp, mine is 12k. If you fought me with my 12k hardened ward and I stacked a 6k harness on top of it you would see an 18k ward but in reality you would still only have a 12k ward to break throuhg before you could damage my health pool. I thought this was common knowledge now. No good sorc will use healing ward at full hp. So consistent 24k shield stacks are non-existant from a stam build point of view.
my experience tells a different story.
"from a stam builds PoV" I am not looking at this from only a stam builds PoV, I am trying to include all builds in general. . Stam builds are not the only builds in this game. A mana DK is not getting thru those shields, a mana templar could draw the fight out to ridiculous proportions, and a mana NB would just get burst down unless the sorcerer did not have a counter for cloak.
and tbhI have played in Azura's star, and I RARELY ever have seen a stam build beat a sorcerer as easily as most claim. I am either missing or not seeing something..most of the time its stack damage shields, toss down mines, and begin using force shock or the like, with insta 6-15K crystal frags constantly in use. By the time I see most people close the gap they are already halfway dead. Maybe someone like Xylena or Sypher can do it that way, but most of us are not that good at the game.
if you disagree, that is fine. but please do not assume I am only looking at it from a stamblades PoV, I am not that narrow minded.
I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
I honestly don't mean this in an offensive way at all, but of all classes, stam Nb has probably the easiest time against sorcs. Part of the problem is you're using wrecking blow I think.
Also, a sorc isn't putting up shields that high against you. I have 38k magica and have a 11-12k hardened ward in pvp. Healing Ward is only a decent size when you are low on health. The only other shield is harness magica, which doesn't have an impact on a Stam nb.
i have an add-on which lets me see the shield values, and I see 18-20K+ values constantly.
yeah, i can get that high as well. when i stack hardened ward plus harness. however, 18 - 20K is not just hardened ward, least not in Cyrodiil.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
i am considering just not fighting sorcs at all on my stam blade, as almost every sorc i face constantly puts up consistent 18-20K shield stacks. it is almost impossible to get through them because sorcerers will not just stand there and let one wrecking blow them to death, they will use block,, streak, mines, dodge roll, etc. sniping them is pointless because the amount of damage they can do with frags and other skills eats me up. the only way I can think of to actually beat one without the help of 5 teammates is to use a mana DK with scales (ironic seeing how the mana DK is in one of the worst states in the game atm:D)
as I may have mentioned earlier, I am not calling sorcerers OP, nor do I want them nerfed.. ZOS needs to either put damage shields into the major/minor system, where one gets removed if another is cast. or softcaps should come back. Would they limit builds? perhaps, but we would see less of constant 24K shield stacks and endless WB and snipe spam, and the end of open combat non-crit 10K attacks. (and yes I have seen 20K+ shield stacks, I have seen consistent 24K shield stacks and even one non-emp player pull out a 27K shield stack, I am not lying, I do not lie about such things)
Considering you're a stamblade I find it hard to believe that you're ever faced with a ward larger than 14k that you need to worry about. Harness magicka will merge with hardened ward on your opponents health bar showing you an 18k-20k ward, but your physical damage will ignore harness magicka completely. Nobody has a hardened ward larger than 14k in pvp, mine is 12k. If you fought me with my 12k hardened ward and I stacked a 6k harness on top of it you would see an 18k ward but in reality you would still only have a 12k ward to break throuhg before you could damage my health pool. I thought this was common knowledge now. No good sorc will use healing ward at full hp. So consistent 24k shield stacks are non-existant from a stam build point of view.
my experience tells a different story.
"from a stam builds PoV" I am not looking at this from only a stam builds PoV, I am trying to include all builds in general. . Stam builds are not the only builds in this game. A mana DK is not getting thru those shields, a mana templar could draw the fight out to ridiculous proportions, and a mana NB would just get burst down unless the sorcerer did not have a counter for cloak.
and tbhI have played in Azura's star, and I RARELY ever have seen a stam build beat a sorcerer as easily as most claim. I am either missing or not seeing something..most of the time its stack damage shields, toss down mines, and begin using force shock or the like, with insta 6-15K crystal frags constantly in use. By the time I see most people close the gap they are already halfway dead. Maybe someone like Xylena or Sypher can do it that way, but most of us are not that good at the game.
if you disagree, that is fine. but please do not assume I am only looking at it from a stamblades PoV, I am not that narrow minded.
No I agree with you; shield stacking is op af for magicka builds to go against. I would like zos to prevent shields from being stacked, even for pve, because it's not necessary imo, or at least shouldn't be necessary. I gave up using harness in pvp when 1.7 dropped and I gave up using healing ward about a month ago. I use hardened ward combined with defensive rune and combat prayer instead, and it works well for me. Not gonna pretend I wouldn't be more survivable with healing ward, but a couple of tweaks, some cp in the right places and some impen and I was surprised just how survivable you can be with just one ward. I want to see the end of the shield stacking sorc meta as much as anyone.
It was the part of your comment I bolded that I was replying to, because it was typical of the type of exaggeration I see all the time. Yes shield stackig sorcs are op for magicka builds, but facts are still facts. Stam builds have no right compaining about going up against 18-20k shield stacks, or using it as a reason they find sorcs op. I will admit to not considering many stam builds also play magicka builds.
For balance to be achievable people need to stop letting their passionate feelings get in the way of rational opinions. Sorcs are not the rampaging mini-emps people like to make out, maybe in 1.6 but not anymore. The sorcs you see soloing groups of 6+ are actually soloing groups of 6+ clueless noobs. Myself and my nb buddy took on a group of 9 last week and wiped them, but not because we had mad skillz or op builds, but because half the group weren't even trying to damage us and just went down in our ultis without fighting. There are some really poor players on the vet campaigns of late. I don't know any sorc on EU that can take on more that 2-3 experienced players. So it is simply l2p, as much as I hate saying that. It just takes 2 to pressure and one to cc at the right time, and don't chase them into areas with lots of cover. In my experience, as of the current live patch, it still takes longer to take down a good dk or templar tank.